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    FPS - averages at 54 but it is is hard to see...

    FPS - averages at 54 but it is is hard to see what the other frame rates are. Maybe you could show a lowest and a highest frame rate?

    Device

    Android 4.4.2

    RAM: 2GB
    CPU: Intel Atom -...
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    Not sure if there is a better way, but his seems...

    Not sure if there is a better way, but his seems to work well.

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    Thanks, I'll have a go.

    Thanks, I'll have a go.
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    Check if object is within the viewport

    Hi,

    I'm sure this is quite simple but I don't see any inbuilt conditions for it.
    What I want to do is check if an object is within the viewport and then do some action. The screen size is...
  5. Thanks Keith, it must be something to do with my...

    Thanks Keith, it must be something to do with my computer or the android exporter. As I'm using the steam version I don't know how to check that I'm using the latest version of the android exporter,...
  6. Font is italic when using android font packer

    When using the android font packer all fonts that I have tried work ok but they are italic and the italic option isn't ticked.

    Any ideas?

    Thanks

    18941
  7. Thread: loop + if a type

    by jay73
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    for each value load it into a alterable value and...

    for each value load it into a alterable value and compare the value, if it equals 1 then do whatever you need to do, or you could activate a group full of commands ect
  8. you could add another counter (or alterable...

    you could add another counter (or alterable value) for each car that counts the amount of seconds that each car is driving for. As each car overlaps the finish line after 3 laps compare the counters,...
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    If you wanted to build all objects at once and...

    If you wanted to build all objects at once and also limit the total amount of created objects then you could use a fast loop. If you don't want to use fast loops you could use a counter and add 1 to...
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    I didn't try with "Resize display to fill window...

    I didn't try with "Resize display to fill window size" unticked, this now works, thanks!
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    Have a look in the debugger you can see all...

    Have a look in the debugger you can see all global values there this should help you find the cause of the problem
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    Yes this is possible, one way would be to have a...

    Yes this is possible, one way would be to have a alterable value that when set to 0 the intro will be played, but when set to 1 the intro won't be played. At the start of the application the value...
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    Resizing screen (not window) at runtime?

    I don't think this is possible I've tried the screen control extension and also the ultimate full screen extension but there doesn't seem to be a way to resize the screen (not the window) at runtime....
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    Are you creating the images at the start of the...

    Are you creating the images at the start of the frames? if so it could be the images are being created each time you click to view each frame. You can add a expression to check if the image is...
  15. I've tested an app that shows ram usage of 160mb...

    I've tested an app that shows ram usage of 160mb within the debugger, but when running on android it varies between 32-60mb which is quite a difference.
    The only problem is that after switching to...
  16. Yes you're right I got the 40mb from the fusion...

    Yes you're right I got the 40mb from the fusion debugger running a empty project. It's good to know that the memory usage is different within android.
  17. It's a good question, I seem to remember that an...

    It's a good question, I seem to remember that an empty android app built from fusion uses 40mb RAM. Not sure what the limit is, probably depends on how much RAM the device has.
  18. Thanks Fernando. I bought a new device which uses...

    Thanks Fernando. I bought a new device which uses a Intel Atom chip, I've built a test app and all seems ok without any problems.
  19. Any potential problems running on a Intel Atom vs ARM?

    As Intel chips are being used more and more in Android devices are there potential problems running Fusion built apps on a Intel chip device rather than a native ARM chip device?
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    Just to sum up for people with the same problem:...

    Just to sum up for people with the same problem:

    1) 'Create INI file in Application Data folder' must be ticked
    2) INI file must have a group name (remember to reference the group name when...
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    Thanks Fernando and Perry. It's working now, I'm...

    Thanks Fernando and Perry.
    It's working now, I'm sure I tried it before, but it now works when I add a group name. The strange thing is, is that when creating a ini file from within a android...
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    Thanks Perry, I don't think permissions are...

    Thanks Perry, I don't think permissions are needed but I tried selecting them all to test and it still doesn't work. After setting the current file, I'm reading a value into a string using...
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    Thanks Fernando but I already tried that and it...

    Thanks Fernando but I already tried that and it doesn't work. Any ideas?
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    I could use an array instead but a ini file...

    I could use an array instead but a ini file should work, it could be a bug?
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    I only need to read from the file so writing...

    I only need to read from the file so writing isn't needed. I thought it would be easier to read config data from a ini file (and also easier to edit using notepad ect) rather than setup many global...
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    Android ini in binary data (again)

    I know this has been discussed before and I've searched the forums and read the posts and as far as I can tell I'm doing everything right. The way I understand it, to read a ini file from binary data...
  27. Sorry, my fault, transparency does work I had the...

    Sorry, my fault, transparency does work I had the transparent image too dark so it wasn't apparent.
  28. PNG alpha transparency on counter object set to animation

    Not sure if this is a bug, but when I import 32 bit PNGs which have transparency into a counter object, the transparency does not show (counter set to animation). This is the only time I have...
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    Can also install an apk from the command line...

    Can also install an apk from the command line directly onto a android device (if usb debugging is enabled in settings)

    adb install -r appname.apk

    The -r switch will overwrite an already...
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    This is actually not a bug, I've had a reply to...

    This is actually not a bug, I've had a reply to my bug report and posted it below to help anyone with the same problem. In my MFA I would just need to round the value, so instead of checking for 1.8...
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    Thanks, I thought it was probably a bug but...

    Thanks, I thought it was probably a bug but thought I would check in case I was doing something wrong. As a workaround I can use 0.5 increments or use the string conversion. Thanks again.
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    Simple scaling active problem

    I have a seemingly simple problem and can't understand why it isn't working...

    I have an active that scales up by 0.1 increments until it reaches 1.8 and then stops which is what I want. I also...
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    ok thanks, I thought it might be to do with the...

    ok thanks, I thought it might be to do with the android app icons.
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    Thanks for uploading beta 283.3 to steam. I've...

    Thanks for uploading beta 283.3 to steam.
    I've opened a project and I get a warning saying 'The Android images have been automatically resized, please check them' could you please explain what this...
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    I have noticed when using physics the movement is...

    I have noticed when using physics the movement is slower when running on a android device. I just thought that this was because I was using a low spec tablet. I changed the frames per second to 30...
  36. I had a look and although it didn't lag for me...

    I had a look and although it didn't lag for me (tested on windows 7 64bit/ 6gb ram /i5 quad core) there are some things that could be done to improve the performance. For example the main character...
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    Also this is an excellent example...

    Also this is an excellent example and the video explains how it all works. The mfa file can be downloaded from the link in the video's description
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    This latest beta isn't on steam yet, any idea...

    This latest beta isn't on steam yet, any idea when it will be available?
  39. It is the inventory extension. To remove it you...

    It is the inventory extension. To remove it you just need to select the extension in your frame(s) and press the delete key on your keyboard.
  40. I did have a look, but had trouble installing one...

    I did have a look, but had trouble installing one of the extensions, this could be the reason why you haven't had any replies. I can't remember what the extension was, but it is not listed in the...
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    Yes you can load them into binary data and access...

    Yes you can load them into binary data and access them from there. This also works if you plan to export to mobile.

    Note: To access the array files once they are in binary data you don't need...
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    Here is the link if anyone is interested...

    Here is the link if anyone is interested http://steamcommunity.com/app/248170/discussions/0/620695877224218221/
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    I also have the steam version, is it possible to...

    I also have the steam version, is it possible to use the download links found here http://community.clickteam.com/threads/84521-Download-links ? thanks
  44. I got a reply to these bug reports, they are...

    I got a reply to these bug reports, they are fixed in version 283.2. Not sure when this will be released as a final public release - version 283.1 is still in beta.
  45. Treadmill also doesn't work when created at...

    Treadmill also doesn't work when created at runtime, I've entered a bug report.

    The physics objects that do work when created at runtime are: rope & chain, particles and joint
    The physics objects...
  46. When I entered the bug report I also noticed that...

    When I entered the bug report I also noticed that there was a report for the physics fan, not sure about the others but I will check.
  47. Physics magnet doesn't work when created at runtime

    Thought I'd post this here as it might help somebody else who doesn't understand why magnets don't work when created at runtime. Just wasted an hour trying to figure this out when it's a bug.

    I've...
  48. Thread: make obb File

    by jay73
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    It seems that the max apk size has been increased...

    It seems that the max apk size has been increased by google - http://www.androidauthority.com/google-increases-app-size-limit-4gb-60314/

    Edit: The apk is still limited to 50mb but can contain an...
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    Thanks FVivolo. There's no way to set the heap...

    Thanks FVivolo. There's no way to set the heap from fusion is there, or is this done automatically?
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    Nobody knows if there is a limit on the amount of...

    Nobody knows if there is a limit on the amount of RAM for a app? This is important because if there is, 37mb is lost to the fusion runtime before any app is even made and this is more than the 24mb...
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    Memory allocation per app (Android)

    Is there a maximum amount of memory (RAM) that a app can use when running on android? I've searched on the net and have read that older devices could use only 16mb then this changed to 24mb or 32mb...
  52. Getting a list of all files from binary data on Android

    I have some array files loaded into binary data which I can access on android ok. But, is there a way I can load a list of all the files that are in binary data into a list item? I've tried all of...
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    Thanks ouly

    Thanks ouly
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    Yes ok, I'll report it as a bug.

    Yes ok, I'll report it as a bug.
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    Array and INI problem

    I'm not sure what is causing this problem, maybe it is something that I'm doing wrong.

    I've attached a simple example to demonstrate the problem. I have an array file which I am loading into the...
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    Ok, thanks for the reply.

    Ok, thanks for the reply.
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    Using true type fonts in Android

    I have the latest version of Fusion and also the Android exporter but I can't seem to get true type fonts working. They show up when testing on a PC but after installing a APK the fonts aren't the...
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    Thanks for the replies. Also thanks to ProdigyX...

    Thanks for the replies. Also thanks to ProdigyX for the link to your website - excellent source of info!
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    Thanks for the info. I'm getting there, but...

    Thanks for the info. I'm getting there, but Fusion does take some getting used to. The basics are easy, but for more complicated things I have to forget how I would do a task using code and then find...
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    Does Fusion 2.5 have functions?

    I'm still getting to grips with Fusion 2.5. I come from a programming background and I was wondering if it's possible to have something to similar to functions or sub-routines?

    I know it's...
  61. I couldn't find the vector when using the android...

    I couldn't find the vector when using the android multitouch. But I have it working kind of (please see attached file) - it works fine when clicking at an angle and then releasing the button and...
  62. Thanks very much ProdigyX, I'll look into the...

    Thanks very much ProdigyX, I'll look into the angle of vector expression.
  63. How to set active to face direction of touch

    Hi,

    I think this must be quite simple but I can't figure it out. I need an active to face the direction of touch. So if someone moves their finger left, the active would face left and so on but...
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