AdMob Android or iOS? or both?
Type: Posts; User: Fernando; Keyword(s):
AdMob Android or iOS? or both?
Please check your Pm let me know how it goes
yes i just tested and the price is zero
i need to see this mfa send me a link to download by PM
BTW i have also tested FNAF1 in testflight and the prices are read OK, so someting in your mfa...
IN minimum android version (i've set 4.1) instead of choose 4.1 you must choose 8.0 that is the minimum where teh adaptive icons concept work.
this is a handy link
Dobermann about adaptive icons, to use then you must set min api to 26, so this will make user to have two different apk in the publish console system
your build api is way too low min accepted is 26 recommended is 28
what api are you using in this test
please post Min, target and build api
Perry clearly state this
Checking the license for package Android SDK Build-Tools 28.0.3 in C:\Program Files\Android\Android Studio\jre\licenses
Warning: License for package Android SDK...
sorry i never got your redeem code to install using testflight
Ok, the play service status stop working when they deprecated i can not remove from object since it can be inside many application but it will retun 0 which is correct since it does not see any error...
I will check what changed in this API next week.
From android 6 i think not sure this api is deprecated and always mention installed
since it comes with the OS
At the moment they don't have this functionality, I try to implement a method, but you can't tell if the authentication failed because the user canceled or if it failed due to connectivity or other...
this verbosity was reduce and should be OK in next release
Are you using by any chances the OBB extension object with app bundle?
there is a connection issue between android and the cloud service, not related to the change requested for android 7+
this issue need to be review by you...
and check that you get response code 200
please send me a small maf with these url for me to test here
this is solved in next beta for http which is the problem, normally android wants you to use https.
no need ty for testing
the idea is to see fi behave different not to be published
did you try with api 26 and see how it behave with 4.2
seems that now to rollout an apk you also need x*6_64 libs I made them and shoudl be ready for next beta, if anyone need them to publish please let me know
a new beta will be publish in short after some few test undergoing.
I will delete your other post
PM answered with new runtime
I already spoke with google team, and it is because they now also want you to rollout not only x86 but also x86_64.
the libraries are ready and under testing
this will be solve in a bit seems that to rollout also x86_64 is required now, not the case for close open draft, new libs are being prepare and test
oh IMHO think ogg does not have recorder option, may I suggest to check what you can record here
mm, upload to a cloud service and send me a link using PM
question is this an old certificate because i had problem with one certificate of 2015, which is not OK with google anymore.
About extension there is no reason to have any issues related to them....
did you check teh forum for these questions?
if the application is in test flight add me
can you show what extension are you using in your apk.
what target you set in your application 28?
in this page
when you press newest this change the API so you have only installed until 28 I do have installed platform 29
easy to check go to android sdk dir look for platforms and check what is teh biggest...
the manifest is built programmatically using gradle.properties file and the numbers are set by the one you choose from the combobox in the android properties TAB in side the editor
mm i don't see any api bigger than 24 you must use api 28 unless a missing pic(s)
you need latest api, platform, platform tools and SDK
maybe this command will help you more info here...
mm need information from what java sdk you are using + android sdk platform and tools
I tested several time and I have no issues, need more info to help.
in 292.3 the adb install command did not have any problem either, strange
did you try with latest beta?
mm just upload a bundle this morning had problem with the page mention that something was not correct you must build with api 28 and set target 28 at leats
something important some old...
sorry I don't understand, this, you still comparing windows and android?
for the rest I see no error in the object if you need any assistance CT offer a patreon service to help user to achieve and...
you know godot packs assets and some few code right is base mostly in pre built libs, but fusion is based in java and partial code in C.
Back to 64 bits application please always track google...
yes I will check
but what shoudl be added to the manifest, Where did you read this?
this have been answered in teh past the libraries are there and are used by those devices are 64 bits and teh packaged is done at it shoudl since it done by gradle or ANT in teh past
i made a change in the runtime do you want to test there, if so let me know
you have to install de beta from owner's lounge link
Yes, but to not add sub domain which will make things not simple
I will send you a PM with a link with a RuntimeAndroid.zip for you to try there
i will add the flag mentioned above, let me know if you want to run some test there @AndyBazooka
so you are saying that you are comparing windows and android under the same parameters?, are you sure about this?
mm does not understand how the windows version work with your page or any...
can you plkease provide with more information what version of fusion you are using?
this should not happens anymore with version 292.11
unless a wrong...
Download new version from extension manager and test.
the only first thing I see from start is that internet permission is missing
also can you add in your web page a line where is printed the received values from the form?, remember nothing is done...
No, can you give full steps to use your mfa?
sorry i only see a web page you need to provide full information for me to test here
you have to set immersive mode ON
to get transparency navigation bar
Just add localization object and keep both permissions build and test
No need to create them as far as I know when using expression
wow but 12 secs from a article query in wifi on old devices is sure something to mention to google team
yes you can do using set immersive mode
or simply start your application with heading off and display status bar...
Glad is solved
uninstall fusion and deleted the directory just in case something remains inside
install fusion from installer then the 292.11 beta patch
install android command tools plus platform...
seems to be working dim take the navigation bar to a status where is the 3 small dots.
These steps are only valid for previous version not Gradle, you must follow the steps at the beginning of this thread
please test using 292.11 in steam beta
about the time is very strange is this happening in cel mode? or wifi
internally the code have a control for pending process to not overrun the...
you need 292.11 beta in steam
check clickteam community discussions in steam
you mentioned that you have 292.10 but it shows and error like 291 when was ANT the building system, can you do a full installation and then update to version 292.11
of course if...
Glad you solved
can yuo check that you only have a Gmaps.dat and not a .zip mix there inside data/runtime/android
mm try to reinstall
just in case here is the latest change made in July 09
MrJustan did you check if the license for use teh platform are all Accepted?
check that you have access to
mm let start from beginning this is not an error is just a warning for future deprecation in gradle 6
i think you need to update your GMaps Object from CEM
not sure why you can not build there with this object.
just build again to test here and is working, something is blocking this lib to be downloaded
not sure what is happening
sorry but you need to accept the license for the platform api you installed. without them you cannot build.
from your report
also check that you have full right in the android sdk folder...
this error can happens because user choose a wrong version of java, mistaken 32 or 64, not have any extra definition
did you update to 292.11 and you can build location object now, right?
there is a fix in 291.11 for this object, you must install the steam beta, I thought you were using 291.11
mm somehow the android sdk have a non ascii character in the folder name can you verify that you use only ascii characters in teh folder name and non space
Lecherbault android use now only jdk 1.8 that why is giving this problem, so you must install is java sdk 1.8 because wht is in your images is NOT java 8
Did you test your application in testflight mode?wh
I asked about your steps you were a little bit vague, can you show picture of article being setup in your app store account.
how are your...
@Lecherbault i was looking for image like MrJustan posted, yours does not tell me much, sorry
BUT if he is asking for ansi 32 bits is because some mixup with versions is happening at you side.
sorry to reask, please post all version java sdk version and update
does the preferences are updates and pointing to the correct locations
as mentioned in above post we are investigating, let you know when this bug is fix
ok you have a 64 bits PC running a 64 bit windows version and the gradle is asking fro 32 bit, then teh java sdk is 32?, if it is, you must change to 64 bits
please confirm your...
Lecherbault what type of PC do you have is a 32 bits or 64? what version of java sdk did you install 32 or 64?
no sir, I am asking if you have full access right for this folder you must check in the properties, security
Thanks for the info the crash is not at the beginning is related to an object called mouse in your second frame, we are investigating.
Can you check if you have the full access in the .gradle folder inside users\YOURACCOUNT
You need to send an email to this third party extension
can you check that the gradle directory have full access
MrJustan ok so it is working OK then, right?
nice please test with 1.1 2.0 and 3.0 if you may and let me know your results
no the beta a new runtime that i will send you base of 292.11 with this correction.
Kritter a change was made in the code to grab images seems that somehow mixing C and android can have this issue, i need your for run some test about this let me know here to send you a PM and also...
there are two object in sale in clickstore tag holder tag absolute that allow you to do that and more
MrJustan you updated to 292.11 and you have the same error
let checks the points you have made so far:
installed java 1.8 and update 221 or better. (not 9)
installed android sdk (new one...
maybe this link will help you
you can try the beta 292.11 which is located here https://community.clickteam.com/forums/365-Owner-s-Lounge-Fusion-2-5
you have problem to contact maven repository, question are you sure you have 292.11 installed? seems not
If you are using steam please enroll in teh beta service so you...
run this small application and let me know your results
restart your computer maybe gradle daemon got blockage , check your antivirus just in case
if this doe snot resolve your issue please post your windows version
strange seems that you are using and old ant version and not 292.10
seems that you need to reinstall fusion and update to 292.11
I will work on it now, let me see what can it be.
in you clickstore account, login and check downloads
mm I will check my example here with blending not sure why this is happening since drawing process the blend is done in all situation, already test in all version of opengl, and this method read and...
I will review google documentation to see if this is possible without bring any issue back.
I did some changes and I test here from...
did you also upload the certificate that this application use? seems missing.
the error is related to javac see "
question did you update java sdk directory,
and the android sdk inside fusion editor preferences?
but here the color are the same and you are using nexus 7, right? what android version? and see that the accordion and red square is Ok, so better question what type of image and compression have the...
the buffer flow is asynchronous you may send to draw now and it will be done when the previous one is finished, drawing is not a synchronous actions to capture screen it is asked for the flow to...
oh indeed as i stated before you must stop any drawing to copy the screen buffer, (capture the screen or area is just read a buffer of pixel from screen), it up to developer stop drawing so the...
please provide with the version of fusion you are using and if possible a small mfa that reproduce this error
just to be clear you mean that when you create an apk is Ok, and when you create an app bundle and upload to store with the certificate the apk crash when is downloaded and run?
mm my test here were conducted with two nexus 7 one with android 6 and other with 9 seems OK with the example
Nexus 7 with android 9
the screen capture it beem like that, only a wrong color issue, but for sure if not distortion happens in one pic, must be something else affecting this , coudl be ads?
you will need to wait for...
ok, please in few days the version 292.11 will be available for steam (not sure if Yves did add in the beta system) the color issues was something corrected in this version, not sure why you get...
Can you tell me what fusion version is this apk made?, I see images non distorted but wrong color is this previous version 292.11
Did you try the basic example posted above in your...
mm tested here and have not issue. Can you provide with some more information about the devices where this s happening, and if this is happening in other devices.?
sorry to update your fusion installation you may search on editor help and then select check for update that shoudl trigger your update
if this does not work you have to register you fusion...
if you have 291.6, please run the patch update, that shoud do
sorry you need to update at least to version 292
Oh Sorry now I understand this does not work in mobile, in android you have to handle only these two features to obtain fullscreen.
Is not the correct setting that why you were...
Can you post what version of fusion is this happening?
mm here it worked, does this huawei have EMU, if so what version?
huawei is a mistery somehow with some features
mm, no in real device though
yes http is blocked because security rules by android, let me see if i can do some changes in GET object for this to work with http.
you still can build with API 28 as...
can you explain this more, what is this box value you are referring? are you sure fullscreen mode is set correctly?
this never existed during runtime, can you explain this more.
this action is synchronous, you ask for it and is done, it can not be done in idle time :(, this take time of CPU and this affect severely the loop time I have not an answer for you in secs, but...
please read here
please post a small mfa that reproduce this issue
and more important what device specs you are testing this.
android is moving to security links as is done in html5
a slow performance of this in android will sure will get more headaches to all.
standard version you need to start from fullscreen or regular theme
you have not immersive mode in standard version
mm is very straight forward you need to find the file .htaccess and add these lines
normally after Rewrite On if is present in your .htaccess
this can not be added manually since it does require min set to 26, not matters is apk or bundle if you don't set this min to 26 you get
Android resource linking failed...
This feature can not be added at the moment since it does require developer to set min target as 26
schmittfotos this can happens because several things
1.- your antivirus is blocking gradle to do his job during building and stopping it to reach internet.
2.- you firewall could blocked teh...
can you post a small mfa for me to try here, thanks in advance
To no add this extension you need to build your project using asfinal project?
Replace Color is not coded in Android due the low performance behave in android devices
mm seem weird this
Purchasing identifier: (null)
which product are you buying?
ok can you try to buy one of this articles and get the log again.
latest version will remove the opengl filter that affect number of devices available when you upload and apk using version 3.0, so in next version you may set 3.0 and you will get the same number of...
This is done by the object itself each time is on resume, if you have set the Skus, with a previous query inventory.
in next version of InAPP, the skus inapp and subscription will be in...
mm? did you receive my PM with latest object, sent yesterday?
Oh sorry this question is related on the steps on iOStore, but better if you post a log from your run, you mention you did all teh iOS Step required for Store
(right bottom view in your xcode when...
ok, we have been using the isstore quite a bit now in ios and everything seems OK, question are?
are you following the ios store steps to make it work?
what did you do in your developer account...
* AndroidPlus: On App return from pause?
+ In-App Android: Is Billing Available
+ NOT In-App Android: Is Billing Busy
+ Only one action when event loops
In-App Android : Query Inventory for...
if the value are not present the condition should return false
simply way of testing get in the frame.
do not ask for a query but keep the condition see if crash or not.
conditions does not...
Something that i notice in many implementation is that some condition are not check:
1.- is Available?
2.- (NO) is Busy?
it is important to check that this condition are meet...
yes i read you have two device unfortunately i don't have any of them here
huawei Mate i know in the past some user mention that grab image black, but there is no information from this brand , not...
mm weird second person that mention me this, i will send you a PM for you to answer me there.
1.- Ok for AndroidMicrophone there is a recent version in ClickStore
2.- Please send me a release APK, just for run and...
Need some info from you
1.- The date for AndroidMicrophone.zip located at your data/runtime/android.
2.- Can you share your play store link for me to download and test your application?
can you show me the date of location.zip inside data/runtime/android
Oh i sent you a PM asking if you can build with GPG objects and no GMaps or this affect even an empty mfa
At this time there is no...
Hi, sorry need more information from you,
1.- device specs of these reports
2.- your apk link
Since Api 14 the navigation bar have received different treatment in each APi to improve the behavior and this functional operation. Navigation bar is always present when user interact with a...
Can you send me a small mfa that reproduce this issue or generate a developer version non single file for me to debug here in a zip file
thanks in advance
When you set fullscreen you don't need to do anything else, the nav bar will be show to user when: they click on a control object as editbox, or when swipe from edge to center of display OR when show...
Did you use the action about child age in Config AdMob "Child-directed Treatment"?
Yes we notice this problem which involve a problem in the C Library (inverted smooth effect), let me know if you want to try new version so I will send you by PM a link
mm but you update the runtime, you need to add UserNotifications.Framework.
can you register your products to give you a better help
yes upload to any cloud service and send me a link by PM
we tested and it worked in June, no more changes have been done to it, sure you are using 292.10?
maybe a xcode final project to run here will help
can you provide with more information XCode version?
also show a small image of the flow of Actions Conditions & Expression involved in IAPStore
Ok i check your Xcode here, several thing to mention
What XCode version you have there and what iOS version your device have there.
first thing and important depending the Xcode version
if you have antivirus check the quarantine just in case
Nice thanks for the info.
Glad you solved.
292.10 is using 3.4.1 and not 3.4.2, this one just came out few days ago with the last version of android studio, which is a new...
mm thing to check
Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-22\package.xml. Probably the SDK is read-only
A game should use fullscreen theme from beginning which is done setting heading OFF and Display Status bar OFF, starting this way will use the fullscreen theme + entering in immersive mode, this was...
send me your mfa via PM to check here
played 5 times and I don't get crash playing the game normally , BUT what i see you are preloading a lot of sounds, are these sounds big? preload sound should be for effect less that 5 secs
mm i think this kind of feature require you to have https (safe link).
Please update Setiings as suggested according your xcode version go to warning icon (triangle) and press the line update settings, it will open a menu dialog not change anything and press update
it says you have a problem with text but not sure what fusion version you are using, can you give this information also add a link for this apk for me to test, thanks
thanks i will review later & tomorrow
Leadbolt use GDPR in the dashboard and does not have command to user to respond
i am now building with latest version from android 3.4.2 let me know if you want to test this new version
there is no change actually in the way it select the fonts it relays in teh registry list, this version the only change is the search process, you must still look for any changes in your fornts in...
does it have OBB object in it?, if so
AAB does not allow OBB at the moment you may have more information here
here a list of what i have in the Xcode testing project for AdMob
hide the nav bar send to you to manual control, and you don't want that, so please remove hide bar and you should be OK, if not,
what devices is, and please full specs...
mm just tested with a ramdom application using 4.0/ 9.0 api 29 and opengl 3.0 with no problem.
need to see your xcode project to see what could it be, test here doe snot show this error
can you show the error log file?
I have not found anything related, only suggestion like
1.- clear the gradle cache folder ==> del /S /F %USER_PROFILES%\.gradle\caches
Where do you have your gradle installed , ...
In Android are you doing hide navbar? if so you are leaving automatic fullscreen to manually.
I just test with screen and I don't have that issue, regarding GPG object like login when the account...
please use sdk version 7.39, here the details
also check if you need to add CoreTelephony, Security
seems that you need to add other libraries
what version of admob ios sdk are you using?
Could you also show how is the heading property set and in android properties the display status bar property set
AgentTNT let me know if you are interest to test a new version of font packer object
Dobermann Nemeean_lion PM sent with new object for you to test , let me know your results
please avoid reposting, thanks
as mentioned in previous post i will make a change and provide to user for testing.
yes, i think the problem is somehow the language, let me see if I can do anything.
Something is wrong with your PC and the object is not locating these fonts correctly in the latest APK you posted only Unicode is packed.
How to check
using 7Zip open the apk and go to assets...
mm i will check, thanks for the info and sounds
@SHINBAXTER PM sent please test with all different format sounds allowed stereo/mono 8/16, thanks
I will send u by PM a link for an object for you to try
SHINBAXTER I will check but nothing about pitch was changed
please provide these sounds in a zip for me to check them here in mediainfo to see what specs they have
does this happens if you...
yes actually when i mention to refresh the fonts is because maybe something about these fonts change in the font directory in windows and not clickteam.
sorry not to be more helpful
yes but i have other user with similat problem with windows 7, seems that 3.4.1 does not work correctly in windows lower than 10
I am checking
yes for now, only you will see the message that this version is not optimized warning in the store.
is teh one you need to upload to play store + your certificate that will be used...
please check that you choose correctly each font in the android properties.
did you have this mfa in one PC and now is in another?
refresh the fonts selections in the object properties plus...
Gents need time, i need to migrate this object to a full new API and need time, count with you for testing it?
By any chances are you using are INAPP object in two different...