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  1. Replies
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    Sticky: Disregard, I should of read it better. I thought...

    Disregard, I should of read it better.
    I thought you meant several frames
    Sorry
  2. Replies
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    108,637

    Sticky: Click on first image then Shift Click on last...

    Click on first image then Shift Click on last image> Right click Copy (or Ctrl -C). Then Paste (or Ctrl -V)
  3. Replies
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    This is an amazing update with so many wanted...

    This is an amazing update with so many wanted features!

    The new value reordering and negate options alone are going to make development that much easier.
    Can't wait to get it.

    Thank you...
  4. Replies
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    Views
    255

    Yes please :) That was fast!

    Yes please :)

    That was fast!
  5. Replies
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    255

    Awesome! Thanks

    Awesome!
    Thanks
  6. Replies
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    Flags not working in Android

    HI,

    I have noticed a really weird issue with flags when I build my app in Android.

    I took me a long time to pinpoint the problem in my game but I have discovered that some of my objects flags...
  7. Replies
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    Thanks Fernando, your amazing!

    Thanks Fernando, your amazing!
  8. Replies
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    Views
    1,977

    Great, I am glad this issue has been discovered...

    Great, I am glad this issue has been discovered so it can be addressed for anybody else that may need to use the chartboost
  9. Replies
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    Very Nice! Thank you making and sharing this...

    Very Nice!

    Thank you making and sharing this MuddyMole.
    I will have future needs for this!
  10. Replies
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    Ok Fernando, I have found the problem. After I...

    Ok Fernando, I have found the problem.

    After I did what you said and build the example V2. It worked perfect.
    So I did a couple more test with new apps and they all worked great!

    So I knew it...
  11. Replies
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    Views
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    Nevermind, Having a brain fart. I do have...

    Nevermind, Having a brain fart.

    I do have that, I'll test it tomorrow when I am home and get back to you.

    Thanks
  12. Replies
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    I would love too but I don't have the example V2

    I would love too but I don't have the example V2
  13. Replies
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    Sorry about that Fernando, Somebody downloaded...

    Sorry about that Fernando,

    Somebody downloaded it and I assumed it was you so I locked it.

    I unlocked it so you can download it now.
    https://app.box.com/s/lnuxnk2zkpbppjde33un7z6bquel16t2
    ...
  14. Replies
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    I am not able to send you a PM, the forums won't...

    I am not able to send you a PM, the forums won't let me.

    Just use this link to grab the zip and I will delete the link after you get it.

    Thanks
    ...
  15. Replies
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    Do you mean this?

    Do you mean this?
  16. Replies
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    Any thoughts on this? Thanks

    Any thoughts on this?
    Thanks
  17. Replies
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    Attached 2 screenshots of the entire folder

    Attached 2 screenshots of the entire folder
  18. Replies
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    Fusion Dev 2.5+ Build R239.10...

    Fusion Dev 2.5+ Build R239.10
    GPGObjects_V200f_AndroidX_ForBuild293.7orAbove_211 022.exe
  19. Replies
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    Ok, I tried everything mentioned, Starting to get...

    Ok, I tried everything mentioned, Starting to get frustrated.

    Nothing is working!

    Thanks for the help so far everybody, much appreciated!
  20. Replies
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    Hi tk22, Thanks for that, I will give it a try!

    Hi tk22,

    Thanks for that, I will give it a try!
  21. Replies
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    Hi Again, I have done everything that you...

    Hi Again,

    I have done everything that you mentioned to do and It still will not work.

    Short of Uninstalling Fusion (that will be a real pain) I don't know how to fix this.

    Sorry for the...
  22. Replies
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    Hi Fernando, thank you for that. I did not...

    Hi Fernando, thank you for that.

    I did not have that download.

    I Downloaded and installed the GPGObjects_V200f_AndroidX_20211022.exe and I still have the same problems, if I add any of the...
  23. Replies
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    I swear I have done that already. Perhaps I'm...

    I swear I have done that already.

    Perhaps I'm using the wrong download, Can you tell me the name of the filename I should be using?

    Sorry for all this and thanks for helping me.
  24. Replies
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    Sorry had these 30865

    Sorry had these 30865
  25. Replies
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    OK, I hade the 4...

    OK, I hade the 4...
  26. Replies
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    New errors : Starting a Gradle Daemon, 1...

    New errors :

    Starting a Gradle Daemon, 1 incompatible and 1 stopped Daemons could not be reused, use --status for details
    > Task :app:preBuild UP-TO-DATE
    > Task :app:preDebugBuild UP-TO-DATE
    >...
  27. Replies
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    I had 293.10 beta installed the first time, I...

    I had 293.10 beta installed the first time, I downloaded 293.1 and installed that the second time.

    Ok, I now have 293.10 installed again and the GPG latest version (GPGObjects_V101j) is that...
  28. Replies
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    reinstalled 293.1 and the latest version of GPG...

    reinstalled 293.1 and the latest version of GPG objects

    Now I get error:

    Starting a Gradle Daemon, 1 incompatible and 1 stopped Daemons could not be reused, use --status for details


    >...
  29. Replies
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    Hi Fernando, Thanks for the response. I am...

    Hi Fernando,

    Thanks for the response.

    I am running 293.10 and I have the latest version of GPG objects.

    I will try reinstalling the GPG Objects, perhaps I missed something.
  30. Replies
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    Android app Failed to build

    Help! not sure what happened,
    I Updated Android Studio
    Can no longer build my android app.
    Build API = 30
    Min = 5.0
    Target = 10
    ErrorLog:

    > Task :app:preBuild UP-TO-DATE
    > Task...
  31. Ya, I'm also using McAfee and got mine working...

    Ya, I'm also using McAfee and got mine working too.
    Just don't know why all of a sudden this happened

    Thanks
  32. I understand all that, I created this program...

    I understand all that, I created this program over a year ago and have been using it almost daily since.

    Thanks for the information, much appreciated :)
  33. File Object causing antivirus to delete (kcfile.mfx)

    Hi, Having an issue with the File Object all of a sudden.

    Yesterday my anti virus deleted a file kcfile.mfx, which is the File object.
    I still don't understand why it all of a sudden detected it...
  34. Replies
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    I see what you are saying and feel a little...

    I see what you are saying and feel a little stupid but I've never been this confused before...LOL

    When I run your example on windows it saves the .ini file in different folders;
    for the...
  35. Replies
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    Thanks SevenSails, I remember that too. I...

    Thanks SevenSails, I remember that too.

    I believe I have it sorted out now.
  36. Replies
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    https://youtu.be/jB8eJuBCIfo

    https://youtu.be/jB8eJuBCIfo
  37. Replies
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    OK so I am at a total lost here. No matter...

    OK so I am at a total lost here.

    No matter what I try I am not able to read/write to ini files in Android?

    Any example I try or old MFA's work but If I try to do a new one it just won't work, I...
  38. Replies
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    Hi Fernando, Thank you for taking the time to...

    Hi Fernando,

    Thank you for taking the time to do that and making those examples. I understand them.

    I was using the method that was outlined in Danny's "A Guide to using Binary Data"
    That's...
  39. Replies
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    Here is the test app I made, I just used a simple...

    Here is the test app I made, I just used a simple ini file called

    LoadGame.ini
    with the following info
    [Game]
    Coins = 999
    Lives = 10
  40. Replies
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    The ini object broke?

    Hi, For some reason that is beyond me I can't load/save with any new instances of the ini object in my Android game.
    The two ini files I currently have work fine but I can't seem to use anymore and...
  41. Replies
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    Load image active object

    Load image into active object, is there any way around having to have a frame to load the image?
    Meaning, if I want to load 5 images into 5 frames I have to already have 5 frames.
    So it will only...
  42. Replies
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    You have a lot going on here and it's kinda hard...

    You have a lot going on here and it's kinda hard to follow the logic you are using.
    You have many events that I'm sure could be greatly reduced to fraction of what you have.

    I understand you may...
  43. Replies
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    Can you provide an mfa to look at your issue?

    Can you provide an mfa to look at your issue?
  44. Here's a workaround, let me know if this works...

    Here's a workaround, let me know if this works for your situation
  45. Replies
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    I second this! It may be a learning curve to...

    I second this!
    It may be a learning curve to make your own level editor but man is it worth it :)
  46. Replies
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    MyHowTos in Fusion- FlyOut Menu

    How I would make a FlyOut/In Menu in Fusion

    Made a video on it as well.
    https://youtu.be/Naxal5o6EaM


    I notice after I finished this video that I forgot to add/change a couple events. These...
  47. Replies
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    Example to Shuffle Objects

    Hi,

    Here is an example on how to shuffle objects with the easing object > Swapping their positions

    Also, a video on it here (it's longer than it needs to be): MyHowTos in Fusion - Shuffle...
  48. Replies
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    Sticky: Got mine working! BTW: You can open a...

    Got mine working!



    BTW: You can open a command prompt in any folder by typing "cmd" in the file explorer location bar.
  49. Replies
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    Sticky: Hi, I haven't used my Android exporter in some...

    Hi,

    I haven't used my Android exporter in some time, I have done all the updates but I am having the same issue as Sangra69 with the exact same ErrorLog (except for the path name for the SDK)

    >...
  50. Nice! Thanks for the great example.

    Nice!
    Thanks for the great example.
  51. Replies
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    Sticky: Ok, I just have to say this. I love this DLC...

    Ok, I just have to say this.

    I love this DLC and all the awesome new features!

    Using the profiller I was able to track down an event that was drastically dropping the frame rate and it took...
  52. Replies
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    Here ya go, not commented or anything but you...

    Here ya go, not commented or anything but you should be able to figure it out.
    Let me know if you need help with it.
    Cheers!
  53. Replies
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    I can post an example for you shortly

    I can post an example for you shortly
  54. Replies
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    Sticky: LOL, I'll go back to sleep now Thanks for you...

    LOL, I'll go back to sleep now

    Thanks for you help.
  55. Replies
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    Sticky: I too would love to see this!

    I too would love to see this!
  56. Replies
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    Sticky: Hi, Loving 2.5+ In the New Object dialog...

    Hi,
    Loving 2.5+


    In the New Object dialog box all of the platform options are grayed out?
    Am I missing something?
    26531

    Thanks
  57. Replies
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    Nice update!

    Nice update!
  58. Replies
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    OK, I see now. Good job!

    OK, I see now.
    Good job!
  59. Replies
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    I don't understand how to play?

    I don't understand how to play?
  60. Replies
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    I will consider doing this, but I would probably...

    I will consider doing this, but I would probably try to find out how much of an interest there would be for it first.

    I don't want to take over this thread anymore so I'll discus it father in a...
  61. Replies
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    Thanks, it has crossed my mind to do that. Not...

    Thanks, it has crossed my mind to do that.
    Not sure how many people would want that.
  62. Replies
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    Excellent tut by DavidN...

    Excellent tut by DavidN https://www.youtube.com/watch?v=uojYUgxUq3A

    Steam has changed a bit since David Made this video but you should still be able to follow it to get your game(s) up and running...
  63. Replies
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    After 3 years Tisnart Tiles still has some steam...

    After 3 years Tisnart Tiles still has some steam left in it!

    Released today on Utomik: https://www.utomik.com/games/tisnart-tiles/
  64. Replies
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    Amazing work!

    Amazing work!
  65. Replies
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    Thanks Danny :)

    Thanks Danny :)
  66. Replies
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    Game is now on Steam! ...

    Game is now on Steam!

    http://store.steampowered.com/app/820500/Tisnart_Shapes/
  67. Replies
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    Tisnart Tiles 2 in development!

    I have been working on Tisnart Tiles 2 and development is going great.
    The only thing I can show about the game right now is the (WIP) Title:

    24265


    More to come as the game progresses.
  68. What are the actions in your events? In your...

    What are the actions in your events?
    In your image we can only see the conditions.
  69. Here are a few ways to count objects

    Here are a few ways to count objects
  70. Couple quick examples

    Couple quick examples
  71. Replies
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    The launcher made for my games will not work for...

    The launcher made for my games will not work for yours as J3sseM has explained, I sure someone there will make one for you if you ask. I will send you a PM with the name of the person who helped me.
  72. Replies
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    Yes, they created the launcher for me so I do not...

    Yes, they created the launcher for me so I do not have an example to give you. The person I dealt with knew how to make one and just did it for me without me even asking for it, perhaps you could ask...
  73. Replies
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    Well, I can't speak for anybody else, but for me...

    Well, I can't speak for anybody else, but for me I focus on PC games only (ATM) and I work with most of the game portals, iWin, Gamehouse, BigFish, WildTangent, etc.
    BigFish has had the largest...
  74. Replies
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    Yes you will need the launcher, ask them to make...

    Yes you will need the launcher, ask them to make you one, unless you know how to do it yourself.
  75. Replies
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    I made an example of how I used the Process...

    I made an example of how I used the Process Viewer in my games if it helps :)

    Cheers!
  76. Replies
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    Hi Outcast, I had similar issues when...

    Hi Outcast,

    I had similar issues when releasing my games with BigFish.
    The reason is the result of them using an older DRM program (Armadillo SoftwarePassPort v8.60.) to wrap their games and they...
  77. Replies
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    Game was released on BigFish today! Tisnart...

    Game was released on BigFish today!

    Tisnart Shapes on BigFish
  78. Nice, Good Job!

    Nice, Good Job!
  79. Replies
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    Game was released today on GameHouse!...

    Game was released today on GameHouse!
    http://www.gamehouse.com/#/games/tisnart-shapes

    Was also released last month on iWin!
    http://www.iwin.com/games/tisnart-shapes
  80. Replies
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    Patrice is the Man!

    Patrice is the Man!
  81. Replies
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    Tisnart Shapes to Steam Greenlight! This game...

    Tisnart Shapes to Steam Greenlight!

    This game will be released soon on some big game portals soon and although I didn't originally have any plans to put this game on Steam, I have now decided to...
  82. Replies
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    Danny, This sounds awesome!

    Danny,
    This sounds awesome!
  83. Replies
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    Thanks Danny, much appreciated :) (sent you a PM...

    Thanks Danny, much appreciated :)
    (sent you a PM ;))
  84. Replies
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    Games first release is today on Click Store:...

    Games first release is today on Click Store: Tisnart Shapes




    https://youtu.be/h99tYWdcp3s
  85. Replies
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    My game is in Beta release now and I'm still in...

    My game is in Beta release now and I'm still in need of some beta testers if anyone on here has some extra time.
    Drop me a PM so I can get you hooked up ;)
  86. Replies
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    Thanks Man, Me too.....Whew!

    Thanks Man, Me too.....Whew!
  87. Replies
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    Ok, I finally found it but I'm still not sure why...

    Ok, I finally found it but I'm still not sure why it was hidden.

    I removed all of the Object Folders one by one until.....Bam! there it was (can't hide from me forever XD).
    Created a new folder...
  88. Replies
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    Nope, I have 3 layers and none are locked. It...

    Nope, I have 3 layers and none are locked.

    It is really strange, It's like its playing hide-n-seek.:O

    I can see it in the Frame editor and The Event List Editor but not in the Event editor,...
  89. Replies
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    No the folder is not hidden, I had it in a folder...

    No the folder is not hidden, I had it in a folder with other objects and they are still there.
    Weird!
  90. Replies
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    Ini object missing in the Event Editor

    Ok this is a first for me, I cannot find an ini object in the event editor?

    It's not on the Objects bar menu anywhere, it's the strangest thing.
    I had it in an Object folder and now its gone?
    I...
  91. Replies
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    Thanks aenever, The game is filled with some...

    Thanks aenever,
    The game is filled with some unique fun and challenging levels ;)
    For example:
    (Not sure what happened to the video quality but it's still cool)



    ...
  92. Replies
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    A little video showing some gameplay! (WIP) ...

    A little video showing some gameplay!
    (WIP)




    https://youtu.be/Li88s9YeraU
  93. Replies
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    Sneak peak at one of the Power-Ups for Tisnart...

    Sneak peak at one of the Power-Ups for Tisnart Shapes
    20134

    And some more
    20135
  94. Replies
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    Best AB example I have seen yet! Awesome work ;)

    Best AB example I have seen yet!
    Awesome work ;)
  95. Replies
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    Thanks HGF, Also I just wanted to mention that...

    Thanks HGF,

    Also I just wanted to mention that I changed the price for my other game (Tisnart Tiles) to $1.99 for Click Store only ;)
  96. Replies
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    Tisnart Shapes in Development

    Hi,
    Tisnart Shapes is my newest game currently still in development but getting close to finish so it's time to start showing it;)

    Get all the latest info over at the site Tisnart Shapes

    ...
  97. Replies
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    Views
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    This is very nice, thanks for sharing this...

    This is very nice,
    thanks for sharing this schrodinger;D
  98. Hey Tuna, Just thought I'd throw this example...

    Hey Tuna,
    Just thought I'd throw this example out to ya if you wanted another idea to work from.

    I should mention that the concept for scanning the grid (in the group Scan for Holes) for any...
  99. Replies
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    Thanks for that Info schrodinger ;D

    Thanks for that Info schrodinger ;D
  100. Replies
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    What is the Formula?

    Can someone help me with the Expression (formula) to do the following:


    List Object:
    Line 0 = 784,566


    Active:
    Set Alterable Value (A) to: 784 of Line 0
    Set Alterable Value (B) to: 566 of...
  101. Just wanted to say thanks for the great example...

    Just wanted to say thanks for the great example nim, I took your idea and modified it to fit my needs and you can see it in action in this video of a pause screen I'm working on:


    ...
  102. Replies
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    This looks awesome Dave!

    This looks awesome Dave!
  103. I added to schrodinger example and Made some...

    I added to schrodinger example and Made some changes to how the squares get created. These are some methods I use often when creating games that require grids of objects, etc.
    It's not commented and...
  104. Replies
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    My game has been Greenlit and is now in the Steam...

    My game has been Greenlit and is now in the Steam Store :) http://store.steampowered.com/app/398920
    Thanks to those who may have voted it is much appreciated!

    If anyone would seriously be...
  105. Replies
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    Thanks Rayan. Just on a side note, because my...

    Thanks Rayan.

    Just on a side note, because my game is part of the Groupees Bundle I have gotten almost 600 new votes over the last few days on Steam.
    I'm glad they contacted me about including my...
  106. Replies
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    My game has been added to another Portal now...

    My game has been added to another Portal now WildTangent ;D
  107. Replies
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    My game is now part of the newest Groupees...

    My game is now part of the newest Groupees Bundle: https://groupees.com/shoppaholic2
  108. Replies
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    It all comes down to preference and mine will not...

    It all comes down to preference and mine will not be the same as the next person, there just needs to be a way to end the app without force closing it, otherwise it keeps running in the background :)
  109. Replies
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    Bought it.....looks good. Only thing I noticed so...

    Bought it.....looks good. Only thing I noticed so far is that there is no way to quit the game and the back button doesn't do anything. Had to force close it to stop it.

    Good job!
  110. Replies
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    Ya, I will do that. Thanks

    Ya, I will do that.
    Thanks
  111. Replies
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    Yes I already have...

    Yes I already have http://bugbox.clickteam.com/issues/3119
    I was just hoping for a temp work around :)
  112. Replies
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    Thanks Gustav thanks for the reply, I already...

    Thanks Gustav thanks for the reply, I already tried that. Perhaps I should be a little more clear.

    If you look at the regular Combo Box with the counter beside it ....as you mouse over the...
  113. Replies
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    The DialogBox Expression Help

    Hi all,
    I want to do something specific with a Combo box in the DialogBox
    I don't see an option in the expression editor to retrieve the current line of a combo box, anybody know if there is a way...
  114. Replies
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    Very cool idea....I like it!

    Very cool idea....I like it!
  115. Replies
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    2,136

    This is a nice idea, worth expanding on ;)

    This is a nice idea, worth expanding on ;)
  116. Replies
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    2,695

    This looks very promising Voted :)

    This looks very promising
    Voted :)
  117. Replies
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    Views
    5,709

    Nice graphics! Do you do custom work?

    Nice graphics!

    Do you do custom work?
  118. Would something like this: Block Game (WIP)...

    Would something like this: Block Game (WIP) be sort of what you are trying to accomplish?
    (this link is to a flash version...wait for it to load)

    This uses the Easing Object for the movement of...
  119. Replies
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    Views
    20,925

    Thanks for the votes :) This might be a tough...

    Thanks for the votes :)
    This might be a tough sell on Steam;)
  120. Replies
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    Views
    20,925

    Decided to see if I can get my game on Steam,...

    Decided to see if I can get my game on Steam, added it to Greenlight here: Vote for Tisnart Tiles
  121. Replies
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    My Game has just been released with Iwin...

    My Game has just been released with Iwin and their distribution channels (Pogo, Yahoo!, MSN, etc)

    A great BIG thank you to Yves for helping me solve an issue to make this happen ;)
  122. Replies
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    Very nice, looks great Tuna. Congrats!

    Very nice, looks great Tuna.
    Congrats!
  123. Replies
    18
    Views
    20,925

    Thanx Koji :)

    Thanx Koji :)
  124. Replies
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    Views
    20,925

    Thanx HGF, It wasn't hard at all, I guess I just...

    Thanx HGF,
    It wasn't hard at all, I guess I just submitted it at the right time and the right person liked it ;)
    Although, getting everything prepared for approval and the release was interesting,...
  125. Replies
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    Views
    20,925

    Tisnart Tiles Released! (PC only)

    My game has been released today (February 9/2015) on GameHouse. (very excited about this)
    If you wanted to try the game this may be a good place to do just that because I believe you get a 60 min...
  126. Replies
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    Views
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    KLit-iT, Here is an quick update of this with...

    KLit-iT,

    Here is an quick update of this with a couple different options to have blocks fall down (not exactly like you asked but some ideas for ya)

    The first frame will have Continuous Blocks...
  127. Replies
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    Views
    9,422

    The game is now on the Click Store :) ...

    The game is now on the Click Store :)



    Thank you KLiK-iT for being apart of the beta team and for the great comments. Your participation was indeed helpful and appreciated. (You can get past...
  128. Replies
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    Views
    9,422

    My game is now finished :) I plan on releasing...

    My game is now finished :)

    I plan on releasing it on the Click Store first!
  129. Replies
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    Views
    5,055

    Congrats Paul :)

    Congrats Paul :)
  130. Interesting :)

    Interesting :)
  131. Replies
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    Views
    9,422

    Thanks everyone :) It's been a long road getting...

    Thanks everyone :)
    It's been a long road getting to this point. I have one big game portal interested in this game (I only submitted it to one so far) but I can't to give to much details on that...
  132. Replies
    21
    Views
    9,422

    One more video for now :) Some more in-game...

    One more video for now :)
    Some more in-game action!
    (Rotator)


    http://youtu.be/HjEgGP1BO-k
  133. Replies
    21
    Views
    9,422

    Some more in-game action! (Gravity Tiles) ...

    Some more in-game action!
    (Gravity Tiles)


    http://youtu.be/zvJtgqHF3mQ
  134. Replies
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    Views
    9,422

    Some more in-game action! ...

    Some more in-game action!


    http://youtu.be/uIXPYrGqgKI

    ..and a few more!


    http://youtu.be/wSRNvfGD7Y8
  135. Replies
    21
    Views
    9,422

    A quick in-game look at Level 1 ...

    A quick in-game look at Level 1


    http://youtu.be/uz6bw_Peg4U
  136. Replies
    21
    Views
    9,422

    I got your name on a list if I need more testers,...

    I got your name on a list if I need more testers, thanx:)
  137. Replies
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    Views
    9,422

    Hey KLiK-iT, Working on a trailer for it now but...

    Hey KLiK-iT,
    Working on a trailer for it now but in the meantime I might throw out a few quick in-game videos soon (Don't want to give too much away just yet ;D)
    I will keep you in mind for testing...
  138. Replies
    21
    Views
    9,422

    Hey Paul, Thanx. The game is not a physics...

    Hey Paul,
    Thanx.
    The game is not a physics based game, however, it does take advantage of the physics engine for certain aspects of the game ( including the the title screen of course).
  139. Replies
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    Views
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    Tisnart Tiles (My new PC game)

    I have been working really hard on this game and I am nearing completion.
    Thought I would show the Title Screen (WIP) for now.

    http://clickstore.clickteam.com/tisnart-tiles

    I may be in need...
  140. Beautiful Olivier ! Love the style and game play...

    Beautiful Olivier !
    Love the style and game play is good and challenging ;)
  141. Thread: Dungeoneer.

    by Tisnart
    Replies
    52
    Views
    22,781

    Wow!, That's is a long render time but I can see...

    Wow!,
    That's is a long render time but I can see how it is paying off :)
    This is looking really beautiful Paul.
  142. Replies
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    Views
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    This looks really good....:D

    This looks really good....:D
  143. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Thanx Guys, Like I mentioned, The game is...

    Thanx Guys,

    Like I mentioned, The game is completely different now and multiple gravity zones is just a mere fraction of what the new version has to offer ;)
    I'm keeping the revised version under...
  144. Replies
    14
    Views
    5,055

    I look forward to seeing more on this Paul ;)

    I look forward to seeing more on this Paul ;)
  145. Replies
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    Views
    1,228

    Tutoriod...

    Tutoriod is an Unfinished Tutorial I started back in 2011 for a Breakout (Bat n Ball) type of game that may give you some ideas for what you are trying to achieve.
  146. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    This game has now been completely rewritten...

    This game has now been completely rewritten (again for the umpteenth time :D) .
    It doesn't even resemble any of the images I posted and I have changed so much within the game (even renamed it) that...
  147. Replies
    3
    Views
    1,410

    Nice! Makes me want to turn my memory game into...

    Nice!
    Makes me want to turn my memory game into an HTML game :)
  148. Looks amazing!

    Looks amazing!
  149. Replies
    7
    Views
    3,522

    FYI: With the Build 281.4 - Prerelease today I...

    FYI: With the Build 281.4 - Prerelease today I checked this example in flash and happy to say it seems to work very good. ;)
  150. Replies
    6
    Views
    3,396

    Very nice Dave :) Thanx for sharing. Gerald

    Very nice Dave :)
    Thanx for sharing.
    Gerald
  151. Replies
    7
    Views
    3,522

    Oh wow, I didn't even notice these comments :O ....

    Oh wow, I didn't even notice these comments :O .



    Good catch N64Mario, you did find an error.
    Actually it was just an oversite on my part and forgot to remove an action from an event. I fixed...
  152. Replies
    12
    Views
    11,288

    Block Match Engine V 1.0

    This is a small version of a much, much bigger "Match 3 Engine" that I am making. Actually the Engine I am making won't look like this at all but with this as it is you could make a simple "block"...
  153. Replies
    14
    Views
    6,311

    How about a link to your folio :)

    How about a link to your folio :)
  154. Replies
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    Views
    2,063

    I started doing something like this a long time...

    I started doing something like this a long time ago, I'll see if I still have it then post it for you.



    Edit: I can't seem to find the file (that I know I have somewhere) I was thinking about....
  155. Replies
    2
    Views
    1,456

    A ForEach and Flag example

    A small example using Flags with a ForEach loop to move lots of enemies around a playfield.
    (Keep clicking on the yellow door to create more enemies and watch them parade around the playfield ;) )
    ...
  156. There is also this thread...

    There is also this thread http://community.clickteam.com/threads/83951-Question-about-strings that may help you out.
  157. Replies
    0
    Views
    797

    Testing on virtual devices

    I stumbled upon an Android Emulator called Genymotion the other day. Has anybody else here tried this or even herd of it?

    I installed the free version and so far it works pretty good. I was able...
  158. This is very nice widget tompa..... How could...

    This is very nice widget tompa.....

    How could you adjust this widget so that the frame would center on a group of actives (realign the frame (keep panning) until the group of actives become...
  159. Replies
    6
    Views
    1,590

    I did not know what the mobile utilities...

    I did not know what the mobile utilities extension was until I checked in the Extension Manager to discover that extension is for Developer version only (I don't have developer version yet (: )
  160. Replies
    6
    Views
    1,590

    Well, that was my first thought but if it does is...

    Well, that was my first thought but if it does is I am completely missing it.....


    The only way I have been able to do what I want (so far) is to use the Accelerometer object and then toggle an...
  161. Replies
    6
    Views
    1,590

    detect screen orientation

    Hey,
    Just got the Android Exporter a few days ago and am trying to come to grasp with everything......whew!

    I would like to is there no way to detect when the screen orientation has changed? I...
  162. Replies
    2
    Views
    1,910

    Thank you very much for making (and sharing) this...

    Thank you very much for making (and sharing) this Ryan:)
    I have been struggling with how to do this correctly.
    Much appreciated!
  163. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Hehe, thanx Ryan..

    Hehe, thanx Ryan..
  164. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Another Mini Game called Flop Code! ...

    Another Mini Game called Flop Code!


    http://www.youtube.com/watch?v=nJPh_qDdQD0&feature=share
  165. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Another Mini Game (Almost complete!) Memory Flop...

    Another Mini Game (Almost complete!)
    Memory Flop



    http://www.youtube.com/watch?v=2VHf5yF0epc&list=UUtsgGTL1mPAF5tfXGF-boyA&feature=share
  166. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Just a quick test for one of the Mini-games for...

    Just a quick test for one of the Mini-games for my game Flop
    This one is called FlopKu
    12 different grids, 4 boards for each Grid type, 8 different combinations for each board.
    That's a total of...
  167. Replies
    7
    Views
    3,522

    Minesweeper Example

    I created a Minesweeper example and you can do whatever you want with it.

    Why did I make this? and why am I posting it?

    Well to be perfectly honest I never even really played minesweeper before...
  168. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Updated Screens

    Updated Screens
  169. Replies
    13
    Views
    2,887

    Good! glad to here you are figuring it out and...

    Good! glad to here you are figuring it out and have it working :)
  170. Replies
    13
    Views
    2,887

    That can be done ......show me an example of what...

    That can be done ......show me an example of what you have and I can help you?
    I can make you another example but you have to wait until latter when I'm done work (if you want)
  171. Replies
    13
    Views
    2,887

    Here ya go if you need it. (If you wonder...

    Here ya go if you need it.

    (If you wonder about the the events for the "Return to Level Select" button look in its Behavior #1)
  172. Replies
    13
    Views
    2,887

    I can show you a very simple example if you like?

    I can show you a very simple example if you like?
  173. Replies
    13
    Views
    2,887

    You need to use the Spread Value but this is not...

    You need to use the Spread Value but this is not done in the frame editor, you need to do it through an events
  174. Replies
    12
    Views
    5,452

    Not trying to invade this thread but I have been...

    Not trying to invade this thread but I have been looking at this thread and it gave me ideas on how to better implement something that I already have in a game that I have in progress.

    So based...
  175. Sub applications Arrays

    Sub applications
    Arrays
  176. Replies
    5
    Views
    1,875

    +1 for this request

    +1 for this request
  177. Replies
    5
    Views
    2,972

    How big is your frame?....your active may be...

    How big is your frame?....your active may be getting destroyed?
    Check your actives properties. .....is Destroy object if to far from frame cheecked?
  178. Replies
    2
    Views
    5,795

    Thanx Ryan, Always love your games!.......Global...

    Thanx Ryan,
    Always love your games!.......Global Domination is really fun is is a nice take on a breakout type :)
  179. What?...free? How did I miss that...

    What?...free?
    How did I miss that information......that's even better news :)
  180. I might of spent all my extra money on Fusion 2.5...

    I might of spent all my extra money on Fusion 2.5 by that point....:)
    I still will buy this though!
  181. Replies
    1
    Views
    2,466

    Nice Jacob, Thanx for sharing :)

    Nice Jacob,
    Thanx for sharing :)
  182. Hey Shawn, I wii be using your editor in my...

    Hey Shawn,
    I wii be using your editor in my platform game. I will probably use this one instead of the ini.
    If I ever get to the point of implementing it into my game I'll let you know how it goes....
  183. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Thanx Don, Couple new screen shots of some...

    Thanx Don,

    Couple new screen shots of some updated WIP

    109381093910940
  184. Replies
    3
    Views
    2,164

    Looks cool, will there be an android version?

    Looks cool, will there be an android version?
  185. As always....AWESOME!

    As always....AWESOME!
  186. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Thanx Jacob, What game are you referring...

    Thanx Jacob,

    What game are you referring to?....Am I not seeing a link or something?
  187. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    4,681

    Flop

    A game I have been working on for a little while now (on and off) that I have on hold but plan on finishing soon.
    Most of the work is done but still alot to do to complete it :)

    It's a match...
  188. Replies
    5
    Views
    1,494

    Hey buddy, Welcome back :) (Contact me)

    Hey buddy,
    Welcome back :)
    (Contact me)
  189. Replies
    55
    Views
    20,207

    Very nice!

    Very nice!
  190. Replies
    55
    Views
    20,207

    Nice! I like the Super Mario....very cool!

    Nice!
    I like the Super Mario....very cool!
  191. Thanx Fano, I just want to check it out :)

    Thanx Fano,
    I just want to check it out :)
  192. Whoa, I don't remember ever seeing this thread (I...

    Whoa, I don't remember ever seeing this thread (I must of been under a rock or something). The link is dead Fano ?
  193. Replies
    71
    Views
    12,003

    I would love help, if needed :)

    I would love help, if needed :)
  194. Replies
    55
    Views
    20,207

    Wow, this looks really good Pharanygitis. Wish I...

    Wow, this looks really good Pharanygitis.
    Wish I had time to sign up as a tester.
  195. Replies
    15
    Views
    6,761

    I look forward to seeing it!

    I look forward to seeing it!
  196. Replies
    1
    Views
    2,601

    I will eventually be doing this in my blog but...

    I will eventually be doing this in my blog but have you looked at
    https://www.youtube.com/watch?v=O1_zt4XTJ04
    Also there should be lots of examples on the forums here.
  197. Replies
    5
    Views
    2,833

    This looks very interesting, I will surely try it...

    This looks very interesting, I will surely try it once you do an Android release or PC version!
  198. Replies
    4
    Views
    1,631

    You could also look at this thread to see another...

    You could also look at this thread to see another way to do it.
    http://community.clickteam.com/threads/81247-Ammo-Bar-with-customized-graphics
  199. Thread: Screen Shack

    by Tisnart
    Replies
    2
    Views
    821

    http://community.clickteam.com/threads/48511-Scree...

    http://community.clickteam.com/threads/48511-Screen-Shaker-Widget
    Have you tried this
  200. Replies
    7
    Views
    2,011

    Haha that's awesome!, I'm glad I didn't actually...

    Haha that's awesome!, I'm glad I didn't actually make it that way!

    FYI: The example fix you made is nice and the player can actually stand on the platform correctly now - but the problem you run...
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