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  1. I don't know about this bug in particular, but...

    I don't know about this bug in particular, but from my experience the Surface object isn't well optimized for Fusion 2.5. Particularly alpha channel operations are much slower than with an earlier...
  2. Replies
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    10,550

    I hope the performance issues with the Surface...

    I hope the performance issues with the Surface object I reported here https://community.clickteam.com/threads/105638-Build-292-7-Release-version?p=748353&viewfull=1#post748353 are fixed eventually....
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    Hi Yves, Here's the surface.mfx file from my...

    Hi Yves,
    Here's the surface.mfx file from my pre-update extensions folder.
    26848
    Now that you mention it, I remember what happened when I ran into these problems back in 2016. I originally started...
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    Hi Yves, Sorry to bother, but could you let me...

    Hi Yves,
    Sorry to bother, but could you let me know if the issues with the Surface object described in my previous post are reproducible, and whether there are any plans to update the object to...
  5. Replies
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    Indeed I couldn't reproduce the issue either on...

    Indeed I couldn't reproduce the issue either on the latest version. Thank you for resolving the crash, too.

    However, the new version's alpha channel actions appear to be much slower than the...
  6. Replies
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    22,693

    I noticed that the Surface object has been...

    I noticed that the Surface object has been updated recently. I'd like to point out that the crash I reported with this object back in 2016 is still not fixed:...
  7. Yeah, unfortunately this action is just too slow...

    Yeah, unfortunately this action is just too slow to use in real time. What you can do is make clones of your player sprite, do the color replacement when the frame loads and swap between clones...
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    8,464

    The "Reduce CPU usage when idle" function sounds...

    The "Reduce CPU usage when idle" function sounds promising for people who make GUI applications. Thanks a lot!
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    649

    I tried to send Looki a PM, but it says "Looki...

    I tried to send Looki a PM, but it says "Looki has exceeded their stored private messages quota and cannot accept further messages until they clear some space" :(
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    Surface object crash

    Hello,

    It looks like the Surface object's "Draw line on the alpha channel" causes the application to crash. This happens with the latest build of Fusion 2.5, but it didn't happen with MMF2.

    I...
  11. Replies
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    You could have a "red" and a "blue" versions of...

    You could have a "red" and a "blue" versions of the sprite, and blend them using alpha channels. So when the meter goes up, the alpha value of the red object decreases, making it more opaque. Same...
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    Fusion 2.5 on a high DPI display

    Hi there,

    This is a minor thing, but upon switching from MMF2 to Fusion 2.5 I noticed that Picture Editor looks pretty strange on my display. I have a 14 inch laptop with a FullHD screen, which...
  13. Any updates on this? Maybe Clickteam can make a...

    Any updates on this? Maybe Clickteam can make a workaround of sorts? I would prefer to keep my Steam license and still be able to open MFA files directly without this annoying message.
  14. Thread: Layer Lag

    by PkR
    Replies
    6
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    1,408

    Are you sure this actually has to do with your...

    Are you sure this actually has to do with your game being slow? I have thousands of backdrops on different layers and it doesn't slow the game down at all as long as I keep the number of Active...
  15. Thread: Bad object bug

    by PkR
    Replies
    9
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    1,426

    Re: Bad object bug

    Are you sure this is the only cause? Will we get rid of Bad objects forever?
  16. Replies
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    566

    Wrapping picture in an extension

    Hey,
    Thanks for the SDK, I was really looking forward to it <img src="/center/images/graemlins/smile.gif" alt="" />
    Though, I'm not skilled enough yet, so I seek for some answers...
    At the moment...
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    587

    Re: Why no F2/F3 in the Frame Editor?

    Oh yes, thank you very much! Now it works <img src="/center/images/graemlins/smile.gif" alt="" />
  18. Replies
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    Why no F2/F3 in the Frame Editor?

    Hi <img src="/center/images/graemlins/smile.gif" alt="" />
    In MMF2 there was a hotkey for zooming in/out by pressing F2
    and F3. MMF2 seems to not have this hotkey.
    Would you, please, readd this...
  19. Replies
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    Re: Active external-load

    This has been suggested several times already, even for MMF 1.5... But it seems that we'll never see anything like that.
  20. Thread: Loading Screens?

    by PkR
    Replies
    19
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    2,330

    Re: Loading Screens?

    I did exactly like Andos. I even posted an example of "precaching" with the progress bar on the old Clickteam forum.
  21. Thread: Loading Screens?

    by PkR
    Replies
    19
    Views
    2,330

    Re: Loading Screens?

    I did exactly like Andos. I even posted an example of "precaching" with the progress bar on the old Clickteam forum.
  22. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    Re: FullScreen mode

    []As to starting in Windows mode first, I think you might be able to untick change res at start and use the action to set full screen instead - then you can control the program going into window mode...
  23. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    Re: FullScreen mode

    []As to starting in Windows mode first, I think you might be able to untick change res at start and use the action to set full screen instead - then you can control the program going into window mode...
  24. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    Re: FullScreen mode

    Thanks <img src="/center/images/graemlins/smile.gif" alt="" />
    "Change resolution mode" fixed the problem. Although I would be glad to start the application in windowed mode first, allowing to turn...
  25. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    Re: FullScreen mode

    Thanks <img src="/center/images/graemlins/smile.gif" alt="" />
    "Change resolution mode" fixed the problem. Although I would be glad to start the application in windowed mode first, allowing to turn...
  26. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    Re: FullScreen mode

    Hmm... I meant not the Maximized mode, but the Fullscreen mode. Like this:
    1. Create a new Application (32768 colors mode)
    2. Add an active object with 8-directions movement to the first frame
    3....
  27. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    Re: FullScreen mode

    Hmm... I meant not the Maximized mode, but the Fullscreen mode. Like this:
    1. Create a new Application (32768 colors mode)
    2. Add an active object with 8-directions movement to the first frame
    3....
  28. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    FullScreen mode

    Is there a way to use FullScreen for applications in 32768 or 65535 colors mode?
  29. Thread: FullScreen mode

    by PkR
    Replies
    15
    Views
    2,104

    FullScreen mode

    Is there a way to use FullScreen for applications in 32768 or 65535 colors mode?
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    Sound compression in MMF2

    I noticed that when you select "compress sounds" and build an application with MMF2, the sound clicks when EXE plays it. All the sounds are internal and played using "play sample" action.
    I know it...
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    Sound compression in MMF2

    I noticed that when you select "compress sounds" and build an application with MMF2, the sound clicks when EXE plays it. All the sounds are internal and played using "play sample" action.
    I know it...
  32. Thread: SubApp differences

    by PkR
    Replies
    1
    Views
    727

    SubApp differences

    Hey everyone. Just noticed some differences in SubApp object.
    I made a program with a Sub-Application which refers to one of the program's frames. And in this frame there is "Jump to frame" action...
  33. Thread: SubApp differences

    by PkR
    Replies
    1
    Views
    727

    SubApp differences

    Hey everyone. Just noticed some differences in SubApp object.
    I made a program with a Sub-Application which refers to one of the program's frames. And in this frame there is "Jump to frame" action...
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    Re: Active Object loading external files?

    This is a great idea. Besides, external Backdrops and Background System Boxes would be even greater.
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    2,152

    Re: Active Object loading external files?

    This is a great idea. Besides, external Backdrops and Background System Boxes would be even greater.
  36. Replies
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    1,493

    Re: MIDI delay in MMF 2

    It's a known problem of Windows NT systems (2000, XP, probably Vista).
    You could use DirectShow object to load and play your MIDI file without delays.
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    1,493

    Re: MIDI delay in MMF 2

    It's a known problem of Windows NT systems (2000, XP, probably Vista).
    You could use DirectShow object to load and play your MIDI file without delays.
  38. Replies
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    73,353

    Re: MMF 1.5 Extensions that need making for MMF2?

    DirectSound2... Anyone... <img src="/center/images/graemlins/frown.gif" alt="" />
  39. Replies
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    73,353

    Re: MMF 1.5 Extensions that need making for MMF2?

    DirectSound2... Anyone... <img src="/center/images/graemlins/frown.gif" alt="" />
  40. Replies
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    1,415

    Tigerworks's extensions

    Hey everyone,
    I was wondering if some Tigerworks's extensions are going to be converted. I think that the extensions like DirSize and DirectSound 2 are really essential for many people. I see that...
  41. Replies
    5
    Views
    1,415

    Tigerworks's extensions

    Hey everyone,
    I was wondering if some Tigerworks's extensions are going to be converted. I think that the extensions like DirSize and DirectSound 2 are really essential for many people. I see that...
  42. Replies
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    5,123

    Re: Multimedia Fusion 2 Extension Manager & Packer

    It says my TABCTL32.OCX is out of date <img src="/center/images/graemlins/frown.gif" alt="" />
  43. Replies
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    5,123

    Re: Multimedia Fusion 2 Extension Manager & Packer

    It says my TABCTL32.OCX is out of date <img src="/center/images/graemlins/frown.gif" alt="" />
  44. Thread: DirectSound2?

    by PkR
    Replies
    1
    Views
    645

    DirectSound2?

    Is DirectSound2 object going to be converted? I though it was going to be included in the Bonus Pack...
  45. Thread: DirectSound2?

    by PkR
    Replies
    1
    Views
    645

    DirectSound2?

    Is DirectSound2 object going to be converted? I though it was going to be included in the Bonus Pack...
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