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  1. Replies
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    Sticky: Thanks for the improvements! The new Event...

    Thanks for the improvements! The new Event Explorer is especially useful :)
  2. Replies
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    Sticky: To add onto Linky's post: I might be mistaken but...

    To add onto Linky's post: I might be mistaken but I cannot seem to find a way to change the Expression Editor's Edit Box background color. It would be very handy if possible.
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    Hey guys! I am really sorry for my lack of...

    Hey guys!


    I am really sorry for my lack of reply here. Jarvis is not dead but his social media is currently taking a long nap until I am ready to show my face again, making more promises I...
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    Thanks for the super-detailed reply @MuddyMole !...

    Thanks for the super-detailed reply @MuddyMole !

    That auto-tiling is especially handy. I will definitely will be using it for more than just maps in the future :)

    I've been putting together my...
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    I guess the specific issues I am having is...

    I guess the specific issues I am having is calculating and rendering the rooms sizes on the map correctly to their "in-game" counterparts and making sure they are explored at the same rate the player...
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    On the same subject do you guys have a clever...

    On the same subject do you guys have a clever solution for "exact minimap exploration"? For instance, currently my map will render both a 256x256 and 1024x1024 sized areas as 8x8 tiles on the map...
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    Based on those conditions it looks like you are...

    Based on those conditions it looks like you are calling the pause/unpause loops for every tick, even when the app is already paused or unpaused. If you put an "Only one action when event loops"...
  8. In general Fusion checks the conditions from top...

    In general Fusion checks the conditions from top to bottom on a per event basis. If a condition is false then Fusion will skip checking the following conditions for that event and move on to the next...
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    In addition to Volnaiskra's suggestion I think...

    In addition to Volnaiskra's suggestion I think you should also Set Current File to AppPath$ + "frame.ini" on your first event.

    The difference being that AppDir$ will only get you the folders ex:...
  10. Amazing job! I am bookmarking this goldmine for...

    Amazing job! I am bookmarking this goldmine for future reference.

    Idea: It would be neat to have a table of contents link menu on the top so visitors can click their way down to the intended...
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    I put together something somewhat simple you...

    I put together something somewhat simple you could try. It's a flip shader that you toggle on/off within the shader so there should be no need to set effect to None or having a "Reset Effect" shader....
  12. Yeah, paragraphs cannot do evaluated stuff but...

    Yeah, paragraphs cannot do evaluated stuff but you can change the currently displayed string with this action:
    https://i.imgur.com/UdEWqBK.png
  13. You should use YASO object's "Get Current User"...

    You should use YASO object's "Get Current User" expression: CurUser$( "YASO Object" )

    For example try set an alterable String to "Hello " + CurUser$( "YASO Object" ) + "!"

    If your computer...
  14. The debugger has some limitations like the one...

    The debugger has some limitations like the one you mentioned, though the exact reasons as to why I don't know, sorry!

    Range(>Value<, >Minimum<, >Maximum<) is actually meant to force a value into a...
  15. You pick the "Set Alterable Value" action in the...

    You pick the "Set Alterable Value" action in the Event Editor under Active object . At the Expression Editor window there is a button at the top-right called "Use Expression". This let's you choose...
  16. You can grab an alterable value by their index to...

    You can grab an alterable value by their index to go beyond the named values limitation. I did a quick test and I land on 99 999 999 Alterable Values that will return the value that I set them to.
  17. Replies
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    Sticky: Not sure if it's by intention or not but the...

    Not sure if it's by intention or not but the Library window doesn't sort objects by name. They seem to be sorted by their creation time instead. For organizing and consistency's sake it'd be helpful...
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    Basically Fusion is built on-top of old software...

    Basically Fusion is built on-top of old software from the mid-90s where 32 movement directions was probably just fine and dandy.

    There are extensions that help you avoid having to do too much math...
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    Clickteam Fusion even comes with a bunch of mono...

    Clickteam Fusion even comes with a bunch of mono sounds that should work just fine. By default you'll find them in "C:\Program Files (x86)\Clickteam Fusion Developer 2.5\Samples" folder. Note that...
  20. I don't quite follow but there shouldn't be any...

    I don't quite follow but there shouldn't be any buggy behavior afaik. Sliding next to a wall pretty much just means that the player is being moved on only one axis while the other is getting...
  21. Sure! The fastloops run the amount of times...

    Sure!

    The fastloops run the amount of times equal to the pixels that you'd like to move. In this case it's 5 times and by putting abs() around it will ensure negative numbers like -5 turns into 5...
  22. Of course you can share it anywhere fredetmumu :)

    Of course you can share it anywhere fredetmumu :)
  23. Replies
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    On this site, click on the "Community Passport"...

    On this site, click on the "Community Passport" tab right next to "Forum" tab. All your registered products are available here. Then click "Downloads" for Fusion 2.5 and pick the installer.
  24. The diagonal movement should work fine in the...

    The diagonal movement should work fine in the .mfa I attached. Could you elaborate what doesn't work?
  25. Fastloops are great for this stuff. I've put in a...

    Fastloops are great for this stuff. I've put in a basic movement for you. It moves the player by the X/Y Adjust values, you've setup, at a one-by-one pixel rate(within a fastloop so it's just as fast...
  26. I know it's not what you're asking for but you...

    I know it's not what you're asking for but you could try your luck with the rather new SDL Joystick Extension instead of the outdated Joystick 2 object. I haven't tried a Switch controller with it...
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    This sounds awesome - Is it a spritesheet format...

    This sounds awesome - Is it a spritesheet format or something else?
  28. If you select the objects the way fredetmumu...

    If you select the objects the way fredetmumu suggested you can then click the Edit menu at the top and pick Delete. Also pressing the Delete key on your keyboard should work too.
  29. It's hard to make a good guess to be honest. I...

    It's hard to make a good guess to be honest. I suggest you go by process of elimination and try to remove/disable parts of your events until the crashes stop happening. Then you'll have more clues to...
  30. Ah - That would explain some oddities I've run...

    Ah - That would explain some oddities I've run into in the past. Much of my UI is made up of Strings created during runtime...
  31. Although in your example you are splitting...

    Although in your example you are splitting Alterable String A and not the visible string, I can still confirm the bug you are describing. I am not sure if splitting has much to do with it or if...
  32. I am also a bit confused what exactly you are...

    I am also a bit confused what exactly you are asking for but Graphics Gale is a very popular sprite editing tool and can handle sprite sheets and such. It used to cost money but is now completely...
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    Sticky: That's a good point - I'll keep that in mind!

    That's a good point - I'll keep that in mind!
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    Sticky: This looks really promising, even without using...

    This looks really promising, even without using the Unpacked option:

    I just rebuilt a larger project with multiple extensions and a smaller one with only a few extensions. On virus total they...
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    The Flag 1 event also works if you press Space...

    The Flag 1 event also works if you press Space before the animation is done playing. If you wait too long, the animation finishes and is "done" thus you cannot manipulate it anymore. We need to...
  36. Can confirm. It seems that movement speed have an...

    Can confirm. It seems that movement speed have an effect on it as well. Default Directional Movement at 10 doesn't cause much of an issue but you get a very clear case of cropping at say 100.
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    Set Scale & Performance Drop

    I was unable to dig up any documentation or posts about this. So I am not sure if I have found something new or not... For all I know I have missed something, somewhere or I am just imagining things...
  38. By the error it looks like the site's...

    By the error it looks like the site's certification expired or something. But I don't get that warning anymore so I guess they just fixed it.
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    Amazing job PkR :) Also thank you for...

    Amazing job PkR :)

    Also thank you for releasing this for free and open source as well.
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    I stand corrected - Good to know!

    I stand corrected - Good to know!
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    I think Arrays are only ever in memory after...

    I think Arrays are only ever in memory after they've been loaded from the drive(until you load another file). I don't think they can be "stored" without using multiple arrays(one for each level).
    ...
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    So many corrupted files at same time sounds...

    So many corrupted files at same time sounds really worrying. Your hard drive could be failing and/or about to die.

    Sometimes Clickteam are able to salvage data/assets from users corrupt .mfa...
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    Thank you! You keep beating all the speed records...

    Thank you! You keep beating all the speed records on bug fixing :)
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    I just discovered that one of my apps, when built...

    I just discovered that one of my apps, when built with the new beta crashes upon minimizing/maximizing from tray bar.

    Isolated events in the attached .mfa

    1) Run Application
    2) Press Minimize...
  45. Replies
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    Windows 10 Defender still says even my blank apps...

    Windows 10 Defender still says even my blank apps have Trojan:Win32/Wacatac.C!ml upon scanning them. Windows 7 Defender doesn't detect anything(however it never does for actual viruses either, no...
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    If you have Chrome like I do then it has...

    If you have Chrome like I do then it has apparently decided to block downloads from here. However if you right-click the link and pick "Save link as..." You will see a download at the bottom of the...
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    Sticky: +1 This would be a great UI improvement. I...

    +1
    This would be a great UI improvement. I often find myself dragging actions one by one and it can get quite tedious when dealing with really large events.
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    +1 It would be neat if we could also customize...

    +1
    It would be neat if we could also customize the file/folder structure to some degree.
  49. Since Fusion uses bitmaps and not vectors for its...

    Since Fusion uses bitmaps and not vectors for its images it is very unlikely that it'll have tweening support any time soon. However you could look into interpolating your animations through external...
  50. So here's a mockup of what I am trying to...

    So here's a mockup of what I am trying to achieve:
    https://i.imgur.com/1unZtxY.png

    It would simply display an icon from the .exe specified in the path. However I cannot seem to find any function...
  51. Displaying External Executables Icons in Fusion Application?

    Is it possible to render external executable file icons as images(active object, picture object, surface object, etc) within a Fusion application?
  52. Thread: INI ++ 1.5

    by chrilley
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    Like mentioned previously in the thread, MMF...

    Like mentioned previously in the thread, MMF Unicode was not a thing back when Jax made this extension. So I am not sure how you got Unicode characters to work at all...

    However some years ago,...
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    +1 for zip2kx search bar request!

    +1 for zip2kx search bar request!
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    If I remember correctly it is not that Fusion...

    If I remember correctly it is not that Fusion automatically converts shaders on the fly. The Fusion update installers are packaged with new DX11 versions which has been manually created by Clickteam...
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    Don't you have to write both versions manually?...

    Don't you have to write both versions manually? Unless I missed something I don't think Fusion has an auto-porting feature.
    I haven't converted anything myself but Yves wrote a tutorial on how to go...
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    If I understand correctly then this should do the...

    If I understand correctly then this should do the trick:

    * On loop "delete"
    List : Delete line List Nb Lines( "List" )

    Made a quick example to show what I mean.
  57. If you check the import settings on the last...

    If you check the import settings on the last frame you inserted then you'll notice that both "Import as animation" and "Replace current animation" are checked. So it makes sense that everything gets...
  58. What if you use "Is a menu option checked?"...

    What if you use "Is a menu option checked?" instead of "Has an option been selected?" and then negate that? You can toss in a "Only one action when action loops" too so it doesn't execute more than...
  59. I think the answer to your first question is...

    I think the answer to your first question is "Nope!" But it would definitely be neat to have.

    I think your discord issue is a somewhat new anti-piracy measure. Basically you now need to verify...
  60. You could compare a value to the current...

    You could compare a value to the current animation frame number. If it is different then <do whatever> and set the alterable value to current frame. This will then only trigger once per animation...
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    At first glance it's a strange property(the name...

    At first glance it's a strange property(the name is ridiculously long too :P) I cannot remember for sure but I think Restore Animation Frame had a late discovered a bug that we all had been using as...
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    You're almost there. Now you need to; - Save and...

    You're almost there. Now you need to;
    - Save and load the animation frame(use an Alterable value)
    - Check the "Do not reset current frame duration when animation is modified" property in the Active...
  63. Replies
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    If you swap the order of the objects in event #2...

    If you swap the order of the objects in event #2 then your example should work. It's like MuddyMole says; The first object in the overlap condition uses its newly updated animation frame, but the...
  64. Replies
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    BUG: String Parser Object Once you have 2...

    BUG: String Parser Object

    Once you have 2 elements left of a string and attempt to remove the first one, both will be erased. Simple .mfa example attached.


    There's also a secondary issue...
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    On the same subject, how would one best adapt a...

    On the same subject, how would one best adapt a method like this for multiple randomizers? For example ~50 NPC's with randomized actions that shouldn't repeat. Multiple list objects?

    I think a...
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    Congrats on release! I hope to play around...

    Congrats on release!

    I hope to play around with this really soon - However I am not sure if this is just specific to my workstation but Fusion crashes(The standard "The program has stopped...
  67. Replies
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    That sounds awesome, I am looking forward to its...

    That sounds awesome, I am looking forward to its release :)
  68. Replies
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    Nice! This looks really promising. I might switch...

    Nice! This looks really promising. I might switch out my current approach for this. :)

    Do you think it would be possible to add a few Actions like:

    Replace image <X> with <Y>
    X being one of...
  69. Yeah, that should work just fine(if your...

    Yeah, that should work just fine(if your intention is to make two strings say kjkjhj... etc). I think there is most likely something, somewhere else in your project messing it up. It is hard to say...
  70. Replies
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    You have probably considered this already but I...

    You have probably considered this already but I like using quick backdrops for grids:
    http://i.imgur.com/SYeSTT7m.png

    I have zero clue how much impact on lag this method has vs. the default grid...
  71. Looks like a click-bait video meant to rake in...

    Looks like a click-bait video meant to rake in those $$$ views. That kind of content tend to feed upon unfounded "gossip, drama and scandals" so I think you can relax. ;)
  72. Replies
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    Sure but was this an "auto-feature" or a bug? ...

    Sure but was this an "auto-feature" or a bug?

    The way you describe it, I cannot fathom why this would be intended design. In my mind it sounds either like a limitation or some glitch rather than...
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    Oops - I meant, report it to the developers of...

    Oops - I meant, report it to the developers of the anti-virus software. :) I don't think there is much Clickteam can do if another software intercepts and blocks Fusion from doing its thing.
  74. Replies
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    Yeah, I think we agree on all counts about...

    Yeah, I think we agree on all counts about Functions as extensions. Though I meant this part of the post specifically:

    "True functions are already in the wish list. I can't say yet if we'll have...
  75. Replies
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    Remember that Clickteam is a small team with...

    Remember that Clickteam is a small team with little resources. Try to see it from their perspective a bit. From yours, you're just one humble dev asking for a feature to aid your development a bit....
  76. Replies
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    Uncheck the top option here:...

    Uncheck the top option here:
    https://i.imgur.com/hIrgUtS.png

    If "Don't include at build time" is checked then the Frame is excluded from the Application(Fusion shuts down, in your case).
  77. Replies
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    Glad you got it sorted! Anti-Virus doesn't like...

    Glad you got it sorted! Anti-Virus doesn't like Fusion very much for some reason... You might want to report it to its developers though, just in-case they might be able to address it.
  78. Replies
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    Yeah, my applications Product Name and version...

    Yeah, my applications Product Name and version are blank there too. It is possible that could be it but my applications titles still show up on my start menu...

    I pinned your .exe the way you...
  79. Replies
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    Very odd. Could you upload your built .exe...

    Very odd.

    Could you upload your built .exe and also source .mfa that I could test and compare with, by any chance? You don't have to include any of your game's content, a blank frame will do fine...
  80. Replies
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    I believe you have to put in the title on...

    I believe you have to put in the title on "Description" as well. You'll find it on the same property tab as where you change the application name.
  81. Replies
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    Ah I understand then - Sounds good!

    Ah I understand then - Sounds good!
  82. Replies
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    I am not sure if anyone reported this yet:...

    I am not sure if anyone reported this yet:
    https://i.imgur.com/ubwSSfE.png
    Is there a reason why I cannot create a Parent Event at the very last event slot? Fusion allows me to do it anywhere else...
  83. Replies
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    Just a shot in the dark because this happens to...

    Just a shot in the dark because this happens to me sometimes; Could the window size happen to be the same size as the full-screen mode, making it appear that nothing happens when you click it?
    ...
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    That's a bit trickier. I don't have an optimal or...

    That's a bit trickier. I don't have an optimal or elegant solution here either but if your project can make use of Surface Object and possibly File Object(for cleanup) then I think I have something...
  85. Replies
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    This is a great early Christmas present - Thank...

    This is a great early Christmas present - Thank you especially for adding the new String functionality, it's going to do a lot for my projects :)
  86. Replies
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    As far as I know you cannot do it with Active...

    As far as I know you cannot do it with Active Picture object, sadly. And without that, it's a bit more complicated to get to work but it is absolutely possible to use Active Objects as tilesets. I am...
  87. Replies
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    Editors are fun! There are many ways to go about...

    Editors are fun! There are many ways to go about this and I don't know if this is applicable to your project. However, creating and displaying tiles through an Active Picture object is a preference...
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    Following on @marbenx...

    Following on @marbenx

    Imagine if you could organize and put in your own little "blue section titles" as well. Instead of dividing by type like value, string, flag it would be on your own terms in...
  89. Replies
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    Thank you, the shortcuts will come in handy for...

    Thank you, the shortcuts will come in handy for sure - Also happy birthday! :)
  90. Replies
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    I believe that's just how "Compare Two General...

    I believe that's just how "Compare Two General Values" work. It doesn't scope against all objects. What probably happened was that it picked your first String Parser, found that it was not named...
  91. Replies
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    I cannot seem to reproduce it here... Do you have...

    I cannot seem to reproduce it here... Do you have an .mfa of the issue by any chance?
  92. Replies
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    There's sort of a secret way to do it. Hold Alt...

    There's sort of a secret way to do it. Hold Alt as you drag the Hot/Action Spot in one of the frames and then the rest of the animation should get updated with the new coordinates as well.
  93. Replies
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    Neat list, I think some of these would help a lot...

    Neat list, I think some of these would help a lot for sure. Though don't we have "4)" already? I pan the Frame Editor all the time using Space + Left Mouse Button or just the Middle Mouse Button...
  94. I have no idea why HTML5 behaves differently in...

    I have no idea why HTML5 behaves differently in this case... Someone else will have to come along and tackle that issue I'm afraid!

    But at least I know the reason your String doesn't want to...
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    You're welcome! Glad it's working!

    You're welcome! Glad it's working!
  96. Replies
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    Yup! It's an Expression so you won't find it in...

    Yup! It's an Expression so you won't find it in Actions or Conditions. So you're on the right track:

    Create a new event with the condition "Compare two general values" and you'll find the...
  97. I've been out of the loop for a while so I was...

    I've been out of the loop for a while so I was surprised to see the Steam notification just now - Congratulations on the release!
  98. Replies
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    I see! If you don't want anyone to be able to...

    I see! If you don't want anyone to be able to launch your app outside of clicking the banner then I think a simple method would be to add a command line switch.

    When you execute an application...
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    I am not sure if I follow completely but if I do...

    I am not sure if I follow completely but if I do then it should be fairly straightforward to do this.

    Two methods below:
    https://i.imgur.com/4rBDB0W.png

    The buttons would substitute for...
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    No worries! There is no hurry and the issue is...

    No worries! There is no hurry and the issue is not blocking any development nor is it urgent so I can just grab the full update when it's ready. But I am glad to hear it was just a matter of a...
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    Thanks for fast reply! That's a good point...

    Thanks for fast reply!

    That's a good point and the app does indeed increase in memory size after preloading the audio files. But what I meant was, how to test if the audio file played afterwards...
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    How does one properly use Preload Sample?

    I wasn't able to find any documentation on this so I'll ask here.

    I've got a hundred samples or so with evaluated path names and it would be nice to just play them from memory instead of...
  103. It would be super-amazing if he could solve it....

    It would be super-amazing if he could solve it. According to my Discord exchange with Danny they've already been at it before though. I'll keep my fingers crossed however!

    There are so many uses...
  104. @defisym - Try with multiple objects instead of...

    @defisym - Try with multiple objects instead of instances of one object and I think you should be able to reproduce it as well. I've attached a simple example using 3 different objects under 1...
  105. I've noticed the same difference between my...

    I've noticed the same difference between my Windows 7 desktop computer and my Windows 10 Surface Pro 3. I think it all comes down to DPI settings and which elements that gets affected by it.
    ...
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    You're welcome Vol! Both String Parser and...

    You're welcome Vol! Both String Parser and Tokenizer are super-powerful tools. There's a lot of handy stuff you can do through manipulating strings.
  107. Sounds great, guys - glad it worked! :)

    Sounds great, guys - glad it worked! :)
  108. I see you already found a solid working solution!...

    I see you already found a solid working solution! I am not sure if this works for your project but here's an additional approach:

    https://i.imgur.com/Sr9rOQ8.png
    The upside is that we don't need...
  109. I vote bug. This does not seem like expected...

    I vote bug. This does not seem like expected behavior at all. Curious to know what happens under the hood here.
  110. As far as I know you cannot remove it with a...

    As far as I know you cannot remove it with a button press. You have to delete all references to the audio in the event list then save your application. When you open it again the sound file should no...
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    I actually did an example for another user way...

    I actually did an example for another user way back(see attachment). For simplicity's sake I used a list object instead of more advanced formats like XML. You'll need the String Parser object but I...
  112. Thanks for taking a stab at it, Vol! I think I...

    Thanks for taking a stab at it, Vol! I think I managed to figure it out and it seems we're both kind of right: My messed-up-icon broke my mfa.

    Check my icon size on the first frame: 252x256

    I...
  113. Application icon does not appear on stand-alone applications

    I've been putting together a little tool for myself. It's pretty much good to go except for one thing - the application icon.

    For some reason my stand-alone .exe retains Fusion's default...
  114. Replies
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    I haven't used it much but String Tokenizer...

    I haven't used it much but String Tokenizer should have unicode support and do somewhat the same things String Parser does, I believe.
  115. Replies
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    Happy to help! Glad you got it solved. :)

    Happy to help! Glad you got it solved. :)
  116. Replies
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    Views
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    I could be missing the point entirely now but it...

    I could be missing the point entirely now but it seems to me your recent .mfa works fantastic.

    Though in your expressions you've got quotation marks around Global Value A and B so your folders are...
  117. Replies
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    Views
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    File object returns error code 2: No such file or...

    File object returns error code 2: No such file or directory

    I am not 100% on this but I believe you have to create each folder separately. Your application could create the MyGame folder once I...
  118. I cannot open your file due to not having Overlay...

    I cannot open your file due to not having Overlay object but have you tried checking the Active Picture object's properties for this option?
    https://i.imgur.com/jqtxq3S.png
  119. Replies
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    Thank you! Looking forward to it.

    Thank you! Looking forward to it.
  120. Replies
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    627

    "Physics - Particle" Crash Issue

    I found this one quite a while back. Easy to reproduce with the attached .mfa

    1) Launch Application.
    2) Click on Burble, my trusty assistant.

    It appears to happen when a "Physics - Particles"...
  121. Replies
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    Views
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    I see! I hope there is an implementation solution...

    I see! I hope there is an implementation solution that works well enough for both worlds. I personally wouldn't mind flipping a switch to activate it. It's definitely much more practical than working...
  122. Replies
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    Views
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    I took a peek at your .mfa file @Janette5...

    I took a peek at your .mfa file @Janette5

    The objects are frozen because Layer 1 has been locked at some point. You can unlock it again if you click on the Lock icon at the Layer list to the...
  123. Ah I see - Thanks for clarifying Kisguri ! I...

    Ah I see - Thanks for clarifying Kisguri !

    I am looking forward to check it out.
  124. Fusion 2.5+ sounds great - the profiler and...

    Fusion 2.5+ sounds great - the profiler and performance tweaks are especially much appreciated!

    I have a few hundred questions but limiting myself to a few that I'd hope to see elaborated upon, if...
  125. Basically it comes down to how Fusion scopes...

    Basically it comes down to how Fusion scopes objects. The way you order conditions in your events will have an effect on the outcome. ForEach loops will let you test each object one by one in...
  126. Replies
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    Hm no... I don't think you can swap between DX8...

    Hm no... I don't think you can swap between DX8 and 9 on runtime. Are there any clues as to why it could lag(object count, effects, etc)?
  127. Replies
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    Views
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    Neat! One of the big differences I am aware...

    Neat!

    One of the big differences I am aware of is that DX8 doesn't support Pixel Shader 2.0 features and above. If you're not using any Effects like that you should probably not notice much...
  128. Replies
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    Views
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    You must switch to Software rendering in order to...

    You must switch to Software rendering in order to use real underlines due to limitations in DirectX Display modes (Application Properties under the Runtime Options tab). (Source)

    Depending on your...
  129. Replies
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    Yeah, the Layer Object(available in the Extension...

    Yeah, the Layer Object(available in the Extension Manager for free and should be installed already) can do it. In the Event Editor under this object you simply go to Layers then either By Name or By...
  130. Replies
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    In either case it's best to downgrade quickly...

    In either case it's best to downgrade quickly instead of watching your ad revenue crumble while screaming at Clickteam.
  131. On Event 6 and 7: Instead of "Group.Good" is...

    On Event 6 and 7:
    Instead of "Group.Good" is overlapping "Group. Radar Enemies"
    Do: "Group.Radar Enemies" is overlapping "Group.Good"

    The order of the objects in your conditions has a lot of...
  132. Replies
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    Also The Joystick 2 Object can detect D-Pad input...

    Also The Joystick 2 Object can detect D-Pad input through the "Point of View" conditions and expressions. I am not sure if it'll work for every controller but my Xbox 360 controller responds to it at...
  133. There's definitely cleaner ways to do this but...

    There's definitely cleaner ways to do this but here's a "for each loop" approach that might work for you.
  134. Yup! Under Storyboard actions you'll find Frame >...

    Yup! Under Storyboard actions you'll find Frame > Effect > Set effect. If you want to go even deeper you can throw in the Layer Object and specify effects on a Layer level too.
  135. Looking great! Auto-tiling is something I really...

    Looking great! Auto-tiling is something I really regret dismissing early on in my game. Your tiles look very organic and fluid now!

    Also huge congrats on the Switch port! I can imagine it must be...
  136. Replies
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    Views
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    Have you tried...

    Have you tried https://www.humblebundle.com/resender ?

    You simply enter the mail you used to buy the bundle and they'll compile a list of everything you've bought under that mail account.
  137. Replies
    366
    Views
    79,741

    Thank you hamstermp ! I hope you'll enjoy the...

    Thank you hamstermp ! I hope you'll enjoy the game once it's out. Sadly it has become painfully clear that I cannot be trusted with release dates so for now I cannot say more than "Soon! I hope..." :P
  138. Replies
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    Using Looki's shaders you can get something like...

    Using Looki's shaders you can get something like this:
    http://chrilley.com/gifs/lights.gif


    Attaching example including shader files(Copy the Effects folder to your Fusion directory)
  139. Replies
    366
    Views
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    rocketappliances : Ah I see, I hope you get it...

    rocketappliances : Ah I see, I hope you get it sorted! Also remember there is a ton of factors that play into performance, not just how many object/backdrops that you have.


    Small update: Boss...
  140. Replies
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    Views
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    It didn't work here either(not on the last...

    It didn't work here either(not on the last edrt.exe version either, I am afraid). Thanks for putting it together though! Interesting idea to mess around with v-sync like that.
  141. Replies
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    Views
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    That sounds very promising @Julian82...

    That sounds very promising @Julian82 though I don't quite follow how you do it. I tried to replicate what you described above, without any difference in outcome.

    Could I bother you to put...
  142. Replies
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    Views
    79,741

    @rocketappliances...

    @rocketappliances Thanks! I use backdrops generated on runtime by the Active Picture object for my tiles. I don't know if there is any performance difference at all compared to active objects though....
  143. Replies
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    Views
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    Thanks for new update! I make some small tools...

    Thanks for new update!

    I make some small tools for my surface pro now and then that doesn't necessarily need a lot of CPU/GPU power so it's nice that you made "Use high performance GPU" an option....
  144. Replies
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    Views
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    Sorry guys, there are too many unknown factors...

    Sorry guys, there are too many unknown factors involved and a lack of resources/funds to make it happen anyway.
  145. Replies
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    Odd. Nothing comes to mind right off the bat. It...

    Odd. Nothing comes to mind right off the bat. It would help a lot to see the file so instead of making a brand new .MFA: How about simply making a copy of what you have there and then proceed to...
  146. By using Active objects you can replace animation...

    By using Active objects you can replace animation frames on runtime(Replace Frame action). It's not perfect however, as you need to have dummy frames put in before you can tamper with the frames on...
  147. Replies
    366
    Views
    79,741

    Klownzilla Thanks! It has definitely taken a lot...

    Klownzilla Thanks! It has definitely taken a lot of time to get this far. A small side-project grew way beyond my original plans...

    PBarwick Partly! The animation of water flowing down is...
  148. Replies
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    Views
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    Akiat Hopefully this is less spooky!...

    Akiat Hopefully this is less spooky!
    http://jarvis-game.com/img/ruins.gif

    I recently touched up on this area a bit while I was making the waterfalls work again after putting in the new level...
  149. Replies
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    Julian82 Hm right. Though is that only the "Poll...

    Julian82 Hm right. Though is that only the "Poll for new devices" property? That it warns not to use on Vista, specifically?

    Or the "Poll Joystick every loop"? That one is checked here and I...
  150. Replies
    26
    Views
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    Yeah you're right. I have no idea how I got those...

    Yeah you're right. I have no idea how I got those extensions mixed up. I meant the heavy framerate lag on the Joypad Object, though I "only" get knocked down to ~50 fps over here, using a Xbox 360...
  151. Replies
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    Views
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    Very impressive data and testing done JimJam . I...

    Very impressive data and testing done JimJam . I have a feeling a lot of the issues you bring up is just a product of time. The lag in Analog Joystick, for instance, I cant imagine was there when the...
  152. Replies
    366
    Views
    79,741

    @Julian82: Thanks! Basically I made a new...

    @Julian82: Thanks! Basically I made a new variation of my water shader. I created one still image of random "mist streams" as a base then I just scroll that texture on the x axis through a...
  153. Replies
    366
    Views
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    That's reassuring to hear! I do see a rise of...

    That's reassuring to hear! I do see a rise of roughly 50Mb in the debugger as I play on but I remember reading that the number is not super-trustworthy, right? I should probably do some runs with...
  154. Replies
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    Views
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    Yeah, there are definitely some neat advantages...

    Yeah, there are definitely some neat advantages to doing it on the fly for sure. I am a bit worried about the slightly rising memory usage though. I wonder if constantly creating and destroying stuff...
  155. Replies
    366
    Views
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    mobichan: Oh yeah! That was a nightmare to get...

    mobichan: Oh yeah! That was a nightmare to get back up running after I revamped the room loading event groups. But now you won't have to get lost in the wilderness any more! With a button press you...
  156. You can use an Action Spot in the corner of the...

    You can use an Action Spot in the corner of the big object as an anchor and then just set the angle and position(based on Action Spot) of your smaller object to match the bigger one.

    edit: There...
  157. Replies
    366
    Views
    79,741

    Air Combo...

    Air Combo
    http://jarvis-game.com/img/air_combo2.gif

    By holding Up and pressing Attack(up to 3 times) in mid-air, you'll swing away and defy gravity at the same time. Besides slapping enemies...
  158. Alright, thanks everyone for your input! It's...

    Alright, thanks everyone for your input! It's become rather clear it is in fact a bug or at the very least a very strange, inconsistent behavior.
    I've now filed a bug report:...
  159. @mobichan...

    @mobichan: I didn't know layers pushed their settings until the end of a fusion loop, very handy info for the future! I cannot seem to affect the outcome of this issue by moving the camera update...
  160. Yup basically the reason for the two different...

    Yup basically the reason for the two different values in the example is that it's a simplified situation in my game where every room has its own scrolling coefficient value, so it changes a lot....
  161. Layer Scrolling Offsets/Breaks Objects Position

    Before I make a bug report I need to make sure I am not the actual bug here ;)

    The objects in the frame does not appear to sync up with the scrolling as well as the backdrop does when you change...
  162. Replies
    366
    Views
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    Thanks CuddlyGoose ! I was hoping I wasn't the...

    Thanks CuddlyGoose ! I was hoping I wasn't the only one into a little bit of fireworks as monsters go down :)
  163. Replies
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    Views
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    I am a bit fuzzy on the details but I am pretty...

    I am a bit fuzzy on the details but I am pretty sure Fusion updates a "hidden collision mask" of all objects now and then. I think it happens before it starts reading the events each "cycle". So if...
  164. Replies
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    Views
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    I might be wrong here, though I think your...

    I might be wrong here, though I think your problem is due to that every event adds 1 to Alterable Value A.

    Basically it doesn't matter how many times you call the "Create" loop because once you...
  165. The issue persists in Vaccine as well. You can...

    The issue persists in Vaccine as well. You can try it out in your example .mfa by putting an Active object that makes the frame restart when the Dummy object collides with it. You'll notice that once...
  166. That's disheartening to hear, guys. One would...

    That's disheartening to hear, guys. One would have hoped there'd be some better gamepad support by now. It's quite risky to have 3rd party extension devs develop so much essential content & features....
  167. Joystick 2 Object ignores Point of View input between frames

    Does anyone know a good workaround for Joystick 2 object losing Point of View input between frames?

    Basically whenever I enter a new frame Joystick 2 ignores that buttons are already being pressed...
  168. Replies
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    Views
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    They literally slapped the framerate out of him :(

    They literally slapped the framerate out of him :(
  169. Replies
    366
    Views
    79,741

    Thanks Akiat & Jonathan! Julian82: Besides...

    Thanks Akiat & Jonathan!

    Julian82: Besides the bosses I don't think the enemies ever really beat the stuffing out of Jarvis. It's more like they slowly drain your health over time. You take a...
  170. Replies
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    Views
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    Thanks for the kind words CoffeeCup!

    Thanks for the kind words CoffeeCup!
  171. The last event in your file has conditions...

    The last event in your file has conditions referring to objects that are no longer in the field. I did a little edit to show a method that should work.
  172. Replies
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    Views
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    Thanks guys! Here's a few more things! Map...

    Thanks guys! Here's a few more things!

    Map Update
    http://jarvis-game.com/img/map.gif
    You can toggle between 3 display modes by pressing the Map key.


    Bouncy Jewels...
  173. Replies
    366
    Views
    79,741

    Julian82 Thanks! Windmill is growing to be among...

    Julian82 Thanks! Windmill is growing to be among my favorite crowd control moves.
    zip2kx Thanks! Yeah it's a little bit less empty now.
    Akiat Thanks! I hope to add more similar stuff in the...
  174. Replies
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    Ah I didn't understand there was an actual...

    Ah I didn't understand there was an actual condition for this. Handy!

    I did another test and 1 chances out of 100 gives about the same results as 2 chances out of 200 again.

    I have no clue of...
  175. Replies
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    Not entirely sure if I got it right but: Yeah it...

    Not entirely sure if I got it right but: Yeah it should roughly be the same chance. I made a little test with 10 000 dice rolls for both setups and I seem to land around the 100 mark on both runs.
  176. Replies
    366
    Views
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    Thanks guys! :) Here's a few other things that...

    Thanks guys! :)

    Here's a few other things that I put in as well:

    Windmill Attack
    Though weak damage output it is useful for crowd controlling light-weight enemies or safely shred incoming...
  177. Yeah even beyond the micro stutter issue I am...

    Yeah even beyond the micro stutter issue I am just curious how Fusion works under the hood, graphics rendering included. I love reading about that kind of stuff! It's one of the few areas I'm sort of...
  178. Replies
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    You can find a lot of information on this under...

    You can find a lot of information on this under Help > Contents. Random Number Within Range is listed in Special Object's Expressions.
  179. Ahh... that frame skip is perhaps the cause for...

    Ahh... that frame skip is perhaps the cause for that spike in the graph I get at the start? Or am I the only one who gets that? It is almost always roughly the value of 2 frametimes so I guess it's...
  180. Thanks @schrodinger...

    Thanks @schrodinger! I'll look into strings instead of lists at some point!

    For now:
    - Removed Vertical List Bar on frame 1
    - Disabled Debugger
    - Removed the green "average" line(it felt...
  181. Replies
    366
    Views
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    Thanks! The downward strike really needed a few...

    Thanks! The downward strike really needed a few more recovery frames to sell the weight and also leave you a little bit open to give the enemies some break...

    I actually have the opposite guilt...
  182. I hope you get something out of it! Also remember...

    I hope you get something out of it! Also remember to kill the debugger! I realized I forgot to turn it off after checking some global values before packing it up. The performance as always is...
  183. Replies
    366
    Views
    79,741

    Chugging away all day long! ...

    Chugging away all day long!

    http://jarvis-game.com/img/combat_tweaks.gif

    Tweaked combat a bit, both the lag times, damage and such!

    Also later during the game you'll be able to channel your...
  184. I made myself a little tool to view the...

    I made myself a little tool to view the frame/time data on a graph, just like Fraps benchmark viewer but without the middle-man. It's simple so anyone can use it, change or build upon it. It's in...
  185. I ran an empty Fusion application with v-sync on,...

    I ran an empty Fusion application with v-sync on, and alternated between Display Modes and got vastly different frame time outputs.

    https://i.imgur.com/NxWDy9G.png

    Can somebody confirm on their...
  186. Replies
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    Views
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    That should work. I tried it just now and the...

    That should work. I tried it just now and the counter shows 10 over here. Without any more details on how you go about this I cant really figure out what is going wrong for you. Did you accidentally...
  187. The answer changes depending on how complex you...

    The answer changes depending on how complex you want to make this. You could probably hard code it all with events but if you want something more flexible here's a very primitive little cutscene...
  188. Replies
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    The edit box object has an action that gives it...

    The edit box object has an action that gives it focus. You'll find it under:
    "Control" > "Focus" > "On"

    Simply put that action on an event condition like "Start of Frame" and you won't have to...
  189. Interesting stuff! I linked your post on the...

    Interesting stuff! I linked your post on the bugtracker issue report, in case Clickteam doesn't see it here.
  190. Replies
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    Views
    1,097

    It's definitely possible to adjust animation...

    It's definitely possible to adjust animation speed on runtime. I've put together a quick example for you: Up and Down arrow adjusts the speed and the counter shows what the current speed is at.
  191. http://www.create-games.com/ has an article...

    http://www.create-games.com/ has an article section with lots of handy stuff. It's very old however so a lot of the image hosting in the articles have expired sadly. I learnt a ton from there back in...
  192. Interesting! Is this also true when you use the...

    Interesting! Is this also true when you use the "Jump to Frame" action instead of "Next frame"?
  193. Strange, crashes here too. You might want to...

    Strange, crashes here too. You might want to create a bug report in the bug tracker about this so Clickteam is sure to see it and hopefuly fix it for you.
  194. Replies
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    Views
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    Hey mobi! I use Fraps(cheap price and simple app...

    Hey mobi! I use Fraps(cheap price and simple app in general) to record and then I open the raw .avi footage in VirtualDub(free) to edit down the framerate and crop/resize the video. Also sometimes...
  195. Replies
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    Poll: Voted Good. It's not perfect but definitely not...

    Voted Good. It's not perfect but definitely not awful.

    I've found that the included help file contains a lot of detailed information. For instance each action/condition/expression has a short...
  196. Replies
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    Views
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    You did register Multimedia Fusion 2 in the...

    You did register Multimedia Fusion 2 in the Community passport. However you need to register Clickteam Fusion 2.5 to gain access to 2.5 related betas. They are classed as different products with...
  197. Replies
    70
    Views
    21,661

    Try register your Fusion 2.5 key here:...

    Try register your Fusion 2.5 key here: https://community.clickteam.com/passport and you should be able to get access there.
  198. Replies
    28
    Views
    4,910

    Huh that's strange.... Since when is kcmouse.mfx...

    Huh that's strange.... Since when is kcmouse.mfx a part of Advanced Direction Object? Despite what Fusion says there it's actually the "Mouse Object" you're looking for.
  199. Replies
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    Views
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    Here are some previous build downloads:...

    Here are some previous build downloads: https://community.clickteam.com/threads/84521-Download-links

    I'd report your issue to the bugbox with as much details as possible if I were you, especially...
  200. Replies
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    Views
    41,052

    The new demo feels really polished! Great job :)

    The new demo feels really polished! Great job :)
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