When you say corrupt, which kind of objects are you talking about?
In the case of unsupported objects or extensions (usually due to deprication) these are often easy to remove, and should usually...
Type: Posts; User: Burfelt; Keyword(s):
When you say corrupt, which kind of objects are you talking about?
In the case of unsupported objects or extensions (usually due to deprication) these are often easy to remove, and should usually...
This looks excellent. Very nice!
Maybe others can help doublecheck, but here is a little help with the translation:
Move dungeon maze with your finger
Move the dungeon maze with your...
I suspect the right way to do this is by having your game connect to the internet and store this data online, presumably in a database.
For general behavior analytics in game, I've used GET object...
The best example I've seen of pushing Lacewing to it's limits and beyond, was made by Matt Luard.
He basicly ran a MMORPG on a Lacewing Python server, where the client was Fusion 2.5. I think we...
The freezing is a known issue, that you can track in the bugbox.
Please see the bugbox were workarounds are discussed:
It's not possible to track installs. How would you make a callback when someone uninstalls? It seems only Google and Apple has an idea because they provide the operating systems and appstores.
"resizing the frame without stretching seems impossible. "
This issue should be fixed in the latest version.
That's actually a brilliant approach Popcorn!
Best I can do is a topdown player control swipe movement. Maybe it can be customized to fit what your need.
Lacewing has not been ported for iOS unfortunately.
For server, you need to make an application in Fusion that has the Lacewing Relay Sever object, that is basicly an application you are running...
For Multiplayer. There is also the Lacewing Object, but you would need to host a Lacewing server
The exporter is still in active developement.
What kind of issues are you having?
Looks absolutely beautiful. Nice work Eagle 4, then again I wouldn't expect anything less from you :)
Apple now requires a forced dialogue when trying to access the photo library (or camera for that matter). User must explicitly give permission for this.
I guess Fernando needs to implement this if...
Tank, we talked in the chat yesterday, and I ran the exact same experiments as Chrilley.
Things disapear after a while which makes it look like a weird memory problem happening in html5.
I reinstalled Fusion. It works now - thanks for the help!
Thanks for your answer.
The links to oliverpearl.com you post works great and as intended when I test them in my browsers.
I was using your options but they do not work, and I...
Thanks for the input.
Iframe is not an option for me though and as you also pointed out - It raises other issues like focus and input.
I'm not sure what has gone wrong with the exporter, and if...
Even though html5 exporter comes with the options "resize display to fill window size" and "Fit inside (black bars)". "Fit inside (black bars)" makes no difference whether on or off.
PaulFoster....look at the very top banner of this forum ;)
Timon, Please keep a friendly tone.
Wether you realize it or not, people are trying to help you.
I have problems on 2 Galaxy S devices, but that last egg .apk works when I test it.
Edit: the app does become unresponsive pretty quickly after it's loaded though.
I've tried recreating this by pasting in different objects from 2.0 into 2.5, but I've been unsuccessful. Can you try isolating the problem and upload an mfa?
hellii: You cannot acces the shop with the old shop accounts, please create a new one. If you are in Denmark, the European webshop should work for you now?
dogen: If you previously have bought...
Slaz: You will have to create a new account, as this is a completely new shop system.
Jahkri: Old software downloads are available from the owner lounge subforums in the betatesting area. You can...
This seem to have fixed the issue for me! Thanks
Hey, I'm currently experiencing this issue on a Galaxy S2.
Basicly if I build an empty app it goes Black. I've tried Danny's games on the phone, and they work fine..
GPU is turned off, and I've...
I don't have exactly what you are looking for, but this example might give you some ideas:
I didn't make this example, and unfortunately I don't...
GET object should work exactly the same in Flash, and I've done a lot of work using GET object to request rather large sets of data with no problem at all.
My guess is the problem is in the...
Can you put together a simple test, that I can try out, and see if works for me?
Also , does adding a crossdomain policy file, make any difference for you?
No, it doesn't stop for me?
Can someone else try this and tell what happens for them?
When I have a simple active with an 8-directions movement, I cannot seem to stop it's movement ever, if the flashwindow loses focus.
Try moving the object with keys, while you click outside the...
You are right Francois.
I realize you guys have done much more work on polishing the collision detection/handling in the general exe.
Normally I wouldn't go about programming a movement like...
Here is a bug in collision handling. I know this is a favorite to work on for Francois :D
The problem occurs when I try to contain a boucing ball. MMF exe will handle collsion detecting as...
The best way to think of what the runtime is capable of it to think of it as an embedded vitalize, or flash app in a webpage. Which instead is just rendered as html5.
Just like MMF Flash runtime,...
Andos was in Copenhagen with Mathias, user and me.
You probably need to ask King_Cool in the Norway Clickjam thread.
Haha excellent game. would love to see this with some Lacewing!
We are well underway here:
Feel free to drop by
Blågårdsgade 3 st.
Francois I am wondering, do you have a low end goal of browser versions you would like to see this work on?
Yes, this is grid-based.
In the end, it turned out I had already made an engine like this in the past.
I found it, and while it's not very optimized it works fine for what I need.
Hey, I'm looking for pathfinding examples that doesn't require extensions.
Basicly I'm wondering if anyone ever managed to create a A* pathfinder in MMF, without extension use?
I reinstalled this object and it seemed to work, yet now there are new problems.
It seems incompatible with scrolling frames? It's positioning is all messed up?. Anyone else experienced this?
Trying to export a blank .mfa as .swf, with only the Character Image Object added gives me an error:
It seems like there is a bug with this object in swf?
Steven, I really wanted to chat more with you about this, but unfortunately there were so many people and so little time. When I looked for you Sunday, you were already gone. You should definitely...
Read your reports for years before going to the convention myself.
Well worth a read for anyone interested in the convention, Clickteam and what people are working on in the...
Are you on Wildfire too? Anything slightly complicated I try in my Wildfire is just too slow. Scrolling platformer, fastloops ect.
Yes, do not post your game on any public portals yet!
When you have a few hours available. Sign up at www.flashgamelicense.com read their FLGopedia...
Yes, how do we remove the notification bar?
Yes, anything you create is automatically copyrighted to you, under the Berne Convention.
You can choose to put "Copyright © 2011 scurvy" on your product to state that you uphold your copyright,...
I'm suddenly allowed to log on to the public servers with the same identical username across different clients.
I used to get "name denied", but I cannot trigger that anymore. Obviously this...
I did an example of how you could write a highscore system for Mobile using the ini object. (The ini object automatically uses the phones default memory storage, so no need to set path to ini file)....
You could build something with GET object - Where get object updated your mySQL db on your webhost with all the info you'd wanna know for how people uses you app.
You could also use Mochi...
The collision is bugged when I resize the object.
Try resizing it to a larger size and have it bounce in the frame area. It's like the new size isn't taken into account in the collision mask.
This sounds weird and doesn't happen to me. Hmm... perhaps I should upload the example after I changed it, to be sure we aren't doing something different.
This is an issue because of multiple subapps (related to you calling them as external ccns). MMF seems confused about which is active and which is not.
While I cannot tell you exactly how this bug...
You make a new frame.
In the runtime properties of that frame, you can tick "End of frame ad"
You can then goto this frame and "on start of frame" goto another frame. to show an ad.
I've tried setting up a couple of tests similar to your described problem, but I can't trigger anything like this. Could be that I'm not understanding how your app is setup.
Perhaps you can upload...
$100 for your mega clicker game? holy cow, thats insane!
Make sure both your framearea AND Application windowsize is set to you desired format.
In Zip pack:
Eliyahu, I've already made a list/system like that.
Think of it as a glorified copypaste machine, containing around 250 arcades you can submit to, they are sorted by their Alexa rating + google...
This has been debated endlessly.
Most people don't think it's ok, but it's Apple's platform and their choice. Vote with your wallets.
The important question is wether this affects Clickteam and...
I can confirm this bug.
All of you should be able to reproduce it on any keyboard using the key that MJK pointed out:
This is currently how the Flash Runtime works, it loads a white background before actual content.
Hopefully we will see a fix for this in the future.
Yeah, but once that is used to pause, how will you unpause it then with the joystick?
Hi Kris, been years since I saw you here.
You should be able to trigger a pause by having a joystick press load a subapp window popup thats modal. Making it modal will stop the main window from...
I don't have much to show other than a small invaders clone I did mostly as a test of the Flash Runtime:
Very weird indeed.
I'm thinking this perhaps could be a memory problem?
Have you tried restarting the computer, and seeing if you can then recreate the problem then?
What is the kind of computer...
Herbert, these issues sounds fixable, and something the runtime should definitely be capable of.
Francois' advice is sounds. The "box" of the string objects needs to be dragged larger for strings...
Of course I have no idea how the MMF2 iPhone runtime works. But just for safety, I'd like to as if this is anything to worry about?
Much obliged! [/quote]
As Bruto said you can Argue that MMF...
First of all, nice game. I hope you will post it here for the community to play once it's all finished.
I followed your instructions, but I cannot get it to hang or crash.
What I did was: played...
Sure you can. Do send me a PM, I will have time to look at it.
Mochimedia, has a mobile game flash site up an running. You can see it at http://m.mochigames.com/
They have yet to post requirements for games, but browsing their catalog should give you an...
I've run MMF generated SWFs on Android with great success.
More specifically I was able to test a few things on the HTC Desire.
On the Desire, it ran really smooth. You will have to keep in mind...
Sure it's possible.
Andos, did an example for this:
You can read more about this example at his homepage:...
Yeah it's a bit illogical. I believe that any newly added movements (including spaceship) needs the clickteam movement controller.
Possibly a compromise in order to have backwards compatibility....
I'm afraid you are out of luck.
The MMF generated swf file is indeed made in flex, so what you are suggesting simply isn't possible.
Wether or not it will be possible in the future to have...
Even if you legally can make a Tetris clone be warned that you will probably still meet resistance when trying to sell it.
For example Apple has removed all Tetris clones from their app store,...
Link is broken
Java Runtime was and is still being tested by the entire community. It was released as an open beta, and subsequent fixes have therefore been numerous.
Now the Flash Runtime story is a bit...
As you can add ads between certain frames, you can pretty much do what ever you want with them.
- Only have them display 25% of times
- Only have them display on certain domains
- Only have them...
Do you have the latest version of java installed? It is required to build flash files:
Have you used any extensions not supported by Flash? Do you get...
I have a few games I'll send your way.
When I looked at OVI store they wanted to get your app officially tested/signed at a testing house. It was just too expensive for me aleast.
Scroll to Line doesn't work in Flash. It is a limitation.
Flash can only play mp3s, so every sound or music you put in your game is converted to mp3s when you export.
Converting midis is more tricky than just converting wav or ogg, so it's been left to...
Awesome advice :) [/quote]
I'm not too sure ;)
Here is one company that should have asked more questions before starting production:
Atari sued over Tetris
It looks like you are on Safari?
Can you give us more details about your system and browser?
This sounds like a bug. Can I have you prepare and upload an .mfa file showing this problem?
Yes, the input on Black Berry doesn't work as expected right now. Hopefully there will be a fix soon along with an object for trackball+ full keyboard support.
Netninja is right, but you need to make sure MMF understands that the values are floating point values before the division occurs.
This has nothing to do with the browser. I suspect you need to install the latest version of Flash Player on your Chrome Browser.
Be adviced that the preloader is meant to be a lightweight preloader.
If the preloader becomes too big. You application will seem to begin to preload the preloader...
No one knows when the Iphone Runtime will be done.
The Flash Runtime was announced a year ago and was only just released. With that in mind, I don't think it would be wise to wait right now, but...
As you have noticed this isn't possible.
Right now I'd recommend you to change your applications graphics mode.
This is done in the properties window of your application. Try turning is down to...
You can read more about this in the MMF help file, under
You simply run the installer again, it will adapt to whatever version of MMF2/TGF2 you are using.
You DO NOT pay twice [smile]
HolyMonkey > You can already do this with the Flash Runtime and Facebook API.
You can't really make a Facebook extension that will make things easier.
80% of all the work in this needs to be done...
The Preloader loads your entire app. So you cannot load single frames.
if you are talking about Jeff's tutorial
Then you will find that URL encoder isn't converted to Flash, and that Live...
Non optimal events can also slow down your flash application.
The normal exe runtime will be more forgiving of "always" events and other events that tend to stress your applications.
The Incompatibility reports will show you events not supported in Flash.
And yes the events on your list are not supported.
I think the stop Music, might be replaceable by stop sample. Generally...
There is no Facebook App runtime. You can already embed java/vitalize into Facebook. Of course once Flash Runtime is out that will be another option for you to use.
Are you telling me that you can put your own swf. files IN the build?
I think you are looking at the Flash Object? That does not allow you to load other swf files into the app, think of this as the...
Multimedia Fusion can export games as Java Internet application or vitalize application. Both formats can run directly in the browser as long as the user have the plugin installed to do so.
This appears to be a bug with Dialog Object.
It's one of the more tricky ones only happening sometimes.
Clickteam has it on the bug list, but for now I'd advice anyone to use an alternative...
Tetris is random? One of the challenges is to be able to plan for multiple of the same coming in a row.
I have solved this before by having a list object with my pool of numbers. Then I randomly picked a line with a number and deleted it after use.
This works great if you are doing a pool of numbers...
1) I believe transitions, whether frame or on objects, isn't supported.
But doing your own custom fade in and fade out frame transitions is pretty easy.
2) The Highscore object will only save...
Clickteam has not set an official price on this yet.
However, if you are saving up and budgeting for this,
a somewhat qualified guess would be around $100.
1) It's taking time because it's being tested thoroughly. It's been discussed here before http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=176436#Post176436
2) When you buy...
I believe the educational discounts are given as site licenses for people to teach MMF in a learning enviroment, so I'm not sure if it applies to your situation. I'm sure it depends on wether or not...
I'm afraid you will never be able to export from MMF to the .fla fileformat. Thats simply not the way the runtime works so this is impossible.
I also don't think it will be possible to export from...
The Flash Runtime is going to be distributed online only and there has been conducted a very extensive closed beta testing to ensure that the runtime is as stable as possible when it's realeased.
I am also stuck on 2 projects where I am unable to configure Black Berry input.
I've requested this before here:...
Shawn: He is talking about the transparent area of object A which upon overlapping Object B shouldn't trigger a collision, but it does!
It's a known issue in the non HWA version of MMF.
The collision engine in the non HWA version of MMF is dodgy when you have fine detection on and off like that.
Yves has confirmed that it's a bug, but it should be working fine in HWA.
Not sure how that would be done best.
I've shared data before between a java app and an mmf exe by using GET object in both, calling a php page that writes to a txt file on the webserver.
having the webpage connect to your app is tricky.
That might require you to host your own server.
I'm not sure that is possible. You would still have to have the MMF app submit that value to the...
Yeah, remember you GET data (send info to the webpage) and also recieve the content of that webpage back to your GET object.
When you GET (send) you always receive the executed page back as html....
Yes, GET object works like a browser by calling the page (php, asp ect.), and returning the output. Now instead of getting a fancy design back like in your browser, you just receive the html code...
You can use the GET Object to pass data to a webpage.
In the object you can GET a page like:
and in the index.php page you can use that GET string:
There is nothing that can do it right now.
I believe a Java Mobile GET object was in the works? But I'd need Jamie to answer if that is available.
Clickteam has no intention of restricting the runtime to one ad system in flash. If other possibilities arise there is nothing keeping Clickteam from looking into those also. This has been said from...
Also remember that if you are using GET Object in an internet applet:
1. The Applet must be uploaded to a server for the GET Object to work. Testing it locally will not work.
2. You may only...
It's already Javarized :)
Hmmmmm. Provided that you already figured out how to find the orange location. You can probably spread a value to all the "orange" locations, then run a loop for the number of orange locations.
I see I completely missed your question, sorry.
On another note, what happens if you detect say 6 indentical objects in a row? You diagrams doesn't seem to include this senario?
If we have a...
In my thoughts on making this, I thought it would be possible to check for connections by looping the position of an active object left to right and top to bottom. Then simply testing if 3 or more...
Vitalize was created back when IE was pretty much the largest player on the browser market. It was a relative simple job to maintain the plugin for CT.
In recent years we have seen a lot more...
Bare in mind that the mobile runtime that MMF builds also contains a lot of things you don't use in your app like for example all the movements.
In case you are curious you can open the .jar file,...
I'm doing a few commercial games and the limit I'm working with is 500K. I choose that limit because the tests I made pointed to that being the acceptable for the range of devices I want to target,...
I was under the impression that the num keys where always active on the Black Berry?
I havn't had the time to try it out on my own Berries yet, perhaps Jeff could enlighten us?
Your example doesn't work for me. Gives an Error 36.
You might have found some phone that it works on. I'm simply saying on the majority of phones it won't work as most phones simply cannot handle...
I'll recommend against using any type of frame scrolling in Java Mobile as most phones simply cannot handle it.
I previously tried to get Adam's Street Wise to run on a mobile, but had to give up...
Java Mobile is only available for MMF 2 Developer.
If you own MMF 2 standard, the cost of upgrading is approximately the same as the price difference between the 2 products.
These are very specifific requests for very specific phones.
I think these additions to the runtime are more likely to be done by an extension developer once the java SDK is realeased.
I'm not sure what you mean?
If you are talking about how to secure the application from being moved from device to device, there is nothing you can do about that from MMF.
The different vendor...
I'm afraid it's not possible to get it working directly on MAC OS.
I might be possible to install and run a windows version on a new mac and get it to run in that system, but that seems like a...
I found some documentation for the trackball.
If we could add this method of control. Trackball rolling...
Is there any plans for Blackberry trackball support?
The trackball is the white thingy in the middle of this picture, and is a standard on Blackberry models except the new touchscreen models:...
That looks awesome Ted, have you tried exporting it to Javamobile?
I wonder if a phone could run this?
A textblitter like object for Mobile Java is in betatesting right now.
I expect it will be available in the next build update.
In short YES
As long as your visitors using either a PC or Mac has the javaplugin installed.
I think Francois is right.
The Platform Movement object by Olle, is already converted according to my list? Could be a convertion by Greyhill.
While I have no idea about the math required for somethng like this, I do remember Andos from the forum did an example with gravity and planet mass.
There is no Clickteam screen being forced on your commercial application with standard.
Instead you yourself are required to add a form of credit to Clickteam. This applies to the application as...
It is not possible to change the speed of an object that has been launched/shot from another object. Sorry.
To achieve what you are trying to do, you must use Create a new object with your...
Yes I agree it would be nice to be able to access all those features on the phone. You have to remember that each device is different thought and there are literally thousands of different devices...
Sorry I do not speak French, but I've uploaded an example of Mobile Highscores (using only a bitmap font) on the enlish forums.
One of the problems you'll face when developing for a mobile phone is "Highscores".
Any dynamic string of text in general is hard on a mobile...
Thats great news!
Also let me compliment you on the "error log" in MMF. I was exporting a java mobile app, and MMF gave me an error log detailing that i had used complete paths in my ini object....
This does sound like a reseller.
But they will only sell to Students, Faculties and Schools from that site though.
Also Clickteam usually offers generous discounts on future products and upgrades...
Retriever2, can you give us some more information about your system specs?
Also. If you could build a Java internet applet and upload it so we could take a look and see if it works here?
Pneko, upon removing the be active picture object I seem to be able to get it to work.
I have no idea why it would work for you locally though, it didn't for me untill I removed that object.
pnekdo, you are welcome to send me the mfa file I you want to.
If there indeed is a bug present in one of the objects I would like to isolate it and send it off to Francois.
It could be one of the following things:
- Did you upload both the .html file and the .jar file?
- Have you made sure that the path to the .jar file specified in the .html file is correct?
I can confirm that the link:
works in Firefox 3.5.2
For those searching for a solution on how to do string/rope physics. I'd suggest taking a look at UltimateWalrus' old example:
Fading is not supported in the java runtime. That goes for frame fade in / fade out too.
An "End of Pause" would probably solve our problems. We could set a dialog ourselves and make events to stop/continue movements and counters?
I'm happy with this solution! What do you guys think?
Thats really great news!
Do you think it will be a separate extension where you will add softkey/nav key/black berry ball, support along the way?
I'm thinking it would make your job easier to...
I've heard that touchscreen is basically testing for mouseclick, but I'd like someone to confirm it?
You cannot make use of the Black Berry ball as of yet. Clickteam is aware of this.
As Jeff has...
If you are using the Black berry dev kit and it's simulators, be aware that sometimes you'll get errors on the simulators that an actual Black Berry device won't be able to reproduce.
To me, this sounds like the jar is not installed correctly on the phone, but I can't be sure.
Have you successfully installed other jars in the past, and this is the first time you get this error?...
It has already been requested.
From what I gathered from Francois, softkeys are different from phone to phone, and on some devices it's not even present. This makes it impossible to include in the...
No ftp with Vitalize afaik.
There is an example on your MMF CD
This looks very interesting, please keep us updated on this game Maximum :)
Regarding the font change. Java will only have access to a few select fonts on the system I believe. And the font sizes will also vary I'm afraid. I don't think this can be fixed, and you need to...
There is no way to use the Black Berry scroll button for now sorry.
I hope we see a specific extension for the Black Berry in the future that will allow for it's keyboard input and it's special...
I'm trying to put together an example for a custom edit object for Java Mobile.
This uses a bitmap font that would work on all devices while also setting the text to Global String A so it can be...
But I see they wanna do an app store for the PC only, with JAVA apps.
I'm not sure JAVA is the optimal application platform for the PC though. In terms of games and visuals we...
I can see you have posted this code on a forum, and the forum inserted a lot of <br> tags on every break in the code. So for this to work on that forum, you will have to make your...
While testing I noticed that you are unable to click on a Quiz Object, placed in a playarea that is smaller than an application window. The quiz object is simply aligned wrong and input is...
I see your app is working now.
The example does indeed break for me! Everything loads on a game frame, but there is no player input control.
You can restore the controls by minimizing the...
The app doesn't load but gives an error. It sounds like it is not uploaded right? It appears the file Pong.jar cannot be found?
RickyRombo, testing this I'm suspecting it might be the Quiz Object thats obscuring your app focus.
I've yet to recreate your problem here.
But I'd like to ask you to try to remove the Quiz...
Looking through you application it is filled with bad active objects (Wall, Blue dynamite, Double)
It would be good practice for you to remove these bad objects since they might cause problems.
This example works fine for me when build as an internet applet.
I've tested it both in the old and new build, and there is no problem on my end.
I know you say so, BUT are you absolutely sure...
I have tries Mobile ini on the Nokia, and while a simple writing to the ini file works it seems to break as soon as I put more into the example.
I'm getting Null Pointer errors and Bad Argument...
Angles seem to work now in regular Java, but not in the Mobile Java runtime.
Any chance they will work there too?
Angle rotation or semi transparency is currently not supported in the java runtime!
Angle rotation might be implemented in an upcoming version.
Semi transparency does not work in Java though. You...
Francois, I believe Pharanygitis is talking about a simple loader image and percentage count showing while the game is starting up on a mobile phone.
Right now the game will just show a blank...
I can confirm this happened to me too.
This was on the standard direction though.
Unfortunately I was unable to reproduce it as well. Looki I'm very interrested in how your active object was...
Is that something new? Villy has been complaining about this in thread: http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=135133#Post135133
Just a side note:
On some phones, only 8bit wavfiles will play.
If anyone out there is having sound problems in their apps, converting to a lower bit rate might fix it.
Mobile Runtime is only available for MMF 2 Developer. If you own MMF 2 Standard, you can easily upgrade to Developer for around the price difference between the two products.
When Francois says that all the above objects will be converted, he means of couse, to the extend that it's possible.
Some extensions will be impossible to have running on a Mac OS, while others...
Francois is on a roll. Java (mobile) Runtime, Flash Runtime....whats next ;)
I have gotten graphical glitches too on the Nokia 6230i.
I've tested on a couple of other/lower device numbers, and they ran fine, which suggests it's the 6230i device that is the problem.
I know there have been talks about converting the "Vitalize Object" to precisely get those functions you are talking about.
It might not be possible though, as it depends on whether...
For people who want to test this on mobile devices. I've added a version that uses keyinputs instead of mouse cursor:
I can confirm that more people are having problems with scrolling in Java Mobile Applications. The scrolling is simply to slow to function.
So far the reports I've been getting are from devices...
wizkidweb, Again you will need to update to latest build. Be adviced we are now on beta 2 of build 249!
And I quote Yves:
"Sub-application : was not working anymore in stand-alone apps."
No, it should work in Firefox too. It sounds like Java is not installed correctly in your Firexox.
Can you check in the menu" Tools > Add-ons> Plugins" that the Plugin Java Platform is installed and...
You don't need to delete anyting :)
You are using spaces in your file name. That will not work.
Remove spaces in the file name and upload again. You file should work then.
Java supports multiple frames.
I'm getting an:
"Incompatible magic value 1008813135 in class file Application/CApplet"
We will have to take a look at the source, to find out what goes wrong...
here is a simple puzzle done in Java
And the source: