Type: Posts; User: Pedro Almeida; Keyword(s):
When i export my game to android everything works fine.
When i click some objects they turn to monochrome.
If i turn off the game and restart, the effect never works again.
Division results always gets 0
set counter to 128/200
or other divisions always gets 0
THX 'Andos' for the hard work:)
I was about to report the same BIG BUG|
I've created a game in landscape mde and now it is trying to run on portrait mode.
I have an Ipad 3 and and iPod 4G and the same happen on both....
Instead of croping and zooming and lettering, can i create two seperate full screen version for my game?
Or at leat can i create a game in 4G resolution that will run with two black bars on...
I have an Ipad 3 and i'm now creating a new game for both iphone and Ipad, so now i found this 2 problems:
If you click on "Launch image (Ipad)" on IOS option it reads "768x1004 image,...
Well, here is my second game for the iPhone, 'Trivial Quiz'
20% LUCK, 80% KNOWLEGE, 150% FUN
The best Trivia/Quiz game for the iPhone has arrived, with a fresh gameplay and a lot of...
After installing i checked this on the game i'm creating...
If the counter is equal to zero the the counter doesn't appear.
String object has lost the vertical 'alignment to center'.
In the IOS options "smooth resizing" what does this do or not?
This one is very good
Ans to keep tack on your iphonr each 3 hours try:
I wanna a hand write type of font.
I know that IOS has one ""Bradley Hand". How can i use this font in my "string object"
I think the problem was with the name. I think it was case sensitive:)
I try to load a list file in my Itouch, like i usually load an INI file, but the liast is still empty.
Did anyone tryed it successfuly?
I've done all that. I worked like i work with an INI file but it doesn't work:(
Probably the load/save is not yet working?
I used a list object and just put the conditon:
At start of the frame
I put the list in resources folder and.....
Nothing happens, th list is empty:(
I'm needing to use the list object.
Does it support saving and loading?
Can it support about 5000 items?
What option shoul i select for my games?
Do they differ if i use any of them in performance in iPhone?
I'll send you some promocodes when its out!
After one month and a half and more than 50.000 downloads of the Portuguese version (free and paid),
the new Portuguese and English versions are waiting for review and probably beout by this week....
I'm about to update my game again.
The first time i just screwed up. I just send the files i wanna update and the game didn't wor because of the missing files.
I coded a game of...
Today, my 1st game was released on App Store. This game is in Portuguese but an English version with English Puzles is on the way... Stay Itunned:)
generously the programmer that created "select object" extension offered the source code if someone is willing to port it for the IOS.
If you're interested send me a P.M. or reply here...
I need this simple but essencial extension for my works:
This only two conditions are enough.
It must accept Qualifiers and IOS compatibility.
I'm tying to have 3 different highscore tables on a same screen. One table for player 1, another for player 2 and a third one for player 3.
I've created three highscore tables each one with a...
Imagine i need to know how many goblin creatures in play have power equal to 2, for example.
+Alterable String C (Qualifier 32)=play (this will select all creatures in play, because all...
I already use "Select object" in my game, although the creator don't have time to end it and there are still options that are still missing.
For now the problem is not the selection...
HI Real Programmers.
I'm programming a Magic The Gathering Solitaire (but you play agains the CPU also) sort of game and i really need a help for an extension so i can improve the A.I. and create...
Any news by now?
I installed your extension and the ink effects are really there, but what i really need is the possibility to change them during the runtime, so i can give players to play with colour...
I alraedy saw you've done it. A really BIG thx from Portugal to Australia:)
Keep improving it...
THX man, i'll be waiting...
Is good to have real programmers here:)
THX for this extension, it was THE extension i was waiting for. I use it in my battle card game, but i need to create an option to show the images in grayscale.
Is it possible to have an option to...
I don't know if it is a bug or a limitation, but when you check a group for activation from the list if you have more than 1024 (more or less), the game crashes.
If this is a bug it must be...
Increase the number of Alterable VAlues and Alterable Strings that each object can have.
There are only about 25 Alterable values and 11 Alterable strings, so my card battle game is a little stuck...
Have you manage to get a little time to finish this extension?
THX... Keep waiting...
Are there any news from this extension?
I hope you find a little time to finish it.
Can someone give me this example?
I think it was here in the MMF1 forum, but now it's gone:(
I'm glad you're back to end the extention:)Although we know you're a very busy person. We sure apretiate your effort...
Will we be able to:"select all with highest value" and "select all...
Long time i don't hear about this extension.
Is this still going?
I hope so!
THX... We still wait...:)
Is it possible to code "select all with highest value" and "select all with lowest value" with qualifier support in a real near future, because i need it to improve the A.I. of my game.
Are there any news about this extension?
Yes, there's a "pick a random object" already in MMF2,but it looks like it pick a random object from all in play and not just only from the selected ones. Or,at least it doesn´´t work well...
Is it possible to include:
- select a random object from selected objects.
- select all objects with highest/lowest alterable value.
Thx... I'm already using the updated version:)
THX for sharing your spare time in the weekend with this extension...
It's good to know that you're back to finisht it.
Personally i just have to give you a BIG THANKS because...
Yes, I know it must be hard for you as a full time programmer to get back to programming during the weekend... I work in a hospital and during the weekend and in my spare time i like to...
Its your PC out of the box already?:)
I know you must be verryy busy now, but is it in your plans to end this extension in the very near future?
I'm using your extension a lot...
I'm trying to make a Save/Load of my game and i can't...
I'm usind the save game object to achieve this, but it's not working.
Press F11 --- save memory to a file (save...
Is there any advance in the development of this extension?:(
Well, i even don't need to put nothing in the back layer.
My main layer is number 1 and i have another layer above this one, the number 2.
If i create a new clean layer behind number 1(main...
My game actually runs at 10-13 FPS.
But, if i create a layer to put the background image behind the "Main Layer" the game get's "up" to a fabulous 0-1 frames per second:)
Is there any...
I updated my MMF2 to Build #244 and now some lines appear in red. I've read about it somewhere in this forum but i don't remember why are this for. They're almost for button clicks...
Just a word of appretiation about your work... Great extension!
I've downloaded the Beta 1 from http://www.dynamicarcade.co.uk/downloads/extensions2/Select/, but looks like it doesn't have...
Any news about this extension:(
Is it possible to change the color of text blitter ballon. It's always yellow...
Nice coding and nice effect, but a little innefective for what i'm doing.
Has you can see, i use the "listo bject"...
Is it possible to have a "list object" " transparent, so we can see whats behind it?
See, is a simple question...
THX for the replies!
yesterday i've read the topic and i thought it was 4000 events running, but now i saw the light:), it was 4000 simultaniously displayed... GREAT:)
This game is becoming...
HI, from Portugal!
I have some questions about this limitation.
Is this true? Does MMF2 have 4000 events running simultaniously limitation?
I've send you an E-Mail with an example.
Keep the good work.
I've tested your work-in-progress, but looks like the Highest and lowest Alterable Value don't work yet. It still selects all the objects in previous conditions and not only the one...
First of all, THX for all the answers and ideas from everyone:)
I'm just a Rookie in programming, this is my first project. I've never programmed before, so there are lot and lots of...
I can use it but it will be an hard job.
I have default cards with already the "edited names" of the alterable values and strings. When i must create a new card i just have to "Clone"...
Before this project i was participating in an "Italian Job", a project that created a game of Magic the Gathering to play against the computer.
I'm the responsible for creating the cards...
It's not possible because it will be a complex game and i'm expecting to create some thousands of cards:)Until i've 99 years old:)
I could use your idea if i only have a few objects...
Yes, there are some options, like INI file, Database file..., but the alterable values and strings, i enter them in a "visual way" and i know i've introduced them right. The next best option...
Hi, REAL programmers!
I'm creating a sort of Solitaire/Battle/collectible card game.
What i really, really need, is...
An active object like the one that's in MMF2, but with about "50...
Thanks Gareth for your reply:)
"The prototypes for the new conditions and expressions are in (but do nothing).
The get single object highest / lowest alt value conditions support qualifiers...
Well, you can send me your work-in-progress, so i can start using it...
THX... Is good to have REAl programmers around:)
THX to Newcastle:)
Finally i can create a decent A.I. in my game with your object. I hope you´re up to the task because this is in my opinion a very important extension to MMF2. You're making...
I don't know for you others, but picking one/all objects with the lowest/highest "Alterable value" is essential for my game. Sometimes i have to destroy an object with the lowest Power,...
Looks like Portugal is waiting too for the conversion of "Value finder". As someone already said, this object should belong to the base of MMF2. Is "very basic" how they deal with the...
I need very bad this extension that exists in MMF1. I was creating a Collectible Card Game and i used this object a lot, but now this is one of the few that doesn't exist in MMF2.
Hi "trace of ray"
About the sounds... You're right. (This should be a default option).
About The list of objects to count... it doesn't work. I only get the first card with those conditions.
Thanks "Raytrace" for the quick answer...
I've already think to do something like that, but...
If i want a conter to get a continuous count of this conditions, if i use this "trick", the...
First of all, congratulations for the great program that this new MMF2 is...
I'm testing MMF2 and trying to create a collective card game (a sort of), so if this program satisfies me i'll sure buy...
I know that MMF1 has a limited number of total objects...
Does MMF2 also have this limit or has unlimited number of objects?
THX in advance...
Has "Clickteam" an answers for this post?
Hi "Clickteam" and congratulations for the good work on MMF2.
I was testing a Demo of MMF2 to see if it is worth the buy and when i entered Alterable values and Stings in my objects i saw that...