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    I've been wrestling recently with this, as my...

    I've been wrestling recently with this, as my Nexus 4 has only software buttons. I too use the "fit outside" mode to make it work and noticed that the value returned by "X Right Frame" includes the...
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    I also saw the news about Sony waiving aside the...

    I also saw the news about Sony waiving aside the fee for registering as PS Mobile developer... Personally, if there was a way to export direct from MMF2 to a PS mobile format, I would buy that add-on...
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    Re: Ipad screen rotation/ orientation

    Cool! I can't wait to see what are all the new features, fixes and modifications!
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    Re: Ipad screen rotation/ orientation

    Yep. Great news indeed! I hope it works well!

    Because frankly, so far, I think this is my main concern with the iOS export module.

    Other issue to me is screen stretching (would be great...
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    Re: Ipad screen rotation/ orientation

    Any words about a possible solution yet?

    I'm planning on starting a small game development studio for iOS devices using MMF and the iOS exporter, and I can't invest time and money into something...
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    Re: Licensing question

    Thanks for the answer. I'll just have to wait then to buy myself my own copy of MMF2 dev and the iOS export to avoid any issue.

    It's just that it's hard to me to actually start developping (on...
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    Licensing question

    I have a little question about the iOS export module, mainly, about getting a licence.

    My case is a bit complex. I use MMF2 developper a lot at my job (licence bought by the company). But I want...
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    Scalling (screen ratios related)

    I have not bought the iOS Export module yet, this is mainly a pre-purchase question...

    I've seen that the runtime scales the app to fit various screen sizes (3rd gen, retina and iPad size). While...
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    Re: [Beta] Local Flash Connection

    Well, yeah, but I can't consider it reliable enough to be used professionaly, as I'll be entirely dependant on the availability of a server (that I have no control over) to make my applications...
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    Re: [Beta] Local Flash Connection

    Well, it is said it work on Flash applications that are on the same domain. I never saw that it was working only on one PC. Unless I missed something (which is entirely possible).

    - EDIT : I just...
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    Re: [Beta] Local Flash Connection

    Lacewing? [/quote]

    Well, looks interesting, but the Local Flash Connection Object doesn't need any server to function. And it's dead simple to set up. Seriously, if that object would be able to...
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    Re: [Beta] Local Flash Connection

    Yes. That I know. But there can't be more than one "instance" of the application running on a single channel. I tested it yesterday, and even in your example, one has to select channel 1, and the...
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    Re: [Beta] Local Flash Connection

    Awesome extension!


    But is there a way to actually send text to all opened channels at once? For instance, if someone (ok, me), would want to create a simple, in-game chat window, would it be...
  14. Full screen on LG BL40 (disabling virtual keypad)

    Just wanted to share something that I found a solution to but was bugging me since I began playing with the Java export functionalities of MMF2dev...

    I have a new LG BL40 (awesome touch screen...
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    Sticky: Re: List of compatible phones

    Nevermind my last post. I used a build that had a bug. With the latest version of MMF2Dev, it works perfectly on the LG BL40. I assume it also works on the LG BL20, since they share the same platform...
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    Sticky: Re: List of compatible phones

    Just to let you know, I've made some tests with the new LG BL40 New Chocolate, which support J2ME files (I've tested many games on it), but anything made with MMF2 into a .jar application for mobile...
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    Re: Weird thing when installing byuild 249...

    Nevermind... I just realized that the list of objects available depends on the type of build selected... (slap in the face)... lol!
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    Weird thing when installing byuild 249...

    I don't know if this is normal or not, but when I install build 249, most of the objects that are normaly available when trying to insert one on the frame editor are gone from the list. Even standard...
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