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    Allowed to convert to monogame?

    Curious, are we allowed to take our exported XNA games and convert them to Monogame? I know its pretty easy to do but per the license, would this be something we're allowed to do if we want to port...
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    Is there any way to get rid of duplicates? Say...

    Is there any way to get rid of duplicates? Say "Player 1" uploads 5 scores, can I just show his highest score without having to show all of the others?
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    Is there any way to remove duplicates in the...

    Is there any way to remove duplicates in the list? I don't want the same user populating the board, I just want to display the highest score for that particular user name.
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    Online Co Op Question

    I'm planning to create a side scrolling shooter game and would love to implement online co-op. I know the basics of Lacewing and creating a two player deathmatch style game but I'm a little confused...
  5. Can't install after reformatting hard drive. Says I've hit the install limit

    I tried contacting support but the form would not send. I'm trying to install Fusion 2.5 but it says I have reached the install limit. Right now I only have it installed on my work computer as I have...
  6. 1) Andy is right. 25 one time fee for Android,...

    1) Andy is right. 25 one time fee for Android, $99 a year for Apple

    2) I am not sure about Android but iOS's Xcode has an iPhone/ipad emulator. But its always best to test on actual devices. I...
  7. I was using 00host on my game but I guess it got...

    I was using 00host on my game but I guess it got way too many hits. Kept getting server errors saying the CPU limit has been reached. Ended up buying my own hosting and haven't had any issues since
  8. Thread: Beta 281.3

    by BiznessMan
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    Awesome work as always Fernando! The only thing...

    Awesome work as always Fernando!
    The only thing I can think of that would be nice is the ability to still read the old xml files. This way the game can transfer the data from them to the new ini...
  9. Thread: Admob?

    by BiznessMan
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    Admob?

    Has ANYBODY been able to implement admob ads in their iOS game? I am really looking for some help on this. My game was released three days ago and iAds still aren't working (Working fine in the...
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    You can choose when to show/hide ads but for some...

    You can choose when to show/hide ads but for some reason, my game isn't showing any...
    Its been three days now and the ads don't show up. I used the fix that was on the forums and I can confirm the...
  11. Using Scoreoid in my game and it works great! Not...

    Using Scoreoid in my game and it works great! Not sure what the limitations are though. I'll probably host my own next time
  12. Don't forget Noitu Love 2 which was created in...

    Don't forget Noitu Love 2 which was created in MMF2 :)
    http://www.youtube.com/watch?v=ysO4YfKM1E0
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    I have since launched a game on Google Play while...

    I have since launched a game on Google Play while I wait for the beta to come out. I don't have any news since I am not affiliated with ClickTeam. My advice would be to just start getting your game...
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    I just provisioned my iPod touch for the first...

    I just provisioned my iPod touch for the first time with a brand new mac. It wasn't as bad as it used to be I don't think.
    You provision right from Xcode. Just find your device and click "Use as a...
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    Nevermind... for some reason I had to...

    Nevermind... for some reason I had to authenticate Game Center outside of the app. Last night the app would pop up GameCenter and ask me to log in, but now it does nothing. If I go sign into game...
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    Actually now that I play with this a little more,...

    Actually now that I play with this a little more, it doesn't even seem like Game Center is even trying to authenticate anymore. Previously the GameCenter screen would come up and ask me to log in...
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    GameCenter Leaderboard question

    Third time asking the iOS board a question... hopefully this time I get something.

    How do I get the GameCenter Leaderboard to show? I have an event that says If the Score Button is clicked then...
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    Touch doesn't seem to work

    Porting my Android game over to iOS. My developer account hasn't been activated yet so I am using the emulator.
    Anyway, I am using the multitouch object to determine when an active is pressed and it...
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    A work around may be to do a Linux port of...

    A work around may be to do a Linux port of Node-Webkit and your game running in HTML. Although, I am not sure how secure your assets would be using that method
  20. Even though it says that in the developer console...

    Even though it says that in the developer console I don't think it really matters. It shows up in the store on my Nexus 7
  21. Yes its possible. I've already seen more than one...

    Yes its possible. I've already seen more than one thread on this.
    However, from what I understand Apple AND Google are no longer approving FlappyBird clones
  22. Question for somebody with the XNA exporter

    If you own the XNA exporter can you PM me? I have a few questions for you
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    I tried this earlier but it doesn't work. You...

    I tried this earlier but it doesn't work. You need to use a javascript file that is provided by Google to utilize play services via web. There is no way for it to show things on top of the fusion...
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    iads question

    Can you choose when iAds show up in your game? For instance on my android game I have admob show up only when the player dies. Do IAds have that kind of control in fusion?
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    That is a great idea Danny, thanks! My app has...

    That is a great idea Danny, thanks!
    My app has to use two completely different events for iOS and Android. I'm using Scoreoid on Android to do an online high score list (plus login/registration) but...
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    Maybe put an Edit Object off screen and put a...

    Maybe put an Edit Object off screen and put a string on screen. Always set the string to the Edit Object and Always set Edit Object's focus to on (Control > Focus > On)
    That might work
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    I am having the same issue here using a Nexus 5....

    I am having the same issue here using a Nexus 5. I tried the example on girlfriend's Note 2 and the edit box was all black and crashed when she tapped on it.
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    Best way to manage multiple versions?

    So far my game is only available on Google Play Market and Android App Store. I'm planning on iOS and maybe Windows Phone in the near future.
    What is the best way to manage each version of your app...
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    Bug with agreement dialog

    Agreement dialog works just fine if you open it right away. However, if I go to another frame and return to the first frame, this is what the text looks like

    http://i.imgur.com/lpIicBH.jpg
  30. Thread: Make toast?

    by BiznessMan
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    Make toast?

    Is there any way to make a toast popup with the Android exporter? All I can find is "Quick Message" but that pauses the game. I just want a little toast message to popup if the user's login is...
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    I am not sure. The INI is the way I'd do it but...

    I am not sure. The INI is the way I'd do it but maybe they are having problems with INI on their device? I think inis will be fixed in next beta.

    Try disconnecting your OUYA from the network and...
  32. I added a rate button to my new game (check it...

    I added a rate button to my new game (check it out if you have a minute, its called Pogo Go!)

    What I did was I used the android object and did a "On button click" here's the command I did
    ...
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    This functionality is extremely crucial

    This functionality is extremely crucial
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    Pogo-Go for Android!

    http://i.imgur.com/HGDMO4T.png

    My first release using CF 2.5. Its not meant to be taken very seriously which is why I didn't spend much time on the graphics or overall quality. Just something I...
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    Thanks Fernando, but this is not an Ouya game. It...

    Thanks Fernando, but this is not an Ouya game. It looks like it all works fine but once I updated the application it seemed like my ini data was cleared. Is there anyway to keep data between version...
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    I'm using INI right now but it doesn't seem to be...

    I'm using INI right now but it doesn't seem to be consistent. Example, I'm storing the user's score into the INI so if they end up having a new high score it tells them. The INI doesn't seem to be...
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    Thanks Fernando, I'll check it out and give it a...

    Thanks Fernando, I'll check it out and give it a try
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    Make sure the INI file is actually working right....

    Make sure the INI file is actually working right. Put a counter on the screen and have it set to the value on frame load
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    Android INI question

    Just out of curiosity, where does the Android apk store the INI and how easily can somebody hook up their phone and modify it?
    I want to prevent third party modifications to the INI as much as...
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    Awesome to hear. Does anybody have a planetary...

    Awesome to hear. Does anybody have a planetary gravity example that uses Box2D? Such as being able to run around on a big circle?
  41. Thread: Old Devices

    by BiznessMan
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    I have a Xoom 1, HTC Dream (G1), HTC Magic (G2),...

    I have a Xoom 1, HTC Dream (G1), HTC Magic (G2), and HTC Amaze (Not sure if it still works. I haven't tried in a while)
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    Here's a fade example from Nivram's site. I can...

    Here's a fade example from Nivram's site. I can confirm that it works for Android (Same as the one lh37 wrote about)
    http://www.castles-of-britain.com/fadeexample.mfa
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    It might not be the controllers per say, but its...

    It might not be the controllers per say, but its the way the Ouya tries to communicate to them with the bluetooth. If you run a logcat on the Ouya and try to run your app you will see a huge flood...
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    I found the crawler example here...

    I found the crawler example here which seems to be what I am looking for, but I am not sure how to reverse the movement if I am holding down another key. I'm also not too sure how to handle jumps...
  45. I believe the rate button is simply a link to...

    I believe the rate button is simply a link to your app's URL (Might need to use a web object that is compatible for android)
    As far as leaderboards go, I don't think those are implemented yet for...
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    I believe you still need a legit Mac in order to...

    I believe you still need a legit Mac in order to sign up as a developer (Serial Number of the machine)
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    Doki, just out of curiosity does your controller...

    Doki, just out of curiosity does your controller ever seem to "hang" on you? Sometimes on mine if I press a button the Ouya acts like I am holding it down (Say I move down on a menu, it will act as...
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    I assume this means I would have to code my own...

    I assume this means I would have to code my own platform movement rather than using the built in one? This is planned for an Android game so I don't know how well doing so many loops will run on the...
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    Gravity question

    I am trying to achieve a platforming style game where the player can walk on the wall, floor, and ceiling of a group of actives. Here is a basic mockup of what I'm looking for...
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    Its not the 8 directional movement. I made a test...

    Its not the 8 directional movement. I made a test that has 0 controls, just a counter which shows the framerate and it still was crashing. It has something to do with the Ouya controller sending a...
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    There is this page:...

    There is this page: http://www.clickteam.com/clickteam-fusion-2-5-details
    As well as this video showcasing a bunch of MMF Indie Games: http://www.youtube.com/watch?v=3Zq1yo0lxOU
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    Fusion comes with a basic block breaking game...

    Fusion comes with a basic block breaking game tutorial that you should follow. It will teach you the basics of how to use the software. I've learned most of my stuff just by messing around over the...
  53. Mind posting a picture of your Android SDK folder...

    Mind posting a picture of your Android SDK folder as well as the Android settings in your app? (The little Android tab in the application settings)
  54. Not sure if its necessary or not but you might...

    Not sure if its necessary or not but you might want to try putting the Android SDK path in your system path variable if it isn't there already.

    Here's a video on how to do that:...
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    I was able to get a copy of MMF2 and will attempt...

    I was able to get a copy of MMF2 and will attempt to compare older versions of the exporter until I find the version that causes the Ouya to crash.
    Hopefully then we can compare what differences...
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    Thanks much. That is similar to what I was doing...

    Thanks much. That is similar to what I was doing with counters but the Alterable value makes it much cleaner. Thanks!
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    How to limit input speed

    Trying to change a counter by pressing left or right on the keyboard but when I press right, it adds two to the counter instead of one. Whats the best practice from limited an event to run right...
  58. How much needs to be changed exactly to make an...

    How much needs to be changed exactly to make an XNA game run on Monogame? I would assume that it wouldn't be too difficult, no?
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    The way I did it was I copy/pasted a spawn object...

    The way I did it was I copy/pasted a spawn object in different places in my frame. Then on the spawn event I added a subevent of Object > Pick or Count > Pick (Object) at Random and then had the...
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    Also it appears that a new OS update (Jackalope)...

    Also it appears that a new OS update (Jackalope) is rolling out for the Ouya right now as well... so maybe that will fix some of the problems (or break).
    I guess we'll see when I get home :)
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    I have decompiled the apk for both my Blast.apk...

    I have decompiled the apk for both my Blast.apk and an older Ouya game that works. I am comparing the code trying to isolate where the problem is lying.
    If it helps any, the problem that is being...
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    Your older games work for me but the newer ones...

    Your older games work for me but the newer ones crash :(
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    I updated CF2.5 and it seems that the bug is...

    I updated CF2.5 and it seems that the bug is fixed. No more issues since updating
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    Loaded your APK on my Ouya and am getting the...

    Loaded your APK on my Ouya and am getting the same crashes. Your older games do not crash for me though
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    Actives for buttons. I will try the first...

    Actives for buttons. I will try the first suggestion here in a bit
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    Follow frame and clicking bug?

    I have some buttons on my screen that I want users to be able to touch. Follow frame is turned off so the buttons always scroll with the player.
    When I test on the computer the buttons work. On my...
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    I asked in the other forum but I'll ask again...

    I asked in the other forum but I'll ask again here.
    Did you ever have luck with your games working on the Ouya? I'm trying to figure out if its a problem with the exporter, Android SDK, or the Ouya
  68. Replies
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    Pixeldriver, did you have any success previously?...

    Pixeldriver, did you have any success previously? If so what did you change since then?
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    No external devices are plugged in I have...

    No external devices are plugged in


    I have made at least 10 examples that do not work. Most of them are simply 1 active object or a counter. As Nippe and I both have said, the applications run...
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    Well, Ouya support has gotten back to me and said...

    Well, Ouya support has gotten back to me and said they are completely perplexed as to why this is happening and they have no further suggestions. :(
    Nobody knows why this happens and it only seems...
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    The only problem with that is when I use the...

    The only problem with that is when I use the Extension viewer to download something from the MMF2ExtPack1, it downloads the .exe instead of the extension file. I never bought MMF2 but I did buy 2.5....
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    MMF2 Ext Pack in Fusion 2.5?

    Trying to get some of these older extensions installed but the Ext Pack looks for a MMF2 install.
    Is there a way to get these into Fusion 2.5? I can't find individual downloads.
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    Yeah I was having a hard time describing what I...

    Yeah I was having a hard time describing what I was going for. My game is kind of a 8 direction shooter but I guess the coins would bounce isometrically.

    I will try to track the bouncing coins to...
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    I'll try it in a little bit, but also remember I...

    I'll try it in a little bit, but also remember I did the simple test app that just showed the frame rate and that crashed as well
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    I was thinking more of an isometric bounce....

    I was thinking more of an isometric bounce. Here's a screenshot showing it off
    http://i.imgur.com/yT1F17i.jpg
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    8 direction bounce?

    I'm looking to do some sort of 8 directional bounce. My characters are going to be moving with the 8 direction and bouncing ball so they will be moving around in a top down view. What I'd like to...
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    Hey Nippe, I haven't heard anything from the Ouya...

    Hey Nippe, I haven't heard anything from the Ouya support since the last time I posted.
    The guy who made Tomatoes Vs Onions is just telling me that his current version of the Ouya exporter works...
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    I have asked the creator of Tomatoes Vs Onions...

    I have asked the creator of Tomatoes Vs Onions what version of the Ouya exporter he used. Maybe Nippe can try to install that version since he's using MMF2 and see if the problem persists. I'll post...
  79. I don't have the IAP plugin myself but I would...

    I don't have the IAP plugin myself but I would assume that you could check for purchases at startup and then set variables accordingly.
    Example would be: App checks to see what the user has...
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    Sounds like your Ouya is doing the exact same...

    Sounds like your Ouya is doing the exact same thing as mine... I was starting to think this was an isolated issue.
    I'm emailing the Ouya devs back and forth. They have the engineers looking at it...
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    Update: I tried Tomatoes vs Onions and Ninja...

    Update: I tried Tomatoes vs Onions and Ninja Twins. Both games seem to work just fine but I try to go back and launch any of my Fusion 2.5 apps, they crash.
    If I had a copy of MMF2 I would test and...
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    Perhaps you can upload your log and I can send...

    Perhaps you can upload your log and I can send both yours and mine to the OUYA engineers so they can compare and maybe find a fix in the next update.

    As Nippe said, the apps work fine without the...
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    Thanks FVivolo, I will try some of these when I...

    Thanks FVivolo, I will try some of these when I get home.
    I too believe it may be a firmware issue. Other games are crashing for me too. Amazing Frog for sure crashes at startup. Support told me...
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    Finally I am not alone! Mine is running...

    Finally I am not alone!
    Mine is running firmware 1.2.771-r1 I believe. I am working with Ouya support and I believe they have provided my crash logs to their engineers to examine. I am waiting to...
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    Awesome. I have the dungeon generator plugin...

    Awesome. I have the dungeon generator plugin installed and it has a seed option, but I have no idea how the logic works
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    Is there anyway to get a SEED number after...

    Is there anyway to get a SEED number after generation?
    The dungeon generator extension let you put in a seed. This would let you travel between dungeon rooms more easily I think since you could...
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    I almost think it has something to do with the...

    I almost think it has something to do with the Ouya plugin causing it to lock up. I had no issues playing things without the Ouya plugin, but when I add it and start adding controls to it things get...
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    Just an update: I tried to play Amazing Frog last...

    Just an update: I tried to play Amazing Frog last night on my Ouya and it was doing the same thing as my apks. I'm starting to believe that the issue is not with the MMF2 app but with my Ouya. I...
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    Here is the just a snip from the logcat file...

    Here is the just a snip from the logcat file
    http://pastebin.com/MdAwJwE9

    and this is the entire file just incase I missed something important
    http://pastebin.com/VVaf1c4d

    I'm still...
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    I tried your apk and it still crashes at start...

    I tried your apk and it still crashes at start up. I'm not really sure what's going on. Ouya is updated to the newest version and its brand new.

    Other games play just fine. I can attempt to get a...
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    I rebuilt the application with a fresh install of...

    I rebuilt the application with a fresh install of the Android SDK and JDK with no luck. I tried launching the app 14 times and each time it closed.
    I had even signed the APK this time to see if...
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    Thanks, I will try that. I was using JDK 7 64bit,...

    Thanks, I will try that. I was using JDK 7 64bit, so I will attempt to try 32 and a fresh install of the Android SDK and post results
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    Interesting... I wonder if there is an issue with...

    Interesting... I wonder if there is an issue with my Android SDK.
    Did you use the default build options that I had in there? None of my applications will run on my Ouya, just crashes at start up
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    Here's the most recent mfa ...

    Here's the most recent mfa
    https://dl.dropboxusercontent.com/u/3490176/Blast.mfa
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    I just did another test with just two characters...

    I just did another test with just two characters (controlled by Player 1 and 2) and some counters that are constantly counting down. App wont even run on my Ouya. I see the window pop up and it just...
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    Here's the example file I'm working from...

    Here's the example file I'm working from
    https://dl.dropboxusercontent.com/u/3490176/OuyaTest.mfw
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    Ouya export bug?

    Made a test on Ouya last night and noticed that my application force closes most of the time. If I keep running the app it'll eventually run.
    The application I made simply initialized the IAP and...
  98. Drawing a line that bounces off obstacles?

    Been trying to figure out a way to do this easily with no luck.

    I want to have my player aim with a line that draws where the object thrown will bounce. Here is a cheap mock up from Paint...
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    Upgrading from standard to developer?

    Just wondering if there is an upgrade in place for people who buy standard. I'm planning on getting standard now with the Android exporter but would like to upgrade to developer later in the year...
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    Re: Tutorial for a Simple Network Chat.

    Well, you could follow the chat program video tutorials on the clickteam site, but instead of connecting to a server, connect to "localhost"
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    Re: A few questions about Mooclick

    Thank you very much! Blizna, you were so much help :) I tried it out and the zoning worked perfectly. Now I need to figure out the customizing character sprites thing tomorrow.

    I must say, thanks...
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    Re: A few questions about Mooclick

    lets say I want to have a bar or house. when they go up to the door, must I kick them off the server and have them reconnect on the bar/house's frame, or can I keep them connected between frames?
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    A few questions about Mooclick

    I've been trying to figure moo out for years now. I started with Moo 1, then Moo 2, and then moved to Click and Game.

    I finally understand how it works, but I still need some more info.

    I want...
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