Awesome, this did it. Simple but exactly what I needed. Thanks man.
Type: Posts; User: Bogeyman; Keyword(s):
Awesome, this did it. Simple but exactly what I needed. Thanks man.
I want a frame with a visible resolution higher than the window resolution to be completely shown in the window. Not just the 640x480 as in your example.
No, you`re not. I think the whole idea is kinda dingy.
I think I´m looking for some zoom out effect or something.
Ok, i`ll try to explain what I mean.
My game frame has a size of e. g. 1280x960 (visible not virtual). Now when I start the application I see a window with a resolution of 1280x960. But I would like...
No idea? Anybody? ;)
Is there a way to set the game window resolution lower than the actual frame resolution but still display the whole frame. I`m trying to get some sort of "smooth" scrolling out of it...
thanks alot man but it´s not quiet what I´m looking for.
What I´m trying to do is some kind of blur effect. I don´t really like the background blur shader, that´s why I have one...
I would like to have a Background behind a foreground image and a circle, which is attached to the mouse. Now when the circle goes over the foreground i would like this part to be...
Wouldn't it be easier if you just reset your Counter? e. g. if event occurs add1 to counter. If counter reaches 10; Play sound; set counter to 0.
That did it. Thanks man!
Buttons ain't working either.
I created a little html5-file to play around a little bit. So I created a background object with an image and an edit box to enter data.
When I "build & run" my application it only...
I usually use a hidden object for camera. Set camera object to x of Player & set center of screen to camera object. That way you won`t affect the y-movement of the Player.
Is that what you`re...
And that`s where we get to the point I don`t know how to achieve. Is there a manual anywhere that describes how pre-set levels can be loaded in CF2.5? In what program would I predefine those levels?
Might be a stupid question but how do you even build a single frame game? Do you have the levels in one big frame? Or via leveleditor? If so, how?
Thanking you too, man.
Nice example! How exactly would a achive something like that?
Wow, looks really great. How long does "not in a hurry" mean? ;)
What I usually do, when I want my character to change in game, I set up an invisible recangle or something to be my actual character (with all the events) and put the visible character (active object...
The 3D-Menu object would do the job with the 2D images "standing" on the rotating ground. But how to do the ground? How can I rotate a shrunken image properly? Mod7ex is just not smooth enough.
Oh, I should've mentioned that I'm looking for a way on how to do the ground rotation of the gif. Not the 2d objects.
That would be one way - true. Thank you for you reply.
But that's just too inflexible using it at runtime.
Any other suggestions?
Does anybody know how to achieve an effect like that: http://vgmaps.com/Atlas/SuperNES/SuperMarioWorld2-Yoshi'sIsland-Yoshi'sIsland(Title-Animated).gif
Been trying with the...
Did you try the parallaxer object yet? Never tried the shader way but had the best results with the parallaxer so far.
There are several shader options in CF2.5 you could use.
Kinda confused right now because I thought (and it seems Apple does too) the iPhone 6 plus had a resolution of 1080x1920? Or am I misunderstanding something because of the 401ppi?
I would try doing it like this:
every second + while holding "R" --> add 1 to Counter - otherwise set Counter to 0
if Counter = 3 --> reset "ammo"
I'll send you an email on sunday or monday. Thank you so far Jeff!
Thank you Jeff for your reply.
Unfortunately I don't have any serial numbers except the one for CF 2.5. But I remember now that I purchased the Android Exporter with MF 2 Dev and still got the CD...
haven't been using CF for a while. But when I started and updated it today I found that all my exporters were missing except the standard Windows ones. I'm pretty sure I purchased the...
Is there a tutorial of how to create a "level editor" and how to only use one frame in CF?
Ok, sounds logical. Thank you.
i'm working on a platformer. My screen centers at a camera-object which right now moves at x=player;y=320 (middle of the screen). That way i can make a larger frame than y=640 without it...
Sorry to keep this topic up, but I still got no answer.
So, will it be possible to create live wallpapers and themes (including lockscreens and icons) with MMF and the Android Exporter??
Hope I ain't bothering about that but im seriously interested in making such wallpapers and widgets.
Will there be a way of doing this with MMF 2 and the Android exporter?
I'm wondering if and when the parallaxer object will be converted to android.
I'm really missing it. So do I miss it for flash too.
Thank for your reply.
Does "at this point in time" mean it'll be added? If so, any knowledge of when that might be?
Here's an example of what I would like to do:
It's not about the day and night time functions. I basically want to create a multilayer wallpaper.
Hope anybody can...
can anybody tell me how to create a multilayer live wallpaper for Android?
I just wanna create something simple to test the exporter like two layers of clouds or something.
Thank you Marv for your reply.
Been looking through your examples but I couldn't find one for the grid object. Do you know any examples that would discribe the use of this object?
I need lots of help.
I'm working in the sales department of a company and as probably everybody knows we have sale targets to reach every month or year.
What I would like to do...
Thank you Marv. Found some good examples.
And how would I get an object to follow another object but with a little distance and delay? <-- Ok, I know how to do that.
What I would like to know is, how can I make an object follow another...
But... does anyone know how to use it? I can't find any tutorial or something.
I wanted to download this example (http://www.castles-of-britain.com/3dscenery.mfa) but my MMF2 doesn't have the needed file called 3d_shader.fx or something...
Does anybody know...
now since i'm learning how to use sin and cos functions, i'm starting to create a big robot.
When my robot is walking i want is arms (seperate objects) to swing. Right now I just set...
I believe there're quite a few people out there like me that do have great ideas but just don't know how to programm them.
I have seen alot of example files and tutorials and have...
That's exactly what i'm looking for. Looks pretty complicated though... Is there a way how to "learn" your examples? Especially the serpent...
No one has an idea?
i'm still into trying to combine objects with each other like in the following video.
What i'm trying to do is something like that big boss in this video. His arms and legs are made...
Wow, that's a pretty good example. Thank you
one of my images has different colors after I imported it into MMF2 even though my application colors are set to 16 million colors.
In photoshop it looks the way i want it. Saved it...
Gives the same effect - none.
As soon as I "turn on" the autoscroll function the set automatic scrolling won't work.
Thanks though for your reply!
I have a cloudy background which I want to scroll automatically with the parallaxer object.
So what I'm doing is set the parallaxers offset always to the parallaxers offset +1 (eg).
I would use two tester at the bottom of your horse to check which legs are still on the platform an which ain't.
If the front legs getting over the edge and the back legs are still...
Thank you King_Cool, but I've tried that too and it's just not "smooth" enough.
Won't there be any different way/extension?
When I scale the object to e.g. y-size 50% it still rotates the same as before just smaller.
I want it to be rotating like this:...
Thank you Popcorn... Didn't know it's that easy.
Is there a way to add more objects at different positions to it?
Another question - is there a way to shrink the y-size of the rotating object...
i have a rotating object which is 128x128 pixels large and which rotate around its center point.
I want another object to be always set to the upper left corner of that image and want...
Mmh, let's say this robot is made up of several parts. How would i do this?
does anyone have an idea how to create a robot like the following?
It seems to like the robot is made out of several small sprites (arms...
thanks for your reply.
Android exporter? Didn't know something like this exists. How can i get it?
Ain't live wallpapers similar to regular android apps?
can anybody tell me if its possible to create live wallpapers for android with MMF and/or any of its tools?
does anyone know how to create an effect like this when Mario jumps in and out the water? It looks like some physics effect and no animation.
i have two layers. layer two is on top of layer one but not visible until a button on layer one is pressed. If i press the button, layer two appears but I can still press the button on...
@crash86: It does work with Marvins example so it should work at all.
Thanks for all those examples on your page. I downloaded the basic pause screen example but it doesn't work with my app at all even though I did it exactly as shown in your example....
Thank you folks. The HWA was what I forgot.
With HWA you can smoothly rotate an image from 0.00 to 360.00 degrees.
i wonder why this wasn't asked before (at least i couldn't find nothing).
Since MMF only use rational numbers for rotation that means I only have 360 degrees. So one complete rotation...
I have a little programm with several doors to open by clicking on it.
How can I save and load how many doors I have already clicked on each time I end my application and load it...
Hahaha - it's working!!!
Thank you very much... :D
Never work with expression like that before...
I still don't know how to work with it.
If I wanna include it as a condition, let say "If date is equal to...", I can't even find it / select it.
All I can do with it is to add it to the...
Thanks LB. That's ok about mixing them up.
I downloaded the timestamp object but I don't really know how to work with it. All I can do is add it to the debugger as a condition. Can't find it as an...
No, TimeX just starts and stops the time in within the programm. But I can't set or compare the actual date of the day...
Thank you though for your response!
The date & time object seems to get...
is there a way to compare the date. I want to create a few boxes which can only be open when there's a certain date reached.
Box one doesn't open before date x...
Thank you DavidN!
this has probably been asked couple times before but I couldn't find anything regarding my problem.
I have an active object with about 60 frames in the stopped animation. I need to...
Thank you but...
Force animation frame of object to random(x) just sets a random animation frame. But it doesn't start the animation at that frame...
Restore animation frame starts the animation...
Thank you. Ill try that.
One more question. I have an active object with a stopped animation on loop. Now i've cloned that object several times. My problem is now that everyone of those cloned...
wasn't it possible to loop an animation in the active object to go from the first frame to the last an back.
I don't want to start over at frame one, I want to go from 1 to 32 and...
Oh ok... sounds good. I'll try it that way.
Thank you guys!
How would you something like this if possible?
Ok, let me try to ask in a different way:
How can I add some kinda inertia to an object compared to another one? Let's say I wanna move Active 1 and Active 2 is following but starting little later...
thank you for the response. I used the search engine but couldn't find what I was looking for.
About the second question. I mean something like the flying thing you can see on this...
how can i create a rotating fire barrier like in Super Mario Bros? I've tried several ways but don't get nothing to work.
I don't wanna use an animation. What I want is each little...
Thanks Yves - Problem solved!
Edit: By the way - Application works fine on my cellphone - MDA Vario II! Thanks alot Clickteam!
I still have that problem. Even after reinstalling MMF2-HWA.
It works fine to create a *.jar-file in regular MMF.
Will I have to reinstall complete MMF2? Because I just reinstalled the addon...
I think it's a great idea to start a java competition. But then again I would wait until Java-final came out. So everyone will have the same chances and won't have to start over or to change some...
@Olivier: That's what I got thinking about a couple weeks ago. I read some stuff on the internet that it might have to do with an anti-virus program.
It could also be ICQ.
@Jamie: My system comes with 2048 Megs of RAM
@Joeyotrevor: Haven't tried the "hold space"-theory yet but if it works, will I always have to do that?
sometimes when I start MMF 2 Dev it happens that the mouse pointer appears as a hand like the hand tool. But whatever I do I can't change it. It changes back to normal after a while...
Is it just me who doesn't know how to attach an object to the parallax effect?
I mean it's not a problem to attach one object. It will be attached at line the z-length is set to.
And how can I...
It think that would be possible but way to complicated. See, the way a program works is just in lines. and they are horizontal and vertikal, not diagonal.
Tested you extension... I'm speechless as I was before. Just great.
The only thing - can you make it work with decimal numbers (e. g. 0.5)?
Thanks Andos... Thank you so much!!!
Now I don't really get what you mean.
As far as I understood - you've got several answers given and people can choose one answer to be the right one. If not you want it to show a "wrong answer"...
I would choose global values.
1 stands for easy
2 stands for hard
If global value = 1 -> set speed to 50
If global value = 2 -> set speed to 75
I made a request couple days ago for a parallax-extension. Wouldn't that be something for you Andos?
Basically an extension to load an image and divide it into it's lines to give each line (or group...
I know what you mean about patterned images. but that wouldn+t be a problem.
About that example made with the overlay object: I know that one - thanks to Gustav -.
But your perspective object can...
depents on what you would like to do. I would search for tutorial files and take a look how they've been created. That's how I learned the best.
No, I can search and view without login. But when I decide to reply to a thread and I login I get set back to the first forum page.
does the perspective object has to zoom each line? why not just scroll it at different speed but not zoom it in?!
just one little thing even though I know I could login first and then search. But when ever I visit clickteam.com and search for a topic, then find a topic but need to login, I get...
@Lazycoder: viewport object?
I tried the perspective object and I thought that would be it. But when you use a background with a low scroll-value it's getting "jumpy". I want it smooth.
Also when I want more than one line to...
let me explain first, what I would really like to see for MMF.
Creating parallax backgrounds is really easy to create in MMF but when it comes to set the scroll-coefficient of each...
I believe LazyCoders Vertex Shader to skew objects will be great. That's why I wouldn't wanna wait for it too long.
So when will it be available?
By using your example would it also be possible to move the points (0,1) and (1,1) to the left while the points (0,0( and (1,0) stay where they're at and the whole image would "skew"...
Can somebody explain to me what you mean with skewing an image?
Is it something like a parallel translation to create some kinda rhomboid or something? If so, could it be changed at runtime?
Did you try the perspective object yet? There's a panorama function.
Haven't tried to expand a picture but when I shrink it it doesn't work. Could that be because I'm using two overlays (one as source and the other one displays line by line from the source).
yeah I found that one. But it just resizes the overlay itself but not the image it displays. Am I doing some thing wrong?
independently on what i would like to do with it, does andybody know how to resize an image used by the overlay redux object?
Could it work with Active Overlay?
I haven't been working with this extension yet, but I've read that you can display the image of Overlay Redux as an Active Object.
Right now I'm working with...
I've tried that but it wasn't satisfying. Mode 7 slows the game down and (as far as I know) it's not been converted to HWA yet.
Isn't there any other way how to program something in MMF?
Here I'm again with my neverending problem.
I'm still trying to find out how I can create an effect like the water surface in Sonic 3 (Hydrocity Zone). For those who don't know what I mean. In...
Keep going guys... Great work.
Just one question: Will full screen mode ever work in DirectX8 or 9?
Now I don't wanna bother because I know you guys from clickteam have alot of work to do (and you do a good job), but does anybody know when Java for mobile might be released?
Hopefully! Would be neat.
Just outta curiosity. Just saw my PSP lying there I wondered it if would be possible.
@Pkeod : What are MiDlets?
does anyone know if an MMF2-created *.jar will run on a Playstation Portable? Does PSP even support Java? If so, how?
Problem solved... It was me ;)!
I had to create a layer mask out of the alpha channel in photoshop so that alpha channel and image would be in one layer (thanx to Brovic).
Thanks anyways guys...
I've tried to export directly as png-file but it won't work.
But your explanation gave ma an idea what the mistake might be...
I'll have to try later on at home. Will see if it works.
I just found out that it's me, not MMF2 ;).
I create sprites in cinema 4D and export them as PSD-file (photoshop) with all kinds of layers and alpha channel.
It works fine in photoshop until I...
No, there's just PNG-8 and PNG-24. I suppose it means 24 bits. I used to export all my files in PNG-24 and it always worked fine.
I usually export them from a PSD-file (photoshop). And they have...
Thank you guys for quick reply.
I use WinXP Pro in 32 bit color depth. My videocard is a Geforce6800GT (256MB).
When I switch to standard mode the problem is still there. That's why I got...
Hi Guys and Gals,
in my games i usually use PNG-files. I create them in photoshop and export them as PNG-24 so the alpha channel will automatically be imported in MMF2.
For some reason since...
could it be that alpha channel doesn't work? I had an active object and wanted to make it "glow". Everytime i import a *.png (24bit) it doesn't work.
Happy new Year to ClickTeam and to everybody in this community...
Score 26600 ;) @ first try...
a litte bit hard to click on the wrong items at my resolution (1280x960) though...
Hi Francois, Hi Clickteam,
from my side thanks to all of you for creating a program like MMF2 and especially for building a community like this one.
I wish you guys a very blessed christmas...
@DaVince: thats what I got thinking about too. So I guess that would help so far.
My main question is though that my applet is quite big of kb. Is there a way to create a preloader so that waiting for the app to load won't get to boring?
Christmas is coming! HWA too?
I know this can be annoying, but we're all totally excited to start working with HWA.
you can do this by setting the virtual windowsize lower than the real windowsize.
e. g.: your windowsize = 640x480 but your frame is actually 6000x480 wide. So all you'll see is a window that...
Like I said I was just curious if it is possible in MMF2. Since it is not that easy, I'll create fancy 2D games. There is one thing I won't do, change the program. Cause like you guys said Clickteam...
Zeitgeist1989 knows exactly what I'm talking about.
I'm not talking about parallax scrolling.
MMF is still what I wanna work with. I was just curious if it is possible at all. I guess I'll just...
Thats the way I'm working right now. I use a 3D program to create my characters, sprites and the landscape.
I thought there might be a way to do it different.
3D Mesh object?...
Voodoo Vince is not the type of game I'm taalking about though. I would like to create a sidescrolling game (like Super Mario, Sonic) with 3D worlds. Where the ground the player is...
thanks für your reply. When you say fake 3D do you mean mode7?
I don't wan't different views and the levels don't have to be that big.
So you think I would be able to create a game...
will it be possible to create games like "Ultimate Ghosts'n Goblins" (PSP) or "Dracula X Chronicles" (PSP) with HWA? Or will there be a different program from Clickteam soon?
is there anybody who knows how I can resize an image drawn by the overlay redux object.
What I'm doing is a background with the overlay redux object. I have two overlays, one is the...
Are you sure that java is supported by PSP? I've read about it several times. How can i get java to run on my PSP?
Why not use the background system box. With it youR'e able to set your image transparent and you can "pattern" it.
Edit: Well, it would probably slow things down with a size you'd need.
I've tried that. But I'm not satisfied with the result. Still looks to realistic.
Maybe I should really go ahead and draw everything by hand.
I'm kinda frustrated right now. I'm working on a new game and I would like to create my own sprites. The character is already done but the "landscape" is my problem.
I made some nice...
The reason why I was asking was because of playing MMF-games on different platforms. Several systems can be emulated on different "consoles" or computers and even on a PDA.
I just wanted everybody...
is there a way to convert an MMF 2 created file to *.smc (SNES roms) and use it with an emulator?
Thank you for the suggestion. But I've already tried it before. The perspective object is really great doing stuff like that but its not working that smooth. When you use the...
I'm not sure if we're allowed to write in german in here.
As I've seen you understand english as well.
What I'm doing is what you (Gustav) helped me to do a while ago. I have one...
to create some sort of parallax scrolling I'm using two Overlay Redux objects.
Is there a way to animate the image I'm using with an Overlay Redux object?
thanks in advance...
I would like to get back to this topic once more.
I've tried several ways to create an effect like this. The best way so far is the perspective-object from Andos. Unfortunately the...
ok, thank you
I'm not sure if we had a topic like that before. I couldn't find anything using the search.
What I'd like to know, if I can create games using MMF2 for my Windows Mobile based PDA?...
Sure you can, but why would you wanna do that? The way I got it solved is better I think! Besides that, one big animatied active in the background would slow it down.
Just check it out!
Take a look at my Test-File again (see above).
Looks pretty good so far (at least to me it does). The only problem left, how do i get a left/right-perspective? the perspective-object would be the...
I got thinking and maybe we can solve that problem by calculating the distance bewteen 2 actives and using this distance to resize a 3rd active. Do you think that would work?
I tried it but...
Does anyone know how you can create an effect like that using mode 7?
@AsparagusTrev: I've been thinking about using Mode 7 but I ain't got no clue what kinda effects I can create with it and how.
@ChrisStreet: Where can I find that game? I googled it but there's no...
*g* sorry for that.
I already use the perspective object for the floor which works fine. But I don_'t know how to strech or shrink an image depending on the scrolling.
does anyone of you know the game "Donkey Kong Country 2"?
In the 3rd Level (inside the ship) the game has a neat background which I would like to create in MMF 2. Does anybody know...
Does it work with MMF 2?
I didn't find the perspective object for MMF 2.
Found it! Downloaded the file. How comes that the link to the file shows an *.mfa-file but it actually downloads a...
Thanks. Even though I can't try it right know, because I'm at work.
Your wrote you can scroll with the mouse. Can it also scroll not depending on any input?
For example I'm making a game with a...
Thank you so far.
I'll try it and see if it works good and smooth...
Does anyone know what I mean?
does anybody know what I mean when I say Parallax-Scrolling / Raster Method?
If not, let me explain it real quick.
I guess I won't have to explain the simple parallax scrolling...