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  1. Replies
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    Precise answer! Thank you Yves ;-)

    Precise answer! Thank you Yves ;-)
  2. Replies
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    load video embed with data elements

    Hi, I'm using the Video Android object to display a video on my app. I want to embed the video with data elements to dynamically choose the one I want to play at runtime. How can I load this embed...
  3. Replies
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    1,014

    load video embed with data elements

    Hi, I'm using the FLV video object to display a video on a swf file. If I load the video from a URL everything is working fine, however I want to embed the video using data elements so it is embed...
  4. Thank you a lot ;-)

    Thank you a lot ;-)
  5. Third Floor (+ "clickteam developers are crazy")

    Hey, take a loot at what I found today.
    How nice :D


    https://www.youtube.com/watch?v=49Bh6YJzLYU

    At a certain point he says "clickteam developers are crazy". Do you agree with that?

    Oh,...
  6. Another nice update: Third Floor is now...

    Another nice update:
    Third Floor is now available for the OUYA console as a sideload, drm-free application (just use the OUYA MAKE>UPLOAD menu or any other sideloading method)!

    You can grab a...
  7. 16499 Now available at Amazon Appstore as well:...

    16499
    Now available at Amazon Appstore as well:
    http://www.amazon.com/gp/product/B00XYEXRLS
  8. Game-illustrated book "The City Of Those Who Descend The Stairs: Third Floor"

    Hi, everyone! Today I'm releasing the game-illustrated book "The City Of Those Who Descend The Stairs: Third Floor" for iOS and Android.

    The story is about a curious guy named Igor who gets...
  9. Game-ilustrated book "The City Of Those Who Descend The Stairs: Third Floor"

    Hi, everyone! Today I'm releasing the game-illustrated book "The City Of Those Who Descend The Stairs: Third Floor" for iOS and Android.

    The story is about a curious guy named Igor who gets...
  10. Replies
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    1,361

    After requesting a product information using the...

    After requesting a product information using the IOS Store object, you can retrieve the product price (and also a formatted version) that will be up to date with the current values.
  11. Replies
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    1,138

    Nevermind. It turns out I do need to package the...

    Nevermind. It turns out I do need to package the key.der file into the app even if I don't use IAP - since all other apps I submitted to OUYA used it, I always included the file on the past...
  12. Replies
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    1,138

    Hi, Fernando. This one is not related to the IAP...

    Hi, Fernando. This one is not related to the IAP issue since it happened to another app that does not use feature (free). I just created the app and the signing certificate as usual but their upload...
  13. Replies
    3
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    1,138

    OUYA apk upload problem

    Hi, I sent a Fusion-made apk to the OUYA review today and received this error: "Apk error: The specified key does not exist."

    Has anyone faced this before? I double checked the package id and...
  14. Replies
    2
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    1,256

    While setting up your app at Apple's iTunes...

    While setting up your app at Apple's iTunes Connect you can set a default language and add as many others as you want to provide localized text, screenshots and video for them, so there's no need to...
  15. Replies
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    2,517

    Laborius, did you set your app release date back...

    Laborius, did you set your app release date back to a future release? I did this to one of my apps and the codes started working after some time, but when I set back the release date to the future...
  16. Replies
    8
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    2,517

    I'll try this... mine isn't working yet.

    I'll try this... mine isn't working yet.
  17. Replies
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    2,517

    It seems some people are reporting to be...

    It seems some people are reporting to be contacted by Apple about the problem as they are working on solving it but without an estimate time for haveing it fixed.
  18. Replies
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    2,517

    I checked the apple forums and this is happening...

    I checked the apple forums and this is happening to everyone :-(

    Please let me know if you find a solition to this.
  19. Replies
    8
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    2,517

    promo codes on ios game

    Hi, I had my Fusion 2.5 game approved by Apple and it is now on "ready for sale" state on iTunes connect with a release date set on near future (the game is not released yet). I was generating some...
  20. Replies
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    3,899

    In-apps are working fine for me on Android at...

    In-apps are working fine for me on Android at Google Play but not on OUYA...
  21. Replies
    0
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    871

    import swfs created with funsion 2.5

    Hi, when I import a swf file created with Fusion2.5 into another one using the AS3 Loader class, the loaded file works well is placed at the top-left corner of the screen, but it seems I can't...
  22. Replies
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    1,878

    Yes, I'm using a sandbox testing account... The...

    Yes, I'm using a sandbox testing account... The error I receive on simulator is:

    SKErrorDomain Code=0 "Cannot connect to iTunes Store"

    This happens after I receive the full item description and...
  23. Replies
    4
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    1,878

    in-app errorr on simulator?

    Hi, from the ios 8 version the iphone simulator can be used to test in-app purches. Because of that I was trying to do some testing on a game I'm working on but I keep receiving the payment failed...
  24. Replies
    2
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    1,369

    prepare a testing ".ipa" file to send

    Hi, how can I add a tester UDID device number to send him an installable version of my game for testing (iOS 7, so no testflight enebled)? How do I set this up on xcode after importing my fusion...
  25. Replies
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    4,397

    Timed events are working ok for me on windows,...

    Timed events are working ok for me on windows, android and ios. I believe there's no problem with them.
  26. Sticky: It would be nice if we had the default on-screen...

    It would be nice if we had the default on-screen controller and buttons on this simulation as well to evaluate their impact when they are used.
  27. Replies
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    1,071

    marketing tips for in-app purchases

    Hi, everyone.

    I'm almost releasing an iOS game that uses in-app purchases to unlock some game levels. I was wondering what can I do to send this game for reviewing on the press since the promo...
  28. Yes, I just confirmed that it isn't working. I...

    Yes, I just confirmed that it isn't working. I had it working on a game some time ago and now, while preparing an update, the very same, unmodifyed, in-app events don't work anymore... :-(
  29. app crash when using joystick control object

    Hi, while using the joystick control object to handle on-screen controls I noticed a bad bug: if the controller is shown and the user presses the home button, the app crashes when the user returns to...
  30. Replies
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    1,074

    That's a problem, Jeff. Since we want to show the...

    That's a problem, Jeff. Since we want to show the creation to as many people as possible, sending an unlocked apk does seem a bad idea.
  31. Replies
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    1,074

    google play promo codes

    Hi, since Google Play does not implement any kind of promo codes feature I made myself one using the GET object and a simple PHP script. However I was wondering if you guys know this is acceptable...
  32. Replies
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    607

    zoom while setting path movement

    hi, is it possible to change the display zoom ate the frame editor while adjusting a path movement? When we start the path movement edit, the screen zoom automatically returns to 100% and it seems we...
  33. Hi, I believe you're not ;-) I do LOVE the WiiU,...

    Hi, I believe you're not ;-) I do LOVE the WiiU, but...

    Cordova brings HTML5 apps to many devices. Currently the HTML5 exporter creations can't be used with it because of file access, I believe....
  34. I believe that add support for Apache Cordova...

    I believe that add support for Apache Cordova would bring much more value to the HTML5 exporter than WiiU... Currently only the FirefoxOS cordova-build apps work.
  35. Replies
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    OpenGL ES 2.0 differences

    Hi, I'm building a game to release both for Android phones and the OUYA console. I've been experiencing with opengl es 2.0 and didn't notice differences on both cases (ouya and phones). What are the...
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    The impulse is working great now! Thank you a lot!

    The impulse is working great now! Thank you a lot!
  37. Replies
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    935

    I've made some other uploads for testing on...

    I've made some other uploads for testing on Google Play and it still doesn't work. Now the app crashes when it starts calling a java.lang.NullPointerException. What am I supposed to to to make this...
  38. Replies
    2
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    935

    obb expansion file load?

    Hi, I'm using an obb expansion file on an application. During app setup at google play, I correclty set the main apk and the obb file created using the obb maker tool. Inside the main apk (lite app...
  39. Yes, that's what I do, but it would be much...

    Yes, that's what I do, but it would be much simpler to have this run from current frame...
  40. run application from current frame on editor?

    Hi, I always found a feature missing on Fusion editor. From it you can run a single frame (F7) or the entire application (F8). Would it be possible to have a "run application from current frame"?...
  41. Replies
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    4,861

    You can erase it if you want to by going to the...

    You can erase it if you want to by going to the installed applications on device settings. From there you can erase all app files/cache - this is useful for debugging you app. But, as Fernando said,...
  42. Replies
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    1,892

    They don't need to be. What you need for it to...

    They don't need to be. What you need for it to work on Android it to load them using the exact same path you set at the data elements, not only the file name. For exemple: if you included a png file...
  43. Replies
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    1,892

    Are you adding the pictures you'll load as data...

    Are you adding the pictures you'll load as data elements to your application? I'm using active pictures a lot on Android and it is working fine.
  44. Replies
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    2,704

    These are large images... Can't you make them...

    These are large images... Can't you make them smaller by splitting the object into 2? There are some issues about the picture sizes on mobile devices, mainly because, since the runtimes are...
  45. Replies
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    Android Bluetooth Controller example

    Hi, I'm working on the support for physical joysticks on my game and ended up creating this example for testing. Can you try? My idea is to create a simple group of events that can be placed on a...
  46. Thank you, Fernando, I wasn't initializing the...

    Thank you, Fernando, I wasn't initializing the joystick. I'll post an example here.
  47. Replies
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    4,260

    Did you have any luck using the Android Plus...

    Did you have any luck using the Android Plus object to emulate the joystick commands?
  48. requirements for "Emulate joystick" action of the Android Plus object

    Hi, are there any requirements for the "Emulate joystick" action of the Android Plus object to work, like a minimum API version? It is just not working on the device...
  49. Replies
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    4,260

    Hi, I discovered the problem about the Gametel...

    Hi, I discovered the problem about the Gametel controller. According to its maker, the controller follows the Sony XPeria Play definitions. The missing button, that we expected to be the "A" button,...
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    simulate joystick input on ios?

    Hi, is there a way to simlutate the joystick input on iOS like we can do on the Android exporter using the Android Plus object?
  51. I'm facing this problem too. The built in touch...

    I'm facing this problem too. The built in touch joystick isn't that good and not very customizable - you can do only small adjusts with the touch joystick object that aren't enough. Some usual...
  52. drag and drop on active picture not working on android?

    Hi, I got an active picture object with a picture loaded at runtime on my frame. This object has the drag and drop movement assigned to it. While this works wll on windows, nothing happens while...
  53. Strange... in my case the impulse never works on...

    Strange... in my case the impulse never works on android, no matter what force value I apply, but it does work perfectly on windows.
  54. Replies
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    Interesting! Thank you, Fernando. However, is...

    Interesting! Thank you, Fernando. However, is there a way to do the same thing on iOS?
  55. Movement > Physics > Apply impulse action not working on Android

    Hi, I got an active object with the physics bouncing ball movement set to it. On some occasions I apply some impulse to it. This works perfectly at the Windows runtime, but nothing happens when I...
  56. Replies
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    1,505

    But how this would connect to the desault Fusion...

    But how this would connect to the desault Fusion movements, like the platform one?
  57. Replies
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    1,505

    Bad on-screen control?

    Hi, I'm working on and Android game that will use the on-screen control and I'm noticing that people are having some trouble while using it. I know it takes some time to get used to these kind of...
  58. Replies
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    840

    build R283.5

    build R283.5
  59. Replies
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    840

    OUYA freezes when I get extra information

    Hi, I noticed that when I try to get some information from the OUYA object like UserName$( "OUYA object" ) and ConsoleName$( "OUYA object" ) the application closes on the console. Is there some sort...
  60. Replies
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    819

    OUYA controller button detect

    Hi, by setting the apk api build to 16 and min/target system versions to 4.1, together with the frame's joystick device to the OUYA extension I am able to control player 1 objects with the dpad and...
  61. Replies
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    4,260

    Very same result as the first version ;-) How...

    Very same result as the first version ;-)
    How didi you manage to get the control pad information?
  62. Replies
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    4,260

    More info: the gametel controller supports...

    More info: the gametel controller supports different modes. As a HID gamepad the buttons were not detected but on its "android mode" just one of the buttons were not detected - all others, including...
  63. Replies
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    4,260

    It does work with my gametel bluetooth pad, but...

    It does work with my gametel bluetooth pad, but it only detected the dpad. None of the control button presses were detected. Was this expected?
  64. Replies
    2
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    920

    ogg sounds on ios apps

    Hi, can we use ogg vorbis sounds on iOS applications, like we do on Android ones? Will they be used as ogg files or will they be converted to something else when exported (like wav)?
  65. Replies
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    835

    I see... isn't there a way to get an information...

    I see... isn't there a way to get an information like the device serial number?
  66. Replies
    3
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    835

    unique data about an ios device

    Hi, I was looking for some safer ways to save my game data on INI files and I noticed the ios object provides us some information about the device running the app. I thought about using this...
  67. Replies
    4
    Views
    1,110

    unique data about an android device

    Hi, I was looking for some safer ways to save my game data on INI files and I noticed the android object provides us some information about the device running the app. I thought about using this...
  68. Replies
    0
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    913

    array file saving on both android and ios

    Hi, I was looking for a simple way to store data from an array that can be used in both Android and iOS exporters. Considering that I create this array on run-time (no binary data included on the...
  69. Replies
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    441

    active object not refreshing on android

    Hi, I got a strange problem on an Android application. For some text, I used an active object with some frames at the stop animation. At the start of frame I lock the animation at frame 1 and while...
  70. Replies
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    812

    Thank you a lot! These examples are, indeed,...

    Thank you a lot! These examples are, indeed, great!
  71. Replies
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    812

    Physics engine: where to start?

    Hi, where can I find some examples to start working with the physics engine and its objects/movements?
  72. Thread: make obb File

    by Chokito
    Replies
    34
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    8,140

    worked perfectly on my samsung galaxy s3 ;-)

    worked perfectly on my samsung galaxy s3 ;-)
  73. Replies
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    751

    OUYA object extra values

    the 283 build introduced the "extra" values to the OUYA object. I was wondering about how to use one of them, "console name". I don't have a M.O.J.O. device here to thest, but could this value be...
  74. Thread: make obb File

    by Chokito
    Replies
    34
    Views
    8,140

    This is really something that should be addressed...

    This is really something that should be addressed as soon as possible, since higher definition screens keep forcing us to use bigger assets...

    Would it be possible for the android exporter have an...
  75. I see... I though about something like the active...

    I see... I though about something like the active picture object with a single option at its setup: the button/controller you want to display, mainly for on-screen help. The correct graphic data to...
  76. Thank you, Fernando ;-) I thought it would be...

    Thank you, Fernando ;-) I thought it would be simpler to have a sort of a graphical "OUYA button display" object, not buit into the current OUYA object, that would simply display a single button...
  77. Thank you, Fernando. Are there any news about...

    Thank you, Fernando. Are there any news about OUYA everywhere? Will we be able to load the correct button images at runtime depending on the system (currently OUYA/MOJO)?
  78. OUYA in-app problem: game crashes while getting information

    Hi, while preparing in-app purchases for an OUYA game I found a problem that always causes the app to crash. I first initialize the IAP and, when it inititalizes, I select one of the game products....
  79. Replies
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    45,984

    Sticky: Found the problem, a strange one. To better...

    Found the problem, a strange one. To better organize the in-apps among my apps I decided to give them ids based on the app package name id itself, like "com.mycompany.mygame" for the app and...
  80. Replies
    137
    Views
    45,984

    Sticky: The problem I'm facing is that no products are...

    The problem I'm facing is that no products are returned by the SKU query. I've doubled checked their ids and nothing... I've used this tutorial before for another app and it worked prefectly. Could...
  81. Replies
    2
    Views
    1,087

    build ok, but Fusion won't stop "building"

    Hi, while developing an android app, I'm noticing a strange problem. When I build a version for testing on an actual device, the apk is correctly created and I can install it on my phone without...
  82. That's really hard to tell because of the many...

    That's really hard to tell because of the many screen resolutions you can find on Android devices. I usually make my projects "720p" (1280x720). This is a 16:9 aspect resolution that, when scaled,...
  83. Replies
    0
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    514

    OUYA everywhere button images

    Hi, is it possible to query Fusion for the correct button images to show while running on an OUYA system (OUYA everywhere)? I found documentation about some other tools...
  84. Replies
    5
    Views
    1,840

    I managed to integrate WordPress with ADOBE AIR...

    I managed to integrate WordPress with ADOBE AIR and Unity3D to work as a content source for media updates on a game (the Unity3D version here, for example: http://www.var.art.br/code/). I would love...
  85. Is there an example for the lacewing object? I...

    Is there an example for the lacewing object? I couldn't find one on Fusion folder...
  86. Replies
    2
    Views
    1,900

    true fullscreen on android?

    Hi, is it possible to have a "true fullscreen" on android fusion apps? Like the ones that also use the notification bar area (home, back, clock...)?
  87. Confirmed: the problem also happens with the new...

    Confirmed: the problem also happens with the new beta 6. Disabling Avast enables you to download it. It seems the download is being prevented by the anti-virus, but further scanning the downloaded...
  88. how can I get the latest beta uptade for android exporter?

    Hi, I was trying to download the latest beta update Clickteam posted about this week (281.3.05)? The link on the owner's lounge seems to be broken :(
  89. android game connecting to a server on windows?

    Hi, can I make a TCP connection from a Fusion android app to a server I run on a windows machine on the same network? I was checking and the lacewing object seems to be a solution for this, but have...
  90. Replies
    1
    Views
    1,421

    calling a function FROM page javascript

    Hi, I know it is possible to call a javascript function on my page using the HTML5 object. Is it possible to do it on the other hand, calling something on my game from a javascript function on the...
  91. This can be a good thing. However, I believe...

    This can be a good thing. However, I believe Francois is right when he says that it can lead to a big work on a feature most of us will never use. I believe that considering some integration with the...
  92. Replies
    1
    Views
    1,626

    Pgo! new free game for iOS, Android, OUYA

    Hi, everyone. Not sure if this is the right place to post this, but I just got my new Fusion game, Pgo!, published on Apple AppStore, Google Play and OUYA. It's a casual game where you create some...
  93. Pgo! new free game for Android, OUYA and iOS

    Hi, everyone. Not sure if this is the right place to post this, but I just got my new Fusion game, Pgo!, published on Google Play, Apple AppStore and OUYA. It's a casual game where you create some...
  94. Thread: Beta 281.3

    by Chokito
    Replies
    143
    Views
    27,711

    Oh, I see! So we are all in *desperate* need of...

    Oh, I see! So we are all in *desperate* need of this example, indeed! ;-) We can't afford loosing data from players previous installations...
  95. Replies
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    743

    Nevermind. The problem seems to be related to...

    Nevermind. The problem seems to be related to some cached information on OUYA itself. After I removed the game and made a fresh installation the icon is now showing ok.
  96. Thread: Beta 281.3

    by Chokito
    Replies
    143
    Views
    27,711

    Thank you, Fernando. So, for the INI, an example...

    Thank you, Fernando. So, for the INI, an example to see if I understood it right:

    1. On my previous version I had an INI on stage with the file set directly on the object properties, named...
  97. Replies
    1
    Views
    743

    strange OUYA icon?

    Hi, I'm using the new unofficial beta exporter and I'm noticing that my game icon on OUYA is being replaced by the Android standard launch image instead of the one I placed for OUYA. Since I had no...
  98. Thread: Beta 281.3

    by Chokito
    Replies
    143
    Views
    27,711

    I am interested in the discussion about the INI....

    I am interested in the discussion about the INI. I feel the new model is much more powerful, but I would like to know more about how to keep saved data from my app saved on versions created by the...
  99. Thread: Beta 281.3

    by Chokito
    Replies
    143
    Views
    27,711

    This beta seems to have enabled OUYA export...

    This beta seems to have enabled OUYA export again. However, every time the game tries to access the ouya store for in-app purchases it quits immediatelly. It happens when I call the IAP initialize...
  100. Replies
    5
    Views
    1,054

    I'm performing some tests and found that the fps...

    I'm performing some tests and found that the fps checking is the closest thing I can get. On some phones the number becomes too unstable, but in most cases it seems to be working.
  101. Replies
    5
    Views
    1,054

    detect device speed?

    Is there a way to check the android device speed, even if not so accurate? I was wondering if I could use it to make some changes to my game to enhance the game play on slower devices...
  102. Replies
    6
    Views
    1,278

    Yeah, I just saw the post. It is exactely my...

    Yeah, I just saw the post. It is exactely my problem. I posted my project example files there too. It seems that, for now, we can't count on Fusion to export games to ouya...
  103. Replies
    63
    Views
    8,529

    Same problem for me. I tried reducing the app...

    Same problem for me. I tried reducing the app until a minimum of two simple frames and it still keeps quiting, and sometimes not even opening. Here is a link to my mfa project and compiled apk:
    ...
  104. Replies
    6
    Views
    1,278

    It loads. I just gave up fow now...

    It loads. I just gave up fow now...
  105. Replies
    6
    Views
    1,278

    Yes :-(

    Yes :-(
  106. Replies
    6
    Views
    1,278

    why my game does not run on ouya?

    Hi, I'm working on a game that runs smoothly on every Android device I tested. However it fails miserably while loading on an OUYA. For testing, I tried to remove many things from the game (like...
  107. Just comented the error line on ArrayList.h: ...

    Just comented the error line on ArrayList.h:

    //elements = (T*)calloc(capacity, sizeof(T));
  108. I finally managed to send the app for evaluation...

    I finally managed to send the app for evaluation (I already made this a thousand times before, but it all seems different every time...). Anyway, after the app submission I received the following...
  109. I just comented this line and everything is...

    I just comented this line and everything is working fine. I believe I noticed that the ios project creates, in fact 2 "projects" on xcode, the game itself and box2d. This problem seems to be related...
  110. ok, the game is running and tested. how can I send it to appstore using xcode?

    Hi, I got my game running and tested on both simulator and actual ios devices. I also already placed all information on itunes connect - created the app and set its state to "waiting for upload". Now...
  111. No, Jeff, I'm not using the array. In fact, even...

    No, Jeff, I'm not using the array. In fact, even if I export a blank project this error appears. I'm using the latest ios export module on fusion 2.5 (281.2) and xcode 5.1.
  112. problem on xcode: Semantic issue - ArrayList.h

    Hi, when I try to test my app on xcode (5.1) I get this problem:

    ArrayList.h
    Semantic Issue
    Reference to non-static member function must be called.

    This seems to be related to this line of...
  113. Replies
    2
    Views
    580

    messed up colors?

    Hi, I'm creating a game using the android exporter and I found a strange problem. On a low end samsung phone, even with the game running on full speed (it's a simple game) the color get all messed...
  114. Thread: in-app guide?

    by Chokito
    Replies
    1
    Views
    745

    in-app guide?

    Hi, is there a comprehensive in-app guide for the iOS exporter like the one for Android (http://community.clickteam.com/threads/84239-Android-IAP-Definitive-Guide/)? I found this one here in the...
  115. Replies
    4
    Views
    5,034

    I'm using the facebook share with no problems. My...

    I'm using the facebook share with no problems. My game is not released yet but the test is fully working with facebook, g+ and twitter. Here is what I'm doing:

    1. I set up my game web site (using...
  116. Replies
    0
    Views
    684

    game data files backup?

    Hi, do saved ini and array files from fusion games are backed up on icloud?
  117. Replies
    1
    Views
    457

    keeping game data while changing devices

    Hi, is there a way to keep my game save files when the user changes devices, like transferring backup?
  118. Replies
    4
    Views
    2,230

    Oh, that'll do. Thank you!

    Oh, that'll do. Thank you!
  119. Replies
    4
    Views
    2,230

    Do I need to perform any action when I select...

    Do I need to perform any action when I select this clear_app_cache permission? Just selecting it won't work... The cached data remais and it is only removed if I manually clear the app cache.
  120. Replies
    4
    Views
    2,230

    ini files saved as binary data

    Hi, I'm adding an ini file as a binary file to my android app. I can access it with no problems on the device, but if I update the file on my project with new values, they don't show up on the app...
  121. InAndOut movement - know when the object reached the end position?

    HI, is there a simple way to know when an object with the InAndOut movement reached the end position or do I need to keep checking its x and y?
  122. Thread: webview on ios

    by Chokito
    Replies
    16
    Views
    3,278

    webview on ios

    Hi, is there a working extension to display a webview on iOS applications? By searching the forums I found a beta one. Is it working?
  123. Replies
    10
    Views
    2,393

    I noticed that there was a new version (don't...

    I noticed that there was a new version (don't know why my fusion didn't call for an update automatically). Well, after installing it, the error does not appear anymore, but the resulting swf is not...
  124. I updated the Fusion 2.5 to the 280.28 build. Now...

    I updated the Fusion 2.5 to the 280.28 build. Now the error does not appear, but the resulting swf does not work - it stays white all the time. Swfs created without the platform movement object work...
  125. error while exporting a swf file from a game using the platform movement object

    Hi, I'm trying to export an swf file of a game that uses the platform movement object. I always get the following error:

    Loading configuration file C:\Program Files (x86)\Clickteam Fusion...
  126. Replies
    4
    Views
    1,234

    Some info about the Flash player object itself. I...

    Some info about the Flash player object itself. I found it by searching the forum, however ;-) I was looking for the LocalConnection function name assigned by Fusion to communicate with an external...
  127. Replies
    10
    Views
    2,393

    But it seems that the platform movement object...

    But it seems that the platform movement object prevented the swf expor of my game... Here is the error log:

    Loading configuration file C:\Program Files (x86)\Clickteam Fusion Developer...
  128. Replies
    10
    Views
    2,393

    Oh, there is a "refresh" button there that I...

    Oh, there is a "refresh" button there that I didn't notice before and made a lot of extensions appear... Thank you a lot!
  129. Replies
    10
    Views
    2,393

    Really? So I must have an old version... Where...

    Really? So I must have an old version... Where can I download it? It was built into an extension pack, right? These packs don't install on 2.5 anymore... :-(
  130. properties window lock after testing level on fusion 2.5

    Hi, I have been facing a problem while usinf fusion 2.5. Sometimes after I close a level I'm testing on fulscreen, the properties window buttons for level objects become unresponsive. The window...
  131. Replies
    10
    Views
    2,393

    I believe this object is not available on other...

    I believe this object is not available on other exporters, like swf, right? Unfortunately, I would like to keep my game compatible with swf too...
  132. Replies
    10
    Views
    2,393

    controlling platform movement

    Hi, I'm trying to create a sort of platform game with some particular features and I'm finding some problems on the process.

    First, I need to force my player to jump on certain times, but even...
  133. Replies
    4
    Views
    1,234

    Found it. Thank you a lot. However it is very...

    Found it. Thank you a lot. However it is very limited...
  134. Replies
    4
    Views
    1,234

    documentation for swf exporter

    Hi, is there a documentation for the swf exporter? Where can I find it?
  135. Replies
    2
    Views
    1,372

    exporting ios xcode project problem

    Hi, I'm trying to export a ios xcode project to test on xcode and I'm getting this problem:

    Warning problem in C:\Program Files(x86)\Multimedia Fusion Developer 2\Data\Runtime\iPhone\KcRuntime.ext...
  136. never mind... I was looking for an expression to...

    never mind... I was looking for an expression to do it, but I can use an event to select the object...
  137. getting object position from the fixed value

    Hi, I need to grab the X and Y position of an active object based on its fixed value. Is it possible? Can this be done on iOS and Flash runtimes?
  138. Replies
    1
    Views
    585

    Facebook payments?

    Did anyone try to use Facebook payments with the swf exporter? There is a FB extension, but it does not handle this. Would it be possible by interacting the swf with javascript/php? Any thoughts...
  139. This may be due to the object acceleration. I...

    This may be due to the object acceleration. I checked and continuously setting the speed, like using the repeated actions do the job.
  140. Replies
    1
    Views
    2,674

    network object example

    Hi, does anyone have an example of the Network object (MMF2 dev) working? I'd like to establish some communication between two MMF applications running on the same computer. Is this object the best...
  141. WOW! How come I never thought about that??? And I...

    WOW! How come I never thought about that??? And I use the software since the Klik'n Play version...
  142. I found that the Control X can do the job if the...

    I found that the Control X can do the job if the you simulate key presses (and releases) of the control keys.
  143. 8 directions: make the object move due to a general event

    Hi, I'm using an active object with the 8 directions movement assigned. It can move due to a keyboard or a joystick input, as usual, but I was wondering if it could also be possible to assign the...
  144. Replies
    4
    Views
    948

    Does the xna exporter handle it?

    Does the xna exporter handle it?
  145. Replies
    6
    Views
    951

    Thank you! Where can I find this get extension?...

    Thank you! Where can I find this get extension? Does it also work for the flash exporter?
  146. exchange data with HTTP server - sending/receiving values from a php script

    Is it possible to exchange data with php scripts running on HTTP servers? Is there and extension to do so? If so, can the exporters, like the Flash and the iOS ones, do it too?
  147. joystick input on multiple games running at the same time?

    Hi, I'm creating two MMF2 games that will need to run at the same time, at the same computer, each one at a different connected monitor. The control will be made using standard joysticks (player one...
  148. Replies
    6
    Views
    951

    Yeah, iCloud would do the job... anyway, are...

    Yeah, iCloud would do the job... anyway, are there extensions to exchange data with an http server, like sending POST values? This would also work great.
  149. Replies
    6
    Views
    951

    persistence on iOS apps?

    Hi, I would like to know if there is a way to keep all records from an MMF-made iOS game when the users switches the iOS device, like keeping the save data when the user buy a new ipad, or just...
  150. Replies
    1
    Views
    798

    Coptero: full and lite versions

    Hi, this is my first MMF2 iOS game, named Coptero. It's a puzzle game where you need to take your chopter to the end of each stage, trying to collect as many bonuses as you can on your way. There are...
  151. Replies
    7
    Views
    1,448

    I had seen this registry trick before, but it...

    I had seen this registry trick before, but it only works for mouse interactions, not touch screen ones. There also was a similar registry change for touchscreens but it seems it only worked on...
  152. Replies
    7
    Views
    1,448

    no... :-( it seems to be related to windows...

    no... :-( it seems to be related to windows itself, not to the MMF application: the same is happening on fullscreen adobe air apps
  153. Replies
    7
    Views
    1,448

    windows 8 and fullscreen

    Hi, I installed windows 8 on my touch computer that I use for kiosk-like applications and noticed a problem: the system has a new "charm bar" that is shown when you do a sort of swipe gesture close...
  154. Replies
    4
    Views
    1,035

    Yes, I checked the frame properties and I can...

    Yes, I checked the frame properties and I can select the ones to use the iAD from there.
  155. Replies
    2
    Views
    612

    It worked! Thank you! But I had to go to the...

    It worked! Thank you! But I had to go to the provisioning portal, add the device, download the mobile provision file and add it to the iPod using the organizer.
  156. Replies
    2
    Views
    612

    add a new device for testing?

    Hi, how can I add a new device for testing? Currently the app I'm developing runs perfectly on my test iPad, but I would like to test it also on an iPod... Where can I add this new device for testing...
  157. Replies
    4
    Views
    1,035

    At the actual device, the iads are not shown, but...

    At the actual device, the iads are not shown, but they "try to"... They appear just after the frame start and desappear. Is there a way to avoid this?
  158. Replies
    4
    Views
    1,035

    enable/disable iads using the ios object

    Hi, I'm making my first MMF2 iOS app and would like to include advertisement on it. I checked the "enable iAD" option at the app properties and the test iAD graphic appeared on all my frames. Then, I...
  159. Replies
    6
    Views
    823

    What about screen res on the iPhone 5? Did...

    What about screen res on the iPhone 5? Did someone check it?
  160. Yes, I did. The problem seems to be on the...

    Yes, I did. The problem seems to be on the certificates thing. I always run on this kind of problem when creating iOS apps. I already made some, but this is the first time I'm using MMF...
  161. I tryed the code sign but got this error:...

    I tryed the code sign but got this error: CodeSign error: code signing is required for product type 'Application' in SDK 'iOS 5.1'...
  162. Thank you, DistantJ. Will this also work for the...

    Thank you, DistantJ. Will this also work for the app distribution?
  163. testing application on actual device just don`t work

    Hi, this is the first time I am attempting to test a MMF2 app on an actual iPad,but this isn`t as easy as they should... While on simulator, everything works fine,*but every time I try to test on my...
  164. Replies
    4
    Views
    665

    7237The problem is, indeed, related to the object...

    7237The problem is, indeed, related to the object bouncing. As you said, Danny, the value check event was taking too long to happen. I solved my problem by stopping the object on collision and, while...
  165. Replies
    4
    Views
    665

    Thank you, Daniele, but this is not valid. This...

    Thank you, Daniele, but this is not valid. This 2-event file I posted is just an example of the problem I'm facing. On my actual application I must bounce the object by checking an alterable value,...
  166. Replies
    4
    Views
    665

    why doesn't it bounce?

    Hi, I got a very simple task to do: bounce an active object by checking its A value. The problem is that the action just don't bounce the object... I took only two events from my app to reproduce the...
  167. Replies
    4
    Views
    1,073

    I solved the problem with one trick... I saved my...

    I solved the problem with one trick... I saved my application as an swf using the flash exporter and imported it as a Sprite on an Adobe AIR application made on FlashDevelop. Then I was able to set...
  168. Replies
    4
    Views
    1,073

    The mmf2 apps are, indeed, limited to a single...

    The mmf2 apps are, indeed, limited to a single desktop width... Jacob, could you please check if a fullscreen application made on mmf2 fill your entire eyefinity desktop over the 3 monitors? Also,...
  169. Replies
    4
    Views
    1,073

    multiple monitors

    Is there a way to design a Windows MMF2 game to fill 2 or more monitors at the same time? Is there an extension that can handle this? In past, many people said this wasn't possible due to Windows...
  170. Replies
    0
    Views
    515

    bluetooth extension?

    Hi, are there plans for a bluetooth extension for communication among iOS devoces for some sort of multiplayer gaming?
  171. Replies
    9
    Views
    1,759

    Re: iPad RAM Limitations

    "develop for the lowest denominator" is a standard while creating for mobile devices...
  172. Replies
    4
    Views
    1,078

    Re: strage bug: doing reverse?

    Oh, sorry, I thought it was embed as a binary file. Here it is.
  173. Replies
    4
    Views
    1,078

    strage bug: doing reverse?

    Hi, I was trying to create a level with several active objects on a layer that can be entirely dragged by mouse. It works just fine on MMF while runnig, however when I export using the flash module...
  174. Replies
    13
    Views
    2,111

    Re: multiple screens?

    When I create iOS apps using other tools, like air, aiming both iphone and ipad, I usually check for screen resolution and redraw the screen accordingly. The mai problem is about the screen aspect...
  175. Replies
    15
    Views
    2,159

    Re: Apk Wizard (Tool)

    The build and run works just fine here.
  176. Replies
    5
    Views
    675

    comprehensive bug list?

    Hi, I'm new to the Android runtime and started testing it at beta 5. However I couldn't find a bug list here at the forum so I do not know if some problems I'm facing (like some on status bar hiding...
  177. Replies
    13
    Views
    2,111

    multiple screens?

    I question I got about the iOS runtime is about how it handles the multiple screen sizes iOS devices can have, like the 480x320 from old iPhones/iPods, 1024x768 from iPad or the retina display... Is...
  178. Replies
    3
    Views
    719

    Re: Web page displayed within application?

    Using Flash platform web page rendering can be done only on Adobe AIR...
  179. Replies
    7
    Views
    1,053

    Re: htc desire mobile java games

    Believe me, turning j2me into android apps is not that simple... It would be simpler to modify the flash runtime to create a sort of "air runtime" to do the job.
  180. Replies
    14
    Views
    2,522

    Re: Flash vs. Java?

    On desktops only Google Chrome comes with flash installed. For Firefox or IE, for exemple, you'll need to download the installer. But this is only partially true since many computer brands like HP...
  181. Replies
    14
    Views
    2,522

    Re: Flash vs. Java?

    apple ios devices also won't work with java...
  182. Replies
    8
    Views
    1,729

    Re: Flash Games for Wii in Opera Browser

    wii currently uses flash lite player version 3.1 that only supports actionscript 2, not the version 3 used by the flash runtime (player 9 at minimum). however ps3 flash player is version 9. has...
  183. Replies
    75
    Views
    14,301

    Re: Android 1.6+ for MMF2

    i'm very interested in ios and android runtimes! droid 2.2, galaxy tab 2.2, ipad and ipod touch 3 here...
  184. Replies
    2
    Views
    1,045

    working with layers

    Hi, I'm beginning to use layers for mmf creations... I was wondering what can I do with them. I found the benefits at the frame editor, and checked the scrolling properties, but am I able to move a...
  185. Thread: Flash in flash

    by Chokito
    Replies
    11
    Views
    1,822

    Re: Flash in flash

    But we still can't load MMF made flash swfs into another ones, right?
  186. embedding MMF swf games inside othe flash files

    Hi, have you tested loading a swf created with MMF into another flash creation, by embedding it or by dynamically loading it at runtime? I'm still facing several problems while doing this, like being...
  187. Replies
    3
    Views
    1,260

    Re: Load picture from the Internet

    I was expecting that the "Animation > Load Frame" action of the Active object would be able to solve this, but you get an error while calling it at the exported swf...

    Loading external files, like...
  188. Replies
    13
    Views
    2,712

    Re: Flash On Android

    I managed to run the examples on Clickteam's home at my Android phone (Milestone/Droid with a resolution close to 800x480). Touch-based events work fine, but I couldn't make the keyboard work. The...
  189. Replies
    5
    Views
    1,165

    Re: importing flash content created using MMF

    Well, the game actually works perfectly. The problem is about resizing it (minor) and placing it on stage (major). Also, some functionality seems to be lost, like tracing output. This happens...
  190. Replies
    5
    Views
    1,165

    Re: importing flash content created using MMF

    This shouldn't be a problem... Probably the swf runtime access the document root (always a bad idea) and because of that these app imports are complicated. Anyway, importing a swf at runtime inside...
  191. Replies
    5
    Views
    1,165

    Re: importing flash content created using MMF

    The problem seems even bigger... After loading a game created in MMF into my previous swf, I just losse all control of it... I can't enev unload the file...
  192. Replies
    5
    Views
    1,165

    importing flash content created using MMF

    Hi, I'm trying to load a swf application made withg MMF inside another flash app by using the Loader class. The mmf swf file does load well and can be seen on screen, however it is not placed on...
  193. Replies
    1
    Views
    625

    java runtime capabilities on linux

    Hi, using the java runtime on linux, is it possible (or is there an extension capable of):

    1. Turning off / restarting the computer?
    2. Manage (copy, move, delete) files?
    3. Connect to a tcp...
  194. Replies
    16
    Views
    3,202

    swf runtime sdk?

    Are there any plans of releasing an extension sdk for the swf runtime?
  195. Thread: get flashvars?

    by Chokito
    Replies
    1
    Views
    971

    get flashvars?

    Is it possible to get FlashVars values passed from the object (embed) tag from the swf runtime?
  196. Thread: Subapps

    by Chokito
    Replies
    4
    Views
    1,705

    Re: Subapps

    Isn't it possible to add a mask to this subapps so their graphics won't come out of their own window?
  197. Thread: android output

    by Chokito
    Replies
    15
    Views
    2,353

    android output

    Now that we have good, working java runtimes for j2me and blackberry, I was wondering if an android runtime is also planned...
  198. Replies
    8
    Views
    1,760

    Re: simple explanation of dotNet extension

    Perfect! That's exactely what I was looking for.
    Thank you a lot!
  199. Replies
    8
    Views
    1,760

    Re: simple explanation of dotNet extension

    Thanks, but I already checked this and didn't find my problem solution. As I said, a good start for me was just learning how to get some string data back from a c# code...
  200. Replies
    8
    Views
    1,760

    simple explanation of dotNet extension

    Hi, I was looking for some explanations about the dotNet extension and found no information for real beginners. The examples that come with the extension doesn't have good explanations and the help...
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