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  1. Replies
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    Fusion 2.5 Unstable

    Is Fusion 2.5 unstable for anyone? I know it's brand new software, and we'll probably be getting an update to fix issues soon, but I'm curious if anyone else is experiencing crashes. MMF2 never...
  2. Thanks happygreenfrog

    Thanks happygreenfrog
  3. Fusion 2.5: Give Enemies Physics SpaceShip Movement

    Is it possible to give enemies the Physics Spaceship Movement? Or would I have to recode it myself?
  4. @happygreenfrog I manually coded it, but it is...

    @happygreenfrog I manually coded it, but it is nowhere near as smooth a transition as the built in function is. Any idea when Clickteam will be ready to start updating Fusion 2.5? I really want to...
  5. Fusion 2.5 Physics SpaceShip Movement

    Just started using Fusion 2.5 and it's awesome! I've been messing around with the Physics SpaceShip movement to make an Asteroids clone, but the "Wrap Around Play Area" option under Movement is...
  6. Replies
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    Launch Object Bug

    I need to launch one missile from the player's ship, but it shoots 55 missiles and I can't figure out how to limit the number of certain actives in a frame.

    11293

    Thanks
  7. Thanks Snail, the possibilities are literally...

    Thanks Snail, the possibilities are literally endless now that I know how to use the Random function!
  8. And the updated expression works perfectly thanks!

    And the updated expression works perfectly thanks!
  9. Thanks for the update Snail. I used a quick event...

    Thanks for the update Snail. I used a quick event to destroy any outside the frame.
    I have 1 quick question: What is the random phrase again? I need to spawn a random amount between 10-20, and I...
  10. The first solution didn't work, but the second...

    The first solution didn't work, but the second solution works perfectly! I don't know how you figured that out, but you have really helped me out.

    Here's the .MFA file if anyone gets stuck.
    ...
  11. Replies
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    12,241

    Oculus Rift

    Has Clickteam received a developer build of the Oculus Rift? Have they said if they're interested in making it an exporter? It looks like the future of gaming to me!
  12. Replies
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    5,399

    Darn Maybe we could make it popular again with...

    Darn
    Maybe we could make it popular again with some awesome games!
  13. Random Active Spawn in Random Location in Frame

    Hey Clickteam Community,

    I'm working on my first Roguelike game, and I need help: I'm making a space shooter, and I need to spawn a variable amount of asteroids within the frame, as well as a...
  14. Replies
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    5,399

    PS Vita Exporter

    I remember seeing a video on Clickteam's Facebook page showing MMF2 running on a PS Vita. I was so excited when I saw that video, and I haven't heard anything since. Does anyone know the status of...
  15. Replies
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    4,865

    Very cool, thanks happygreenfrog!

    Very cool, thanks happygreenfrog!
  16. Replies
    0
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    1,630

    Buy Fusion 2.5 on Steam?

    Hey Clickteam Community,

    I know Fusion 2.5 isn't out till December 3rd (we're so close!), but I'm interested in buying it on Steam. Does anyone know if it will connect with my account with MMF2...
  17. Replies
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    2,386

    Solved!

    The problem has been solved thanks to Danny.
    The issue was the order of the events.
    I've posted the file in case anyone else is having a problem.

    10625
  18. Replies
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    2,386

    Thanks salamanderpants, works flawlessly

    Thanks salamanderpants, works flawlessly
  19. Replies
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    2,386

    ...........oh my gosh I am a tard. I think...

    ...........oh my gosh

    I am a tard.

    I think I should take a break my brain is fried. Thanks Konidias
  20. Replies
    4
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    2,386

    Limit One Active Object

    Hey Clickteam Community,

    How do I put a limit for only one of an active object?
    The player drops their gold when they die (like Diablo or Dark Souls) but if they die again, 2 gold bags are now...
  21. Replies
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    2,261

    Thanks salamanderpants, you're my go-to Clicker!

    Thanks salamanderpants, you're my go-to Clicker!
  22. Replies
    1
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    2,261

    Random Loot Position Bug

    Hey Clickteam Community,

    Sorry I'm making so many forum posts...

    I used Nivram's Random Loot example and it works, but the random loot is actually just moving existing loot on the level to the...
  23. Yeah the second issue is complicated. I know what...

    Yeah the second issue is complicated. I know what I need to do but there has to be an easier way other than alot of alterable values or unique actives.
  24. Thank you very much salamanderpants, you've...

    Thank you very much salamanderpants, you've helped me yet again, The "only one action when event loops" works perfectly.
  25. Switching between frames movement bug

    Hey Clickteam Community,

    I am trying to have the player be able to go back through a doorway to the level they had just cleared. I have the character's equipped items carried over, and I have it...
  26. Replies
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    3,012

    Many thanks AyreGuitar and salamanderpants,...

    Many thanks AyreGuitar and salamanderpants, you've really helped me in building my first real game. The Clickteam community is really the best out there for new developers. I've got inventory and a...
  27. Replies
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    3,012

    Bouncing Ball Clipping Issues

    If you press a combination of keys that equal a diagonal movement (up and right) the player can clip through walls. Any ideas on how to fix this?

    Thanks CT Community!10513
  28. You're solution does not work Pineapple :( If...

    You're solution does not work Pineapple :(
    If you mash the arrows and go diagonally, the player can still cut through walls.
  29. Wow I never would have thought of that, thanks a...

    Wow I never would have thought of that, thanks a bunch Pineapple!
  30. 10495

    10495
  31. Custom Bouncing Ball Movement Stopping Bug

    Hey Clickteam Community,

    There is probably a simple solution to my predicament, but I've been dumbfounded by it for a few hours now: I'm using a custom bouncing ball movement where you press any...
  32. Replies
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    1,857

    Question on Randomization

    I have two ideas for this platformer game:

    When the player dies, they will respawn with a different looking knight (the player character).

    The new knight will also have a new randomized name....
  33. Replies
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    1,101

    Shadows and Revealing

    I'm making a platformer and I need the levels to be covered in shadow that reveal the level as the player moves through. Any ideas on how to do this? I saw an example file but I'm missing Multipl.fx...
  34. I started making games with GameSalad and quickly...

    I started making games with GameSalad and quickly realized how restricted I was with what I wanted to do. My friend introduced me to MMF2 and it's been great, I own MMF2 and the iOS and Flash...
  35. Replies
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    2,221

    Thanks

    Thanks
  36. Replies
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    1,379

    We've tried to implement your knockback example...

    We've tried to implement your knockback example into our custom movement with no success. Perhaps you can try?
  37. Replies
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    2,221

    Change Forum Name and Image

    Where do I change my profile image? Can I change my username?
  38. Replies
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    1,379

    Knockback

    Need help with knockback for both the player and enemy in a Diablo-style movement game. Thanks!
    9730
  39. Replies
    4
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    1,155

    Thank you so much Konidias! That was so...

    Thank you so much Konidias! That was so incredibly easy, MMF2 is the best!
  40. Replies
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    1,155

    I can't figure it out, I'm using the edit text...

    I can't figure it out, I'm using the edit text box from this example:
    http://community.clickteam.com/threads/70590-Cheat-passwords?highlight=cheat+password

    It keeps saying it cannot understand my...
  41. Replies
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    2,342

    Use and Save Player's Custom Name

    I'm interested in allowing players to name their character. How would I save this name and use it in other text strings (like dialogue)?
  42. Replies
    1
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    2,147

    Blood Splatter Effect

    Hey Clickteam Community,

    I'm interested in doing a blood splatter effect similar to Dragon Age: Origins where killing enemies leaves blood on the players armor. Is that possible with MMF2?
    ...
  43. Replies
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    3,895

    I sent you the files. Thanks again, Jeff!

    I sent you the files. Thanks again, Jeff!
  44. Replies
    12
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    3,895

    I'll send it in to Clickteam... what email should...

    I'll send it in to Clickteam... what email should I send to?
  45. Replies
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    3,895

    @RhysD Yes, almost all the lines have a movement....

    @RhysD Yes, almost all the lines have a movement. The game is a memory game, with different parts of the line serving as traps (some fall, some flip)
  46. Replies
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    3,895

    @Jeff The game works perfectly fine as an .EXE,...

    @Jeff The game works perfectly fine as an .EXE, but exported to .swf it has bugs.
    @Danny The level is not generated, everything is preset and made already. The line is laid out evenly in the editor,...
  47. Replies
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    3,895

    ?????

    ?????
  48. Replies
    12
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    3,895

    This is the intended appearance: 9067 This is...

    This is the intended appearance:
    9067

    This is what happens upon death (and restart of frame):
    9068
    9069
  49. Replies
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    3,895

    Active Object Unalignment

    I have a game ready to launch but one outstanding problem: the game objective is to cross a line (with various hidden obstacles throughout), and when I export to .swf and iOS, the line becomes...
  50. Replies
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    5,154

    No solutions? Didn't expect the iOS Exporter to...

    No solutions?
    Didn't expect the iOS Exporter to be as unreliable as it is being.
  51. Replies
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    5,154

    Downloaded Dropbox, I need your email to share...

    Downloaded Dropbox, I need your email to share the file.
  52. Replies
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    5,154

    Still too big, it did shrink down to 5 mb though....

    Still too big, it did shrink down to 5 mb though. Maximum is 1 mb here apparently.
  53. Replies
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    5,154

    http://www.4shared.com/file/Em7zXXiR/Trial_and_Err...

    http://www.4shared.com/file/Em7zXXiR/Trial_and_Error_iOS.html?

    Tell me if it works or not.
  54. Replies
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    5,154

    It must be the sharing website... can you link...

    It must be the sharing website... can you link your preferred sharing website?
  55. Replies
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    5,154

    No one knows how to fix it?

    No one knows how to fix it?
  56. Replies
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    5,154

    Here is the file is you want to help:...

    Here is the file is you want to help:
    http://www.2shared.com/uploadComplete.jsp?sId=cqPjo44uGJHoYzlD

    Thanks
  57. Replies
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    5,154

    Sent the link to Francois. Thanks

    Sent the link to Francois. Thanks
  58. Replies
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    5,154

    File is 3.85 MB and wont load. Is it too large?

    File is 3.85 MB and wont load. Is it too large?
  59. Replies
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    5,154

    iOS Resolution Problems

    Hey Clickteam Community,

    A new game has just been finished and runs perfectly fine at a nice size of 4 MB as a .EXE file. I plan on buying the Flash exporter soon. Here is a pic of what the game...
  60. Register Characters Typed in Edit Box

    Trying to make an application similar to the "Logo Icon Quiz" on the App Store. I need to be able to register what characters users type in the edit box and determine if it matches the right...
  61. Replies
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    How to make Polls/Surveys

    Hey MMF2 Community,

    Trying to make an app where users can vote on preferred objects. I was wondering if it's possible to track the number of votes, and maybe even display that data in the app.
    ...
  62. Replies
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    1,499

    Santa Sleigh Xmas Present Drop

    Try out this new fun and festive Christmas game, available now on the App Store for free!
    Please rate and help out fellow MMF2 users!...
  63. Fixed everything and Apple has received the...

    Fixed everything and Apple has received the upload, we shall see if it's approved in the coming days.
  64. Fixed it but now I have errors in the build in...

    Fixed it but now I have errors in the build in Xcode and the App Loader :(
  65. 8076 This is the logo stretched to the...

    8076

    This is the logo stretched to the ridiculous size of 1024x1024
  66. Large App Icon Invalid in iTunes Connect

    I also tried jpeg
  67. "The large app icon you uploaded is not valid. It...

    "The large app icon you uploaded is not valid. It must be a .jpeg, .jpg, .tif, .tiff, or .png file that is 1024 x 1024 pixels, at least 72 DPI, and in the RGB color space."
  68. Large App Icon Invalid in iTunes Connect

    I'm having trouble uploading a valid icon for my app.

    I've redone it numerous times, made it over 1024x1024 and made sure its not rounded.

    I don't know what to do. Any help would be...
  69. Replies
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    Trivia- Randomized questions

    Looking for a way to randomize my questions in a trivia app, having them not repeat would also be great. Thanks!
  70. How do I make select a random Y coordinate? ...

    How do I make select a random Y coordinate?

    Any that example was great, but whenever I place it in my application and change the images it makes the character move really slow.
  71. How does that help with the random platform...

    How does that help with the random platform creation though?
  72. 2D Platformer Random Level Generation

    I'm working on a 2D platformer and I need to make an endless level that randomizes as the player progresses.
    If that isn't possible it could just be any random generation at all, any advice helps.
    ...
  73. Replies
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    1,468

    nvm solved it

    nvm solved it
  74. Replies
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    1,468

    i set input device to 1 (joystick) but it negates...

    i set input device to 1 (joystick) but it negates the keyboard and vice versa. I need both at the same time like the platforming movement.
  75. Replies
    3
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    1,468

    Helicopter Widget Gamepad Movement

    I've implemented the helicopter widget from Brandon (http://community.clickteam.com/showthread.php?t=42898&highlight=helicopter) and it's working great with the directional arrows on the keyboard,...
  76. Replies
    2
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    1,675

    Vertical Wrapping of Player

    I'm trying to create a mechanic that activates when the player falls off the screen, they will wrap around and fall from the top. Similar to how Pac-Man can wrap around to the other side of the map,...
  77. Replies
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    2,054

    Thanks a bunch! Fixed the problem easily.

    Thanks a bunch! Fixed the problem easily.
  78. Replies
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    2,054

    My level is incomplete in runtime

    Greetings,

    I recently purchased my copy of MultiMedia Fusion 2. Everything is going great, but one of my frames won't load completely. The player progresses through the level, and suddenly there...
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