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  1. Oh, thanks, but that seems like much of a...

    Oh, thanks, but that seems like much of a workaround. Good it works though :) But I really hope that Clickteam will expand on the search function so we don't need to do things like this. The search...
  2. For example I try to search for Waterlilyleaf:...

    For example I try to search for Waterlilyleaf: WaveSpeed (the alterable value WaveSpeed in the object Waterlilyleaf) but it does not work..
  3. I have 2.5+ but I am not sure I fully understand,...

    I have 2.5+ but I am not sure I fully understand, could you refrashe that please?
  4. Hmm actually after checking more it seems only to...

    Hmm actually after checking more it seems only to be possible to find conditions but not actions. For exampel if I seach for Waterlilyleaf: Flag 0 I find the events where it checks if Flag 0 is off....
  5. It is a bit confusing though I must say since it...

    It is a bit confusing though I must say since it is possible to search for "Active: Flag 0" but not in the same way for an alterable value? For example "Active: Alterable value A" ?
  6. Thank you that is both very useful! :) I have...

    Thank you that is both very useful! :) I have actually been quite sloppy in naming flags since I am working on an older project I started using before it was possible. Will definitely use named flags...
  7. Help with the find all command in event editor

    I am trying to use the find all command in the event editor with ctrl-shift f and it is useful. However is it possible to filter it more? For example say I have an active object (it can be called...
  8. What does some settings like "Use high performance GPU" mean?

    There are some settings in the properties tab that I am unsure what they actually do in practice? Could someone explain what they change if toggling off or on?

    - Use high performance GPU

    -...
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    Works now! Somehow I had managed to put in the...

    Works now! Somehow I had managed to put in the path to the java folder for the sdk path in the general settings
  10. Replies
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    This is how things look like in the Android...

    This is how things look like in the Android Manager. Could the problem be that I need to install the API for 29 also? I tried to change the API to 31 in Fusion but got the same error.
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    That worked and I accepted all the licences....

    That worked and I accepted all the licences. However I still get another error (I think the same error) now when trying to build:


    > Configure project :app
    WARNING: The option...
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    I tried this also but I just get an error in the...

    I tried this also but I just get an error in the prompt window instead. When I try to open a command prompts I can only select something called PowerShell but I think it is the same thing. This is...
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    Thanks Fernando, I get an error though when...

    Thanks Fernando, I get an error though when trying to build. I am trying to build an empty app with a single active object?




    > Configure project :app
    WARNING: The option...
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    Android and Java SDK when building?

    I am trying to build an android apk for the first time again in years and when I do it asks me to pinpoint the folder to my Adroid SDK and Java SDK. I have no idea where these are though and if I...
  15. Thank you! That looks good! I found a similar...

    Thank you! That looks good! I found a similar solution though with just using an acceleration value that increases or decreseas by a very small amount from an xpos value.
  16. Hmm I don't have an example in mind, but just...

    Hmm I don't have an example in mind, but just something that moves slowly back and forth over an area at random. Like I said think a leaf on a lake where there is a slight breeze at times pushing the...
  17. Yes animation will not work for this I think

    Yes animation will not work for this I think
  18. Good way to make object move back and forth over area?

    I am thinking of making a simple movement pattern for an object, think a leaf on the top of a lake that slowly drifts back and forth (in theX axis from a side view). Not sure what would be the best...
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    Is anyone here that is in charge of the Patreon?...

    Is anyone here that is in charge of the Patreon? I have sent a message request on the Patreon (20 mars) but there is no response
  20. Replies
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    Hm it is priced for me. Should I email support on...

    Hm it is priced for me. Should I email support on the clickststore or the patreon? And also is there a list on every reactor item on the store?
  21. Replies
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    How to access Patreon content

    Not sure if this is right section to ask, but I could not find any other suitible section. I became a Patreon a week or so ago ($10 pledge), but where can I access the Reactor mfa examples etc? There...
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    You mean you have seen people ask for it or is...

    You mean you have seen people ask for it or is there a section on the Discord for this?
  23. Replies
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    By started hour I mean that even if it takes 5...

    By started hour I mean that even if it takes 5 minutes for someone to give an example solution to a problem (which I don't think would be uncommon for some simple thing that I have not learned yet) I...
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    Looking for Clicker Guru for paid work

    I hope I am posting in the right section. From time to time during my projects I usually get stuck for a bit on something I have not done before. The usual method is mostly to smash my head against...
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    Detecting Steam user language?

    I always localize my games these days since from when I looked last Enlglish is only about 45% of the Steam market last I looked. However before I have just offred the option to change the language...
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    Direct3D 9 vs Direct3D 11?

    I wonder if anyone can explain what difference it makes if I choose Direct3D 9 vs Direct3D 11 in my PC runtime build? Is one recomended over the other?

    I am also curious what the option "Use high...
  27. Combination of objects, going crazy. Please help

    Over the past few days I have been trying to create a simple script that on paper I feel should be simple but has become quite an ever expanding nightmare and I just can't make it work properly.
    ...
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    Hm this is interesting, I have not dug into it...

    Hm this is interesting, I have not dug into it yet though, is there any obvious limitations to this? can you still use scrolling etc in the zoomed out mode? (if you don't zoom out as much?)
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    Yes, it was in this thread:...

    Yes, it was in this thread: https://community.clickteam.com/threads/100908-Concrete-Jungle-and-zooming-panning?highlight=surface+zoom
  30. Replies
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    To be clear I actually don't need smooth zooming...

    To be clear I actually don't need smooth zooming (of course that would be nice as a bonus) it would be ok if just being able to snap zoom between different states. Like 1x 0.5x etc so that might open...
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    Do you know if there is any example out there...

    Do you know if there is any example out there with using the surface object for this?
  32. Replies
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    Is this doable though without creating a complete...

    Is this doable though without creating a complete mess when trying to do other things? Is there any example on how to do this?

    By the way, I saw you mentioning that it might be possible to do zoom...
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    I think I am trying to create an autotile thing...

    I think I am trying to create an autotile thing so that the correct tile frames are shown depending on position of other tiles around it.
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    Is there any way to do a zoom out feature?

    I am currently making a game that would really like a zoom out feature, however I am very doubtful this is possible to do in a reliable intended way that is not to janky or messy? Is there actually a...
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    Yes I managed to do it with for each! Thanks!

    Yes I managed to do it with for each! Thanks!
  36. How much performance do long loop names take?

    This is something I have been wondering about while doing my new project. I have quite a lot of loops (mainly for each loops) and I wonder if anyone know how much performance loss there is in having...
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    Thanks! :)

    Thanks! :)
  38. Replies
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    Nice that actually seems to work! :) It works...

    Nice that actually seems to work! :) It works much better now! If anyone know a way to detect by pixel overlap also please let me know!
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    Getting an objects unique ID value?

    I know there is a method to get the unique number ID that every objects are assigned on creation, but I forgot how to do it, do anyone know?
  40. Replies
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    Yes but what would be the best method to do this?...

    Yes but what would be the best method to do this? I do have an unique ID in every object, but how to pick the one with the lowest ID for example? My thinking is a fastloop, but is there a better less...
  41. Replies
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    This works with this specific arrangement, but I...

    This works with this specific arrangement, but I must have been a bit unclear with what I am after. I was just arranging the counters this way as an example. The goal is to be able to arrange them in...
  42. Replies
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    Selecting object overlap problem

    This is a thing that from time to time causes problems for me and I don't know if I have ever found a real solution to it. If you have an object that should check for an overlap with another object...
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    This is how the example looks for me 29931

    This is how the example looks for me 29931
  44. Replies
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    Hmm it seems to be in the right direction but...

    Hmm it seems to be in the right direction but there is something wrong
  45. Replies
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    Automatic ordering of tiles?

    I have a new problem where I have 3 different types of tiles that is supposed to act as a counter that should be able to sort themself depending on the position of other tiles to form a cohesive...
  46. Help with sorting object in front or behind objects

    I am building this on an example that I got help with movement from chrilley. I now need to implement some sort of sorting so that when the character moves in front of the "counter" he is moved in...
  47. Thank you for explaining, makes more sense now!...

    Thank you for explaining, makes more sense now! :) However with the last thing with setting the x and y adjust back to 0 would that not cause bugs if indeed the character would slide forward and hit...
  48. Thank you this is just perfect! :) I am trying to...

    Thank you this is just perfect! :) I am trying to understand the logic though for my own understanding. Why do the loop need to run the same amount of times as the X and Y Adjust? Also with this...
  49. Replies
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    Where are the Fusion download install?

    I am on a new computer so I need to install Fusion on this one, but where do I find the install for Fusion 2.5? (and the + version)
  50. Ok I have made this simpler. I have an example...

    Ok I have made this simpler. I have an example here with a small square that can be moved either by the controller or the keyboard (wasd keys) and I want it to be able to move freely except over the...
  51. Ah no, I just want the collision to work properly...

    Ah no, I just want the collision to work properly with the "counter" object. It is supposed to be a counter that you can move around and the collision should work properly no matter the arrangement...
  52. Here is a version with keyboard also, but it...

    Here is a version with keyboard also, but it seems even more bugged when using the keyboard for me
  53. Help with collision detectors in ISO environment

    I am doing a character that is supposed to move in an ISO environment and I am trying to put detectors on him to detect the edges of the obstacle but I can't make it work properly. Do anyone know how...
  54. Saving in game cause micro stutter if not toggling windows protection on and off

    I had this problem and made a thread about it in the past that saving in my game (even with a blank mfa and just saving a number) caused heavy micro stutter (but it is also a bit random, so it is not...
  55. Ok thanks! One thing I also wonder is do it...

    Ok thanks! One thing I also wonder is do it matter what extensions I have in the mfa and if that can trigger false positivess, even if they are not used in the actual .exe? For example I have a bunch...
  56. Sounds nice if there is possible to make this...

    Sounds nice if there is possible to make this occur less often. I do get users from time to time in the Steam forums of my game that say they get my game detected as virus (and don't know how many...
  57. Replies
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    Ok that made it clear! Thanks!

    Ok that made it clear! Thanks!
  58. Replies
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    Hmm it sounds good on paper, but it would be nice...

    Hmm it sounds good on paper, but it would be nice to see some example in practice on how it would be better compared to the regular way.
  59. Replies
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    How do Child events work?

    I know that Child events where a big update to Fusion, but I have no idea how to use it. Where is the best place to learn about it? Is there some good tutorial etc?
  60. Replies
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    Ok thank you that is useful! Best thing would be...

    Ok thank you that is useful! Best thing would be if it was possible to just right click on a line and then in the menu have an option "jump to line" and it would deselect objects and jump to that...
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    Oh thank you, this is exactly what I am looking...

    Oh thank you, this is exactly what I am looking for!
  62. Replies
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    Possible to jump to line in event editor?

    This is something that has always annoyed me, but I am not sure if what I want is actually possible and that I have just always missed how to do it.

    I often click on an object in my event editor...
  63. Replies
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    Hmm I am stuck at the GetRGB action. I just grab...

    Hmm I am stuck at the GetRGB action. I just grab it from my active (at pixel 30,30 though I dont think that matters), but I always get the same number 15793151 no matter what RGB coefficient I have...
  64. Replies
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    How to change RGB Coefficient at runtime?

    I am trying to change the colour of a white box so it blends into different colours, it might go from red to gren and then to yellow and blend back to another colour etc etc etc. But I have not found...
  65. Replies
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    Found another effect I could use instead that had...

    Found another effect I could use instead that had parameters!
  66. Replies
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    Possible to change Add effect parameters?

    I wonder if it is possible to change the parameters for the Add effect (at runtime) to apply more or less Add effect and if so how?
  67. I think I got the best result by just moving the...

    I think I got the best result by just moving the hotspot a bit up on the object. It is not perfect, but it looks alright now I think. It would be hugely helpful if it was actually possible to draw...
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    Resetting password for clickstore?

    I am trying to buy some things from the clickstore, but it is not recognizing my passoword. I have tried to send a request for a new password to my email like 5 times, but I have only got the email...
  69. Ok I found that part, it did not really describe...

    Ok I found that part, it did not really describe the problem though or how to overcome it, apart from that the shape is made of 8 points so it is not exact.
  70. Hmm I have tried to modify the first frame a bit...

    Hmm I have tried to modify the first frame a bit but could not get anything that looked convincing, is it possible to display the actual physics bodies somehow?



    Did not find anything about...
  71. What is wrong with the physics? Body does not match image

    I have had this problem a number of times where the "shape" of the "body" of an objects physics does not match the image, even when I have it set to be the shape of the first image. I have uploaded...
  72. Request for feature of showing comments in filtered events

    The feature of being able to filter events by an object by clicking on it in the event editor is kind of useful, but also very clumsy in that it is hard to get an overview of what is actually...
  73. Replies
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    This sounds vaguely familiar too me like I had...

    This sounds vaguely familiar too me like I had the same problem once. Don't remember though the "solution" but converting too .Ogg could be it. Or perhaps checking some build settings if there is...
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    Ah nice thank you :) Why is that checkmark not...

    Ah nice thank you :)

    Why is that checkmark not default if it breaks things if it is not checked?

    Saw I made a almost identical tread like 7 years ago. Have not learned a thing haha.. :P...
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    The problem now though is that the object is...

    The problem now though is that the object is supposed to animate also, but I can't seem to get that to work now :@..

    Should not a restore animation work?

    Again I am positive I have done this...
  76. Replies
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    Ah thanks that works! I will probably never...

    Ah thanks that works! I will probably never totally get the hang of the logic behind these overlap events.. :S
  77. Replies
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    Hmm, but I am positive I have done this sort of...

    Hmm, but I am positive I have done this sort of thing before so it must be possible somehow?
    Inbuilt detectors is a thing? I am sure there is a tutorial on it somewhere also, but can't remember...
  78. Replies
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    I simplified the example even more

    I simplified the example even more
  79. Replies
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    Cant get inbuilt detector to work

    I have done this sort of thing before, but now for some reason I can't get it to work and can't find what I am doing wrong. Could someone help?

    I am trying to create a "detector" in an object that...
  80. Replies
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    Thanks will try this! Yes the fact that it...

    Thanks will try this! Yes the fact that it disrespects layers is kind of annoying, I wonder if it would be possible to update the object to choose if wanting to ignore layers or not?
  81. Replies
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    As a sidenote I also wonder if it is possible to...

    As a sidenote I also wonder if it is possible to turn off some kind of view where you see the actual collision bodies of the phsyics shapes instead of the "graphics"
  82. Replies
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    Enable and Disable physics collision?

    I have some physics in my game, but it was quite a time ago I actually adjusted anything regarding the physics (probably over a year ago) so I don't remember the basics. I have a physics object now...
  83. Replies
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    Ok thanks! , I have actually never heard of...

    Ok thanks! , I have actually never heard of movement vectors as far as I know. Do you have any pointers on where to start learning about it? Examples or tutorials etc?

    As for the Layer Object,...
  84. Replies
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    Thank you! :) I noticed though that the Layer...

    Thank you! :)

    I noticed though that the Layer object is in the frame now but there is no event on it?

    What sort of things could be adjusted to make it smoother and less buggy and are they hard...
  85. Replies
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    Ah nice thanks! :) This is starting to become...

    Ah nice thanks! :)

    This is starting to become a really solid example of zombie AI I think and a huge help! Is it possible you, MuddyMole or someone else could put in some comments in the events...
  86. Replies
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    That actually works quite nice with the repel of...

    That actually works quite nice with the repel of other zombies! It might work even better in a straight iso view where Zombies can overlap each other a bit without it looking too strange?

    I have...
  87. Replies
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    I played around a little bit in the flocking...

    I played around a little bit in the flocking example, but it seems to me like the obstacle avoidance is calculated as a radious around a sphere ?
    I tried to change the bubble to a couple of blocks...
  88. Replies
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    That is really cool. It does seem like it does...

    That is really cool. It does seem like it does use obstacle avoidance also? At least in the example file they seem to move around that big Bubble?...
  89. Replies
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    Yes that would also be a way to minimize bugs!...

    Yes that would also be a way to minimize bugs! But honestly I am quite inclined to go with Box2D to get the zombie to zombie collision thing kind of sorted by itself, and nice physics when it comes...
  90. Replies
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    Ah thanks I think I get it. So in performance...

    Ah thanks I think I get it. So in performance from slowest to fastest when checking collisions would it be actives -> backdrops -> collision masks? The thing I don't get though is if collision masks...
  91. Replies
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    Oh, I had no idea there was such a thing as...

    Oh, I had no idea there was such a thing as Collision Mask. So if I understand it correctly you "assign" some pixels a value of 0-2 and then you can test against those pixels? How do you assign those...
  92. Replies
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    Hmm sorry but I don't understand this, what do...

    Hmm sorry but I don't understand this, what do you mean by background collision mask and that those runtimes support it? All this is all completely new to me :) My biggest issue though is that this...
  93. Replies
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    Ah thank you for the clarification! I see what...

    Ah thank you for the clarification! I see what you mean now with the grid based system and it does sound like a good idea. Where would I start though if I have never done such a system before? Would...
  94. Replies
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    Yes, I don't think I will go the grid-based route...

    Yes, I don't think I will go the grid-based route though, unless it is possible to have really tiny grids? I don't want the movement to be "locked" and moving like on a checkers board. With polygon...
  95. Replies
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    Wow, that seems to actually work kind of good!...

    Wow, that seems to actually work kind of good! (apart from the "zombie" being a bit "jittery" for some reason, but that might be curable?)

    The only main concern with this I have is what Volnaiskra...
  96. Replies
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    I am considering between ISO and complete top...

    I am considering between ISO and complete top down, but I think I will go for the complete top down since it would simplify things a lot I imagine and this is a completely new genre for me to tackle...
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    Is there any way to fast forward frames?

    There is an object I use in my project now, my project is very convoluted right now though so I actually don't remember which object it is or where I got it from but it lets me pause my game and then...
  98. Replies
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    Is there any competent Zombie AI?

    For my next game I want to make a zombie game so of course I need to have a Zombie AI. I have never done an AI of this sort though so I am trying to find examples on how to do it. I have looked at...
  99. Plantera 2: Golden Acorn Coming Soon store page out on Steam

    I just published the Coming Soon store page on Steam for Plantera 2: Golden Acorn :) Please check it out, add to your wishlist and give any feedback if you have it :)

    I still have a few months on...
  100. Ah thank you! I did notice something very...

    Ah thank you!

    I did notice something very annoying with the hide function though as it also show all the folders in the event editor and this clutter up the whole space and making it look really...
  101. Replies
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    I think the easiest way to do this would be to...

    I think the easiest way to do this would be to have an unqie ID in each of these objects and then draw a random number from 1 to 18 (if excluding 0) and create the object that matches that ID drawn
  102. "Hide objects without reference in actions"

    I wonder about the "hide objects without reference in actions", how do I get back to a normal view after using this?
  103. How big impact do loop names have on performance?

    I know I have read that shorter loop names are faster than longer ones because a shorter search is needed for finding the loop. I don't know how big impact this has though, if any. Do anyone know?
    ...
  104. Replies
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    Same update download for Fusion 2.5+?

    I am downloading the new version of Fusion from the owners section: https://community.clickteam.com/threads/84521-Download-links

    I picked the Build 292.10 developer version

    I just wonder if...
  105. Just one question about the example, in the last...

    Just one question about the example, in the last two events you have two events and a comment "set flag on when object is at target, checking if distance is lower than a fixed distance of 0.001 to...
  106. Thank you! This should be perfect to work from!

    Thank you! This should be perfect to work from!
  107. How to move an object from XY space to another XY space

    I have made a thread in the past about making a bird movement and was using the base of an example that used the easing object. This caused problems though with parallaxing and I now want to try to...
  108. Thank you!

    Thank you!
  109. How to change font color in the skins for the reference box

    I have quite a dark skin on my Fusion, but I would like to change the text in the "reference" box since the font is so dark now on the dark background I can't see what is written (not sure what the...
  110. Replies
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    Ah ok! After reading you article again though I...

    Ah ok! After reading you article again though I think the solution to my problems might be to use more for each loops instead of regular events with ID checks, will dive in again into my project and...
  111. Replies
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    Thanks I have actually read that once, but will...

    Thanks I have actually read that once, but will re-read it : ) Btw, did you make any other such tips posts? (you mentioned 30)




    Hmmm.. everything.. :P It just becomes quite a mess and I feel...
  112. Replies
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    Sounds nice! Do you know when the first proper...

    Sounds nice! Do you know when the first proper release of clickpuppet will be?
  113. Replies
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    Need help to learn ID and connect objects

    I always tear my hair out when I get to a point in my games where I need to handle ID instances of objects that have "connected" parts. It just feels like it is impossible to do in any coherrent...
  114. Replies
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    Thank you!

    Thank you!
  115. Replies
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    Aha it is to turn them on by default

    Aha it is to turn them on by default
  116. Replies
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    Tick boxes for Flags?

    I have noticed that in Fusion 2.5+ in the properties of an object you can toggle in checkboxes for the flags on the object, what does these enable or disable?
  117. Replies
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    600

    Smooth and snappy frog tounge movement?

    I am currently making a frog in my game that will shoot out its tounge to catch objects (think Yoshi). As of now I have a simple event however of just having a small tounge object that gets increased...
  118. Replies
    8
    Views
    1,465

    But I could understand if things got messy if...

    But I could understand if things got messy if things where on different layers with different parallaxes, but what I don't understand is why it gets like this when everything and all objets are on...
  119. Replies
    8
    Views
    1,465

    Hmm, would this work with the easing object also?

    Hmm, would this work with the easing object also?
  120. Replies
    8
    Views
    1,465

    6 people have viewed it but no one have any idea...

    6 people have viewed it but no one have any idea what can be wrong? :/
  121. Replies
    8
    Views
    1,465

    Move to point Parallax problem

    I made a thread a while ago about making a bird AI and I have the bird moving now to a spot on a tree. It worked fine, however once I put it on a layer with a parallaxing coefficient it got messed up...
  122. Replies
    12
    Views
    2,290

    Oh, you have to import the qualifier icons one by...

    Oh, you have to import the qualifier icons one by one if you do it in an existing mfa? If that is the case I hope Clickteam will make a better method to import several icons at once.. :s

    Btw, I...
  123. Replies
    12
    Views
    2,290

    Great! :) I looked at your video on the volCamera...

    Great! :) I looked at your video on the volCamera and it also looks like a great tool also! Hope you will make more of these tools as they seem very thought out in detail and well and carefully made...
  124. Replies
    12
    Views
    2,290

    Nice! Is this also available in VACCiNE 2? (Is...

    Nice! Is this also available in VACCiNE 2? (Is the debugger in Vaccine 2 the same or different from the one in volPROFILER?. Btw, I just bought all your 4 products on the clickstore, I have not...
  125. Replies
    12
    Views
    2,290

    Frame by frame object

    I remember someone posting a really neat object that you paste in your game that lets you pause the game and then move one frame at at ime by pressing a button. It was very useful for checking for...
  126. In the final game there can be like 100 birds...

    In the final game there can be like 100 birds though so 3 wont cut it :/ I don't get why this is so hard :S
  127. I just can't get this to work properly, here is...

    I just can't get this to work properly, here is my latest example where I tried to assign if a spot is open, but the birds just stops going after a while :/
  128. Yes that is kind of what I have been trying, but...

    Yes that is kind of what I have been trying, but I have not managed to make it work consistently :/

    I often get problems when trying to make instances of things work together for some reason
  129. Help with checking if space is occupied by other bird

    I made a thread with help to make a bird AI and I am now working on it. I have the basics down to now having my birds fly and land on the top of a tree, there is two spots on each tree. My problem...
  130. Replies
    6
    Views
    1,197

    Thanks everyone! I found an example of an...

    Thanks everyone! I found an example of an isometric line movement in the click store that I am using as the base for now!

    Btw, when asking about doing stuff, what are really the best source of...
  131. Replies
    6
    Views
    1,197

    It is 2D. But then you mean with using the...

    It is 2D. But then you mean with using the bouncing ball movement?
  132. Replies
    6
    Views
    1,197

    Anyone done flying bird movement?

    I am working on having some small birds in my games (just background pretty small song birds that will fly around, maybe land sometimes on the ground etc) I am just thinking on how to best do their...
  133. Replies
    0
    Views
    520

    Rich Presence in the Steam object?

    I got an email from Steam about best practices for markting and releasing a new game etc, and one aspect they pointed to was their improved Rich Presence system where you can code in things in the...
  134. Replies
    57
    Views
    857,723

    Poll: Thank you for the kind words! However I also have...

    Thank you for the kind words! However I also have a lot of unfinished games under my belts, but with time and persistence I have noticed that this becomes much less frequent. I think that is also a...
  135. Replies
    57
    Views
    857,723

    Poll: I have found that working on the...

    I have found that working on the logic,programming first before graphics is much better, at least for me. That way I don't get as bogged down in details or have to throw graphics out because the...
  136. Replies
    49
    Views
    15,064

    Interesting podcast. In regards to the latest...

    Interesting podcast. In regards to the latest topic on finishing games I also have a big heap of unfinished games, but I feel like I have got the routine in place of actually finishing games down...
  137. One thing that I would love is to be able to send...

    One thing that I would love is to be able to send objects in the event editor to the left. When I have a big project I can have hundreds of objects so I have to scroll a looong way to find the object...
  138. Agree so much with this, it is probably one of...

    Agree so much with this, it is probably one of the things that annoy me most also. Also when you have a lot of objects and try to find it when making a reference in an event. Love 2.5+ and hope there...
  139. Replies
    27
    Views
    3,658

    Ah that works for me! Perhaps the instructions...

    Ah that works for me! Perhaps the instructions should be changed to this since if you hold down the mouse button as in the instructions it does not work (at least not for me)
  140. Replies
    27
    Views
    3,658

    Hmm, no I can't get it to work for me for some...

    Hmm, no I can't get it to work for me for some reason :s

    I added a picture, this is where I am trying to hover the mouse over the name of a qualifier and holding down the left mouse button, but...
  141. Replies
    27
    Views
    3,658

    How to change name of qualifier in 2.5+?

    I am trying to change the name of a qualifier, but I can't seem to figure out how to do it. In the insstruction it reads "Keep the mouse pressed on the name of a qualifier to edit its name.", but I...
  142. Replies
    228
    Views
    46,061

    Sticky: Love 2.5+, so many great improvements! Hope there...

    Love 2.5+, so many great improvements! Hope there will be more great improvement packs like this in the future!
  143. Replies
    4
    Views
    668

    Thank you!

    Thank you!
  144. Replies
    4
    Views
    668

    How to change keyboard shortcuts?

    I reinstalled Fusion (and added 2.5+) but for some reason I can't find where to change the keyboard shortcuts. I can't change them under "tools -> keyboard shortcuts".

    Also is there some file one...
  145. Replies
    4
    Views
    1,044

    Worked thanks! Btw, how do I add the product to...

    Worked thanks! Btw, how do I add the product to my profile (with the icons at my avatar)
  146. Replies
    4
    Views
    1,044

    Can't install Fusion patch?

    I have Fusion Developer and just bought the 2.5+ upgrade. But when I tried to install it I get an error "Your installed version of Clickteam Fusion 2.5 is not compatible with this export module....
  147. Replies
    4
    Views
    842

    Thanks Yves! In regards to DirectX 11, is it...

    Thanks Yves!

    In regards to DirectX 11, is it possible to make the player choose DirectX version in the game? (Will release on Steam) I don't know how big amount of players use windows XP still,...
  148. Replies
    4
    Views
    842

    Some questions about Fusion 2.5+

    Really looking forward to testing out Fusion 2.5+ since it seems to have a lot of features I have wanted for a long time!

    I am in the middle of a project though and are even careful with updating...
  149. I think I found a way that works good for me...

    I think I found a way that works good for me though, instead of checking if the object is lower than an x position (in this case the very edge of the left frame = x = 0) I just positioned another...
  150. I don't know why, even though it sounds logical I...

    I don't know why, even though it sounds logical I can't get any of these methods to work
  151. What is the formula to get the x cordinate on an object on a layer with a coefficient

    I have a problem where I have an object on a back layer that I want to check if that object leaves the left side of the game (if x is lower than 0). However since that object is on a layer with a...
  152. Replies
    10
    Views
    2,224

    Thanks that seems to work! But I still don't get...

    Thanks that seems to work! But I still don't get the logic behind why this works and the set frame does not work?

    Also for each would be unnecessary in this or how would it work better?
  153. Replies
    10
    Views
    2,224

    How do you mean?

    How do you mean?
  154. Replies
    10
    Views
    2,224

    Hm, have you looked at the examples? The second...

    Hm, have you looked at the examples? The second one does not even have the fruits, but only the blocks. Also that is why I want to sync up all the blocks to the same animation frame first, so as to...
  155. Replies
    10
    Views
    2,224

    Actually I can even make the example even simpler...

    Actually I can even make the example even simpler by just having object A and it is still messed up.
  156. Replies
    10
    Views
    2,224

    Sync problem driving me crazy, help

    I did a post a few days ago about not being able to sync objects animation frame to each other and the solution seemed to beto instead of syncing it up once, have an always event to force the frame...
  157. The issue with this though is that I don't see...

    The issue with this though is that I don't see this problem anywhere else when I play normal games etc. I only get it from my fusion games. Also in the example if the micro freeze happens it only...
  158. Wow, this is getting even stranger. I don't have...

    Wow, this is getting even stranger. I don't have any virus scanner installed, besides windows own protection. However it seems that if I go and turn off windows real time protection I don't get any...
  159. I am sure it has to do with save data now because...

    I am sure it has to do with save data now because I have made an isolated example that only have an event to save value "1" and I do get the micro freeze then. There are many strange things around it...
  160. That sounds like something that needs to be...

    That sounds like something that needs to be addressed then since I have never heard of getting worse performance with a better computer? That has certently never happened to me that I upgraded to a...
  161. That is not the case though, I don't save a huge...

    That is not the case though, I don't save a huge chunk, and I have tested even previous games I made that is up on Steam and I get micro freezes in them also.
  162. I am still experimenting more with this to find...

    I am still experimenting more with this to find out what is wrong. The number of saved items or fastloops is not the problem since I never had any issue with this before either with my old computers...
  163. Replies
    6
    Views
    1,566

    Thanks! I am not sure I fully understand it but...

    Thanks! I am not sure I fully understand it but it seems then that I need an always event after all to always update the syncing then?
  164. Replies
    6
    Views
    1,566

    Help with wierd animation sync problem

    I have come across a really wierd problem to something very basic that I just cant get to work right. I am trying to sync up the animation frame with one object to another object, but if I change the...
  165. Fusion games saving causing micro freezing on new computer

    I have just bought a new monster computer (RTX 2080 Ti, Core i9-9900K etc etc) , but for some reason when I test my Fusion games they have micro freezing and from what I can see it seems to happen...
  166. Restoring Fusion settings in new installation?

    I have just changed computer and is now installing all programs again, including Fusion. Is there a way to just copy paste some files etc from the old installation to get my old settings for key...
  167. Do you need to fill in tax forms for other than USA?

    I have noticed that when I log in to itunes connect under my paid apps tabs there are 5 different tax forms. (USA, Australia, Brazil, Japan and Taiwan) My USA tax form is already done, but there are...
  168. Thanks. But is it possible to just turn off...

    Thanks. But is it possible to just turn off personalized ads in these providers and you will not have to worry about anything about this?
  169. Thanks Fernando. I mainly use Chartboost Ads...

    Thanks Fernando. I mainly use Chartboost Ads though, can I choose non personalised there also?
  170. Help with apps removed because of privacy policy Ad ID.

    I got two messages today from Google Play that two of my games have been removed from the store because of a problem with privacy policy Ad ID. Do anyone know exactly what I must do to rectify this?...
  171. Replies
    10
    Views
    2,183

    Hmm.. so the only solution would be to experiment...

    Hmm.. so the only solution would be to experiment with having a frame before the real frame with different sizes?
  172. Replies
    10
    Views
    2,183

    The shape is not really complicated though, I...

    The shape is not really complicated though, I have attached it. The problem is that it seems it thinks it is about 1/4 longer than it actually is for some reason :S

    25489
  173. Replies
    10
    Views
    2,183

    Problem with physics shape

    I have a bit of a hard time to get my head around how the shaping on physics works. I have an item that is set to have its shape be based on the first frame (it only have one frame though), but the...
  174. Replies
    1
    Views
    500

    Physics does not work

    I have a strange problem and I am probably missing something obvious. I have a project I am using physics in, but I wanted to extract just a physics example to troubleshoot a problem I have. The...
  175. Replies
    6
    Views
    1,726

    Hmm I am not completely sure I follow. Just so...

    Hmm I am not completely sure I follow.

    Just so we are on the same page. Say I am making Mario Brothers and I want to import a screenshot of the game into the program, then just experiment with new...
  176. Replies
    2
    Views
    700

    That sounds simple and good, thank you! : )

    That sounds simple and good, thank you! : )
  177. Replies
    2
    Views
    700

    Best way to randomize in areas?

    I wonder what is the best and easiest method to randomzie things in areas? Say for example you have a sky and you want to randomly create 10 clouds in the sky, but you want to avoid all the created...
  178. Replies
    6
    Views
    1,726

    I tried out Aseprite, but how do I paint over an...

    I tried out Aseprite, but how do I paint over an older image with a set tile?

    For example I have my game now with a tileset and I took a screenshot in the game and opened it in Aseprite. Now I...
  179. Replies
    6
    Views
    1,726

    Painting tiles and updating on all tiles

    Not sure if this section is the best for this topic (is there a forum section for dev related questions that are not necessary tied to Fusion?)

    I need to find some way to paint tiles but see how...
  180. Replies
    17
    Views
    5,098

    Thanks! Your game looks really cool also!

    Thanks! Your game looks really cool also!
  181. Replies
    17
    Views
    5,098

    Thx! But where can I find it? Is it the Isometric...

    Thx! But where can I find it? Is it the Isometric Lighting Engine?



    Thx! I just bought it and another of your products to check out!
  182. Replies
    17
    Views
    5,098

    Thanks Nivram! I used one of your examples and...

    Thanks Nivram!

    I used one of your examples and stripped it down a bit to the bares. It works well, however I have one problem, while it works very well when the houses are apart, if a few houses...
  183. Replies
    17
    Views
    5,098

    Thank you, these are nice examples, but is there...

    Thank you, these are nice examples, but is there any more clean on just how to handle being behind and in front of objects? Also I noticed in all these examples the character moves in strict grids,...
  184. Replies
    17
    Views
    5,098

    How to make an isometric game?

    I have made quite a few games, but for my next game I would really want to make a game in the isometric viewpoint. I realize though that I have no idea on how to achieve it, how do I make so...
  185. Replies
    246
    Views
    83,721

    Here is a mfa with the event

    Here is a mfa with the event
  186. Replies
    246
    Views
    83,721

    It chrashes in windows fusion runtime though.

    It chrashes in windows fusion runtime though.
  187. Replies
    246
    Views
    83,721

    My game still crash though in runtime in this new...

    My game still crash though in runtime in this new version, but I found the event that trigger it. It is when I try to save a screenshot to the Android Object. Any idea why this is happening?
  188. Replies
    246
    Views
    83,721

    If there already was a potential fix I would like...

    If there already was a potential fix I would like to test it out also to see if it solves it for me!
  189. Replies
    246
    Views
    83,721

    Hm, strange when I try to go into my options menu...

    Hm, strange when I try to go into my options menu in a game I have developed on with this new version the game crashes. I don't have time to pinpoint exactly what cause it right now though so I will...
  190. Replies
    8
    Views
    2,375

    That is true actually, I assume there is no way...

    That is true actually, I assume there is no way to know if a game I have made for PC can run on a mac though without buying a mac?
  191. Replies
    8
    Views
    2,375

    Oh, I did not know that it was that low.. hmm...

    Oh, I did not know that it was that low.. hmm might not be worth the trouble then
  192. Replies
    8
    Views
    2,375

    Release game on Steam with mac support?

    With the Mac exporter is it now possible to release mac support for Steam games? Do anyone know aprox how big the mac user base is on Steam? 90% PC users and 10% Mac users..? I have no idea, anyone...
  193. Replies
    6
    Views
    1,224

    Ah thanks that is actually better : )

    Ah thanks that is actually better : )
  194. Replies
    6
    Views
    1,224

    Hmm I think I might actually have something that...

    Hmm I think I might actually have something that works by using bring to front instead : )
  195. Replies
    6
    Views
    1,224

    It does not work, I wish it was that easy :/ I...

    It does not work, I wish it was that easy :/

    I managed to not have creatures wear double hats so I have uploaded the updated example, but still issue with not correct order :/
  196. Replies
    6
    Views
    1,224

    Help with creatures wearing hats

    I am trying to make an app where the creatures in the game can wear hats. However I have two problems. The first is to actually place the hat over the appropriate creature and not have someone wear 2...
  197. Replies
    44
    Views
    7,326

    Another question I have, do you have to set the...

    Another question I have, do you have to set the X,Y and Z dimensions in the objects properties? For example my array have dimensons X=10, Y=10 and Z=1 in its object properties. Does that mean if I...
  198. Replies
    44
    Views
    7,326

    I changed it now to a number array and still...

    I changed it now to a number array and still nothing
  199. Replies
    44
    Views
    7,326

    I have attached your mfa and added 2 events on...

    I have attached your mfa and added 2 events on top on how I write to the array and then save it. But when opening I cant see any values?
  200. Replies
    44
    Views
    7,326

    Ah ok! But when I open the file in your mfa it is...

    Ah ok! But when I open the file in your mfa it is empty?
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