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  1. Replies
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    Hey Yves and folks. It seems that Fusion 2.5(+)...

    Hey Yves and folks. It seems that Fusion 2.5(+) no longer can play MOD/XM/S3M/IT files anymore, which seems like a bug. The folks in the clickteam discord told me to come here and report it.
  2. It's probably a hardware problem. Most all cheap...

    It's probably a hardware problem. Most all cheap keyboards can't register more than 3 or 4 keypresses on the same row. Has something to do with the circuitry. Check out the Wikipedia article:...
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    You should add named pipe handling to this...

    You should add named pipe handling to this extension. It's weird---just today I was trying to do that with the old version in the manager. How coincidental.

    But yeah, CreateNamedPipe would be...
  4. The surface object is definitely what you need,...

    The surface object is definitely what you need, and I'm like 95% sure that it works on iOS. If it didn't I'd be shocked. Anyways you should still be able to make due with the screen capture object...
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    I corresponded with Yves about this very issue a...

    I corresponded with Yves about this very issue a while back while developing an extension. The code to determine if an condition occurs can be defined solely as an immediate condition, or as an...
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    Probably you'd use some sort of actual Socket...

    Probably you'd use some sort of actual Socket plugin if you were communicating with a server-- GET is over HTTP and that's not really fast enough.
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    If you're in the regular Event Editor, just right...

    If you're in the regular Event Editor, just right click on a box and choose an action. (You can also right click on the already checked one)
  8. Thread: Konami Code

    by SuperDisk
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    Alright, I'll give up. :( But the original...

    Alright, I'll give up. :(

    But the original version didn't allow wrong keystrokes. I don't know what made you think that. :L
  9. Thread: Konami Code

    by SuperDisk
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    Er, yeah. I'm pretty sure that's what's supposed...

    Er, yeah. I'm pretty sure that's what's supposed to happen. As long as the last things you pushed were ↑↑↓↓←→←→BA Then it should work... right?

    If not, here's a small fix to make it work like you...
  10. Thread: Konami Code

    by SuperDisk
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    Alright, that's nice and all, but a really cheesy...

    Alright, that's nice and all, but a really cheesy way to clear stuff out. Here's a much better method:

    https://dl.dropboxusercontent.com/u/33727415/KONAMI.mfa
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    I've found your problem, my friend. Since the...

    I've found your problem, my friend. Since the frame camera actually starts at the top, you've got to move your text/counters up there, THEN uncheck "follow the frame".

    I fixed your example, have...
  12. Yeah, I don't think the PMO is going to happen...

    Yeah, I don't think the PMO is going to happen for me. Maybe I'll just have to bear through it, there's only moving platforms in one level and perhaps the game's too fast that no one will notice.
    ...
  13. I would use a custom movement or the PMO but...

    I would use a custom movement or the PMO but every time I do, it encumbers the development process a ton, like the PMO turns off fine detection automatically and likes to get stuck in stuff, which I...
  14. Hey, Gerald! Here's an example of what I'm...

    Hey, Gerald!

    Here's an example of what I'm talking about.

    https://dl.dropboxusercontent.com/u/33727415/PlatformerExample.mfa
  15. 2 Platform Movements overlapping on a moving platform

    When there are 2 players (Each with the Platform Movement [yes, I know it's broken, but I'm using it for a few reasons]) standing on a moving platform, they move along on top of it just fine.. but...
  16. After a few seconds, moving objects right doesn't work

    Here's an example. Once about 30 objects are there, the moving right bit just stops working altogether. Why is this? How do I fix it?

    https://dl.dropboxusercontent.com/u/33727415/Example.mfa
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    Hey there, I've got a question about your...

    Hey there, I've got a question about your extension. It seems that the game just won't detect keypresses in fullscreen mode.

    When I hit esc to minimize the game,."keypressed" and such work fine,...
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    Perhaps the built in Drag and Drop movement?

    Perhaps the built in Drag and Drop movement?
  19. I ended up doing a similar method to Nivram. I...

    I ended up doing a similar method to Nivram. I had an invisible active player on Layer 2 that did collisions and stuff, but this is quite an unfun feature.

    Layers are so great, why do they have...
  20. Objects can't collide or overlap if they are on different layers?

    I've got a HUD element that is on layer 2. I want to see if the player (on layer 1) is underneath it so it will turn transparent.

    If the player is overlapping the HUD element, then turn it...
  21. Right now my solution is to get some data out of...

    Right now my solution is to get some data out of an invisible Date & Time object and render it from a String, but that is less than optimal. I sure would appreciate a fix.
  22. Clock Object (Date & Time) is always behind stuff that's not on layer 1

    The Date & Time object, when on any layer, is below stuff that's not layer 1. So if the D&T is on layer 5 and an Active is on layer 2, the D&T still comes up below. Is there any bugfix for this, or...
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    Brilliant. I would have never figured...

    Brilliant.

    I would have never figured something like that 0_o
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    Get Position of Screen Scrolling

    I have a large frame that scrolls to the player. I need to create an object right in the middle of the screen (not the frame). I can get expressions like "X Right Frame" and "Y Bottom Frame" but...
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    I wonder why everyone here has some sort of...

    I wonder why everyone here has some sort of Lacewing obsession.
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    Global Moogame(or sock or click) Object

    Whenever you create a Moogame object, connect and such, then transition to the next frame with a Moogame object, does all the connections and stuff transfer? I did some testing and it looks like not....
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    "Save Frame Position" Sounds cool but it seems to...

    "Save Frame Position" Sounds cool but it seems to be greyed out on my copy of MMF2. Is there a special condition you have to put it in?

    Edit: It's because i'm exporting as SWF. Crud.
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    That's really too bad. Game Maker has this...

    That's really too bad. Game Maker has this feature, so it's not impossible.

    Perhaps an extension could be created.
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    Pretty much, yes. But this also applies to other...

    Pretty much, yes. But this also applies to other stuff as well, like enemies that stay where they were when you left instead of resetting back to their start position. Sub-apps seem a bit hacky.. any...
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    Have a frame remain as you left it

    Hi there. How do I create a frame that lets you edit stuff in it (create objects, rearrange stuff, etc), then leave to another frame, then come back, and everything is how you left it? Do I REALLY...
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    So, should I repost in the lounge?

    So, should I repost in the lounge?
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    Bump.

    Bump.
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    It wouldn't do anything. The rendering code...

    It wouldn't do anything. The rendering code doesn't draw what's outside of the window area.
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    Moving actives cut out pixels

    Sometimes when moving around actives they cut off some of their pixels whilst moving. Somtimes, the moving things just disappear altogether, then flicker back in a bit later.

    This is especially...
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    Yves, just for information, how many activations...

    Yves, just for information, how many activations do you get?
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    I presume you've already got all of your testers?...

    I presume you've already got all of your testers? If you have any gaps though, I would love to fill. I just recently learned about the owner's lounge.
  37. Hello Francois. Is there any way to use multiple...

    Hello Francois. Is there any way to use multiple movements to switch back and forth between the mouse being a joystick and not?
  38. While this does work, it has a different feel...

    While this does work, it has a different feel than the mouse movement. I'd rather have Mouse Movement fixed than using the "hack" that doesn't give the same feel.
  39. I'm getting the same troubles. I don't think you...

    I'm getting the same troubles. I don't think you meant "proper MFA", but rather, "Cannot find X.mfx!" things. It only happens on 2 extensions as far as I know, and that's Perspective and Viewport....
  40. Well, I've got a solution worked out with the...

    Well, I've got a solution worked out with the SlowLoop object. Great extension. I'd suggest using it when you experience this kind of trouble.
  41. Things happening before/after pausing the application

    Basically, I've got a loop that opens up a text box and displays some Global Alterable Strings. What I want to happen is this:


    Show textbox
    pause application
    close that textbox
    Show...
  42. He's talking about when you set an object to...

    He's talking about when you set an object to mouse movement, the mouse disappears and even after you delete the mouse-movemented object the mouse will still be missing and unusable. I've been...
  43. I tried. The error was just an empty string.

    I tried. The error was just an empty string.
  44. Well, my little hack solution for now is to...

    Well, my little hack solution for now is to create a batch file with the text:

    rd /q /s directory

    and then run it instead of deleting using the file object. Quite lame. Is there any elegant fix...
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    Perhaps you could just do the extension route for...

    Perhaps you could just do the extension route for the jam, then wait for Yves to find the real solution afterwards, which you can put into Knytt Underground.
  46. File object will not delete directory unzipped by Zip Object

    Hi there. I am downloading zipfile from server using FTP, unzipping it into a folder using Zip Object (Clickteam), then trying to delete it using the file object.

    However, the file object doesn't...
  47. ....Yeah they are. I'm using the Ascii Character...

    ....Yeah they are. I'm using the Ascii Character Object, Scintilla, and OpenGL right now.
  48. Extensions do work in the demo. Could you post...

    Extensions do work in the demo. Could you post the lacewing extension as an attachment, perhaps? :)
  49. Darn, I am using the demo. I intend on purchasing...

    Darn, I am using the demo. I intend on purchasing later, however. I guess I'll just have to settle for the beta :(
  50. Sorry. SuperDisk, you do not have permission...

    Sorry.

    SuperDisk, you do not have permission to access this page. This could be due to one of several reasons:

    Your user account may not have sufficient privileges to access this page. Are you...
  51. Strange. Is there a list of bugs that MooGame...

    Strange. Is there a list of bugs that MooGame contains? Right now, I'm just experimenting around with various things. I know how to use MooSock, but I'm trying out classic MooGame. Perhaps I will try...
  52. MooGame: Getting a joined user's name just returns "MooGame"

    Hey there. Whenever I use MooGame, under the "On user joined" event, I have to set the contents of an editbox to the user's name.


    I have tried User Join / Leave -> Get name but it just results...
  53. With MMF2 they're all packed in. Slowdowns might...

    With MMF2 they're all packed in. Slowdowns might just be because of performance issues with the computer. DLLs will not help any performance issues.
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    Anyone have MooClick.cox

    Hello! I'm trying out some stuff, and I need the extension MooClick (MooClick.cox) for Click&Create (Multimedia Fusion Express). Does anyone have this still somewhere on their hard disk? (I only have...
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    Just installed it, and it works like a charm!...

    Just installed it, and it works like a charm! Thanks LB and Jaffob!
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    Dangies. So do I have to create a file for 255...

    Dangies. So do I have to create a file for 255 bytes? Bit hacky. You mention the Ascii Character extension? What does that do?
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    Number to Byte / Char -> MooSock

    Ho! I have another question. So, I am testing out MooSock, and it seems to be pretty well put together. There is only one thing bugging me though...

    I have a server written in Game Maker / Faucnet...
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    Thanks for the help!

    Thanks for the help!
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    Logical NOT operator

    Hey there, I've been messing around with the demo versions of Multimedia Fusion 2, and have a few questions. How would I do a 'Logical Not' type operation that inverts the expression?

    For example,...
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