I have used version 8.5 and seems the issues are still there. Have you got the chance to look at the MFA
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I have used version 8.5 and seems the issues are still there. Have you got the chance to look at the MFA
Google mobile ads sdk I meant
(we really need to get the edit button back X))
Thank you Fernando. Here you go: Link
btw which google sdk version should I use with xcode?
Correction Admob SDK 9.10 -> 8.XX
So I found some interesting bugs that I noticed long time ago (some time last year) but did not get the chance to test further! Anyways I finally got to test and here is what I found
Bugs:
The...
Any update on this @Fernando?
I changed the code to only show the banner ad when the IAP request and response are done but still facing the same problem
Something went wrong with copying and pasting XD
Anyways this is the thread debug log clearer:
Thread 1 Queue : com.apple.main-thread (serial)
#0 0x0000000000000000 in 0x00000000 ()...
Yes, I have Admob on that frame. But what do you mean by ON? Is requesting the ad a problem or showing it is the problem?
I disabled all Ads in the app (on all frames) and still got the crash though...
Thank you Fernando. I have zipped the console log output and also Thread debug here: Link
I have a lot of extensions on that frame maybe that has anything do to with the issue?
iOS Store
iOS...
The crash happens after changing frames (next frame or previous frame)-> Request information for IAP -> Crash
There are two different crashes that happen on the IAP frame one common and one rare:
...
I have the same issue and took screenshots of the crash here: https://drive.google.com/drive/folders/1ObgZ5bmdViKXRaoFXATJfg5uufmOuAna?usp=sharing
It is always triggered after sending a after...
There are some changes the android icons if you can check this maybe you will find something that helps:
http://www.clickteam.com/webftp/files/mmf2/misc/AdaptiveIconsFusion.pdf
Yes, Got it thank you! XD
Thank you for clarifying! I was surprised by apple email about having to add the permission still
Thank you Fernando just tested it and it did not crash! :D
Found anything? I am using Xcode version 12.5 is that or should I download another version? :)
It is set to "Do not Embed"
I have attached a small test xcode project
https://drive.google.com/file/d/1TlW8ehCgy91Z86DtZnQtlTA5mc9Vo9pE/view?usp=sharing
Maybe I am missing something?
Did you just comment out "//#define USE_PHOTO_LIBRARY" or had to comment out additional parts as well? I am using build R293.10 is that the same for you?
Yes this should work
I have done this:
//#define USE_PHOTO_LIBRARY
It caused a lot of errors so I had to comment other things like this:
// if(imageSelector != nil)
// {
// [mainViewController...
I have only recently implemented the new required changes to use the Android IAP. I have used the SKU without the package and it seems to be working properly the purchase goes through and the...
There is an issue that I noticed, when requesting "Query Inventory" then attempting to request "Query SKU Details" it will retrieve the same result of "Query Inventory".
For example:
InApp list:...
Thank you for asking this! I always wondered what to do regarding this permission dialog box. I am not using any images packed with the cci just through URLs
for Android IAP object:
Selecting the action "Acknowledge a SKU" shows the expression window requesting which "SKU string to consume". I think it might be just a typo while the functionality might...
I followed Naitors advice and it worked for me I was having the same error try and see if that helps:
Gonna pin this here to anyone that's having trouble building an Android app, this should work...
1) I am interested in this as well if anyone has done this please let us know!
2) This is possible simply upload a text file and use the GET object to read it (it is also possible to use google docs...
Yes, dates would be great!
Since some of the extensions are updated I suggest putting a version number somewhere. The AdMob extension does a great job in that regards as it shows the version in...
Thank you Yves! this is amazing a lot of issues as been addressed <3
Regarding the "iOS runtime: fixes in iOS Store object" can we have more details on that?
Have you tried adding the font that you want to show up in your xcode resources?
I have done this before and it worked for me. Maybe try it and see if it helps?
Thank you very much for the update Yves that is a relief!
I do not use any permissions and still get this issue. I have yet to find a solution for it.
The problem is we cannot even tell Google why are we using that permission since we do not know why is...
Yes I am targeting Android 10.0 and using Build API 29. Is that correct?
I have received this on all my the apps created with Clickteam fusion 2.5 and was wondering what is the correct way to solve this? and not have our apps removed! What do you suggest @Fernando?
That is great looking forward to them!
May I suggest creating a post when the development for Lacewing Blue for iOS starts (maybe send it on discord too!). I am sure a lot of people are interested in sponsoring that me included XD
These are some great extensions haoujey! Are they available anywhere (couldn't find them on the clickstore)? is the Firebase and Onesignal cross-platform (iOS, Android)?
I think I had this issue and fixed it by replacing the icon with another icon in jpg format on Xcode itself not from fusion. Try that see if it helps
The SDKs can be found here:
https://drive.google.com/drive/folders/1AWlffMVvnZHl6dfYEpF1RmfawcBIhjKZ?usp=sharing
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These are the different types of ads. I am almost certain that we will be able to have all them since the latest type of ad was added in version 19.2.0 and Fernando is planning to add support...
Perfect thank you <3
Hello Fernando I wans wondering which version of the Google Mobile Ads SDK is implemented in CTF Android runtime is it 18.1.0+ or lower? if lower is it possible to get that version at least?
The...
I was wondering if it is currently possible to promote our IAP on the App Store using "SKPaymentTransactionObserver" method? If not possible maybe we can have it as feature in the iOS+ object or a...
Hmm I created something quick hopefully it is clear 29692
make sure you have 3 images with the names Animal1.png, Animal2.png and Animal3.png in the same folder as the exe file if you want to test...
I have done this long time ago sending csv files not pictures but maybe the same concept would apply.
-Look into the option in Lacewing "Binary to send" and then the other person would "Received...
Yes, I created a small mfa here: 29687
Thank you Fernando!
I checked both inline enabled and disabled and it is the same thing the video is shown full screen when played on iphone and is shown inline when played one ipad no difference....
Yes I think I am a bit confused is this the same thing: Link
I think the one in the link is what I am looking for?
I have attached a picture to show what I mean in case it was not clear I want to get the same effect as the picture on the left "with inline":
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I am using the Webview2 and have the parameter "set inline HTML5 playback" set to enabled however when running it on a device it will still use the device player controls instead of showing the video...
Yes, I believe so as I am not getting any complaints about this issue anymore
Created a game using the latest build.
This is from windows defender
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it automatically removed the game
Sure I am willing to test it if you can send it to me
I have the exact same problem and it doesn't happen all the time which makes it even harder to debug but the effect is 100% clear This is the iOS report after the update of our game
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200%...
Thank you for the mention Fernando will do!
yes ty it worked! I added JavaScriptCore.framework and set target version to 9.0
Thank you for checking Fernando
I am having trouble building my project on xcode it fails and gives this error
ld: warning: Could not find or use auto-linked framework 'FBLPromises'
Undefined symbols for architecture x86_64:...
Delete lines 334 and 335 Should solve your problem 29272
So in the latest update for "Play Core Library" a new feature was added allowing users to review the app inside the app itself as seen here: 1.8.1 (August 2020)
Would be great if we could have this...
Fernando i have the exact same problem and I use font packer as well. It would be great if you can send it to me as well :D
Just wondering is this actually possible on any other runtime? since I am trying to solve the same issue
Something I noticed not sure if it is known or not but basically
"On any payment failed" will be triggered if "Request Product Information" Fails
This is the error shown in the log
App...
Will share if I manage to reproduce it XD
Yes it is up to date. Your answer helped me solve the issue! so I have removed active objects until I found the one that caused the crash. Can the Images of active objects be the cause of the crash?...
Fernando I have been getting this crash and I am not quite sure what is causing I deleted all the events in the frame and it would still crash. I am thinking it could be an object or something that...
Thank you Janette for the info! If you learn anything else I would appreciate it if you could share it :D
Janette5 Have you managed to get this to work? Some players are requesting our games for Huawei AppGallery and I was wondering if it actually can be done X)
I am interested in analytics as well there used to be a solution with google analytics: Link
Not sure if it possible to do now as I think it requires firebase and installing the sdk unless there is...
Oh yes good point it should be like this to avoid the problem:
[ IAP Request ]
* iOS Store Can payments be made?
+ Run this event once
iOS Store : Request information for "IAP1"
iOS Store :...
Fernando Thank you for your replay and explanation! so you suggest I do it like this instead of using loops?
[ IAP Request ]
* iOS Store Can payments be made?
+ Run this event once
iOS...
Fernando Any updates on the matter?
new case I got a user that bought 2 IAP the first IAP did not activate the second IAP activated and when attempting to restore it only finds the second IAP but...
I have made a small mfa 28771
I also got additional info from a user when they used their ipad iOS 9.3.5 and they did a restore it worked for them they got the purchases but it still does not work...
I actually check the productIdentifier but did not show everything to make the code easier to read X)
this is the full code of requesting and restoring
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I have the log for bugged...
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on line 159 I am using it for debugging
-For people that have the problem: no IAP is found when restoring and nothing is added to the debug list
-For people that do not have the problem: all...
I am having the same issue with some of my users (not all of them). They purchase an IAP and it will not activate for them if they use restore purchases feature it would not find any purchases also...
oh ok good to know thank you! :D
I have received this email today and I was wondering if we need to change anything thought I would share it with you guys just in case
Fernando thought I would let you know about this seems...
There are several ways to do it:
-If you have Fusion 2.5+ you can use global events and they will work on all frames
-You can save your levels and load them in the main frame only. You can learn...
I am facing the same problem was a solution to this issue found Youthinkasido Fernando?
int retVal = UIApplicationMain(argc, argv, nil, @"RuntimeIPhoneAppDelegate"); <<<<<< Thread 1:...
thank you for letting me know!
and to answer your previous question yes I did add the "GADApplicationIdentifier". To be honest I tried several things so I am not 100% sure what was part of the...
Thank you that fixed the problem I used the latest admob SDK and added the -ObjC to the "Other Linkler Flags" and it worked :D
Yes I am using Admob I have added these frameworks:
- AdSupport
- CFNetowrk
- CoreMedia
- CoreVideo
- CoreTelephony
- GLKit
- MessageUI
- Security
- Social
I am getting this error when I am attempting to build on Xcode:
"Property 'testDeviceIdentifiers' not found on object of type 'GADRequestConfiguration"
I am using clickteam build R292.22
I using...
hmm still same problem I got a new logcat still showing purchased :(
12-17 16:41:36.797 27477 27541 I MMFRuntime: Sku is owned: without_zaal_pack
12-17 16:41:36.798 27477 27541 I MMFRuntime: Sku...
Thank you Fernando I have attached the logchat 28003
I have purchased gamer_pack, without_zaal_pack
I have refunded without_zaal_pack only and it still show as purchased
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-Using my test account I made a purchase and then refunded it (using the order management on the google play console)
-I got an email saying refund went through
-On quering inventory ready:
...
Amazing this means we can have cross-platform multiplayer correct? both android and iOS users can play online together? :O
Thank you Janette! I personally faced many of these issues and had to solve them through trial and error especially immersive mode, external files and sounds issues!
Thank you for documenting it all...
Firebase will be nice!! :o
Thank you for the detailed explanation now I get how it works! <3
Thank you! marbenx! Is "44100" the default frequency?
Perfect thank you! :D
Thank you Fernando I tried searching for that version online but could not find it. Do you have a download link?
I keep getting this error while trying to build my app in xcode:10.2.1
"ld: framework not found GoogleMobileAds
clang: error: linker command failed with exit code 1 (use -v to see invocation)"
...
I am interested in connecting several phones together say 8 devices cross-platform mainly android and iOS for a question and answer game.
-I was wondering what are the available options in...
When attempting to write a string in Arabic in the expression window there will be times where as soon as you write 1 Arabic letter the typing language would automatically flip to English as seen in...
Hello MagnetoX,
1-Check out this https://clickstore.clickteam.com/google_play_games_objects
2-I am curious which display option are you using? (fit black bars, stretch, etc?)
3-Yes multiple...
As always thank you Fernando!
Hello I am using GPG in one of my games. I am basically using leaderboards and achievements. and I have received the attached email from google do we actually need to change anything? :o
...
Thank you mobichan and marbenx that was really helpful!
is there something like "if on Android"/"if on iOS" condition? if not how did you go about doing that? as that would be great help since I am working on a game for both platforms! :)
Never tried the option before but it is there anyways try it and see if it does the trick!
25844
Will the command in the picture below solve your issue? it works on counters
25841
If you are looking to display a random paragraph while never showing that same paragraph if it currently displayed then please take a look at the MFA I prepared using math (mod basically). :D
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Easing object can be used for anything, it does not have to be moving. It smooths the value between "Value A to Value B" be it a position, rotation, scaling or even a counter
I actually found an...
I am quite curious about this too. The first idea that came to my mind is by using the easing object extension. Have you looked into that?
We did something similar to what zip2kx said. Pausing everything else and showing the super effect in our case was using a loop to create tables and blue beams (you can see what I mean here) then...
You need some kind of ID for each item and you need to send the ID of the object you want to destroy so that the other client knows what to destroy.
I have edited the mfa file please check it out...
Hmm not 100% sure what you are exactly asking for but I made this MFA it calculates the sum of numbers in a list. Hope it helps :D
25510
Fernando OK Sent!
faber yes the video I showed is from Samsung Galaxy 8+ but it also happens in Nexus 6P as shown in the picture below
Fernando As far as I know, Burn-in happens when the screen is displaying...
I am facing a similar problem I get a "ghosting" effect when leaving the app and coming back as seen in this video.
https://www.youtube.com/watch?v=me0h_LTNk5I
https://youtu.be/me0h_LTNk5I
I...
Try This: 25473
anatol I wouldn't call that off topic! your solution looks promising thanks! :D
I am trying to create a "level select screen" where the player clicks on a level and the character would move to that selected level. The thing is I want the character to move faster if a click is...
After building the game go to "src" folder then open "Runtime.js" and add this code at the bottom:
window.addEventListener("keydown", function(e) {
// space and arrow keys
if([32, 37,...
From a component it shows 5 stars and cancel and submit buttons which should be the case since I am running it on an iOS above 10.3. The submit button is grayed out which I am assuming will not be...
Thanks Perry now I know exactly which ID to use; However, I still have the same problem Rating box only shows when I run my application from Xcode. When I upload the build to TestFlight nothing shows...
Fernando You mean the application-identifier (the one with team-identifier + bundle identifier)?
Can you write an example ID so I can see how it should look like? I think that would help! :)
What is the correct way to write the App ID to? I got it work on the simulator only but when I upload the App to TestFlight and test it nothing happens
When filling in the Rate App Action in...
Thank you Fernando!
I have not made this. It uses an edit box and you can edit what characters are allowed by editing the list 25334
I was wondering if there is a way to add extensions (such as iOS Plus and iOS Share) without having to rebuild the xcode project for example by building the iOS application "Application.cci" and...
There is the iOS Plus object which has Rate My app feature; However, I have not used it personally so I cannot comment on how well it works :)
https://clickstore.clickteam.com/ios_plus
https://www.youtube.com/watch?v=W4hOQyQcAEQ
This is the only solution I found although sometimes it messes up the image when you do that! If anyone knows a better way let us know
Just released a new mode "Quick Draw" for Flipper Knight :D
https://imgur.com/t9Y46Ha.jpg
Patch notes 1.4v:
-New mode! "Quick Draw"!
-Added Lightning Fast achievement
-Added Quick Draw...
Working on a new mode "Quick Draw"
A true test of reaction speed!
https://i.imgur.com/buwr1OZ.jpg
https://i.imgur.com/wFidKKl.jpg
(Work in progress)
Can download the game here: Download
I am using clickteam fusion on steam and the issue I mention in this post is fixed.
Just update the Google Play Games object to GPGObjects_V101g_ForFusionBuild287orAbove.exe that should fix the it....
I am a little bit confused about incremental achievement on iOS lets say we have an achievement defeat 100 zombies
Method A:
Round1 - player defeated 10 zombies -> send "10 percent" towards...
Latest update! New game mode! :D
https://i.imgur.com/wHthFBn.jpg
Patch Notes:
-New GAME MODE! "Light's Out" test your memory and concentration!
-New Leaderboard "Light's Out"
-Tables now...
Hello guys! We have recently released our latest game Flipper Knight! We could not have done it without Clickteam, the guides and extensions provided by the community and for that we are thankful!
...
Good to know! is update 291 currently available on Steam?
Hello,
I am using Fernando 's extension GPG Connector with the "Automatically Login at Start Disabled" (no check mark); However, When I send the app to the background (minimize) and return to it,...
I would suggest giving this link a look!
https://community.clickteam.com/threads/84503-A-Guide-to-saving-high-scores-online
It worked for me however I did not test with HTML5 but Jeff says it...
Thank you I will do that.
I tried uninstalling and installing still does not work. I am using developer edition version 290.4 on steam.
The funny thing is when I used the free stand-alone edition of clickteam version 283.5...
Just to verify you mean deleting the index.html file and rebuild and testing it out? if so then yes.
After refreshing the page a dozen times I got something as seen here 24132 but it is still...
Well it is not a specific game any HTML5 builds would not run; Nevertheless, I have included simple MFA that does not work for me.
24131
I am not sure what have caused the problem. The only major...
Hello,
HTML5 build and run no longer runs for me and instead just shows me a blue screen as seen here 24127 and sometimes I would get a white screen instead 24128
I tried building and running...
The way I did it is by editing the "Runtime.js" file under the "src" folder and adding this block of code to it at the bottom then saving the changes:
window.addEventListener("keydown",...