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    Thanks it's fine for now I still have more...

    Thanks it's fine for now I still have more testing to do before I know what I really want but I might have the need for a custom shader in the future.
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    I see, once again thank you very much! Yep I...

    I see, once again thank you very much!
    Yep I realise I'm using the effect in an unintended way here (as you say it's meant for objects with corresponding normalmaps loaded into the tileset) but I've...
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    Regarding the TileNormalMap shader could you...

    Regarding the TileNormalMap shader could you check this please? The effect is different in dx9 vs dx11. Do you know why?
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    Still you managed to do it in record time! :D ...

    Still you managed to do it in record time! :D Thanks a lot!
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    [Request] Tile normal map DX11

    Could someone please convert TileNormalMap shader to DX11 ?
    Thanks!
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