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  1. Inconsistent graphical glitches in my build.

    I've tried everything, and I can't really pinpoint what is causing these issues. First off, being able to figure out only happening on my end, certain actives will not show up for a split second...
  2. Thanks for all the advice so far, I beridded of...

    Thanks for all the advice so far, I beridded of the PMO from the enemy and I'm using custom movement for it now. I got the enemy to move left and right and built in gravity for it with the help of...
  3. Need help with unique enemy movements (bouncing ball object)

    I have these enemies with unique movements. Not only do they jump left and right, they also bounce at random, tailored to a global value that signifies when they randomly bounce left or right. My...
  4. I know this reply is late, but thank you so much...

    I know this reply is late, but thank you so much butterfingers, you did a lot of the work in improving my code. :)
  5. Need help with enemy combat system I'm making.

    Ok, so i'll try to explain this best as I can. So, in my game, you can go up to enemies and fight them, my game is a platformer. I have code set up for enemy movement, and I have set up detectors for...
  6. Thank you.

    Thank you.
  7. Just horizontal knock back.

    Just horizontal knock back.
  8. What I mean, is that the enemy literally causes...

    What I mean, is that the enemy literally causes knock back when the player walks into it, like physics similar to a ball. I`m using PMO object for the player's movement.
  9. How can I make an enemy that pushes away the player?

    What I mean is, when the player gets close close to an enemy, the player is bounced away from the enemy. Is there anyway to do this? I already created the detectors and the AI for the enemy. I just...
  10. Thank you.

    Thank you.
  11. How to make the players jump less floaty with the PMO Object?

    I've been tinkering around with the gravity in the PMO settings, but every time my player jumps - it takes a few seconds for him to land on the ground as if he was underwater. I increase the gravity...
  12. The checked the hotspots of the actives animation...

    The checked the hotspots of the actives animation and their all lined up the same.
  13. Alright, i moved the even under my players...

    Alright, i moved the even under my players movement but that did not solve the problem at all.
  14. Player becomes jittery when i position frame to player.

    I don`t know if i explained this well, but adding scrolling into my game made my player`s animations all jittery. It also shakes the frame within game too, what is this?
  15. How to program a fireball like in the mario games?

    You know, when mario shoots the fireball, and its expected to fall to the ground and bounce. I tried to program this making it a bouncing ball but my fireball would only go in a straight line. Any...
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    Thank you.

    Thank you.
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    Ok so, I tried DaveC`s example and it worked, but...

    Ok so, I tried DaveC`s example and it worked, but my yoshi only flutters once. how do I fix that?
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    Oh my gosh, thank you for the examples.

    Oh my gosh, thank you for the examples.
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    Yoshi Flutter Jump using PMO?

    If you have ever played Yoshi's Island or a other Yoshi game, you know that you can do a flutter jump by holding down the jump button. Is their anyway to do that in Clickteam Fusion with the PMO...
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    Oh no, I actually made a custom movement myself,...

    Oh no, I actually made a custom movement myself, but to save you the hassle I will see what I can do.
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    Alright mutant dude, I modified my moving...

    Alright mutant dude, I modified my moving platform and decided to use your method. But now my moving platform wont work with my detectors to turn it around and I still can overlap my player onto it....
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    Yes, but my player just goes right through it.

    Yes, but my player just goes right through it.
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    How to stand on a moving platform?

    I`m having a issue where I can`t figure out how to program my player to stay onto my moving platform I created. Considering my moving platform is a active object, it`s also a bit frustrating at times...
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    Okay, thanks a bunch! :D

    Okay, thanks a bunch! :D
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    How to make the player jump?

    I need help on how to make the player the player jump :/ I`m sorta a newbie at MMF2, but i`m a bit experienced......

    Anyway, i`m using the PMO extension, is there anyway to use the PMO to make the...
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    Thanks for all the answers. Though the game king...

    Thanks for all the answers. Though the game king cool showed me is what i`m basically trying to do, but is there any way for the body`s to disappear when you crush them?
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    No i`m not using PMO, because i don`t have the...

    No i`m not using PMO, because i don`t have the extension installed for some reason, even if i did have it, i would not know on how to use it, since i don`t know alot about mmf2.
    I`m using active (...
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    Need help with goomba enemy.

    Hi, i`m new to the forums, and i have always wanted to make my own mario fangame. I need help with the goomba enemy, you know, when mario squashes the goomba. I made the goomba walking stance in...
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