FinalSpecimen - sounds like you need to do a Fastloop or ForEach for each rope object and test that your character is overlapping a specific rope by using a spread value (for Fastloop) or that the...
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FinalSpecimen - sounds like you need to do a Fastloop or ForEach for each rope object and test that your character is overlapping a specific rope by using a spread value (for Fastloop) or that the...
FinalSpecimen - May I suggest you read these articles by Chris Burrows on Object Pairing and Object Scope?
http://www.diybandits.com.au/MMF/articles.html
They should help you understand how MMF2...