I recently created a new thread.. Hope this helps
Type: Posts; User: Perry; Keyword(s):
I recently created a new thread.. Hope this helps
That seems to work now.
Ah. glad you found the issue. :)
No idea.. but you will see it once you check the mfa.
Your example works fine.
if you check the file i have sent you on 2 frames there is a Chartboost object.
once you delete those it works.
I checked all my other old apps, and...
I think I found the problem.
If you use Chartboost and Admob together, then Gradle will crash.
I removed my old Chartboost, and that made the error go away.
Need to check my other apps too....
I have internet, account, network checked.
it's all the same for all my apps.
I just updated a few other Apps, and added the Admob in there, and getting the same errors.
Most of it didn't have...
I've compiled several programs, with existing Admob and no problem.
Now with the latest built, I add Admob and get all these errors.
> Task :app:preBuild UP-TO-DATE
Java downloads are not part of Clickteams responsibility.
Once you log in, you can download Java 8.
Search the web, and there a plenty of Java downloads.
It looks like the path is in there.....
I had the same problem.
make SURE where you put the admob ID, that it's not on the 2nd line. (open it up)
if you just look at it you see ...... instead of the ID
I moved it back to the...
Just noticed it now,
but I am pretty sure I was always using "Smart Banner" for Admob
but now in the new version, it shows a "Banner" instead of "smart Banner"
Did that change, or am I...
It's there :) except it didn't work since they upgraded the software.
it's working fine now, once I left the field out.
I'll take a look when I get home.
I might have to find something else then.
I was using it, to identify my users for the online scores, since you don't really change that.
Don't feel like getting...
you might be right.. someone on discord mentioned that it was working fine in 290.x
ok here are the files.
Log Fail = with Max version 9.0
Log working = with Max Version 8.1
it fails for Sending and Receiving with the Get object.
ok, let me hook it up and figure out the logcat thing.. it's been a while :)
I'll report back
I am using the Android + object and trying to get the e-mail from the google account with GetGoogleAccountemail$( "AndroidPlus" )
but it returns nothing..
Am I suppose to do something special?...
I am sorry Fernando
I have API 28..
It's when you select Max TARGET.
if you set it to 9.0 then it fails.
Golden Streak is now Available for Android!
Fernando I think we have a problem here.
Oops, made an error.
I meant Target 9.0 fails
Target 8.1 works
Don't you have to add the information in it first?
Guess that's how I learned it years ago :)
part of it.. seems like the Date is not working.. trying to see if the command was changed for that too
edit: fixed the date too.. having some people test it now..
what a Pain in the rear ...
that one is fine :)
you missed the '.$Game.'
ok got it working.
had to update the insert statement.. they changed versions
I will check..
Was sort of going through it, and it seem to fail on the insert statement. the ID = '' need to see why though since that was never used.. seems like auto...
Hey, long time no talk.
I don't have that ability.
The login part works, I think it's happening when it's trying to submit. But I think it fails before, since it does not create the table...
I sent the link on FB and e-mail
link for the php is in the mfa
it worked for years, and it just stopped.
Can I sent you an mfa somehow..
it's just for submitting scores, and that is done with the procedure from the image, and the script i posted. (without the passwords etc)
They connection is fine, since this is working
// PHP script text
// Main Info
$weblink = 'localhost'; // Link where the database is...
It seems that something must be changed in Fusion about 2/3 months ago for Android at least.
My Score script doesn't seem to work anymore.
Its creating the connection successfully
But after that...
Well, I have a paid host for years, and it looks like it broke my scripts... at least, scores are not submitted anymore. Started since Feb 2019, not sure what it going on. but I contacted my...
looks like it timed out for the download.
I am running into something odd, and can't seem to understand the logic
When I have an event
it will NOT play the sound unless I disable the group under the "continuegame" timer...
I set them always to Fullscreen.. no bars for me
He got it sorted out regarding the license :)
With all the different resolutions for the phones now these days.
What resolution do you use?
I am using 1000 x 1750 for the longest time, but wondering about that now.
I know with the Admob object it will crash the app if you try to run it, if the field is not filled out.
But if it's for testing, or if it's empty, can Admob not just be ignored?
Don't double post.!!
did you buy the Steam 2.5+ version?
the normal 2.5+ version is not for Steam
Zip the file, and upload it somewhere and provide the link to Yves.
create a new project and UPDATE the components in the Component Manager
And we got a nice new badge.. :)
posted it on the priv. Beta Tr......
I see the same problem.. I reported it
I can name them in 2.5+ :) and have more than 26 in there
Fernando I did not see the new GPG yet in the clickstore for the new android versions
+ Gradle automatically downloads the libraries and build tools it needs, however it doesn't ask you for...
you need to have 2.5+ for that afaik
Maybe Fernando can help you. I just use the windows version. Not sure if the Admob object can be used for the Mac version.
oh I see you are using a Mac with Wine ?
Not sure if that will work.
Use API 26 or greater.
Are you compiling for Android.
If so there should be an Output..
Otherwise check to see if there is an update for the components in the manager.
What version are you running, and show the log file from the output.
This doesn't help much
how did you add it?
If you select the file from a folder first, and save the MFA, the link gets added to the binaries.
Don't use that one. I believe that ain't working with that hosting.
it works fine for me..
as a hint.. i opened an FTP for testing. (Check the HTLM 5 section)
you can try the script there. ...
Apple can be misleading with what really the issue is. Glad that you found what the issue was..
Hi, did I talk to you on Facebook?
yup that is right :)
Look in the PDF file from the 1st post. and look at the screen shots... on 1 pic, you will find your answer.
I see post randomly where people are wondering about the Android Market with the different versions.
Here is a current Chart with all the info :)
i don't having problems with a Certificate at all.
I've used it in the past, but made the mistake that the user needed to login, otherwise the app wouldn't work,
So I removed it since i lost a lot...
I agree with SirEatAlot
a lot of improvements on every front. The new features are awesome!
In General the program is a lot faster too with everything.
Don't think that's released yet.
Probably waiting till the Testing is ended.
There is some info in the 1st post as well.
I dont think so
If you want, make an example (or the original MFA) where it fails, and PM me the file or link.
I can see if I can compile it for you, then you know if it's something on your PC
you need to select max version 8.1
4.x will not be accepted anymore
Google won't accept API 21. Min is 26/27
Only selected people who are a patreon.
ok.. waiting till tuesday :)
I am ready for massive testing..
Register first, and then you will see it at the left top.
Only users that are a Patreon $15 and higher are able to apply for Beta Testing
Looking forward to test this Baby :)
I agree.. Guess that happens when you say "we can set our own prices" Who wants to pay $1200 for a phone atm.
That one is. but they took 25+ apps down.
Only have a handful left.
Apple decided to take most of my Apps down, because I am in Indie Dev.
They only allow my games if I setup an LLC / Company.
So I am pretty much done with Apple.. They are just taking...
please post in the IOS Exporter section, also give more information as of where it happens during compile.
Also did you setup the correct properties for everything as mentioned in the IOS section
I still use the installer from 2016 (in my sticky thread) that installs it, and I can use the SDK manager from that.
and also still up to date.
I'm sure that's not needed.
Just wait till it's out.
What is that http://download.clickteam.com/files/android/AndroidSDKPatch.exe ?
They also could have NOTHING said... and leave you in the dark.
Please keep it nice.
Fusion 2.5 works fine for all my projects.. Don't need 3.0 atm.. so I don't see the problem here.
Create a new topic with ths issue
i don't see the problem.
1. Add more languages in your program. Add it to google.
2. google doesn't sent you an e-mail. (3rd party does... and they are always looking for trying to get money...
"You have moved to a monthly fee with your Patreon and paid training so that we now must pay a monthly subscription if we want support - or we get none.
Already Clickteam staff are telling people if...
I am pretty sure there are no Alpha's for the public.. Maybe Beta....
I got the e-mail too that Google+ Api was still being used my all my apps.
All my apps are uptodate with 291.6 and submitted in August.
They all use the "Get Accounts" option in the App. ...
Do you still have the issue?
You need to make sure the Table and column exists.
I re-wrote his scripts and added auto create the table and columns in it. with the original script you need to...
Think I did have that enabled due to .... something.. at that time that it was needed..
Guess would be a simple solution then to turn it off online. Will test it out with 1 of the apps.
Does this impact us?
I got a long list of apps that are using it.
Hello G Suite Developer,
We found that one or more of your apps is using the Google Drive Android API, which will be shut...
Get the scores locally.
Save the score also local on the device.
Love you you :) haha
No, sometimes if the connection is slow, it will skip it so your not getting any ads
it improved the Ad showing for me.
But we are used to you doing that X) lol
But for the video Ads. Add a timer delay at the start of the frame for about 30ms.
That helps a lot for all the Ads in general.
Dobermann do you still have loss with Admob Ads?
idk what's going on, but in the last 6 months my Admob profit was cut in half, and in the last 2 months I lost 80% of what I used to make.
easiest way to get rid of is, is create a new MFA and copy the frames into it.
then save and it's gone.
If it's still there, then you have somewhere an global event that might use it.
Just post it here :)
nothing. Thread stays open :)
LOL. It seemed that I had to upgrade to the latest Xcode.. Thought Apple wouldn't accept old Xcode versions anymore, but sounds like what Fernando said that there are still people out there....
Time to upgrade SHINBAXTER :p
Your welcome :)
Issue resolved for Kilk1
People Here are some tips. and I cannot repeat this enough
- Make sure that you are all on the same platform.. 32 bit or 64 bit for Java JDK and JRE
- Make sure...
Thanks, I ran into it, and found this right away. Fernando wasn't this an option in the exporter to have that changed by default (during export as Zip) ?
lol, should me a PM, and we get you up and running..
you don't need the older API's it's backward compatible. you can change that in Fusion under the Min and Max version, for what OS you want it to be visible. setting it to 2.3.3 and max 8.1 ...
odd. since it was working months earlier
Isn't this what I am doing already, except the step in between to put it in a listbox? (i am just using the value right away)
I can buy the items...
In the object for IAP ?
I didn't see anything for that. unless I am missing something.
When did that get changed?
Not sure if this is since 296.1, or the new API 27/28
but the string is not showing the $$$ amount anymore from the IAP.
it DOES show how much it is once you hit the Purchase button.
CD-Mania Slotmachine has been released for Android
you need at least API 27/28 for Google.
Post the beginning and end of the log. so we have more information to help you
then you are doing something wrong.
it's working fine for me
looking at the screenshot it's 28.0.x .. you need to update the SDK Tools at the top.
it's not 19 digits from the link.
you need to use the App ID that google create the 1st time you create the App.
Hmm I see it clearly in your screenshot all in Caps
Then you have something wrong in your events.
Show an MFA on how you are doing it
Did you update the components in the component manager?
I've never seen such thing. it's always in the beginning, unless the programmer made some custom message for consent.
What API version are you using and what is the Min and Max set too?
You don't have animation turned on for the active right? (set time to 0 ms) otherwise it keeps switching back to frame 0...
Looking at the button,, since the image is so tiny... does the button exist? Looks like there is a mark in the left bottom corner.
Ask Fernando about it.. Maybe there is an issue with it then.
try putting the Admob code for the Reward videos into the IOS sections for Admob and test it.
This WAS a bug but was fixed in the last Beta.. (the lines we're shifted) Just curious if the fix...
You don't have the event "Is Video Loaded"
you CANNOT press the button if the video is not ready
Please don't double post, and you are not telling in this post that it's about the Reward videos.. ...
it's in the previous Beta. 8.0 or 8.1
Anyways.. send Simon a PM for the browser thing.
for the Bug box, also ask Simon for an update. Not sure what the delay is.
Rollback to the previous version.. just install it on top of it.
I tried that, and also figured out where my loss of income came from.
I went back to 2.3.3 since that small percentage is making me part of my income from admob. so I just use 2.3.3 - 8.0 with API...
So the banner is not showing and a Fullscreen Ad is ?
Try using a Smartbanner and just do a Show for that one. and see what happens.
Here is an simple example.
event 1 is show full...
Yep, I looked it up, and fake companies won't work. so every game that is a slot / casino type game (even roulette, and some card games) are all going to be rejected now.
It's really a shame that...
Think you need to remove like 4 of each..
you only need 1 for each one.
In order to reduce fraudulent activity on the App Store and comply with government requests to address illegal online gambling activity, we are no longer allowing gambling apps...
re-install and update to the latest version
on the main page in Xcode, there the Target = 8.0 your Dev account is missing.
the Meta Data is the text for searches... I had to do that many times, and it was never a problem. had to remove the word "slot machine"
Probably a bunch of newbies over there who...
Game rating is already at max 17+ (there is no 18 on the Store... what gives...)
Re-submitted 1 App.
Time will tell..........
Dont upgrade your project.
Just change it manually to 8.0. the warnings are normal, esp. the 1st one.
There is a setting somewhere, where you can turn 64 bit on/off, and that needs to be...
First of all, provide the top and bottom of the log. without any info, we cannot help you
I can built just fine with 291.6, latest Xcode.
Like Fernando said, post the log. you probably have some settings wrong in Xcode.
Updated my policy on the website. Going to Add a Policy Button in the game, and take it from there.
If they keep rejecting it, then I give up.
need to figure out if I can change my status, thought I already was selling it as a company.
Guess it's for EVERYONE
See this e-mail I got
Thank you for your responses. In order to reduce fraudulent activity on the App Store and comply with government requests to address...
I contacted Support, but not much hope so far.
I am working on combining all the slots into 1 app.. but asked them if they are going to reject that too. if so, I'll give up and sell my Macbook...
Guess Apple is doing a cleanup..
They removed 25+ of my apps from the store due to spam..
I'm about to give up on IOS Apps... this is ridiculous D:<
I'm interested too
just an FYI.. you need to use API 27. That will show API 26 in Google..
Don't ask me why... lol. kinda odd that they show 1 version behind..
Also Minimum, needs to be 4.0 at least. Older...
Hello Google Play Developer,
This is a reminder that starting November 1, 2018, updates to apps and games on Google Play will be required to target Android Oreo (API level 26) or higher.
using 3.4 - 8.1 and for Android S7 it wasn't working or phones with a lower Android version.
can you show an example mfa with those components or pm me a link?
just the components you are having issues with, and 1 event what is failing on it..
what is the error output. what API are you using
and what are the other ones?
I didn't run into issues so far. (did not google maps, but everything else works)
Also what errors are you getting.
And, did you check the manager, to see if there...
Do you have a popup blocker enabled.
Did you Enable Admob on the Ironsource website?
Did you register fully in Admob. (Taxes etc etc.)
Did you register fully for IronSource.. (filled out all...
it's NOT a bug..
When you submit to Google, the app will be rejected right away, and you get the message that it needs a higher API version.
it's all a matter of TRUST.. like i mentioned in the 1st post.
People we're having issue testing on Free FTP sites, due to blockage.. So I provide the service as a gesture.
sure, people can...
It's working again.
Somehow it got blocked.
Let me check.
Last month it was still working
what was your previous version and API, so I can try this as well, to confirm
I should Def. see a 50% increase then, if that's the case.
Then we have something to focus on, if it's indeed coming...
It's also in the 291.6 version.
please don't double post..
See my answer in the other thread.
what API are you using ? if it's API 28 then only the new devices are able to get the update use API 27.
I did lost half of my income with Admob a while ago.. (291.2). Admob changed something...
Just to remind you.. API 28 will only work on the new devices... OLD devices are unable to download the app through google..
Not sure why..
That's why I am sticking with API 27 for now, till I...
please report in the bugbox, if this is indeed an issue. Fernando can take a look at it then.
Another user was asking me the same thing through Messenger on Facebook for IOS, but got it to...
it should work.
I personally never used the location with Chartboost in the past.
it's possible that there are no ads available at that time.
you can use 8.0 if you want.
Also not sure if you can use the rating on Test Flight to be honest. Think you can only do that once it's live. but I could be wrong on that one.
Is the rating from...
Make a copy of the MFA and a copy of your CT folder.
Install the update and test. if it fails (which I doubt. (there has been 100's of changes for all platforms) + it will NOT support the new API...
it's the full Apple ID that starts with 1281 in your image
I have so far only 1 user with the most odd screen bug I've ever seen in my games.
Some of the actives are turning white every 5-7 minutes for him.
Anyone ever seen this before??
Sounds like IOS still needs it for whatever reason. unless there is somewhere stated what it all required for it.
and idk if it makes a huge difference in filesize.
i've noticed it too, but are the Ads still coming through then? that part I did not check yet.
Please register the product in the Passport at the top.
284.5 is very old update to the latest one.
Also cracked version of 284.5 will makes the MFA corrupted :)
You are the best!!
Thank you so much
so is it not working properly?
I ran through my score lists for my games, and I see indeed not much e-mails addresses anymore.
so idk if the object will crash(?) at that moment, or just returns a...
Open up a bug ticket for it.
I personally don't have a problem with it as for as I know.
What is it not returning?
Still trying myself, but getting stuck :(
What API did you compile it with?
API 28 only works on the S9 devices.. Use API 27 instead.
everything works fine on S8 for me
That is correct, I posted actually one on how to do it for multiple lines, and results also back for each line separate.
Let me take a look.. and yeah, I ran into some odd numbers myself that I could not explain.
Maybe this will clear things up.
I will let you know :)
Not sure why the 0 is...
I'm getting stuck on what I am trying to achieve.
I included an example.
1. the listbox on the left has all the values
2. the listbox in the middle is just splitting up the numbers
Looked in the help for the String parser, but must be missing something
From the help file:
Syntax : replace$(szObject, szFind, szNew)
Comments: Returns a string with all occurrences of the...
I did not try, since I have no clue what needs to be in the other file, or in the main file.. (See my other thread)
The obb gets created with the tool, so you have that one already.
I created a new thread as well yesterday actually, with 1 of my old games when I started with Fusion.. to see if someone can show...
Did you look in the Example folder?
For me it's
C:\Program Files (x86)\Clickteam Fusion Developer 2.5\Examples\SQLite3
C:\Program Files (x86)\Clickteam Fusion Developer 2.5\Examples\SQLite3 PRO...
The standard version.
The Pro version has an additional component to work with BLOBS, encrypted files and other goodies.
Does anyone work with the OBB package?
I tried understanding how the OBB package works, but the example that is included doesn't help me much.
Tried following the instructions, but got confused...
Are you also having the problem with the Example?
I just tried the example, and it's compiling fine.
Get a Res folder, and created the OBB file.
Copied the value in the object....
It's being tested
I tried it, and can't even get it to work lol. idk if the OBB program needs to be update. Fernando will know all about it :)
Your question has so much information.
Search on google on how to use SQL.
Thanks again :)
Thank you both :)
and yes, it can have a , or a : in between.. whichever works better :)
how would you do it if it was 12:12:20:12 ?
hehe, your welcome
If I have a string with "12201212" ( 12 20 12 12 )
how can I check the string properly to see if there are 3 12's in it and a 20
I can do mid (string,1,2) = "12" then X=x+1
Beejers This is what I use, and shows the current price what's in google.
jdk-8u171-windows-i586.exe and jre-8u171-windows-i586.exe
install the SDK's within and you are all set
Ohh I see, that shouldn't be happening.
What of you add the event: Runtime --> Running As Android for that event ?
then it should work. without crashing in the Windows Environment.
Permission set, update to a new API.. 26/27 is Minimum now. (Is a google requirement soon)
READ the help file.. from EVERY ad company you need to be registered and SETUP the ad for that one. From there you will find a code that belongs for your app.
You really need to read the help and...
Follow the instructions in the Help file, on how to setup each ad provider.
you need to register for EACH ad provider in order to get the codes on their pages..
It takes a while to complete...
you need the user ID code from Iron source, and then you need all the other codes from the ad providers that you are going to use.
Look in the help with instruction that link to each one of them.
It takes about 1-2 hours to show up, but show me or PM me the event(s) on how you show it etc.
Please in English only.
Google will not ask you for anything.
it will be in the new admob version where this is implemented.
I agree you don't see many apps yet, but ALL those people need to update their apps sooner or...
That is the original SDK .. I posted it. it IS the google SDK. so nothing custom.
The latest versions require new api's etc.. no more old ones needed.
Use the official SDK that you download with the SDK manager. Don't point to the Android Studio.. that ain't...
Like which one? I only have 1. I removed 28 since it will not work properly otherwise