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  1. Replies
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    I just finished fixing your application and is...

    I just finished fixing your application and is now submitting the data to the server. I even fixed the single quoting issues so that it won't break the sql query.

    17226

    Hope that this will fix...
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    Those were my entries using my phone, so i know...

    Those were my entries using my phone, so i know that it was working (except when using the single quotes because it would probably break the sql query)
    I will take another look into this and i will...
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    I just tried your application and realized that...

    I just tried your application and realized that the values passed to the url from the combo boxes and text should be URL encoded, or else you will have problems on android.
    Special characters like...
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    It might be better to move the camera only when...

    It might be better to move the camera only when away from a certain distance. Its kind of the reverse of what it is doing now.
    If its X or Y pixels away from the center it should slowly track the...
  5. I have not submitted anything to itunes, but from...

    I have not submitted anything to itunes, but from what i have read so far that notification is normal and it will not cause you any trouble.
    ...
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    Try this example: 16543 It's not using...

    Try this example:

    16543

    It's not using trignometry to do any radious limit, but i believe that it's probably good enough.

    The camera tracking limit is calculated relative to the CameraObject...
  7. You need to install android sdk 10.

    You need to install android sdk 10.
  8. Don't know if this will work, but try to...

    Don't know if this will work, but try to right-click your CF executable and go to properties. On the compatibility tab, there's a checkbox for high dpi screens, try checking it and execute the...
  9. Unfortunately, after a lot of attempts, i'm...

    Unfortunately, after a lot of attempts, i'm afraid that i can't come up with a better solution for your problem. There is always one issue here or there...
    I can't guarantee this, but i think that...
  10. Tonight I will give it another go and see if i...

    Tonight I will give it another go and see if i can replicate your issue and if i can fix it.
    Now that i'm aware of your real cell size and how many cells that particular building is using i can...
  11. I never tried to make an isometric game, so i...

    I never tried to make an isometric game, so i might be a little far from the best way to do this... but my approach would be:

    - Place the action point on the center of the isometric base....
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    Not really sure if this is the case, but probably...

    Not really sure if this is the case, but probably you antivirus is causing that problem. Try to disable it temporarily and run the frame again. If that's the case you must create an exception on your...
  13. I didn't knew that it also happens on iOS. I've...

    I didn't knew that it also happens on iOS. I've reported a few hours ago on android exporter section of bugtracker.
    On android, all other display modes appears to be alright
  14. Thank you for your answer, i was wondering if it...

    Thank you for your answer, i was wondering if it was anything related to something on my computer or if it was really a bug before posting it on bugtracker.
  15. Replies
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    Version 284.5 is available for Steam users as...

    Version 284.5 is available for Steam users as Beta. I'm using it right now.

    http://community.clickteam.com/threads/91784-Build-284-4-pre-release-version?p=660818&viewfull=1#post660818

    To enter...
  16. Android "Fit Outside" display problem on 284.5

    I'm testing the Steam beta version of CF2.5 and when building my app for android device i'm facing some problems with the "fit outside" display mode.
    It looks like it's not really resizing, but just...
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    Thanks. I will try it when i get home edit: it...

    Thanks. I will try it when i get home

    edit: it worked. downloading now ;)
  18. Replies
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    How can i download the steam beta version? I...

    How can i download the steam beta version? I thought that it would update automaticaly but since it's a beta version maybe I need a beta key to gain access?
    Or do I need to wait untill a official...
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    Sorry, I'm not really sure if that is possible,...

    Sorry, I'm not really sure if that is possible, and if it is, i don't know how to do it.
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    Sorry CG_action, I'm not really understanding...

    Sorry CG_action, I'm not really understanding what you are asking... can you please rephrase it?
    Are you having difficulties at any step of the video tutorial?
    Do you want to know if there's some...
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    I just downloaded your file and saw that display...

    I just downloaded your file and saw that display mode is set to "standard" and the framerate to 50.
    Try changing it to "Direct3D 8" or "Direct3D 9" and maybe you can also change the framerate to 60....
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    Maybe your image hotspot is in another place....

    Maybe your image hotspot is in another place. From that image, i assume that the previous image had the hotspot on the top left corner, and in this new image is on the center.
    Try moving the hotspot...
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    If you are sharing a link, you just past it on...

    If you are sharing a link, you just past it on your message.
    Links are not attachments so that's why it probably is showing you that "invalid" message.
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    When you are typing your text, there's a button...

    When you are typing your text, there's a button called "Manage Attachments" but i think that you will have a small size limit per attachment.
    If you can't share using the "Manage Attachments"...
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    Can you post anything that might help tracking...

    Can you post anything that might help tracking your problem?
    Like a recording of your application running or some other info...
    From my (not so large) experience, i had low framerates when using...
  26. Replies
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    ok, i think that i solved your problem... i didnt...

    ok, i think that i solved your problem... i didnt test on any iOS device because i don't have any but try it out and let me know.
    Here are the changes that i made:

    - On the "scrolling" object i...
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    It should work... unfortunatly i cant test on...

    It should work... unfortunatly i cant test on iOS.

    A few things to keep in mind:
    - Where i use the android object you must replace with the ios object (obviously);

    - If there isn't any...
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    If you must use bouncing ball movement for some...

    If you must use bouncing ball movement for some reason, i would remove the fake object because it's not really needed (unless there's some other use for it that i'm not aware).
    Also replace the "set...
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    Ok, here it is... as promised. A video example...

    Ok, here it is... as promised.
    A video example to show you my way of using google analytics with a android application.

    https://www.dropbox.com/sh/cnlt508c28we6fl/AAA9lZQO6txCnMlwQAOzyMNWa?dl=0
    ...
  30. Replies
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    I'll try to do it tomorrow. Do you already have...

    I'll try to do it tomorrow.
    Do you already have a google analytics account?
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    Ok... i assume that you already have a analytics...

    Ok... i assume that you already have a analytics property set up to track your application... it will look like UA-########-#
    You will need this property ID to assign the raw data to the application...
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    I'm using google analytics for my app and its...

    I'm using google analytics for my app and its working great.
    Since there's not any extension (that i know of) for google analytics, i'm using the GET object to send RAW data to the google analytics...
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    You could probably use a counter and copy the...

    You could probably use a counter and copy the counter current value to the ID of the created object, then increment 1 to the counter.
    That way the IDs will be assigned in an ascending way instead of...
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    Didn't try this, but i think that you can do the...

    Didn't try this, but i think that you can do the following:
    - Create a new event > Create new Objects > Pick Objects with reference to their value > Alterable > ID
    - Compare the ID value to 5 (or...
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    5* given :)

    5* given :)
  36. Replies
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    Just played it. It's fun. I like that you have to...

    Just played it. It's fun. I like that you have to crawl or jump on certain places... so it's not only tapping as fast as you can ;)
  37. Thanks aenever ;) If anyone is interested, i...

    Thanks aenever ;)

    If anyone is interested, i just created a facebook page where i'll be publishing the upcoming update news and some concept art. Feel free to visit. I'll try to update it whenever...
  38. Sorry, i don't know any workaround for this...

    Sorry, i don't know any workaround for this issue. Maybe someone else knows how to solve your problem.
    I still think that you solution would be to change the camera to move instead of the map...
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    There's a currently active post about this issue...

    There's a currently active post about this issue on
    http://community.clickteam.com/threads/90259-Interstitial-crash-app-when-close-in-some-devices

    Try looking into it
  40. Thank you Wolkam. ;)

    Thank you Wolkam. ;)
  41. Replies
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    or if instead of using the function "Animation" >...

    or if instead of using the function "Animation" > "Change" > "Direction of Animation"
    use "Direction" > "Select Direction"
    This also works if you prefer to use the same kind of logic.

    It's like...
  42. I think that you are having some precision...

    I think that you are having some precision problems because the X,Y coordinate system are integers and int physics world your objects can be in a float value somewhere between pixel 499 and 500 and...
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    Interesting concept. Looking forward for next...

    Interesting concept. Looking forward for next week to try it out :)
  44. Thank you for your comments and your idea ;) I...

    Thank you for your comments and your idea ;)
    I only have the timed helmet right now... i'll try it out withouth the timer and see if it won't make the game much easier then it should be. I'll make...
  45. Ok. Keep up the good work :) Looking forward to...

    Ok. Keep up the good work :)
    Looking forward to see some good news on this subject.
  46. Updated to version 1.04 ...

    Updated to version 1.04


    https://www.youtube.com/watch?v=RYLvez-oiKE

    This update includes better in game graphics, and i also completely rebuilt the way i create the level. Now i have an...
  47. Lol, now that was some intensive testing :D Hope...

    Lol, now that was some intensive testing :D
    Hope the new beta version works out nice. I'm not updating yet, since my current version looks like its not causing me any problems, but maybe that will...
  48. Looking a lot better now :)

    Looking a lot better now :)
  49. Until now i never used the android font packer...

    Until now i never used the android font packer but I think that those fonts you used are the ones already installed on your computer. I think that clickteam did not embed any fonts when installing...
  50. I also tried once your technique of the first...

    I also tried once your technique of the first frame being the shape of the collision detection and noticed that it didn't work as intended. I think that the "shape of the first image" is a little bit...
  51. After a quick view of your project, i think that...

    After a quick view of your project, i think that the main issue you are having is related to the hotspots. You have your hotspots on the bottom of your sprite and physic objects need their hotspot to...
  52. After several attempts, i can get the collision...

    After several attempts, i can get the collision update when scaling up a static active, but scaling down does not work.
    I think that i might not be using the function "Remove object from world"...
  53. I think that when scaling a physics object that...

    I think that when scaling a physics object that the collision mask is not updated. I'm kind of new to this software so i didn't have much problems with this kind of situation.
    I have not tested if...
  54. @fernando Did you try my several admob test...

    @fernando

    Did you try my several admob test builds and game to see if it also crashes on those devices with mali gpu?
    I have a friend with a bq aquaris e5 wich i believe it has a mali-400 gpu and...
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    Try limiting the sound to a specific channel......

    Try limiting the sound to a specific channel... for example, the event plays the death sound on channel 1. That way, even if it plays multiple times, it will only use that channel and most certainly...
  56. Thanks for testing my game and for your kind...

    Thanks for testing my game and for your kind feedback... it reassures me knowing that it isn't crashing your device as i was starting to be a little worried about that.

    Maybe is something related...
  57. Replies
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    Maybe the sound is playing multiple times at the...

    Maybe the sound is playing multiple times at the same time? Try to limit the event to see if it helps.
    Try adding the following to the event where the sound is playing: special conditions > Limit...
  58. I think that now it only shows admob... i...

    I think that now it only shows admob... i disabled chartboost campaign and after several times it only showed admob interstitial. Please try again....
  59. thank you :) a update with lots of improvements...

    thank you :) a update with lots of improvements coming soon.
    I'll try pausing the chartboost campaing for a few days to test this issue. When i disable the campaing i'll post here so you can try...
  60. I tested my game on several devices and none of...

    I tested my game on several devices and none of them crashed while showing admob interstitial. Not trying to promote my game, but if possible please test my game to see if it crashes on any of your...
  61. I also had a problem with interstitial crashing...

    I also had a problem with interstitial crashing my device. On my nexus 7 when i closed the interstitial the app crashed. On my htc one X phone it worked just fine.
    I solved this by changing the...
  62. Personally, i would not use camera movement for...

    Personally, i would not use camera movement for this effect. I would simply move the clouds left (or right) and when it reaches the left coordinate (minus some value, so it would not dissapear while...
  63. Thank you for your time ptiseigneur, your fix is...

    Thank you for your time ptiseigneur, your fix is very helpfull. It helped me solve my problem :D

    One thing that i noticed is that if i left the "add objects to physics world" like you did, when i...
  64. Physics pass through object when changing type of movement and back to physics

    Hi there,

    While creating my game i noticed something that i believe its a bug. I looked a lot on this forum and on the bug tracker to see if someone already posted something like this but to be...
  65. Updated the game with a better looking title...

    Updated the game with a better looking title screen, created an options menu and adjusted some aspects of gameplay (now it increases the difficulty in a gradual manner).
    Also created a new video...
  66. Azools Flappy Voyage (yes... its a flappy bird clone)

    Hello everybody.

    I recently bought Clickteam Fusion 2.5 and android exporter and to get used to it, for my first game I decided to make one more flappy bird clone. Now there's 1 million and 1...
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