Search:

Type: Posts; User: Volnaiskra; Keyword(s):

Search: Search took 0.01 seconds.

  1. Replies
    177
    Views
    36,264

    Wow, this is so true. It's only a few months...

    Wow, this is so true. It's only a few months after I finished this particle engine, and I've re-read the post below, and I can only barely understand any of it! The human mind is amazing - both in...
  2. Replies
    177
    Views
    36,264

    Well, each particle uses the bouncing ball...

    Well, each particle uses the bouncing ball movement, which is faster than manually moving things, and I don't have to worry about coding in events to make speed and 32 directions work. I also try and...
  3. Replies
    177
    Views
    36,264

    Well, take twirling for example, which is a...

    Well, take twirling for example, which is a movement that kicks in semi-randomly:

    https://media.giphy.com/media/f7TESUaSMGtlBYSRgp/giphy.gif

    When twirling begins for a leaf (if it's marked for...
  4. Replies
    177
    Views
    36,264

    Yes, if you were wondering why Officeworks no...

    Yes, if you were wondering why Officeworks no longer seems to have any erasable pens in stock, now you know why X)
  5. Replies
    177
    Views
    36,264

    I've tightened my focus this year and have...

    I've tightened my focus this year and have focused on consolidating, streamlining and completing the various modules of Spryke's engine. Some of the previously-built parts were made for certain...
  6. Replies
    177
    Views
    36,264

    Thanks Graeme2408! OK, I think I'm done with...

    Thanks Graeme2408!


    OK, I think I'm done with these for now. Here's what the final version looks like. Not much different than before, really. Some of the sparkles are less overt, but most of the...
  7. Replies
    177
    Views
    36,264

    Most of the work I've been doing recently has...

    Most of the work I've been doing recently has been under the hood stuff, by which I mean that I've been working hard, but have nothing actually to 'show' for it. I've been improving my internal level...
  8. Replies
    177
    Views
    36,264

    Thanks very much :)

    Thanks very much :)
  9. Replies
    177
    Views
    36,264

    I've been doing more work on Spryke's...

    I've been doing more work on Spryke's foregrounds. As well as adding more detail and interest, I'm also starting to apply what I've recently been learning about color theory (more on that in a later...
  10. Replies
    177
    Views
    36,264

    Haven't used it yet. I'll try and use it a few...

    Haven't used it yet. I'll try and use it a few times.
  11. Replies
    177
    Views
    36,264

    You and me both! XD Thanks, man :)

    You and me both! XD

    Thanks, man :)
  12. Replies
    177
    Views
    36,264

    Yeah, I used to believe - even back in the CS1...

    Yeah, I used to believe - even back in the CS1 days - that Photoshop couldn't change much because it was such a mature product already, and the core functionality was all already there. But each year...
  13. Replies
    177
    Views
    36,264

    I made a video showing my workflow process while...

    I made a video showing my workflow process while making a platform.

    I basically use 100% non-destructive techniques: vectors, layer styles, smart filters, CC library assets. This is a good fit...
  14. Replies
    177
    Views
    36,264

    4874 at the moment. Though probably around a...

    4874 at the moment. Though probably around a third of that is comments
  15. Replies
    177
    Views
    36,264

    I know! Pity everything's going to be obsolete...

    I know! Pity everything's going to be obsolete once Fusion 3 comes out! :/
  16. Replies
    177
    Views
    36,264

    Not as much as I can't wait!! XD Julian82:...

    Not as much as I can't wait!! XD

    Julian82: Yes, getting the diagonals working was more than a little nightmare! Though SolarB ended up helping me a lot. Running on diagonal/curved ground is now...
  17. Replies
    177
    Views
    36,264

    I've been overhauling Spryke's platforms this...

    I've been overhauling Spryke's platforms this year. A long-standing problem has been that they were too blocky and repetitive, and weren't as pretty as the background graphics. So I'm finally...
  18. Replies
    177
    Views
    36,264

    I was just interviewed for the Hype Train podcast...

    I was just interviewed for the Hype Train podcast by the guys at Ultra Super Mega if anyone's interested. :)
  19. Replies
    177
    Views
    36,264

    Thanks mickarrow. :) I use Toon Boom Harmony...

    Thanks mickarrow. :) I use Toon Boom Harmony Premium for the animation in Spryke. Below are some snippets of what it looks like (the animation shown is a little rough around the edges, but you get...
  20. Replies
    177
    Views
    36,264

    Well I'm really glad that you got something out...

    Well I'm really glad that you got something out of it and I wasn't a waste of your time! Thanks again for all your work. Your generosity, know-how, and helpfulness are, as always, incredible, and one...
  21. Replies
    177
    Views
    36,264

    Thanks heaps for your detailed responses,...

    Thanks heaps for your detailed responses, schrodinger. I think the sensible option for me now is to stick with the 2D system I have. I've already spent much of this year breaking Spryke by adding...
  22. Replies
    177
    Views
    36,264

    And what would be the options for dealing with...

    And what would be the options for dealing with objects that are on top of the platforms? Even if the object remains 2d, I guess its x and y position would need to constantly adjust so that the...
  23. Replies
    177
    Views
    36,264

    schrodinger: Very interesting. I'm wary of wading...

    schrodinger: Very interesting. I'm wary of wading into such new territory for the engine, but I'm definitely intrigued. Part of me is screaming No - scope creep - stay away! You'll never finish...
  24. Replies
    177
    Views
    36,264

    schrodinger: Very intriguing idea. I don't fully...

    schrodinger: Very intriguing idea. I don't fully understand how it would work though, so I have some questions if you don't mind.


    ---Would I need to separate the tops and sides from the fronts,...
  25. Replies
    177
    Views
    36,264

    I've seen that before, but just watched it again....

    I've seen that before, but just watched it again. I forgot just how insane that level editor was!
  26. Replies
    177
    Views
    36,264

    Hah. What's new? X) I think just about every...

    Hah. What's new? X) I think just about every decision I've ever made with Spryke has involved doing it the insane, time-consuming way. I actually think my willingness to do that is kind of my secret...
  27. Replies
    177
    Views
    36,264

    fnkycoldmadeanr: Just to clarify: Do you mean...

    fnkycoldmadeanr: Just to clarify: Do you mean that you prefer the lower 50% of each platform's 'tabletop' to be empty, with objects/creatures placed on (and above) the upper 50%?



    That's a very...
  28. Replies
    177
    Views
    36,264

    Thanks for the opinions, everyone. Here's Take...

    Thanks for the opinions, everyone. Here's Take #2:


    http://bit.ly/2kkijnC
  29. Replies
    177
    Views
    36,264

    I'm doing a major overhaul of Spryke's platform...

    I'm doing a major overhaul of Spryke's platform graphics. One of the things I'm doing is changing the perspective a little. Could you please chime in and say which of the 6 options below (if any)...
  30. Replies
    177
    Views
    36,264

    You can download Spryke's 5-level Speedrun demo...

    You can download Spryke's 5-level Speedrun demo here https://gamejolt.com/games/spryke/189140

    You can also watch me doing a speedrun myself, for a total time of 48:30. I could probably shave off...
  31. Replies
    177
    Views
    36,264

    lol. A navigation fail, immortalised on camera XD...

    lol. A navigation fail, immortalised on camera XD

    Actually, I'll be releasing a demo (the 5-level speedrun that was played at PAX ) very soon! (a day or three)
  32. Replies
    177
    Views
    36,264

    We took Spryke to PAXaus this weekend, and it...

    We took Spryke to PAXaus this weekend, and it went great. Lots of great feedback, lots of people loved the game, and unlike last year there were few criticisms or suggestions for improvement, which...
  33. Replies
    177
    Views
    36,264

    Ah, thanks for elaborating. That's really great...

    Ah, thanks for elaborating. That's really great to hear that you liked the movement and the performance was good.

    There are a couple of gameplay developments in the works too, but story is my top...
  34. Replies
    177
    Views
    36,264

    Hey zip, can you clarify what you mean by "it ran...

    Hey zip, can you clarify what you mean by "it ran so well"?
  35. Replies
    177
    Views
    36,264

    Despite a pretty tumultuous year - financial...

    Despite a pretty tumultuous year - financial stresses, a new baby, and some family and health issues - I've managed to do a fair bit of work on Spryke. Having said that, I haven't got a great deal to...
  36. Replies
    177
    Views
    36,264

    It's been a while since I've written any updates...

    It's been a while since I've written any updates on Spryke, so I figured I'd better hop to it. I've spent the past couple of months overhauling Spryke's code to make it more optimised. I'm doing this...
  37. Replies
    177
    Views
    36,264

    It's been a long time since I posted on this...

    It's been a long time since I posted on this thread, so here's an update (reposted from the kickstarter page):



    I'll be honest: the past half-year was hard! On top of the Kickstarter and...
  38. Replies
    177
    Views
    36,264

    What do you mean? Do you mean what resolution the...

    What do you mean? Do you mean what resolution the game runs at? 1920x1080p
  39. Replies
    177
    Views
    36,264

    Well, the kickstarter failed. (My thoughts about...

    Well, the kickstarter failed. (My thoughts about that, and plans going forward, here). In other news, Spryke just got greenlit today.

    When I started out making Spryke in 2014, this moment was my...
  40. Replies
    177
    Views
    36,264

    A new version of Spryke's demo is available now:...

    A new version of Spryke's demo is available now: http://gamejolt.com/games/spryke/189140

    Have a play and let me know what you think!

    http://i.giphy.com/l0MYsgCQk9KgVNBqo.gif
  41. Replies
    177
    Views
    36,264

    Spryke got an article on Cliqist today. I...

    Spryke got an article on Cliqist today. I couldn't possibly have wished for a better headline!

    Spryke deserves to be the next iconic platforming star :D :D
  42. Replies
    177
    Views
    36,264

    Only 14 earlybird copies left. Go and grab 'em...

    Only 14 earlybird copies left. Go and grab 'em! :D
  43. Replies
    177
    Views
    36,264

    I had to take time off from panicking about...

    I had to take time off from panicking about whether my kickstarter campaign will make it, and spend the evening doing graphics for my PAX Aus booth. The show's in November, but the graphics were due...
  44. Replies
    177
    Views
    36,264

    Thank you very much, guys!

    Thank you very much, guys!
  45. Replies
    177
    Views
    36,264

    Spryke is now live on Kickstarter! ...

    Spryke is now live on Kickstarter!

    http://i.imgur.com/eKPAqEg.png
  46. Replies
    177
    Views
    36,264

    The demo was a bit out of date, so I've taken it...

    The demo was a bit out of date, so I've taken it down. But I'll put a new build up in a few weeks!

    Spryke's kickstarter campaign is just over 4 hours away! Nerve racking!
  47. Replies
    177
    Views
    36,264

    http://i.giphy.com/3oz8xGav4NvPvL7WJq.gif The...

    http://i.giphy.com/3oz8xGav4NvPvL7WJq.gif

    The kickstarter campaign is less than 24 hours away now. I'm furiously working through my prep to do list, but more things to do keep furiously appearing!...
  48. Replies
    177
    Views
    36,264

    I was writing a post about how rent prices are...

    I was writing a post about how rent prices are way higher in Melbourne and looked it up to check. And wow - you're right! While rent prices are a little higher here, everything else is higher in...
  49. Replies
    177
    Views
    36,264

    That's exactly right, guys. I would have...

    That's exactly right, guys. I would have regretted not trying. :)

    A few years ago, I was in a very 'dangerous' place: a job at a good employer, with nice people, with work that was easy enough,...
  50. Replies
    177
    Views
    36,264

    Thanks Del_Duio! It'll probably turn out to be...

    Thanks Del_Duio! It'll probably turn out to be the best decision I ever made in my life... or the worst XD.

    No, not really. No matter what happens, I don't think I'll regret doing it. I've felt...
  51. Replies
    177
    Views
    36,264

    Well, for me it kind of is :o I took a big...

    Well, for me it kind of is :o

    I took a big risk by devoting the past 2 years of my life, and much of our life savings, to get Spryke this far. So if the kickstarter doesn't work, it'll be pretty...
  52. Replies
    177
    Views
    36,264

    So I'm having a kickstarter campaign in less than...

    So I'm having a kickstarter campaign in less than a week. So much prep to do! Here's a snapshot of my Asana "Kickstarter Prep" project. Gulp.

    http://i.imgur.com/zXecfOH.png
  53. Replies
    177
    Views
    36,264

    You can also just hit the image button in the...

    You can also just hit the image button in the post editor, then choose "from url" and uncheck "Retrieve remote file and reference locally"
  54. Replies
    177
    Views
    36,264

    Thanks guys :) @J3sseM: just upload them to...

    Thanks guys :)

    @J3sseM: just upload them to somewhere like giphy.com or imgur.com, then put them inside image tags (without the spaces of course): [ IMG ] link.gif [ /IMG ]
  55. Replies
    177
    Views
    36,264

    Thanks Julian82! Here are another couple of...

    Thanks Julian82!

    Here are another couple of GIFs

    http://i.giphy.com/l3vRkP7qiW8E3MbFS.gif

    http://i.giphy.com/3o6ZteJo6T0wWj2l7q.gif
  56. Replies
    177
    Views
    36,264

    Spryke's deep sea homeworld is coming along...

    Spryke's deep sea homeworld is coming along pretty well, I think. Here's a short video showing it in action:


    https://www.youtube.com/watch?v=bbTiGyMQSXE&feature=youtu.be
  57. Replies
    177
    Views
    36,264

    I've been working on Spryke's deep sea homeworld...

    I've been working on Spryke's deep sea homeworld this week. Here's a taste:

    http://i.giphy.com/3o6ZsShQS6UPqyAVLW.gif
  58. Replies
    177
    Views
    36,264

    The latest version of the demo is now on...

    The latest version of the demo is now on Gamejolt: http://gamejolt.com/games/spryke/189140/download/build/377497
  59. Replies
    177
    Views
    36,264

    Thanks PBarwick! Doing adorable little details is...

    Thanks PBarwick! Doing adorable little details is pretty much one of my favourite things ever, so I'm cramming as many of them into Spryke as I can :D
  60. Replies
    177
    Views
    36,264

    Toon Boom Harmony Premium (it's hand drawn 2D...

    Toon Boom Harmony Premium (it's hand drawn 2D animation)
  61. Replies
    177
    Views
    36,264

    Made a new little critter today :) ...

    Made a new little critter today :)

    http://i.giphy.com/3o7TKAdmHRbwIHC6Xu.gif
  62. Replies
    177
    Views
    36,264

    I know this is a stretch, but if anyone reading...

    I know this is a stretch, but if anyone reading this happens to be in Melbourne, come check out Spryke at Fed Square! Spryke and a handful of other indie games will be part of a big PAX event (or...
  63. Replies
    177
    Views
    36,264

    Thanks, Koji_Kabuto! It's surprisingly hard to...

    Thanks, Koji_Kabuto!

    It's surprisingly hard to find information about how many PC gamers use gamepads. I haven't been able to myself. It doesn't help that whenever the topic comes up in PC gaming...
  64. Replies
    177
    Views
    36,264

    Well, I fixed the gamepad issue reported by...

    Well, I fixed the gamepad issue reported by DaveC, and then some. It snowballed into a monster, and before I knew it I'd purchased several different gamepads for testing, and redone my entire input...
  65. Replies
    177
    Views
    36,264

    Haha. I wouldn't say "coming to conclusion" yet....

    Haha. I wouldn't say "coming to conclusion" yet. There's still a lot of work to be done. It'll be finished in q1 2017 at the earliest
  66. Replies
    177
    Views
    36,264

    Cool! You're pretty good at it. You passed Verxic...

    Cool! You're pretty good at it. You passed Verxic gauntlet like it was nuthin' xD

    The video was a little laggy at times. Was that just just because of the fraps encoding, or was the game always...
  67. Replies
    177
    Views
    36,264

    That's weird that both triggers went from 0 to...

    That's weird that both triggers went from 0 to 100. What were you testing for? RawZ?

    On my windows 7 PC, they work like this:

    RawZ
    LT: 0 to 995
    RT: 0 to -996

    RawZrotation
    LT: always 0
  68. Replies
    177
    Views
    36,264

    oh, ok. Well that's a relief. I just tried my...

    oh, ok. Well that's a relief. I just tried my windows 10 laptop with my xbox one controller, and I had the same problem. I'll play around with it a bit before I fix it with drivers to see if there's...
  69. Replies
    177
    Views
    36,264

    Totally agree about the next level button. But...

    Totally agree about the next level button. But the trigger thing is weird. I use an Xbox One controller too, and it works perfectly.

    Is yours wired?
    Do you have xinput1_3.dll in the game...
  70. Replies
    177
    Views
    36,264

    In other news, Spryke has a demo! Download it...

    In other news, Spryke has a demo!

    Download it from here: http://www.volnaiskra.com/downloads.html
  71. Replies
    177
    Views
    36,264

    I recently showed Spryke at my first Conference....

    I recently showed Spryke at my first Conference. It was Adelaide's Avcon 2016. The reaction was very positive. A lot of people loved the game (many adults, but many teenagers and kids too, which was...
  72. Replies
    177
    Views
    36,264

    And Spryke now has a trailer! ...

    And Spryke now has a trailer!


    https://www.youtube.com/watch?v=UvNNG0tExhQ
  73. Replies
    177
    Views
    36,264

    Yes, she looked and felt like a bowling ball in...

    Yes, she looked and felt like a bowling ball in the early one. It's amazing how different she feels now too. People who have tried it seem to think she's faster and easier to control, even though...
  74. Replies
    177
    Views
    36,264

    Here are some of those GIFs :) ...

    Here are some of those GIFs :)

    http://www.volnaiskra.com/uploads/3/0/9/1/30918989/1116334.gif http://www.volnaiskra.com/uploads/3/0/9/1/30918989/3633399.gif...
  75. Replies
    177
    Views
    36,264

    Thanks guys. Faber, the animation is all...

    Thanks guys. Faber, the animation is all prerendered. I use Toon Boom Harmony 12 do animate, then export as PNGs
  76. Replies
    177
    Views
    36,264

    Things are coming along. gameplay is very solid,...

    Things are coming along. gameplay is very solid, 3 worlds are designed, and Spryke is fully animated. I'm about to spruce up my website with a bunch of new animated GIFs.

    If you have a minute,...
  77. Replies
    177
    Views
    36,264

    Spryke - hardcore new-school platformer

    Spryke is an immersive, deeply crafted speedrunner about a deep sea cyberfish who discovers the joys of dry land! Made, of course, in Clickteam Fusion 2.5

    TRAILER:

    ...
Results 1 to 77 of 79