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  1. Replies
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    This is PERFECT...it also gave me a great idea! I...

    This is PERFECT...it also gave me a great idea! I use check points like in Sonic the Hedgehog!
    THANK YOU!!!
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    That doesn't make sense to me.

    That doesn't make sense to me.
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    Respawing on solid ground

    OK...I'm working on a mario style platformer game. I attached a picture to help. So...let say I get hit and die or I fall in a hole. How do i respawn the character back onto solid ground and not over...
  4. That was it! Thank you!

    That was it! Thank you!
  5. Oh by the way, my enemies are being created using...

    Oh by the way, my enemies are being created using the player movement object. If that helps.
  6. Enemy Movement Issue with Parallax Scrolling

    When I move my player through the stage using parallax scrolling the enemy moves with the parallax background. I never run into the enemy because it just flows all the way to the end. It's super...
  7. Replies
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    I hate to dig up old topics but I have a small...

    I hate to dig up old topics but I have a small problem. First off this method works perfect. The problem I'm having is when I place enemies off screen the don't show up during runtime. I have the...
  8. Ok ok...gotcha. What if there are like 30 of the...

    Ok ok...gotcha. What if there are like 30 of the same enemy? Does that matter? I took the Active Object and Duplicated it to make a bunch of the same enemy.
  9. How would one select a random enemy and run to it? (STF 2.5)

    I'm trying to get my player to select 1 random enemy in a zone, run to it and stop.
    I can pick a random enemy but my player just runs towards the middle of the zone...and keeps going.
    I'm all ears....
  10. Can this thread be deleted? I believe I put it in...

    Can this thread be deleted? I believe I put it in the wrong section.
  11. Eh...it's big game. I'm 12 levels in. Not sure...

    Eh...it's big game. I'm 12 levels in. Not sure how to do that without adding the entire thing.
  12. How would one select a random enemy and run to it?

    I'm trying to get my player to select 1 random enemy in a zone, run to it and stop.
    I can pick a random enemy but my player just runs towards the middle of the zone...and keeps going.
    I'm all ears....
  13. Replies
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    Sorry I'm digging up such an old thread but...if...

    Sorry I'm digging up such an old thread but...if I were to preload the objects in a frame. Is it just the art that has to be loaded or the actives and the names too?
  14. THANK YOU Gradius! That Complex Softwares shader...

    THANK YOU Gradius! That Complex Softwares shader pack V2 is amazing and it worked perfectly.
  15. So I bought the "louisd_water_effect" from the...

    So I bought the "louisd_water_effect" from the click store. When I ran it, t's missing an effect "CS_SinWave.fx" not sure where to get that. I looked on click store and didn't see anything.

    Any...
  16. Found it. ...

    Found it.

    https://clickstore.clickteam.com/libraries/effect-libraries/louisd_water_effect
  17. Need some help with an Underwater Lighting effect.

    I'm working on a plaformer game and for one of the levels I'd like it to look like you underwater. The look I'm going for is that slightly distorted/wavy look with light shining down from the top. I...
  18. OMG...this post is 3 years old and it totally...

    OMG...this post is 3 years old and it totally helped me!! TY!!!
  19. Replies
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    SO....my computer...I use to monitors (who...

    SO....my computer...I use to monitors (who doesn't now a days.). I work on my game a little each day, hit save when I'm done but I never actually close Fusion I just use the other monitor for...
  20. Replies
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    I'm working on a contra like game and...

    I'm working on a contra like game and man....seeing this has really inspired me. I love it!
  21. Replies
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    Interesting. Thanks all...

    Interesting. Thanks all...
  22. I like this.

    I like this.
  23. Replies
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    1,293

    Can't get rid of an active object.

    So like the title says...It won't go away. I've deleted it off the object editor but it' still in the list of objects on the left. What gives?
  24. Replies
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    I dug in yesterday and figured out the mechanics...

    I dug in yesterday and figured out the mechanics pretty good. Also I used VACCINE...which is AMZING!! I'm still debating on with our not to change the bullets like the fire or laser...
    Thanks for...
  25. Just curious I'm about to buy VACCiNE and I have...

    Just curious I'm about to buy VACCiNE and I have a question....the button events...can those be set to like a rapid fire more less act like a turbo button?
  26. Replies
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    Best way for Bullets

    What's the best way to go about making a player shoot? I'm working on a Contra style platformer and I'm having difficulty with the shooting aspect. Launch Object has it's limits but seems to be the...
  27. Replies
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    This doesn't happen with other game I've played...

    This doesn't happen with other game I've played via the xbox controller. :)
  28. Replies
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    I know I'm a year late on this but was there a...

    I know I'm a year late on this but was there a fix? I use the LB in my game on an Xbox controller and I get that windows DING every time I press it.
  29. Looks pretty cool. Nice work!

    Looks pretty cool. Nice work!
  30. No. I haven't tried anything at all. I'm...

    No. I haven't tried anything at all. I'm currently working on a project but I was hoping to get all my ducks in a row when I start another project. I'll look into that archive object this weekend...
  31. The PMO. I haven't really messed around with it...

    The PMO.
    I haven't really messed around with it too much but I'll look tonight.
  32. How would one accomplish a pressure sensitive jump?

    Similar to Mario, you can jump a little if you just tap the jump button quickly or jump higher if you hold down the jump button. I just thought about adding that to my game. If it’s a simple addition...
  33. I had the EXACT same problem...I fixed it but I'm...

    I had the EXACT same problem...I fixed it but I'm not home to get the code. What 10mbra1 said is pretty much what I did. Sorry I feel like my comment is pointless.
  34. Anyone? Maybe I'm wording it wrong.

    Anyone?
    Maybe I'm wording it wrong.
  35. ...bump...

    ...bump...
  36. Is there a way to get metadata from a Zip file?

    I was bouncing around the idea of making a front end for my Arcade machine that would run games through MAME. This fusion app would make use of the "run other application" extension. Before I get...
  37. Replies
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    I have the SAME problem. I've tried everything...

    I have the SAME problem. I've tried everything and it's really annoying me.
  38. Replies
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    I really like this and I'd love to use it but...

    I really like this and I'd love to use it but does this engine work with a simple 2D platformer game? Maybe I don't fully understand it.
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    Well Thank You!

    Well Thank You!
  40. This might help. ...

    This might help.

    https://community.clickteam.com/threads/102482-How-to-prevent-fusion-games-to-be-detected-as-virus?highlight=virus
  41. Replies
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    Thanks everyone for all the info. Totally...

    Thanks everyone for all the info. Totally answered everything.
  42. Replies
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    HI!! im new.

    HI!!
    im new.
  43. Replies
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    I see games that have loading screens. I'm not...

    I see games that have loading screens.
    I'm not sure how to ask the question in my head.

    I have a game that I'm currently working on...it's nothing ground breaking but...I just wonder if I'm...
  44. Replies
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    Just updating this in case people don't know....

    Just updating this in case people don't know.
    You have to import it as an animation and it breaks apart the gif into frames then you can control the speed of the animation. Pretty handy actually.
  45. Replies
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    I guess my question is...is it necessary?

    I guess my question is...is it necessary?
  46. Replies
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    Does pre-loading levels work?

    ...how does one PRE-load a level if it's even necessary?
  47. Replies
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    oh. Ya I didn't even try I just thought....I'm...

    oh.
    Ya I didn't even try I just thought....I'm sorry.
  48. Replies
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    Can CTF use Animated gifs?

    I found an amazing background that's got a nice animated loop as a gif but...can that be imported into the game or does it have to be an animation in an active object?
  49. You just need inspiration! I don't have anything...

    You just need inspiration! I don't have anything witty to say but....KEEP ON KEEP'N ON!
  50. Replies
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    While I'm very new to CTF, check this out...it's...

    While I'm very new to CTF, check this out...it's from Almightyzentaco. His tutorials are amazing.

    https://www.youtube.com/watch?v=RA_cWwTh3q8

    It might help you figure out a way of detecting...
  51. Testing if an object is hitting the front or rear or player?

    HI!
    Is there a way to figure that out? Most things hit you in the face but if my player is running from a bullet or something and gets hit in the back I want to run a different animation for that.
  52. Replies
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    I can't wait to play this! Sure does take me back...

    I can't wait to play this! Sure does take me back to Streets of Rage and Final Fight. Nice work! looks like it's really coming along.
  53. Replies
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    Question about moving background.

    Not so much as parallax scrolling but just slightly following player movement. My game is single frame...1280x960. I was hoping to try and get the background to kind of move a little. Give it more...
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    The YouTube link is dead...HELP!

    The YouTube link is dead...HELP!
  55. Replies
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    I know this is a little late but...I don't have...

    I know this is a little late but...I don't have the lens effect to select from under the effects.
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    OOOoooohhhhh...I'll have to give that a shot....

    OOOoooohhhhh...I'll have to give that a shot. THANK YOU!!
  57. Replies
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    I'm not sure I understand widgets.

    So I'm trying to get the whole screen shake to work and I've found someone who made a widget here. So my question is....how do you use a widget? Do you import it into your game or copy paste? Is it...
  58. I absolutely LOVED Axiom Verge. It seems I'm...

    I absolutely LOVED Axiom Verge. It seems I'm going to love this one too!

    Nice work Julian82
  59. Replies
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    I'm pretty late getting to this but WOW this...

    I'm pretty late getting to this but WOW this looks amazing!
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    This worked perfectly!!!

    This worked perfectly!!!
  61. It works!! Ty ty ty!

    It works!! Ty ty ty!
  62. Replies
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    I kind of like that.

    I kind of like that.
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    oh right on...thank you!

    oh right on...thank you!
  64. I think I tried that but how do I figure out the...

    I think I tried that but how do I figure out the coordinates where the projectile lands?
  65. Need help with an active collisions projectile

    I'm trying to figure out how to get a flame projectile to stop and burn for a few seconds after it lands on the ground. Kind of like the holy water in Castlevania.
    24533
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    I have a question or 2 about MMf2.5 & 3

    When MMF3 comes out is it completely new/stand alone or can you update from 2.5 to 3?

    I guess that's really the only question...
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    Trying to get enimes to randomly spawn...

    ...kind of like the skeletons in Ghosts 'n Goblins.
    I've tried the hot collision, where you overlap an active and an enemy will spawn but that's not what I want.

    If anyone has ever played Ghosts...
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