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  1. Well, Sparckman used to be a moderator and...

    Well, Sparckman used to be a moderator and apparently had a disagreement with other Clickteam staff. Then Snail called him out by making a video mentioning his actions. Sparckman afterwards mocked...
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    I'm also looking forward to these. :)

    I'm also looking forward to these. :)
  3. I tried asking stormwiz about his video backups...

    I tried asking stormwiz about his video backups (Snail On and Sparckman videos) but he hasn't responded to me. Since I have a friend who is new to Fusion, does anybody else have backups since it...
  4. I used to talk to Snail a lot. He went from...

    I used to talk to Snail a lot. He went from creating useful videos to having a real problem with many of the staff here, which he told me about a little. He developed some kind of framework which he...
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    Yes, that is because I changed the frame...

    Yes, that is because I changed the frame background to black to test whether it is a problem with the extension or the runtime itself. I think I clarified that in the bugbox description. (Edit: Seems...
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    Any word on shaders? It's been a while, so an...

    Any word on shaders? It's been a while, so an update would be nice.
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    That would make sense since the video is 6-7...

    That would make sense since the video is 6-7 seconds long. After clearing some RAM (but I don't know if it's specifically related to this) I got the flashes less often, perhaps every thirty seconds....
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    Thanks for testing it. Is there anybody else?...

    Thanks for testing it. Is there anybody else? Keep in mind that I'm not the only one who has experienced these white flashes. I'd like to evaluate the problem and if it's determined to be...
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    Video Frame Skipping

    I have uploaded this test: http://www.quizcrave.com/test/

    My application will display a series of questions. In the background I wanted the video to display for the full duration. Unfortunately,...
  10. Quiz Site - Suggestions? (Support for social media, ads, etc.)

    I realise that social media sharing is even troublesome in Android, but for HTML5 I think the only way is to send variables to a PHP script that will process the quiz result. For example, it could be...
  11. Fernando, which Android versions have your test...

    Fernando, which Android versions have your test phones been running? I think this is possibly a more important detail than the Samsung model. I really wish I could help, but I don't own such phones....
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    So, no fixes yet? It's too bad since Samsung is...

    So, no fixes yet? It's too bad since Samsung is arguably the biggest Android manufacturer. I'm just glad it's a fairly small-time free app I made. I'd hate to be a larger developer and face this...
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    Any progress on a fix? I would provide a log if I...

    Any progress on a fix? I would provide a log if I could, but I'm going by somebody else's reports. I don't have an S5 or equivalent device myself.

    Thanks.
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    Ah! Thanks for letting me know and I appreciate...

    Ah! Thanks for letting me know and I appreciate that. :)
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    Sound not working on a Galaxy S5

    There's nothing erroneous to point out. I haven't had anybody else complain about the sound not working. But a week ago a customer got in contact with me about an app I produced. I've been...
  16. Thanks so much, prester. I will give this a try...

    Thanks so much, prester. I will give this a try as soon as I can and let you know the results. I appreciate it. :)
  17. Hello prester. Thanks for your help. I know what...

    Hello prester. Thanks for your help. I know what you mean, but that is not an option for me. The data in my app is created with Microsoft Excel. The database is then stored as an XML spreadsheet....
  18. Perry has checked this for me. The characters...

    Perry has checked this for me. The characters don't display correctly for him either. But if you want to confirm the bug, it's a simple check. Get this tiny array file:...
  19. Problem with unicode in arrays since latest update?

    If anybody could test this for me and help identify the problem as soon as possible, I'd appreciate it. The reason for the question mark is that I don't know exactly what the source of this is. In...
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    Good job. I love Final Fantasy. :)

    Good job. I love Final Fantasy. :)
  21. Tried both, no dice. I'm offering 100EUR to...

    Tried both, no dice. I'm offering 100EUR to anybody who port ZBar, or any other barcode library, to a working extension for iOS. This is out of my own pocket, not my client's, but the fact I can't...
  22. Unfortunately, Fernando isn't replying so I can't...

    Unfortunately, Fernando isn't replying so I can't acquire the source. I'll have to see if StingRay can assist me, even if it's a much older build.
  23. I see no reason why you shouldn't make this...

    I see no reason why you shouldn't make this commercial. It's of a higher standard than many commercial indie platformers.
  24. When? I was sent the last build of Scan Object by...

    When? I was sent the last build of Scan Object by Fernando in something like July last year. I'm not sure it was ever publicly released but it contained some fixes. Alas, the 64-bit problem still...
  25. Port of ZBar scanning library to iOS extension

    I don't know how much a developer will charge for such a request but I'm out of options here. It's really bad for my reputation if I have to release a product much later than promised, so I may end...
  26. Create iOS/Android icons easily, with auto-resizing to different resolutions

    I found this today and I thought others would find it useful: http://appicontemplate.com/

    I'll be using it more on iOS since Apple are very restrictive with app icon guidelines, but the template...
  27. Hmm, I'd like to see an official response to this...

    Hmm, I'd like to see an official response to this by Clickteam. I mean, it's pretty serious news since the runtime is 32-bit.
  28. Thread: Runtime object

    by Mantis
    Replies
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    I'm also interested in this.

    I'm also interested in this.
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    I only just saw this. Very interesting indeed....

    I only just saw this. Very interesting indeed. How far do the press releases go, exactly? By that, I'm asking how many people do you reach out to, etc.? I'm only asking this because not much...
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    Especially since I'm using a 720p resolution...

    Especially since I'm using a 720p resolution which is high for mobiles and the bikes are quite high-res, plus there's physics for some inanimate objects. The overhead is a problem, unfortunately.
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    Perhaps a few options for how Box2D handles the...

    Perhaps a few options for how Box2D handles the alpha layers? This way, we could select what applies to various scenarios. Strange, I subscribed to this thread and thought I'd get e-mail...
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    Indeed, I'm sure you're aware that a mantis has...

    Indeed, I'm sure you're aware that a mantis has four legs to support most of its body weight and two frontal legs essentially used as arms, but are shaped similarly to your monster's arms. I know how...
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    My long-lost brother... I have found you at last!...

    My long-lost brother... I have found you at last! :) So you're making this in Unity, or something? Or are these concept pictures and you'll going to make the game with pre-rendered...
  34. Thread: Next CC?

    by Mantis
    Replies
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    A whole year though... oh well. :)

    A whole year though... oh well. :)
  35. Thread: FGL $200 Offer

    by Mantis
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    Games on their examples look rich in graphics and...

    Games on their examples look rich in graphics and features. I wonder what their standards are. I wouldn't want to submit a bad game, but for $200 they shouldn't expect much.
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    It is as Ryan says, Konidias. That's what I was...

    It is as Ryan says, Konidias. That's what I was trying to convey. MMF2 must have some kind of 32-bit RGBA format to allow partial transparency (alpha channel), rather than plain old 24-bit (RGB). I...
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    Yes, my problems were not solved in the end. I...

    Yes, my problems were not solved in the end. I have created several ground objects, but I can't seem to get them to work fully. However, if I disable creation of the ground objects, the 200x200 wood...
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    Okay, I might have found a solution here, but I...

    Okay, I might have found a solution here, but I have a question. What purpose does the background physics movement serve when you're placing ground objects anyway?
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    I should have clarified. It does have basic PNG...

    I should have clarified. It does have basic PNG support, but PNG to PNG fails as far as I can see. Probably a bug? I shouldn't have written no PNG support in hindsight. It seems to work with actives...
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    Physics PNG problems?

    Why is this? This is a very necessary feature in my opinion. I have spent ages getting a graphic ready and my artist would also typically create PNG. It's a great format for smooth images. Alpha...
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    Strange, I can't see an option to edit the post....

    Strange, I can't see an option to edit the post. Anyway, I managed to sort this myself a few weeks back. Just confirming this so nobody applies for the job.
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    Force flash (light) on?

    Hi, I am using the barcode/QR code object and it would be easier to scan with flash turned on. Is there any way I could do this? Thanks.
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    View Post

    This might only take an experienced person a couple of hours or less yet. I'm working on a project for a client and there are a few bugs that I can't get my head around. I don't like handing things...
  44. Thread: Next CC?

    by Mantis
    Replies
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    I hope I've not opened a can of worms. Then...

    I hope I've not opened a can of worms. Then again, being a mantis...
  45. Thread: Next CC?

    by Mantis
    Replies
    11
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    23,039

    I was told it's not happening this year..?

    I was told it's not happening this year..?
  46. Thread: Next CC?

    by Mantis
    Replies
    11
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    23,039

    Next CC?

    I hear it will be 2015. Is there any chance it will be held at an earlier date next year, or will it be August/September? I know you probably haven't considered this yet since it requires a lot of...
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    Just replying because Perry has fixed the...

    Just replying because Perry has fixed the problem. Thanks, Perry. :)
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    Active object with a negative X value

    I have a very strange problem that's causing me a lot of problems in the event editor. Basically, the X hot spot (the top-left) is actually -9. (Not on the animation editor though.) There's nothing...
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    Puzzle games aren't my strong suit, but I don't...

    Puzzle games aren't my strong suit, but I don't mind helping out. I have a Galaxy Note II.
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    Yes, I've been using the scan object; it's...

    Yes, I've been using the scan object; it's crucial to my app. However, fiddling around with the beta options worked. :) Unfortunately Steam isn't very clear when it comes to the beta settings! On the...
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    FVivolo, it could be the fact Clickteam forums...

    FVivolo, it could be the fact Clickteam forums does not change the colour of linked text much. However, I have highlighted this whole post so it is all one big link. Hmm, there might be something...
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    I linked to the original log in the OP. But here...

    I linked to the original log in the OP. But here is the log from after making your changes. I haven't checked to see if it is any different.
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    I can't see any options anyway. The beta section...

    I can't see any options anyway. The beta section is greyed out and I see that I'm opted out of it. As for the updating section, I see that it has reverted to auto-update again. Maybe changing it when...
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    Can no longer build

    Pastebin Paste

    Unfortunately I think there are some bugs with the Steam version of Clickteam Fusion 2.5 and the Android module. I did have this working a couple of months back. It seems for some...
  55. I apologise for the very late reply. Sometimes I...

    I apologise for the very late reply. Sometimes I don't come to this forum for a couple of months at a time. Let me know if either of you still need help with this. Also, if you do, tell me the kind...
  56. I would also like this for my Android projects....

    I would also like this for my Android projects. Any ideas?
  57. Wow, fellow insect... I had no idea! Why did you...

    Wow, fellow insect... I had no idea! Why did you choose to only include this in a specific channel, Clickteam?! I think the normal sample playback should also include expressions. I can't believe I...
  58. Play Audio File from Expression Editor Location? (Urgent Help Needed)

    I've seen many places saying it's possible to play an audio file using the expression editor to locate it. I'm working with an array database and thus need to use the expression editor to find it...
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    Use the program posted above which allows you to...

    Use the program posted above which allows you to save to an Array file, which of course is compatible with Android and iOS. I recently made a post asking about this, and I posted about what I found...
  60. Just for the sake of anybody else who is...

    Just for the sake of anybody else who is searching for this function, I have found a solution. I have used Excel 2003, but you may use Excel 2007 or Open Office. Use this fantastic little program to...
  61. I might have found a solution...

    I might have found a solution to the database problem which would remove the need for this, but I'm still testing it out. I'm surprised I found this, but it's time to fire up Excel and see if it will...
  62. Make event groups/comments not count as having event numbers?

    This might sound a bit odd at first. The app I am creating for Android/iOS is about language learning, and will need a database. Since there is no solution for databases for Android/iOS (I added a...
  63. [Request] Database that works with Android and iOS

    I'm developing a language learning app for my client. Unfortunately, I'm a bit stuck with something. I've realised that it will need a database. This is a optional app for the "game". It is actually...
  64. Thread: Videos

    by Mantis
    Replies
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    Snail, that's great news. Regardless of the...

    Snail, that's great news. Regardless of the quality, it'll be good to at least see and hear what went down there. :) Looking forward to it.
  65. Thread: Videos

    by Mantis
    Replies
    13
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    13,916

    So, yeah... about those videos. On the Justin...

    So, yeah... about those videos. On the Justin stream I only see a bunch of vertical bars using the link. I guess this must be my punishment for not attending! Well, I wish I could have with all of...
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    I'm starting to re-evaluate my opinion of XBLIG...

    I'm starting to re-evaluate my opinion of XBLIG myself. I guess it may not be worth shelling out all the money required for the runtime and the dev fee. What a shame. That said, I do have a Lumia 710...
  67. Replies
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    Seems to work nicely. If you want to implement my...

    Seems to work nicely. If you want to implement my suggestion as well, use this simple expression when setting the alpha blending coefficient for the shadow(s), although I've only written this...
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    My suggestion would be to increase the...

    My suggestion would be to increase the transparency of the shadow relative to the player's altitude. That way, it would be hard for the player to notice it anyway, and you might find it looks nicer.
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    Stealth Camo Effect - Questions

    Through absolute sheer boredom I decided to play around with the Lens effect after playing a bit of Metal Gear Solid again. Of course you'll need the Lens effect installed to view this. Two...
  70. Awesome, and yes, a great start. :)

    Awesome, and yes, a great start. :)
  71. Replies
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    Sticky: Well, since it is a broken link I feel the need...

    Well, since it is a broken link I feel the need to post.
  72. Replies
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    I see what you mean now. I actually came across...

    I see what you mean now. I actually came across this bug years ago and I believe I reported it. I am surprised the bug still exists, but it is good it can be rectified using the individual set X and...
  73. Thread: Download link

    by Mantis
    Replies
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    866

    I had the exact same snag, although my problem...

    I had the exact same snag, although my problem was that I lost the CD. I'd recommend asking the guys at the ClickConverse chat room. They helped me out.
  74. Replies
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    Is it because you haven't set the angular...

    Is it because you haven't set the angular velocity? Sorry, beyond that I don't understand your question too well.
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    I don't, but this guy does: ...

    I don't, but this guy does:

    http://www.youtube.com/watch?v=Ee_VflDoQeM

    Four euros and it's yours.
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    I'll definitely get this if you port it to...

    I'll definitely get this if you port it to Android, although if its native resolution is low perhaps it would run on a 3G. I wouldn't bet on it though. Good job. I thought the colours were slightly...
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    Slightly off-topic, but I think your games look...

    Slightly off-topic, but I think your games look fantastic, Cole. Do you outsource graphics designers or are you a jack of all trades?
  78. Replies
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    I've not been DistantJ's biggest fan over the...

    I've not been DistantJ's biggest fan over the past few days, but I do believe he has a point. I think all opinions should be heard, regardless of personal opinions. Most people who create threads...
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    Oh, I was basing the assumption on my experience...

    Oh, I was basing the assumption on my experience in my own thread and this thread. I apologise. I didn't realise that you got hot and bothered about development costs in general.



    For the sake...
  80. Replies
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    So this has evolved (devolved might be the best...

    So this has evolved (devolved might be the best word) from a potential intelligent discussion about alternatives into an all-out flame war. I agree with the opinions in most of the replies, and I...
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    I can understand how the OP feels. It is why I...

    I can understand how the OP feels. It is why I have held back on the purchase of a Hackintosh netbook because it is single-core. Realistically, I should save that money for getting a Macbook Mini or...
  82. Replies
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    Officially, no. You might be able to using...

    Officially, no. You might be able to using certain "hacks" that are floating around the internet. But firstly, I don't know how long they will work for. Secondly, I'm not sure if this will cause...
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    Sticky: All the attachments are zero bytes..? Edit:...

    All the attachments are zero bytes..?

    Edit: Found in the extensions section.
  84. Replies
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    I must agree, this would be a useful feature.

    I must agree, this would be a useful feature.
  85. Well, I found a thread on an iPhone dev forum...

    Well, I found a thread on an iPhone dev forum with a programmer who has a method which, and I quote, "allows you to build on a 5.1 device with xcode 4.2 on snow leopard without installing xcode...
  86. Let's please focus on the topic of discussion...

    Let's please focus on the topic of discussion now. Paobrasil, you should create a new thread if you wish to further discuss this.

    colej_uk: Aw, are you kidding me? Way for Apple to monopolise as...
  87. Trademarking is expensive. You'd be better off if...

    Trademarking is expensive. You'd be better off if you're a new developer just choosing a name that you don't believe is already trademarked. (You can probably find a trademark search website for your...
  88. View Post

    Well, I've found a great way to do so. This guide assumes you already have MMF2. Although I'm not an iOS developer yet, I've found a pretty good method to do this without having to get an expensive...
  89. Replies
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    I get the impression he'd find that difficult,...

    I get the impression he'd find that difficult, given what he said. I haven't dabbled with sine myself and maths isn't my strong point. It's a shame there isn't a more advanced MMF2 book around, since...
  90. Replies
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    Semi-Transparent "Window"?

    I'm wanting to make an application that doesn't actually have a window but is just the frame. I already know how to do this, it's pretty easy. But how can I make it so that the application is...
  91. Replies
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    I'll be sure to try it out when I get my 360...

    I'll be sure to try it out when I get my 360 connected up. It looks great. :)
  92. Replies
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    Ah, I forgot about Particle Spray. Whilst I can't...

    Ah, I forgot about Particle Spray. Whilst I can't use it for my Flash projects, it should work okay for Windows games. King_Cool, I was just wondering if there was a tutorial out there. But I...
  93. Replies
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    I haven't tried it yet, but I watched some...

    I haven't tried it yet, but I watched some videos. It looks pretty good and comes with a lot of presets which you can adjust to your liking. Then you can just export the animations to PNGs to use in...
  94. Replies
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    Good Particle Tutorial?

    I'm looking for any good tutorials on creating particle effects. I've actually been considering using particleIllusion (http://www.wondertouch.com/) to create particle effects that I'd export to PNG...
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    I appreciate this. Unfortunately, I found the...

    I appreciate this. Unfortunately, I found the sound quality horrible. It seems this is a direct recording of the web stream, no? I really wish somebody had set up a secondary camera for a proper HD...
  96. Re: ibpArcade and Game Section - High Score Submission

    Since it isn't letting me edit (I can't see an option) I just thought I'd post this that Ricky said.

    "What you need is to use POST in a url request that actually opens the url in a browser window...
  97. Re: ibpArcade and Game Section - High Score Submission

    RickyRombo was able to help me with basic score submission functionality, but not the full functionality that all other Flash games use with this forum arcade plugin. (Or many other forum arcade...
  98. Replies
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    Re: [Preview Extension] SpaceShip AI

    Any estimations of when you'll have this as a beta download? I'd be willing to test as I'm eager to implement this in a Flash creation of my own. Thanks! :D
  99. Replies
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    Sticky: Re: Guide to faster games with less memory usage

    Let me try and get a couple of things cleared up here. When I saw that it only supports iOS 4, I thought you were referring to iPhone 4/iTouch equivalent/iPad, etc. But researching iOS 4, it seems to...
  100. Replies
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    Sticky: Re: Guide to faster games with less memory usage

    Let me try and get a couple of things cleared up here. When I saw that it only supports iOS 4, I thought you were referring to iPhone 4/iTouch equivalent/iPad, etc. But researching iOS 4, it seems to...
  101. Replies
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    Re: MP3 seamless looping

    I haven't read that document, but I made this very basic example to combat that problem http://www.outlawstar.co.uk/files/quiztest.html - which I ended up using in this which doesn't serve any...
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    Re: [Preview] Advanced Manipulation

    Beautiful. I'm also wondering about what Demi asked.
  103. Replies
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    Re: Our XNA exported game is live!

    I had a play just now. Really awesome, great job. It would be sweet if you could eventually share with us how successful it has been. ;) Very much so I imagine at 80MSP with such addictive gameplay....
  104. Replies
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    Re: [Preview Extension] SpaceShip AI

    Sorry, forgot to post the info, done it again today. Currently my PC is at 85% RAM usage (got a lot of stuff open) so it's done pretty well. Intel i7 CPU, 3GB of RAM. Frame rate started dropping at...
  105. Thread: Streaming!

    by Mantis
    Replies
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    12,336

    Sticky: Re: Streaming!

    Ah, I didn't see the link lower down the page, thanks.
  106. Thread: Streaming!

    by Mantis
    Replies
    45
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    12,336

    Sticky: Re: Streaming!

    Any word on the upload of the convention recordings? Since I wasn't around for the stream, I'd rather watch that rather than reading any spoilers in this forum. ;)
  107. Replies
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    Re: [Preview Extension] SpaceShip AI

    Sweet, just as I was planning on making an Asteroids-based Flash game. This would be perfect as AI for enemy "aliens" if I made them move slower and able to dodge Asteroids. Brilliant, I look forward...
  108. Thread: ScreenCapture

    by Mantis
    Replies
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    8,530

    Re: ScreenCapture

    This will come in useful for me too in the near future. Thank you.
  109. Re: ibpArcade and Game Section - High Score Submission

    Okay, sounds good, thanks.
  110. Re: ibpArcade and Game Section - High Score Submission

    I think you may have misunderstood. The link in my original post was just to show the kind of ActionScript that would be needed normally via Flash. However, what you suggested to me was that the Get...
  111. Replies
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    Re: MP3 Bitrate Issues

    A problem I had was that the problem files were usually listed in the error as XX.mp3, etc. So I had no way of knowing which were the "erroneous" OGGs.
  112. Re: ibpArcade and Game Section - High Score Submission

    I am now offering £10 (or the equivalent in your currency) via PayPal to anyone who can build a simple example MFA compatible with my forum's arcade system. Normally I would not pay anyone for any...
  113. Replies
    10
    Views
    1,653

    Re: MP3 Bitrate Issues

    Ugh, can't believe it. Converted everything to mono which for some reason even made some of the OGGs bigger (though some smaller) and I still get errors when building. Even if it isn't the runtime's...
  114. Replies
    10
    Views
    1,653

    Re: MP3 Bitrate Issues

    I know I'm not the only one who has been experiencing this issue (been told by someone in the chat that 128kbps was pretty much the highest he could achieve) and it's a bug in the runtime. Sent...
  115. Re: [BUG] Can't export to Flash since testing Android

    I see. I removed 7 and installed the latest build of JDK 6 and it works now, although I won't be testing Android anyway until the next beta since I've heard there will be major performance issues...
  116. Re: [BUG] Can't export to Flash since testing Android

    I posted about this in the Flash forum. I tried most suggestions and I'll try the others when I can. No way in hell I'm reinstalling everything again though. This is downright frustrating and I hope...
  117. Replies
    13
    Views
    2,396

    Re: Can no longer build flash

    Well, even after completely uninstalling MMF2, reinstalling, adding the extension bonus packs again and Flash runtime and NOT installing the Android runtime, it still won't build Flash. Keep in mind...
  118. Re: ibpArcade and Game Section - High Score Submission

    Bump, even if it means little right now since I can't build Flash anyway. But if someone can help with this issue, I'd be thankful.
  119. Replies
    25
    Views
    3,321

    Re: [Beta] Custom Preloader with own Ads

    Brilliant. I look forward to this.
  120. Replies
    8
    Views
    1,538

    Re: Chinese hackers stealing games

    Just have a picture of the Tank Man randomly appear before your game begins. :)
  121. Replies
    13
    Views
    2,396

    Re: Can no longer build flash

    Any official comments, or will an Android runtime update be released correcting this? (As I'm fairly sure that's the issue.)
  122. Re: ibpArcade and Game Section - High Score Submission

    Gonna bump this again since it had been pushed to the next page. I'd like to figure this out ASAP so if anyone can respond, please do.
  123. Re: ibpArcade and Game Section - High Score Submission

    Anybody?
  124. Replies
    13
    Views
    2,396

    Re: Can no longer build flash

    I'm having the same problem, even after reinstall. The issue has existed since installing the beta Android runtime.
  125. ibpArcade and Game Section - High Score Submission

    The first is an arcade plugin for Invision Board. The second is for MyBB. I use MyBB, but Game Section seems to be based off of ibpArcade. I'm not understanding the "Get" object, and when asking in...
  126. Replies
    10
    Views
    1,653

    MP3 Bitrate Issues

    I've been converting my first ever TGF game (I was twelve, and this is pretty funny to see) to Flash. Instead of MIDIs I've been using 48kbps OGG files. Early into my time converting it all to Flash,...
  127. Replies
    40
    Views
    25,373

    Sticky: Re: Accomodation for CC2011

    Doesn't look like I'll be able to afford this after all. What a shame. There's always next year, I guess. And I'll be sure to watch the web broadcast.
  128. Thread: Live wallpaper?

    by Mantis
    Replies
    7
    Views
    1,516

    Re: Live wallpaper?

    I realised it would be resource-intensive so I didn't think there would much demand as such; just an enquiry. Thanks for the link though. I fully support Fanotherpg's idea too.
  129. Thread: Live wallpaper?

    by Mantis
    Replies
    7
    Views
    1,516

    Live wallpaper?

    I'm still waiting for my Galaxy S2 to arrive. When it does I will begin testing. Does anyone know if it may be possible to export live wallpapers using this runtime?
    ...
  130. Replies
    40
    Views
    25,373

    Sticky: Re: Accomodation for CC2011

    ...makes my student accommodation for this year look like a joke.
  131. Replies
    40
    Views
    25,373

    Sticky: Re: Accomodation for CC2011

    I was thinking of a holiday during the break. I suppose I could kill two birds with one stone if I go to the convention. I'll still need to make it cheap, though. I'm not entirely sure of my decision...
  132. Replies
    158
    Views
    35,225

    Re: XNA Beta testing

    I was wondering about the resolution as well. How can you design a game for all resolutions? It'll need to support SD as well, of course.
  133. Replies
    158
    Views
    35,225

    Re: XNA Beta testing

    Jason: I think I get something of the sort free as I'm a game design student. I'll have to confirm this though.
  134. Replies
    158
    Views
    35,225

    Re: XNA Beta testing

    I have a 360. Francois, I've sent you my dev key.
  135. Thread: [Demo] Sandy3D

    by Mantis
    Replies
    67
    Views
    15,331

    Re: [Demo] Sandy3D

    Incredible. Will it support 3D textured models eventually?
  136. Replies
    27
    Views
    9,822

    Re: [Beta Release] YouTube Object

    Haha, six videos at once is crazy. :D Thanks for this.
  137. Replies
    49
    Views
    12,050

    Re: [Early Beta]Flint Particle Engine

    Excellent. I look forward to using this, even if it will take quite a lot of learning. :)
  138. Replies
    166
    Views
    41,685

    Re: [Beta] Box2D Port

    What is this I don't even... :|

    Honestly though, incredible. I can't wait for the future releases. :)
  139. Replies
    75
    Views
    13,833

    Re: Android 1.6+ for MMF2

    My friend has a Galaxy S who lives two doors from me, and I'm sure he'd be glad to let me test out some MMF apps on it. Count me in if there's room.
  140. Thread: Open Pandora

    by Mantis
    Replies
    12
    Views
    1,654

    Re: Open Pandora

    Oh, I see. That's a shame.
  141. Thread: Open Pandora

    by Mantis
    Replies
    12
    Views
    1,654

    Re: Open Pandora

    Python? Hmm, can't say I looked into this so much.

    http://boards.openpandora.org/index.php?/forum/19-python-pygame/
  142. Thread: Open Pandora

    by Mantis
    Replies
    12
    Views
    1,654

    Re: Open Pandora

    The Open Pandora and the Canoo both use similar technology I believe. But all devices mentioned in this thread use ARM processors. Indeed, the lack of competition is a very important factor. The...
  143. Thread: Open Pandora

    by Mantis
    Replies
    12
    Views
    1,654

    Re: Open Pandora

    That is true, but do remember that most Linux users are using an x86 processor. A generic Linux runtime would be for x86. However, a runtime for these platforms would be for ARM. I agree though....
  144. Thread: Open Pandora

    by Mantis
    Replies
    12
    Views
    1,654

    Open Pandora

    I just realised something. Multimedia Fusion 2 is coming to the iPhone and Android. The Open Pandora is a gaming handheld which also uses the ARM CPU architecture like the iPhone/Android. I'm sure...
  145. Replies
    6
    Views
    1,839

    Re: Any possible Export for iphone/iPad?

    Video as an active object? O_o That'll be huge.
  146. Replies
    8
    Views
    1,657

    Re: 3D Possibilities

    @Gibbon: Wow, that's really impressive. I have experience of working in 3D space since for my degree course I work with 3ds Max and Unreal Editor. Funnily enough, I'm also learning basic Lua. But I...
  147. Replies
    8
    Views
    1,657

    Re: 3D Possibilities

    Sounds pretty tough to use the OpenGL support, but I guess I'll have to try and familiarise myself. I did search, by the way. But most forums don't accept two-character searches, and 3D is one such...
  148. Replies
    8
    Views
    1,657

    3D Possibilities

    Hi, I'd like some clarification on something. I know the support is primitive, but what kind of 3D is possible in MMF2? Just list anything you can think of because I'm not sure what to ask about....
  149. Replies
    25
    Views
    6,286

    Re: Selling a Flash game - the story of CannonBob

    Hmm, that sounds win-win to me. Thanks for the info.
  150. Replies
    42
    Views
    6,484

    Re: "FlashGameLicense.com" anyone?

    I think your game is pretty fun. I've just been playing it. It's addictive. My only real criticism would be to avoid "pillow shading" for the graphics. But it's not a big problem.
  151. Replies
    42
    Views
    6,484

    Re: "FlashGameLicense.com" anyone?

    :o

    How long have you been doing this for? And I guess you've used your older projects too.
  152. Replies
    25
    Views
    6,286

    Re: Selling a Flash game - the story of CannonBob

    This is brilliant. It's inspiring me to work with MMF2 more. I'm working on an arcadey game that will be Flash-based, but I was thinking of releasing a paid "deluxe" version for iPhone and Android...
  153. Thread: High Scores

    by Mantis
    Replies
    1
    Views
    753

    High Scores

    It has come to my attention that Mochi Scores are supported. However, my forum software supports a games arcade and you can add Flash games. It tracks high scores and has a leaderboard. I'm not sure...
  154. Replies
    9
    Views
    2,000

    Re: Single Digit to Double Digit

    That is true. But when converted to string, it becomes single digit.
  155. Replies
    9
    Views
    2,000

    Re: Single Digit to Double Digit

    Ah, right! It works, thanks.
  156. Replies
    13
    Views
    2,208

    Re: Annoying click-sound in music loops.

    I didn't know that. That kinda sucks. :/
  157. Replies
    9
    Views
    2,000

    Re: Single Digit to Double Digit

    Yeah, I forgot to remove the Str$ at the beginning which I added hoping it would help. Otherwise it's the same as on the link I provided above. I have nothing to do with the expression that's...
  158. Replies
    9
    Views
    2,000

    Re: Single Digit to Double Digit

    Situation not averted. :( I'm trying to use this, keep in mind CurrentSecond is a global variable.

    Str$( Left$("0",2-Len(Str$(value(CurrentSecond))))+Str$(value(CurrentSecond)) )

    The number two...
  159. Replies
    9
    Views
    2,000

    Re: Single Digit to Double Digit

    Found an old thread. Mods may as well delete this unless someone else might find this useful.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=192423
  160. Replies
    9
    Views
    1,453

    Re: System Tray Bubble Message

    Yep, that's the one problem I noticed. It will do until you release your extension. :)
  161. Replies
    9
    Views
    2,000

    Single Digit to Double Digit

    Can I use the expression editor to make a single digit 0-9 number double digit, so 00-09? I'm dealing with time here, so hours/minutes/seconds. It would take a number of conditions to check if all...
  162. Replies
    9
    Views
    1,453

    Re: System Tray Bubble Message

    Thanks guys, that sounds great Jaffob, and in the meantime I'll try out Stephen's suggestion. :)
  163. Thread: ExtensionView

    by Mantis
    Replies
    74
    Views
    57,015

    Re: ExtensionView

    Looks good, but nothing happens with downloading the database. Even when I refresh. Unfortunately there is a university proxy in place where I reside. I configure Firefox with an automatic proxy...
  164. Replies
    9
    Views
    1,453

    Re: System Tray Bubble Message

    It seems the extension can't display a context menu on right click. (Correct me if I'm wrong but it seems that way.) This is a shame as it would be very useful, but no huge deal.
  165. Replies
    9
    Views
    1,453

    Re: System Tray Bubble Message

    D'oh, didn't search hard enough clearly. Thanks Stephen. :)
  166. Replies
    14
    Views
    1,927

    Re: how do i do it?!?!!?

    lol guys.

    Obvious troll is obvious. *rolls eyes*
  167. Replies
    9
    Views
    1,453

    System Tray Bubble Message

    I remember back in the MMF days there was an object for a bubble (I mean like a speech bubble, rounded rectangle with a point) to appear in the system tray that can notify the user of things. I am...
  168. Replies
    4
    Views
    901

    Re: Some graphics things I want to do.

    I'm finding surface a little difficult to understand (I'm sure it's my fault as I haven't looked at enough examples), and my friend who is a proficient programmer said a blitting extension is a...
  169. Replies
    4
    Views
    901

    Re: Some graphics things I want to do.

    Thanks a lot. :D
  170. Replies
    4
    Views
    901

    Some graphics things I want to do.

    I'd like to know if the following things can be done in MMF2, and what the best way to achieve it would be.

    1) Append one image onto the end of the other. To explain this better, let's say one...
  171. Replies
    14
    Views
    2,131

    Re: How do I send an email via mmf2? thanks!

    I don't have PHP experience (I want to learn it though), but I imagine one way to do it would be to have MMF2 open up the PHP script in a hidden internal browser (ActiveX with IE?) with a variable...
  172. Replies
    4
    Views
    1,054

    Re: My first decent MMF Flash app

    Had some trouble streaming via the clock but it's very cool.
  173. Thread: iPhone testing

    by Mantis
    Replies
    251
    Views
    85,007

    Re: iPhone testing

    Will we need a Mac though? Can't we just install OS X on our machines as dual boot? Or even a virtual machine, I don't know.

    I look forward to the exporter. Is there any real benefit to buying an...
  174. Replies
    156
    Views
    54,285

    Re: Full Screen!

    Any updates on this? I'd be especially interested in implementation of hue shifting too. Thanks for your hard work.
  175. Thread: Flash MP3

    by Mantis
    Replies
    34
    Views
    5,538

    Re: Flash MP3

    I got smooth looping working which wasn't easy, though I did it with music in the SWF. I don't know about streaming.
  176. Replies
    14
    Views
    1,951

    Re: Tips for optimizing for Flash Export

    I would also like advice on how to optimise the file size, rather than performance. PNG graphics have really bloated the size of my program so far, not to mention having a couple of MP3s. MP3 is...
  177. Thread: Shift hue?

    by Mantis
    Replies
    3
    Views
    1,192

    Re: Shift hue?

    Yeah, it's no big deal really. I can implement it later. Thanks for the prompt response.
  178. Thread: Shift hue?

    by Mantis
    Replies
    3
    Views
    1,192

    Shift hue?

    Is there any way I can make an active object slowly change hue in with the Flash runtime?
  179. Replies
    156
    Views
    54,285

    Re: Full Screen!

    Stage scaling, eh? Does this mean the SWF on the webpage could be dynamically scaled, so my games' players could choose between original resolution and two times resolution for example?

    If so,...
  180. Replies
    26
    Views
    3,682

    Re: Want list for Update #2

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=196211#Post196211

    This. Currently, it is rather unfortunate that due to this limitation, I won't be buying the Flash runtime...
  181. Thread: MP3 from URL

    by Mantis
    Replies
    5
    Views
    863

    Re: MP3 from URL

    I'm not sure about Pharanygitis' idea (maybe an example would help?), but I'd definitely like a comment from Yves/Francois about this. I'm certain that many users would benefit from this feature. It...
  182. Replies
    59
    Views
    10,228

    Re: My First Extension (Named: I Want My RPG!)

    Guitar player function? What does this have to do with RPGs? :P Anyway, I'll have to check this out when I can.
  183. Thread: MP3 from URL

    by Mantis
    Replies
    5
    Views
    863

    Re: MP3 from URL

    The reason I ask is because I'm making a quiz that will play back different music depending on your result. Preloading all of the music would not be necessary as only one track would play, thus...
  184. Thread: MP3 from URL

    by Mantis
    Replies
    5
    Views
    863

    MP3 from URL

    Is it possible to stream an MP3 from a URL using the Flash runtime? Thanks.
  185. Thread: Looping Music

    by Mantis
    Replies
    8
    Views
    2,770

    Re: Looping Music

    Sorry to bump but I created an update ages ago and forgot to post it.

    http://www.outlawstar.co.uk/files/OLSQuizNew.zip

    It's not complete yet (outro not working) and can be slightly buggy, but...
  186. Thread: Looping Music

    by Mantis
    Replies
    8
    Views
    2,770

    Re: Looping Music

    Thanks, I really appreciate you doing that. Unfortunately though the gaps are still pretty significant. I was thinking it might be possible if I have the music play on separate channels. For...
  187. Thread: Looping Music

    by Mantis
    Replies
    8
    Views
    2,770

    Re: Looping Music

    Well, I don't want to buy Flash without knowing the loops will work properly. I've created an example file and I want to see if one of you guys, who has purchased the Flash support, can get this...
  188. Thread: Looping Music

    by Mantis
    Replies
    8
    Views
    2,770

    Re: Looping Music

    Hmm, I thought that would be the case. You see, I'm going to make an online quiz for my website and use MMF and Flash export. However, it's going to make a lot of use of small looping audio tracks....
  189. Thread: Looping Music

    by Mantis
    Replies
    8
    Views
    2,770

    Re: Looping Music

    Google Search Result...

    Loads of threads etc. about this issue. It seems there is code to fix it in ActionScript, but would it be so easy to do so with MMF2 I wonder?
  190. Thread: Looping Music

    by Mantis
    Replies
    8
    Views
    2,770

    Looping Music

    I'm an MMF2 Dev user. I could loop music in my games with the OGG format. I have a feeling Flash export won't allow this, and with MP3 files a "gap" is created at the end of the audio making a...
  191. Replies
    42
    Views
    11,937

    Re: Okay I can't get Java to actually WORK

    It works okay for me at college - an XP system using IE6.
  192. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    Last but not least, probably a question without an answer - will we see the mobile runtime this year?
  193. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    Would you give any little details? Such as the average frame rate. (Don't expect too much as it's Java.) Also, what audio formats will the mobile Java runtime support? MIDI and WAV, I'm guessing.
  194. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    Holy cow. That's fantastic if it's genuine. Thanks for posting. :)
  195. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    You might want to add a note to that saying that Outlaw Star is copyright of whoever it is, because I doubt this is an official website :)
    I'm a fan of Outlaw Star myself, and I don't want to see...
  196. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    Aha! Set Alpha Blending coefficient. Sorry, I didn't see that. Oh well, I used Flash in the end anyway. The jar was 750KB~ as opposed to the 248KB SWF I made. I redid it in flash if you look at...
  197. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    It supports alpha channels, so yes, it does support semi-transparency. I think ink effects were disabled because Java doesn't support the ink effects that aren't related to transparency. (e.g. XOR,...
  198. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    Okay, I can do it with the alpha channel object, but that isn't supported. :( (I can set the global opacity with it.) So basically, what I'm trying to do is impossible with java?
  199. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    Found it.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=68828&#Post68828

    Now I'm going to have to figure out the best way to change the alpha values. Never done it...
  200. Replies
    20
    Views
    2,651

    Re: Semi-transparency not working?

    If anyone's interested, here's the MFA. You'll need 7-Zip to open it:

    http://outlawstar.co.uk/files/placeholder_clickteam.7z

    I won't be hosting it for much more than a day, so grab it while you...
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