I have no crash in your APK, or at least this is what is reported through the log, but I got failed to load ad, which may imply some error in the AdMob settings or implementation in AdMob dashboard?...
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I have no crash in your APK, or at least this is what is reported through the log, but I got failed to load ad, which may imply some error in the AdMob settings or implementation in AdMob dashboard?...
post a link to your apk for me to test
Android only allow one audio focus
Sorry, I can't help you without this log. Or any report that show me why its crash, I have tested the AdMob example and seems fine.
Can you get me a logcat from android studio
You are pointing to smartbanner in two places, I understand you changed in both?
Did you try by changing from smart banner to adaptive, note that smart banner are way back deprecated?
This seems something more like a wrong installation, con you apply latest patch again
1 Circular mask, seems to be working fine
2 Gameboy is not a shader made by Fusion, but compiled in the attached Zip
3 Color Replacer seems to be working fine
4 Thanks corrected
Not a simple change, but I will put on my list to check.
Thanks for the info, please don't target 13 at the moment until next beta, need to check all the new implementation and make them available to new beta if any.
Thanks for the info, Let me recheck, latest change are in place as i gave you to you, so must be something else.
Solved and available in next beta
This happens since each application have an audio session, if you want this application to share music you will need https://clickstore.clickteam.com/ios_plus to enable external sound.
What fusion version are you using?, this should not happens from 294+
You should build your project as final project to avoid add the whole extension
every time an update is posted in ClickStore you should receive an update email mentioning this update, which pointing you to go inside your download account and there you should find the new link
those libraries are code attached to runtime
New library is bigger since it have now the shader effects code.
Not a clue why you have 2017 files when you updated, we need @Yves helps that can provide with more knowledge on this.
If you updated by using the patch or the files from owners forum, can you...
please grab an image to know which files are not updated, but must have 2022
and properties are not correct, sorry, i provided to you with some examples (one mfa with different situation) please review your code with the example, also fill correctly the properties of this...
Can you try this example built here in your MAC M1 max
Your example test1 didn't show the correct screen here
After some review, i can properly tell you that your application...
Problem with Huawei have their own mode to handle android visuals, note that using your application in old model you will have the same behavior as other devices, but when you go to android 9 to...
there are no changes in how navigation bar is handle, only that some command might not be recognized by all device, can you make a small mfa for me to check.
@Janette5 PM sent.
Thanks for your report fixed for next beta, let me know if you want to do a quick test at your side to send you the new runtime.
Is the logic flow to make a purchase, so read inventory, (you need to know the SKU details for purchase), then trigger a purchase, then when purchase, or you consume or if the item is to be keep...
Hi, just tested in Monterey 12.5 Mac mini M1 and seems fine31648
can you test this app with Rosetta (emulating Intel x86) just to be sure, don't ring a bell to me, why doesn't work in MAC with M1...
oh, i think i forgot to add in the first version of 294, but is fixed, changes were made for this contingency.
Well, you must read first what the inapp is all about without this, the examples won't be on any help, i you see the examples (acknowledge ad consumable)
let start from how item are configured and...
Not sure, depends on what application is using this path variable here is used by Visual Studio, but not sure who else required this.
Problem is not the object or runtime, seems something off with java SDK version
An exception has occurred in the compiler (1.8.0_341). Please file a bug against the Java compiler via the Java bug...
Can you put the error log or a small mfa, seems fine here with both 31 & 32
Are you sure you are getting these errors with the latest version 294+?
Webview2 is available in Extension manager
Hi Monk, both approach are not correct, did you check the help & examples that come with the object, here is also something new in the attachment should cover all needs.
Note subscription list and...
Fixed ChannelOffset and OLD_CRT for next beta or release
Fixed for next beta or Release, let me know if you want to test this change
Can you pot a small mfa for me to check?
Solved in 294.2, you can only center after you have the value and its size is calculated from it internally.
Thanks for the Info!
If you have installed android studio, it will be better to use OpenJDK that comes with it.
you are using http address which are now not allowed in webview unless the application register the domain in the security file that can be added by using android manifest object.
check here more...
you need new version 2.00g, should be shortly in ClickStore
a good deal of information is available about this concern, one of them is https://www.privacypolicies.com/blog/privacy-policy-template/
But there are plenty, in short, you need to present to your...
Just tested here with 294.1 and seems fine, can you please give an error report?
also, can you give me the date of this object
There is an error regarding the java SDK version mentioned in internet, which one you installed?
But how you are using 7.0.2, if 294.1 is using 6.7.1
did you make any changes in the exporter
please avoid repost
I just tested with latest 294.1 and api32 and seems fine here.
but i am using the java sdk from android studio.
try to update latest java sdk 1.8 if you are only using java sdk from oracle and...
Please provide more information, about your actual installation
Which fusion version should this be?
back the Windows_Test help me to fix some code in the window control object that will be available later, but in your report Mini_MAc_clone, can you please specify if the directory are correctly set...
Can you please try this example not as application but as MAC Xcode project built and see if mention anything related to cache invalidating?
This error, basically is solved by restarting your PC
Should be fixed for next Beta or Release
mm just tested here with local aab and seems fine, if is portrait or landscape, be sure you are building regular aab without the expansion mode.
i will test this now
send me by PM your .aab for me to download, only problem can be if you use AAB with expansion, then you are mixing code.
not sure you send me this before but i couldn't find it
you can use sdk 9.5, please check object they mention the new sdk used for updating
https://stackoverflow.com/questions/64421212/change-default-xcode-architecture better help
I am checking this today
Xcode 13 requires you to update the archs, not sure why since i can build here with 293.10 and updating the archs. i will recheck tomorrow
What fusion version is this?, maybe you need to build your final project again
Please wait beta 294.1
using inputtype object
Please check that the first 3 have next as enter, and last one have done.
Please post a small mfa example only with INI process to check
Please check in both target that the architectures set are the standards for the version you are running
Thanks @defisym, please @LordBredit need you to post a small mfa to check this.
You need to show the image for this from left view, also did you change your valid architectures, clean and rebuild?
I don't get any crash by adding in values outside the index range. what version is this?, please post a small example.
i tested by doing
* User clicks with left button on Active
Active : Add...
Thanks for the info, i will check asap
Thanks for the example, fixed for next beta.
you don't need to repeat the domain list in all objects, only in one, since this is something that is written to a file and used by OS
Please can you send me a small mfa with this issue for me to check, is this only happening in android?
New conditions that require the object to exist, global events need to check that object exists?
Sadly in android this problem is one of more concern, and by inheritance is not well implemented.
My test will require time.
Upload to a cloud service like Google Drive, OneDrive Dropbox or anything similar and PM the link.
Even using open SL sound still need to go through OS, is on my work to-do list seeing a wrapper for this.
thanks for the info, yes, this is a problem which involve the Android OS, and have becoming more problematic with new version, can you please make a small mfa (please remove any external files and...
Please check the permission and register all HTTP in the get domain list.
If still you have issues with these objects, please post a small mfa that help me reproduce the issues for me to check.
Argh, is a problem with Huawei, reading pixels from frame buffer fails on them, checked in all my devices and I noticed that Huawei p20 lite also fails here, thanks for the info, let me check to see...
Can you please post the model, specs, android version in where you are making this test, seems fine in Google Pixels 3a
In android you can only save in scoped storage or datastorage, both are available in android object as expression.
e.g: PublicScopedStorageDirectory$( "Android object", "Downloads" ) +...
where are you saving the image?
i will provide you with a fix for this is you want to try it.
Something is affecting the joyup image
2022-05-24 17:32:13.833 4189-4189/com.compname.app1 I/MMFRuntime: getResourceID for drawable/joyup, package com.compname.app1: 0
and you should be working...
And what platform tools?, some old platform tools cannot pack resources correctly, if you use android studio show me an image of the sdk manager in platform tools with show package details
What build API you are using? And what platform tool?
@defisym PM sent
No problem here with your example
@korichu please give more information about your fusion version, what android studio you are using, also I notice you build with target 6.0 you need to pair API...
i will let you know when ready for you to test
I will check in abit
i will send you a new ComboBox for 294.1 by DM in discord for you to try.
Once you disable you can set the font size to be the same in all devices (around 18/20), these combobox are from version 293.10, right?
Are you using from android properties "Use System font in text objects" ?
if so, can you make some check without it
Ok, I will check what new changes have Google introduced to AdMob for iOS, meanwhile you still can build using this 8.5.0
Can you check what version is written in your CRunAdMob.m
What fusion version you have?, let me know to provide or to check my version here
AdMob release changes normally, but inside the code you will find which version the update was done. You still can use any of the new SDK above the mention in the code, notice that the needed...
you need to install the AdMob iOS SDK 8.50+, please follow the steps provide in help
Seems to be consistent, you are using center, and you are moving the sub-app according to the screen.
In previous version of Screen Zoom was corrected a problem in the layer positioning, but seems...
Please help, What should i see with the mfa you send me, seems working but i don't know where is the shift?
I will ask @Yves to help us here, he must know better of this.
iirc, collision mask are refresh/built during redraw level and when built, and all collision are checked by conditions involved.
NO, is merely that you are doing a graphics change during eventing/condition loop, and is better to do once in handlRunObject before display.
What i see is that the code inside conditions is very...
You should be adding backdrop during handle stage. Check Easing object code in handleRunObject, note that should return 0, so it will run in every loop. Then make your code react accordingly when the...
is on my todo list to check, i will check tomorrow morning.
did a brief check, and I will need your help, on what to see with this new version you send me @GKProduction
It is in my todo list, be sure i will check.
Can you please tell us what version of product and number you are using, also the MACOS version where this is running.
If you are using the openJDK from android studio, you have both version (this is the one set in fusion preferences, right? C:\Program Files\Android\Android Studio\jre ), but who really defines the...
can you show me the sdk tool installed , BTW Min API to build now with Google is 30, maybe you need to keep API 21 if you are building for 1st geeration amazon, but the rest is just not needed.
Hi, you mentioned this in your first post
According to your post, you are using android studio, so the image in question is the list of them inside android studio.
Tools--> SDK Manager and...
In short, i will be able to debug in the latest iOS firmware version in devices and I hope to see something, but please collect the crash and try to run in your project this way it can point to any...
don't understand your question, sorry, can you explain more?
I need a small mfa to check this here. Can you do something with non-proprietary and only screen zoom and the Actions/Conditions/Expressions implemented.
It is not easy to see what is going on at your side, seems something wrong with the updates, but building 12 with API 31 should not be a problem.
can you show an image of your platform tools/...
i already did the testing to use java 11, which require the latest version of gradle wrapper and plugin, and seems to be ok.
Better if you prepare me a Gradle project, so I can debug and check where is this issue come from, but never see in original code this behavior, also important to mention are you using opengl 2.0/3.0...
I will check tomorrow
Not change in code, about this, I will provide you a runtime for this, through PM for you to test.
please provide me with a small mfa with the flow actions/conditions/expressions you use for me to check here
Can you make me a small mfa for me to check here only the in-app flow you are using in your application, the log doesn’t show any crash from the code making difficult to track.
Can you please point which is the fusion version you mentioned here that worked, what fusion version you have installed now, updating android studio isn't related to this situation
Pretty much seems that your fusion version is outdated.
Can you please give more information about the fusion version installed, and the Java SDK you are setting in your preferences.
No, this feature had been considered in all version.
Can you check What devices and android version are related to these crashes?
Scaling is a big factor here, see this example it goes from 1280x768 in frame 1 and 480x288 in frame two and of course you get this result Text are transparent image created with antialised
Some crashes like these seems that still pending some asynchronous code, and you jump to another frame, that is why it founds null object references. Also, a mix between global...
Can you give me more information, when it was OK?
Can you explain more about what java SDK version you are using? It is this, the same you set in preferences
This means that this item is already purchase, you should always call a query purchases action and check for what is already purchased.
Then you need to decision
* IAO: On Purchases update...
Your implementation is using InApp in Global Events, I never recommended this. In fact, i never tried. Even more you are adding an InApp object in several frames and from global events you execute...
Can you grab a logcat from this crash?
Thanks for the information, it doesn't show any crash in the log output view. I see your crash report though, have a doubt, are you having the AdMob ON while processing InApp?
Thanks for the info I will take a look tomorrow and I post any finding here
I think the answer from server is being received when the object is being destroyed, I will check, but locally never got a crash, that is why I need is your output (the bottom right view that you...
There is no tutorial update since Google make changes according as they need in their line of business.
Wonder if this help you.
But this link is...
@tk22 that is great, just as for information you can save the information from all output (which is the one I am looking for) as text file which will allow me to see the whole tree of crash, if you...
You need to open from xcode and your project open and this cash should point to the crash (luckily if depends on runtime code) if not will at least point a function inside library to check
is this is a random crash, only thing that come to my mind is that something is done that in certain occasion blocks the response and generate the crash. Need a log or crash report
did you check...
You need to use the file object, which will show the files via intent
Did you update to latest platform tools and SDK, if you have installed android studio you can update by using the sdk manager (update android studio is also recommended)
if not you have to...
Can you be making a lot of request in a short period of time?
Is this happening to you locally when debugging, can you grab and sent me a log to check
Seems fine, let me check, what could it be.
Did you try before using it the example that comes with it? is a simple recording process example
Sent it again.
Not tips sorry, here all my device work with this.
May you get a logcat from your device to see if I can catch something?
not the android sdk
what do you have in java sdk
Can you post what java sdk is pointing in your fusion preferences?
Thanks, does this happen if you build using API 30 instead of 29, build 30 goes with target 11, so here you are building with 29 and target 11, that wasn't created at that time, only a guess
PM Sent, in the installer there is the log that you may see before installing.
post your APK for me to check
Better to keep it update , here I am using Android Studio Bumblebee | 2021.1.1 Patch 2 (February 2022) with no issues
Enable fire2 to allow trust, check that you have set fire2 as thruster, and you disable it in the mask
* Run this event once
Bullet : Destroy
Joystick Control object : Set joystick mask...
Can you check your joystick images inside the mfa add a small pixel in any place just to be sure, build and test, if still happening, see if anyhow in your PC the images is removed by antivirus?
Here is a link about android studio and get this log
Can you post a small mfa that reproduce this issue for me to check here
This crash may happen if by any chance the image from URL, is not get it by response.
This part of code had received a change in deep to allow multiple sources, and if in any case the image is...
i tried in two different devices Samsung a50 and Google Pixel 3a, can you grab me a log for me to check
just as comment files are only shown for scoped folder, from android 10 you will no see files as external folder, so the list will return empty let me check.
built with 293.10 and seems fine
Check List Object see if read files work for you
Can you post here a small mfa for to check?, thanks in adavance
What object are you referring? NEXUSTV Controller?
I will take a look this weekend for a totally new object since they change a lot the SDK
2nd: Yes i use GPG auto-login in my app.
Others devs are recommending to no go with auto login and implement it when system is up and running
3rd: i can't give you more information than...
Thanks for the info, can you also check on what android version is this report happening.
Can you reproduce these reports at your side?
1st and latest report seems that occurred during a low...
Fixed for next Beta, let me know if you want to test it in new changes for beta 294.1
Thanks for the report, I see what you said, now investigating why.
which object are you referring OBB?, if your apk is less that 150MB you should build as regular aab and not with expansion.
Sorry to hear these, can you collect some log from this crash using android studio and getting a log for it.
also, may i know what runtime version and what are the extensions you are using.
I haven't checked your implementation but this one work ok during runtime
In your implementation you are using the transparency legacy, you should use the alpha blend coeff....
Post your mfa that reproduce this for me to check
this example is fine, change images for your test
No, and these mentioning are just optional.
And inverted effects work just fine, you need to use OpenGL 2.0 / 3.0
Oh i got your PM fine.
Are you sure you have set as OpenGL 2.0 or 3.0, 1,1 doesn't allow you to do these effects. Tested with PNG, JPEG, BMP, TIFF
Please end me this mfa (basic mfa with microphone object) for me to test and make a profile and leak detection.
let me see what it can be done
Yes, somehow the first generation of Fire TV was a bit slow, new version are quite an improvement in hardware, as you may see in the Amazon Fire TV cube 2nd generation. But, for me still under in RAM...
@pradeep, can you explain me more, is this the whole error log?
When this start happens?
i need a log cat of the crash at your side, can you make a small mfa ?
Forgot to mention, what you want to achieve is not synchronous and will depend on the speed of writing...
mm, is this 293.10? Is not an easy problem. More information about your installed windows, you are online? more information is better
Android studio 3.5?, if so, it only works with Gradle plugin 3.5 and the android runtime is now in 4.2 so i recommend you to update the latest version of android studio.
This will give you fresh...
what fusion version are you using (important)?, what build api, min and target are you using?, also admob must not be done with developer account instead someone else if you want to test in hot, if...
What about the example that comes with AdMob, did you try it using your own values?
Did you check the examples for AdMob, I just tested AdMob in a play games environment, two days ago and seems fine.
This is the old method not used it anymore, and everything is done through...
@pradeep, I just sent you a PM with the latest changes for you to try.
Not sure what version is this, there is a new version from extension manager, can you keep this version as backup and take the new version for testing.
Never receive these report in...
thanks StingRay i will check
Oh, I have no information related to this point, you can ask Kisguri directly on discord.
This object is available at clickstore https://clickstore.clickteam.com/plugins/extensions/android_game_controller_objects
The extensions can't be on sale until new runtime is post. if you are interest, i will try to put them on sale tomorrow, and also give you new beta for these extensions.
Just tested here positioning (also size) in both mode action or using object's position.
Out of the frame view is hiding.
Please post the link from google store, and send me by PM a link to download the .aab so i can check.
@VBEinc I will send you by PM a link with all changes, so you can test all of them, give some time to prepare this package for you.
@VBEinc Can i ask you if you built using android aab with expansion?
oh, never heard of this, i will test