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    OH! And sometimes if you have large actives with...

    OH! And sometimes if you have large actives with alpha channels it can slow things down a bit as well.
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    I can't really help test however have you tried...

    I can't really help test however have you tried disabling groups of events you don't need (or don't use often) on that particular frame? Like if you have a complicated inventory screen you don't need...
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