Fixed! Thanks, Manuel and Patrice (Reactor Discord)!
Basically, I just had to move all objects away from (0, 0, 0). I put them around (480, 480, 480) for anyone else facing the issue. Nobody...
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Fixed! Thanks, Manuel and Patrice (Reactor Discord)!
Basically, I just had to move all objects away from (0, 0, 0). I put them around (480, 480, 480) for anyone else facing the issue. Nobody...
Made a video outlining my problem in more detail, since I don't think that my issue is being understood.
https://youtu.be/lFa1mxMmzG4
I think that I have found the specific bug. The camera is always targeting the point (0, 0, 0), despite the fact that I have "bind target and rotation" clicked. If someone could confirm that for me,...
Alright - thanks for the clarification. Are there any fixes for the program I posted? I'm starting to suspect it's beyond my control, as detailed in a new thread I started.
Hello,
The servers for the bugbox are down, so I thought I'd let people know of my problem here.
Basically, I'm trying to make an old-school FPS in Fusion with Firefly. I'm attempting to use the...
By the way, Triadian, I added an example .mfa to that other thread, if you want to take a look at it. Thanks!
I'm talking about this: https://sites.google.com/site/fireflyfpsta/
Included in this .zip is the mfa, and some required files. I cannot get the pause to work, so if you are able to help with that, it would be immensely helpful as well. Thanks!27744
Opened the web page in Chrome on Windows 10.
I'm having the camera problem as well. I looked through the tutorial for the FPS movement, and it has the same camera drift problem. I also can't find any documentation that has a fix in the program...
I'm having this issue as well. If anyone could find a solution, then that would be great.
Looks like the FPS documentation is broken - table of contents is fine, but it just displays a white page. I've used some inspect element *magic* to be able to read it, but I thought I should let...
Hello,
I was wondering if it's possible to have a Doom-like pause menu where there's an overlay to the game menu. I wanted to use the sub-application object because I thought it would allow the main...
I have the same problem! Did you ever fix it? Thanks!