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  1. Replies
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    Due to the way the gpu samples pixels in blocks...

    Due to the way the gpu samples pixels in blocks of 4 and texture filtering.
    Changing "MinFilter/MagFilter = Linear" to "Point" removes the artifacts.
    Here's a good video/channel...
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    Ability to control the polygon points position...

    Ability to control the polygon points position manually (instead of just relying on the automatic sprite detection method)
    We need to find clickteam an alternate more accurate convex hull algorithm...
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    Any chance of making these 90's style borders a...

    Any chance of making these 90's style borders a customisable single line?
    31847
  4. Good news 😊 Thank you for your prompt response

    Good news 😊
    Thank you for your prompt response
  5. Does android exporter support Display Cutouts

    Does android exporter support Display Cutouts because I'm getting an annoying black box and its preventing edge to edge fullscreen :(

    31842
    ...
  6. https://service.clickteam.com/pages/newticket-clic...

    https://service.clickteam.com/pages/newticket-clickteam-main
  7. Firefly Animated Mesh World Rotation not working

    World Rotation not working for animated mesh object maybe Local rotation as well.
    Also could we please get the turn shadows on/off option for primatives back

    31815

    31814
  8. Replies
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    @Phi informs me this would not work for joining 2...

    @Phi informs me this would not work for joining 2 Qualifiers which is a main reason I requested this feature
  9. Replies
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    Built-in Physics Feature Requests

    31789
    1. Can we please get an option to select objects by fixed value in the physics engine>joint two objects menus.

    31791
    2. Can we please get an option to close loop on the ground objects
  10. Replies
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    Yeah +1 I agree this would be helpful, I have...

    Yeah +1 I agree this would be helpful, I have found this frustrating before..



    Maybe also keyboard arrows, PGUP + PGDN
  11. Looks like Control X can do it Crazy fusion...

    Looks like Control X can do it
    Crazy fusion doesn't have keyboard input by expression built-in
  12. Replies
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    Well done @Gigatron Do you need to add the...

    Well done @Gigatron
    Do you need to add the projection matrix stuff?

    Are there any clickteam made examples? I can't find any.
  13. Replies
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    There is "angle to xy" expression in active object

    There is "angle to xy" expression in active object
  14. Replies
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    Load on call?

    Load on call?
  15. Or displaying in a html document is an option also

    Or displaying in a html document is an option also
  16. http://www.castles-of-britain.com/highlighttextexa...

    http://www.castles-of-britain.com/highlighttextexample.mfa

    Though for what you are doing Rich text editor might be better
  17. Replies
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    https://community.clickteam.com/passport

    https://community.clickteam.com/passport
  18. https://youtu.be/beZKX33IDOc ...

    https://youtu.be/beZKX33IDOc

    https://youtu.be/beZKX33IDOc
  19. Replies
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    Add Backdrop does work in HWA. I wasn't...

    Add Backdrop does work in HWA.

    I wasn't setting the blit destination 🤦

    Paste into background does not seem to work :(
    Converting to a HWA texture stops it from crashing but it still does not...
  20. Replies
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    Also why can't surface add backdrop in HWA but...

    Also why can't surface add backdrop in HWA but active object can?
  21. Replies
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    But viewport does? how does this work? Add...

    But viewport does? how does this work?

    Add backdrop works (glitchy) if you turn on "do not erase background if layer as effect" and put a shader on such as "semi transparent"
  22. Can't wait If you just want to play with 3d...

    Can't wait


    If you just want to play with 3d and fusion I think firefly is great
    it does have the odd memory leak here and there most of them have been fixed

    Personally I'd go Patreon and...
  23. Did you try Same material and same mesh? With...

    Did you try Same material and same mesh?
    With animated and static mesh objects?
  24. I did some tests if you use multiple tilemap...

    I did some tests
    if you use multiple tilemap objects (single tilemap for each) and multiple viewports you get 1000fps
    also app properties > machine independent speed makes a huge difference
  25. I'm not sure if it has that issue on dx9 version...

    I'm not sure if it has that issue on dx9 version also
    maybe if you combine all your tilesets into a single image it might still run at 1000fps
    I also haven't tested using multiple tile map objects...
  26. Yeah you have to use them separately Dx11 should...

    Yeah you have to use them separately
    Dx11 should be 2x faster though FPS drops from 1000 to 500 when adding a second tileset to the tile map object
    Also using the tiled map loader ext it drops to...
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    I would think it would behave like the current...

    I would think it would behave like the current copy and pasting
  28. Replies
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    31353 Here's another example and some handy...

    31353

    Here's another example and some handy sites for tutorials mfa examples :D

    https://clickfusion.academy/free-clickteam-fusion-2-5-tutorials/

    http://www.castles-of-britain.com/index77.htm...
  29. Replies
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    Yeah I'm aware easing object has these and it's...

    Yeah I'm aware easing object has these and it's one of my favorite extensions so having some of its commonly used functions built-in would be amazing

    The more functions fusion has built in the...
  30. Replies
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    Awesome!! I can't wait.. I would have also liked...

    Awesome!! I can't wait.. I would have also liked to have seen new built-in expressions
    Here are my suggestions
  31. Use built in create by name its much faster....

    Use built in create by name its much faster.
    31301
  32. Replies
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    Fusion has this in the edit menu..

    Fusion has this in the edit menu..
  33. Scope control extension

    Scope control extension
  34. Replies
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    Yeah ditto clipboard and ControlX to activate the...

    Yeah ditto clipboard and ControlX to activate the hotkeys
  35. https://www.gamedev.net/forums/topic/638159-includ...

    https://www.gamedev.net/forums/topic/638159-including-a-hlsl-file-inside-a-hlsl-file-shader-includes/
    It would be cool if something like this could work
  36. I'm probably over thinking this but I made a bit...

    I'm probably over thinking this but I made a bit of a switch case method
    I think there is a way to do switch case with child events
    31265
  37. ^ kenney https://itch.io/game-assets A certain...

    ^ kenney
    https://itch.io/game-assets
    A certain other engines asset store is the biggest asset store on the web
    https://gameartpartners.com/
    https://www.gamedevmarket.net/...
  38. Also turn flag 1 back off so it only checks the 2

    Also turn flag 1 back off so it only checks the 2
  39. Though it will be different if the both are the...

    Though it will be different if the both are the same value

    31263
  40. Replies
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    31262 Seams like you can pretty much paste...

    31262
    Seams like you can pretty much paste anything fusion puts in the clipboard
    some cool examples I can think of are

    frames, objects, extensions etc with properties already set though you can...
  41. Try scope control object instead Newest version...

    Try scope control object instead
    Newest version on click converse Discord
    Or older version on Darkwire
  42. Replies
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    I wonder if ditto/stream deck could paste mfa...

    I wonder if ditto/stream deck could paste mfa templates
    or extensions with properties pre-set
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    I used to put an autorun file on my disks but...

    I used to put an autorun file on my disks but that was to run stuff off the cd not sure if you can change the path to a hard drive
    I thought MCI could eject there was a music player mfa iirc
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    Awesome Job Gigatron

    Awesome Job Gigatron
  45. Replies
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    Sticky: +1 Such a pain to string/value convert and makes...

    +1
    Such a pain to string/value convert and makes your expressions harder to read
  46. Select all objects with the same qualifiers...

    Select all objects with the same qualifiers should be in the frame editor drop down menu fusion 2.5+ feature
  47. Select all objects with the same qualifiers then...

    Select all objects with the same qualifiers then simply rename
  48. Replies
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    https://github.com/gabomdq/SDL_GameControllerDB/bl...

    https://github.com/gabomdq/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt
    Add controller mappings
  49. Replies
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    sorry for being vague I'd just jumped into bed...

    sorry for being vague I'd just jumped into bed when I posted

    What I was thinking was rotate it to the closest axis, apply perspective then rotate it back


    31085
  50. Replies
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    Rotate 45 Scale x Rotate -45

    Rotate 45
    Scale x
    Rotate -45
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    looks like it needs to be normalised or limited...

    looks like it needs to be normalised or limited to 1.0 🤔
  52. You can narrow down selection based on z-order...

    You can narrow down selection based on z-order the layer object might be useful iirc
  53. Replies
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    Sticky: One gripe I have with extra clicks/actions is not...

    One gripe I have with extra clicks/actions is not being able to create objects at x, y via expression
  54. compare to general values does not scope Use...

    compare to general values does not scope
    Use Active>compare to alterable string
    Uppernate has a handy guide on ClickConverse Discord if you are on there
    ...
  55. Replies
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    Fbx files work, are you using the latest version?...

    Fbx files work, are you using the latest version?

    Bugsnax https://www.youtube.com/watch?v=uXUhUK9a3Vs
    Octodad https://www.youtube.com/watch?v=03rP_O2k8XM

    These were made with irrlicht so those...
  56. Replies
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    I wonder if Xbox updating to chromium based edge...

    I wonder if Xbox updating to chromium based edge fixed this. Fusions html5 was working perfectly on xbox edge browser for a bit when they first updated it.
    Will Clickteam put UWP back on the shop if...
  57. Replies
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    Sticky: Also on the topic of physics is there a reason...

    Also on the topic of physics is there a reason the physics engine object can not create joints between two qualifiers
    It can create a joint between a qualifier and active but not qualifier to...
  58. Replies
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    Sticky: Also on the topic of physics is there a reason...

    Also on the topic of physics is there a reason the physics engine object can not create joints between two qualifiers
    It can create a joint between a qualifier and active but not qualifier to...
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    There is a difference with Quad shader between...

    There is a difference with Quad shader between dx9 and dx11 where dx9 will crop pixels out of range and dx11 will bend the pixels maybe a difference in the sampler settings
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    Sticky: Or even if we were able to return the 8 points...

    Or even if we were able to return the 8 points you could simply draw the polygon with surface object
  61. Replies
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    Sticky: I think it would be helpful if clickteam would...

    I think it would be helpful if clickteam would kindly share the algorithm for how fusion sets the points for collision shapes
  62. Awesome extension Defisym Are you comparing...

    Awesome extension Defisym

    Are you comparing writing to a value (FL) with writing to a string (Func)?

    If so maybe try comparing FL val vs Func val, FL string vs Func string
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    https://www.youtube.com/watch?v=LPgJxz--CzQ

    https://www.youtube.com/watch?v=LPgJxz--CzQ
  64. Replies
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    Sticky: Crazy how much the Debugger affects performance...

    Crazy how much the Debugger affects performance with that example
    Debugger OFF 1000fps Debugger ON 500fps
    A ram usage expression in fusion would be good for custom debuggers
  65. Replies
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    Sticky: Can't install :( 30671 30672

    Can't install :(
    30671
    30672
  66. There is a DX11 version. Pretty sure it's on the...

    There is a DX11 version. Pretty sure it's on the forum.
  67. Replies
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    How strange same on the exe mfa is fine What is...

    How strange same on the exe mfa is fine
    What is your fusion version?
    293.2 - Windows runtime: in DirectX11 mode sometimes scaled and rotated objects could have a semi-transparent black box around...
  68. Replies
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    I think this happens from loading PNGs with alpha...

    I think this happens from loading PNGs with alpha at runtime
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    Sticky: 30500 So close In.x in dx11 becomes...

    30500


    So close

    In.x in dx11 becomes In.texCoord.x
    xy should have been PosXY
  70. Replies
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    Sticky: Would this be a good idea? Event Explorer :...

    Would this be a good idea?

    Event Explorer : Double Click Item = Open/Close group in event editor
  71. Replies
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    Sticky: Windows runtime, Webview2 object: Javascript is...

    Windows runtime, Webview2 object: Javascript is not enabled

    30319

    30320
  72. Replies
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    Sticky: @GKProduction Use “Surface Object” it can add...

    @GKProduction Use “Surface Object” it can add backdrops scaled and rotated, though in DX11 there is a bug where transparency is rendered black
  73. Replies
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    Sticky: False alarm its in the post from 2014 : facepalm

    False alarm its in the post from 2014 : facepalm
  74. Replies
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    Sticky: Actually that's on separate forums it might just...

    Actually that's on separate forums it might just say that all the time. The forum icons are just greyed out for me
  75. Replies
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    Sticky: I can't download says only registered owners?.....

    I can't download says only registered owners?.. problem with my forum account?

    If its possible please add joining of objects using fixedID "Physics Engine Object"
    currently there is only an...
  76. bezier object

    bezier object
  77. Physics Engine Object: Joint two objects using fixed ID

    If its possible please add joining of objects using fixedID
    currently there is only an object picker which makes it difficult to join instances of objects.
  78. Check your antivirus quarantine list Restore the...

    Check your antivirus quarantine list
    Restore the file and mark as trusted

    https://community.clickteam.com/threads/108635-File-Object-causing-antivirus-to-delete-(kcfile-mfx)?p=766913#post766913
  79. If you can focus the dialog you might be able to...

    If you can focus the dialog you might be able to simulate the TAB key 1,2 or 3 times etc to get to each edit box
  80. Replies
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    Sticky: @Camomano99 @Eurobercik @piscesdreams Does...

    @Camomano99 @Eurobercik @piscesdreams

    Does anyone know the original author for this?

    Are you on the community Discord @piscesdreams?


    Water DX11
    30176
  81. Yeah Mcafee quarantined mine also. I had to set...

    Yeah Mcafee quarantined mine also.
    I had to set the file to trusted.
    Mcafee only filters .exe and .dll
    So I navigated to the extensions folder "../Extensions/Unicode/" and typed kcfile.mfx and it...
  82. Try this Actually a few errors in the DX11...

    Try this
    Actually a few errors in the DX11 Version
    30157
    30156
  83. Have you got an example mfa? This might be the...

    Have you got an example mfa? This might be the issue. "float4 background = bkd.Sample(bkdSampler, In.texCoord*0.67);"
  84. look at the "Examples/WebX/Application console...

    look at the "Examples/WebX/Application console translator google.mfa" in the examples folder for Web Control Object
  85. Replies
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    No Unblock checkbox in properties Could this...

    No Unblock checkbox in properties

    Could this help file be recompiled?

    I'm also having issues with Javascript not working
    30135
  86. Replies
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    Maybe try "Web Control object" instead

    Maybe try "Web Control object" instead
  87. Event groups Explorer @Volnaiskra...

    Event groups Explorer @Volnaiskra
    https://youtu.be/ONMo2BAvCwY
  88. Replies
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    Sticky: Hold CTRL and drag an action over another action...

    Hold CTRL and drag an action over another action @SHINBAXTER
  89. Replies
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    Sticky: I recently bought a new laptop and had a similar...

    I recently bought a new laptop and had a similar black screen issue with fusions frame editor I assumed it was my graphics card going to sleep and not waking up
  90. @Triadian: I ended up parenting it straight to...

    @Triadian: I ended up parenting it straight to the sphere which works great. Though I would like to improve my knowledge of 3d math/trig. After further reading I think I would need to use aCos to...
  91. @Volnaiskra: The extra actions are me...

    @Volnaiskra: The extra actions are me overthinking it, I assumed "Blit image 1" would overwrite "Blit window at 0" so those actions were to combine the blitted images manually but it seams it...
  92. Question: How to place objects using spherical coordinates in Firefly?

    I'm trying to get a child object to stick to a point on a rotating sphere.

    How do I place objects using spherical coordinates?

    I'm using this article...
  93. 30019 Works although it looks like there is a...

    30019

    Works although it looks like there is a windows refresh issue
  94. Turns out you don't need the sub-app just need to...

    Turns out you don't need the sub-app just need to work out how to make it transparent
    I'm thinking blit the destination also and combine the two
    30018
  95. I’d say you would probably have to use a sub-app...

    I’d say you would probably have to use a sub-app or external exe and surface object
  96. Replies
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    “Ignoring the hyphen/dash is a "feature" that was...

    “Ignoring the hyphen/dash is a "feature" that was added to Windows Explorer at the same time as numerical sorting. However, unlike numerical sorting, this is not controlled by any registry entry, but...
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    Blitting using the Surface Object

    Blitting using the Surface Object
  98. Looks like you have debug data turned on in the...

    Looks like you have debug data turned on in the model properties.
    Mixamo worked great last time I used it.
  99. Without programming your own movement you could...

    Without programming your own movement you could do something like

    Player Animation grapple is playing
    set enemy to position to player action point
    Enemy set animation to getting_grappled

    P1...
  100. Yves Is there a reason the shared data object...

    Yves Is there a reason the shared data object does not support floating point numbers?
    ThewalkingSsj2 you can use Global values or global function object a lot of the other extensions that support...
  101. This is the closest you are probably going to get...

    This is the closest you are probably going to get
    https://community.clickteam.com/threads/105966-question-for-the-devs-what-clipboard-format-does-Fusion-use?highlight=Clipboard+manager
  102. Replies
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    How many objects do you have out of interest?...

    How many objects do you have out of interest?
    And how many objects till you get frame drops?
  103. Replies
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    Expensive if used every tick Optimised if used...

    Expensive if used every tick
    Optimised if used sparingly



    https://community.clickteam.com/threads/101380-The-Clickteam-Fusion-2-5-optimisation-amp-performance-Hard-Data-thread?highlight=group
  104. Replies
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    To activate with a value change the loop name to...

    To activate with a value change the loop name to
    on loop “Group ” + Str(global value)

    I’ve read activating/deactivating groups is expensive
  105. Replies
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    Activate group by expression

    Activate group by expression
    29688
  106. Replies
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    Workaround is to put it in a loop then call loop...

    Workaround is to put it in a loop then call loop through expression
    on loop deactivate mygroup
  107. Did you check the examples folder? ...

    Did you check the examples folder?

    Menu>Help>Examples>Easing
  108. Replies
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    29679 Uses absolute coordinates in surface...

    29679

    Uses absolute coordinates in surface properties.
  109. Try the heat haze Shader...

    Try the heat haze Shader
    https://community.clickteam.com/threads/84424-Polish-Shader-Library?highlight=Heat+haze
    You could also try a flag shader
  110. Replies
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    It’s been ported to HTML5 by xenon3000 but some...

    It’s been ported to HTML5 by xenon3000 but some of the blitting functions don’t work correctly pretty sure he was going to do an android version but maybe he changed his mind
  111. Replies
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    I think most users use a scaled active or surface...

    I think most users use a scaled active or surface object for drawing lines
    or you can try Advanced Line object http://dark-wire.com/storage/extlist.php
  112. Replies
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    It's DX11 untick pre-multiplied or change to DX9

    It's DX11 untick pre-multiplied or change to DX9
  113. Replies
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    Turn collisions on in the primative's properties

    Turn collisions on in the primative's properties
  114. Replies
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    Invalid Attachment

    Invalid Attachment
  115. Replies
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    Have you tried the blit effects?..

    Have you tried the blit effects?..
  116. Replies
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    Another solution could be to also use the move...

    Another solution could be to also use the move safely object which flags collisions.
    Easing object only repositions your active object.
  117. Replies
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    All good fixed with Window Control Object *...

    All good fixed with Window Control Object
    * Mouse pointer is over object
    Window Control Object : Set Focus
  118. Replies
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    Mouse wheel up/down not detected in sub-app

    Mouse wheel up/down not detected in sub-app can this be fixed or do I need to implement a work around?
    29575

    Apologies if I posted in the wrong thread.
  119. 29409 Not multiple but previous or next frame...

    29409
    Not multiple but previous or next frame Volnaiskra
  120. Replies
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    Sticky: Alterable Values etc for strings and counters...

    Alterable Values etc for strings and counters were Added in Clickteam Fusion Plus there is a checkbox in properties
  121. Onion skinning is already in the animation editor...

    Onion skinning is already in the animation editor click the arrows near the bottom scroll bar
  122. You should add UWP to your passport seep...

    You should add UWP to your passport seep
    https://community.clickteam.com/passport
  123. You have actually started 2 out of the top 3...

    You have actually started 2 out of the top 3 threads, nice work
  124. Shouldn’t be too much hassle DM me on discord and...

    Shouldn’t be too much hassle DM me on discord and I’ll give you a hand if you like
  125. Thanks zetcom Great Example I did end up...

    Thanks zetcom Great Example
    I did end up working this out with Uppernates help
    Though I was trying to draw a 2d icon in 3d space

    (my code could be improved)

    Custom Cylinder Billboard

    *...
  126. The old drivers might not be installed on newer...

    The old drivers might not be installed on newer cards I think you can manually install them
    Or just update the shaders to DX11
    What shaders Are you using that aren’t converted to DX11
  127. What directX are you using?

    What directX are you using?
  128. I'm punching in the dark as I have an old AMD GPU...

    I'm punching in the dark as I have an old AMD GPU atm
    Try
    https://www.nvidia.com/content/Control-Panel-Help/vLatest/en-us/mergedProjects/nvdsp/To_change_the_RGB_range.htm
    or buffer/cache/sync...
  129. Only when my card died. Try changing your...

    Only when my card died.

    Try changing your settings in the Nvidia control panel

    or sync/buffer settiings in fusion
    29300
  130. How can I always orientate an object towards the camera?

    Does anyone know how to Always orientate a plane/primitive towards the camera in 3 axis
    Or have an example?
  131. 29150 Try this Vol.

    29150

    Try this Vol.
  132. Replies
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    You can change it menu>grid setup iirc....

    You can change it menu>grid setup iirc.
    Personally I think it is much better and it is more performant.
    If you change the colour to something like a light grey it won’t be as intense.
  133. Replies
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    Nice work Yves I like these in particular -...

    Nice work Yves

    I like these in particular

    - All runtimes: new Set Flag by Expression action. (Awesome)
    - HTML5/UWP runtimes: HTML5 object, you can now call javascript functions with up to 22...
  134. Cone rotate to Target Y and Z are also Bugged

    Cone rotate to Target Y and Z are also Bugged
  135. Replies
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    Don’t have an example Though iirc you need a 2nd...

    Don’t have an example
    Though iirc you need a 2nd camera then render to a surface then to a material attached to a plane
    Check the fast and fusion or click theft auto examples on reactor I think...
  136. Replies
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    Views
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    Seems like a divide by zero error ASD Also you...

    Seems like a divide by zero error ASD
    Also you can use the condition
    is object stopped?
    &
    negate it for is object moving
  137. https://www.netlify.com/

    https://www.netlify.com/
  138. Replies
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    Views
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    Awesome work Gigatron

    Awesome work Gigatron
  139. Clickteam should hire you to do their...

    Clickteam should hire you to do their documentation Volnaiskra
    It would take me days to type all that up.
  140. It’s crazy that this thread is nearly at 1.2...

    It’s crazy that this thread is nearly at 1.2 million views
  141. Seems as though I made an assumption about driver...

    Seems as though I made an assumption about driver updates Last Xinput update i could find was 2015

    I'm sure I've seen Yves post about a couple of updates
    I downloaded the performance test MFA and...
  142. I think the effect you want is to smooth your...

    I think the effect you want is to smooth your scrolling
    https://youtu.be/eeGVuNR1Eio
  143. Help file > Physics - Things to know "Moving...

    Help file > Physics - Things to know

    "Moving objects seem to collide far from background objects
    This problem might occur if your object has a concave shape. Box2D does not accept concave shapes....
  144. I’d like to see JimJam ‘s tests run again since...

    I’d like to see JimJam ‘s tests run again since the objects & drivers have been updated and a lot of the issues are now redundant.
  145. Help file keywords > Movements, Physics, Shapes...

    Help file keywords > Movements, Physics, Shapes and Collisions

    "Shapes and collisions

    A crucial part of a physical engine is collisions. The engine must detect when two objects collide with...
  146. Read the help file it explains how it works

    Read the help file it explains how it works
  147. Is Russian right to left? Or left to right?.....

    Is Russian right to left? Or left to right?.. (left to right, googled it)

    https://en.m.wikipedia.org/wiki/Right-to-left_mark
    Not sure if it’s something to do with this maybe it’s a bug..
  148. Random(100000) * 0.0001

    Random(100000) * 0.0001
  149. Are you using compare two general values or...

    Are you using compare two general values or comparing the alterable value on the actual object?
    Very similar conditions but Comparing two general values does not scope
  150. Run a for each loop

    Run a for each loop
  151. So far i’ve only implemented one player but I can...

    So far i’ve only implemented one player but I can do some tests to see if you can just run a second object
  152. I made a simple xbox controller widget its on the...

    I made a simple xbox controller widget its on the clickstore
    It has 4, 8, 16, 32 Direction & 360° Joysticks & 8, 32, 360° Directional Pad

    You can test the HTML5 version ...
  153. You could try change the sampler state

    You could try change the sampler state
  154. Replies
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    Active Object > Properties > Display Options >...

    Active Object > Properties > Display Options > Transparency Checkbox no longer works in DX9
    Works correctly in standard and DX11
  155. Not sure why this is definitely no mistakes in...

    Not sure why this is definitely no mistakes in your code?.. What if you add another html5 object?..
  156. This has already been added in the XML ...

    This has already been added in the XML

    <sampler>
    <index>0</index>
    <filter>point</filter>
    <addressU>wrap</addressU>
    <addressV>wrap</addressV>
    </sampler>
  157. Replies
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    Nevermind! it's working again

    Nevermind! it's working again
  158. Replies
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    442

    Unable to drop MFAs into fusion

    For some reason I'm unable to drop MFAs into fusion anymore. Not sure if I changed my permission settings or something. has anyone else had this issue?
  159. https://floating-point-gui.de/basic/ Basic...

    https://floating-point-gui.de/basic/

    Basic Answers
    Why don’t my numbers, like 0.1 + 0.2 add up to a nice round 0.3, and instead I get a weird result like 0.30000000000000004?
    Because internally,...
  160. Replies
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    Views
    6,057

    2.5+ Help File The font API used in the...

    2.5+ Help File

    The font API used in the DirectX 11 runtime works with the TTF file(s) of the font(s) used in the application. It has several differences with the other Windows runtimes:

    ...
  161. Replies
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    Views
    29,736

    Can you get it to sample the canvas and overlay...

    Can you get it to sample the canvas and overlay it?..
  162. Replies
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    Views
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    28547 Can we get a little UI update on the...

    28547
    Can we get a little UI update on the effect editor please Yves I made a little mockup.
    Bigger preview window, vertical scrolling etc.

    Also Hotkeys would be handy for Apply, Save As, Close.
  163. AFAIK fusion doesn’t keep the names at runtime....

    AFAIK fusion doesn’t keep the names at runtime. Not sure if it is possible to create an extension that can save all the names at edit time to an array so you could access them at runtime. Most likely...
  164. Replies
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    Kernel object : Select window from class name...

    Kernel object : Select window from class name "Mf2MainClassTh"
    Get and Set Window : Set foreground window to title: getWindowTitle$( "Kernel object" ), class: "Mf2MainClassTh"

    Volnaiskra
  165. Replies
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    Try Select window from class name...

    Try Select window from class name "Mf2MainClassTh"
    Bring to top
  166. Replies
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    Views
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    Get and Set Window Object can return the window...

    Get and Set Window Object can return the window class or handle - GetForegroundWindowClass$( "Get and Set Window" )
    Yves might be able to answer why fusion is doing that.. but you should be able to...
  167. Replies
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    Here's an example using the kernel object ...

    Here's an example using the kernel object Volnaiskra

    https://fnkycoldmadeanr.itch.io/debugger-window-hide

    Also the new "send text to output window" ctf2.5+ feature is very useful.
  168. Replies
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    I also suggested Set flags via expression a while...

    I also suggested Set flags via expression a while ago Fuuriokun
    here's a work around using a loop you could add child events to it
    setting flags via expression mfa
  169. Try it out...

    Try it out
    https://fnkycoldmadeanrhtml5gamepad.netlify.com/


    Here it is working in the edge browser on Xbox one


    https://youtu.be/Y6Hc-8PwcX4
  170. HTML5 Gamepad Extension by fnkycoldmadeanr

    28454

    Get it on itch.io
    waiting for moderation on clickstore
    https://fnkycoldmadeanr.itch.io/html5gamepadxtensionctf25

    28455

    Example Features
    Normalised values for easy scaling
  171. I feel like we need to create a checklist as I...

    I feel like we need to create a checklist as I had this issue because I had
    more than 26 named Alterable Values
  172. This looks great SolarB

    This looks great SolarB
  173. Replies
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    28433 Yves script bug

    28433 Yves script bug
  174. Replies
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    Views
    840

    Update it’s a script issue the fonts retain the...

    Update it’s a script issue the fonts retain the script type from the font chosen at edit time
    Not sure how to change the script type at runtime
  175. Replies
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    Yeah strange bug I selected a TrueType font at...

    Yeah strange bug

    I selected a TrueType font at edit time then all the fonts worked

    In the active system box font dialog you can click show more fonts>view details
  176. Is this the same in all browsers?

    Is this the same in all browsers?
  177. Replies
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    Views
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    Na, I just wanted to run different code depending...

    Na, I just wanted to run different code depending on the type of file loading/parsing.
    my work around was to call a loop via expression that points to the required group.

    I usually do everything...
  178. Replies
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    Cant wait to get my hands on this Xenon! Give it...

    Cant wait to get my hands on this Xenon! Give it to me!!!! >:D
  179. Replies
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    1,208

    Not sure how much help I’ll be Muddy But I was...

    Not sure how much help I’ll be Muddy
    But I was thinking you might be able to simplify things a bit
    28390

    Have you been using desmos?

    Also this video is a pretty good watch
    3:40:00 ish I...
  180. Replies
    640
    Views
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    Feature Request: Activate/Deactivate Groups > Use...

    Feature Request: Activate/Deactivate Groups > Use Expression

    edit: Actually I can achieve what I want using loops using loops
  181. hotspot is the point that your object orientates...

    hotspot is the point that your object orientates around.
    action point is where you launch bullets from etc..
  182. Replies
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    An isometric grid would be nice option aswell if...

    An isometric grid would be nice option aswell if it is not too difficult to add
  183. Replies
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    Views
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    Yeah They only work at 100% And only update when...

    Yeah They only work at 100% And only update when you move an object
    They also erase if you scroll the work area
  184. Replies
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    View Post

    I’m still using Windows 7 I’m due for a new pc
  185. Replies
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    Views
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    Update: Unfortunately this won't work due to the...

    Update: Unfortunately this won't work due to the shader running off the top left corner of the work space coordinates meaning the grid wont align.
    28351
  186. Replies
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    Views
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    View Post

    I’m planning to make some Grid shaders for this exact issue Volnaiskra
  187. How's this? I was watching data scraping...

    How's this? I was watching data scraping tutorials using google sheets just the other day.

    28251
  188. https://community.clickteam.com/passport

    https://community.clickteam.com/passport
  189. 28135 Ensure you are not using compare two...

    28135

    Ensure you are not using compare two general values as it does not scope objects
  190. I have made a Html5 Gamepad extension I will put...

    I have made a Html5 Gamepad extension I will put it on the Clickstore soon
    I will also create a full screen one though they only work with user interaction due to Some browsers not allowing code to...
  191. The auto animations have been around since the...

    The auto animations have been around since the Klik & Play days surely it says something in the help file.
    It’s probably best practice to only use the built-in animations with the built in movements...
  192. you could try put the values in a list starting...

    you could try put the values in a list starting from 99999 and subtract from the value then use the string tokeniser to split the value from the id if that makes sense

    99999, fixed value
  193. Replies
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    Views
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    Alterable values for strings and counters

    Alterable values for strings and counters <3
    Also event sheet ordering :)
  194. Also use the clickteam movement object with the...

    Also use the clickteam movement object with the drag and drop built in movement
  195. Replies
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    View Post

    I think what you’re trying to do is already possible JohnArtbox
    Do you mean choose alterable value using expression?..
  196. Replies
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    Views
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    If your objects are next to each other you can...

    If your objects are next to each other you can just drag the folder bracket (When Folder expanded) instead of dragging them one by one.

    As for ordering objects you could use a well organised...
  197. The combo box is a windows control so it will...

    The combo box is a windows control so it will always be on top you will either Have to hide the combo box or use a sub-app
    (Windows Only). The way you are doing it may have different results on...
  198. Replies
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    Hopefully Clickteam will implement shader support...

    Hopefully Clickteam will implement shader support for other platforms soon and it will be achievable using shaders
  199. Some more useful special characters ✙✚✛✜☩❖...

    Some more useful special characters

    ✙✚✛✜☩❖
    ↺↻⇦⇧⇨⇩☇↔↕
    ⒶⒷⓍⓎ❐♡◉○
    ▵□▭○☓◯☐△✕

    ♔♕♖♗♘♙♚♛♜♝♞♟

    ♠♣♥♦♢♤♧
  200. I downloaded the Mac version Segoe MDL2 Assets...

    I downloaded the Mac version Segoe MDL2 Assets font that you linked and I'm still using windows 7 so there is probably a difference there.

    I guess thats a plus to using comments is that you can...
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