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  1. It still works, but if you try to access the link...

    It still works, but if you try to access the link before authorizing your game on FB then it won't work.

    Check if your app id is right and that your FB account has granted authorization to run it.
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    Looking great! keep up the good work :D

    Looking great! keep up the good work :D
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    Great job with the improved graphics! Can't wait...

    Great job with the improved graphics! Can't wait to see a video of this. :O
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    Thanks, Jeff! :)

    Thanks, Jeff! :)
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    Dragon Norris Salmon Fishing

    Simple, fun and addicting gameplay! X)

    It takes great timing and concentration to feed the biggest karate legend his loved salmon and you will have to catch it the way he likes it...

    -...
  6. That's the one I installed, I placed the files in...

    That's the one I installed, I placed the files in the right folder but when I open the example file I get a "Cannot load extension AppInstalled.mfx" error.

    If I start a new project I can't find...
  7. I tried this and it's not being recognized, could...

    I tried this and it's not being recognized, could anyone get it to work?
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    Hi, I was asking for help on this but deleted my...

    Hi, I was asking for help on this but deleted my message as I figured out the solution.

    Here's the solution I came up with. It basically makes an active object mimic your finger movements when you...
  9. Sticky: I got some help from Perry (thanks a lot!) and he...

    I got some help from Perry (thanks a lot!) and he checked my file and settings, everything seemed fine but it wouldn't work.

    Then I tried what Fernando said, and it worked, but only when I called...
  10. Sticky: Hi, anyone knows the status of this? I tried...

    Hi, anyone knows the status of this?

    I tried with a new app, saw every tutorial, tried caching with "Default" as location then tried to show it, tried to show interstitial directly with "" as...
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    Thank you, volgot! that's very useful, let me...

    Thank you, volgot! that's very useful, let me know if you have a game you want me to test in my devices. Cheers!
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    HTML5 performance feedback exchange.

    Hi! The idea of this post is to help (or request help) from others to test your HTML5 games/apps on different devices to get to know how they perform.

    I'm working on a game for a client, and I...
  13. Thread: Midi Soundfonts

    by oruga
    Replies
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    Storage isn't an issue nowadays, what you can...

    Storage isn't an issue nowadays, what you can save is minimal. That's why soundfonts were very popular in the old DOS days but they aren't anymore.
  14. Thanks for clarifying this, Yves!

    Thanks for clarifying this, Yves!
  15. Is pinball movement compatible with the full HTML5 exporter?

    I tried building an HTML5 app with the free version and it says is not compatible with the pinball movement, is this only a limitation of the free version? Is pinball movement compatible with the...
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    That's strange, try changing the position of your...

    That's strange, try changing the position of your sub-app, it could happen that it appears but outside the screen and it may get destroyed? So try that first.
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    I have one game that uses sub-apps and works...

    I have one game that uses sub-apps and works perfectly on fullscreen mode (using window object). You will just have to resize your sub-application because it doesn't get scaled like your main game...
  18. You would have to code the fade in/out effect...

    You would have to code the fade in/out effect yourself.

    Create a new group "Fade out" add some events:
    +every 0:00:02 -> channel 1 volume=channel 1 volume-2
    +channel 1 volume=0 -> deactivate...
  19. I recently tried to use the only text-to-speech...

    I recently tried to use the only text-to-speech extension available, which is for Flash and in English only, and I couldn't get it to work. There are some forum posts about this extension for French...
  20. If it's a game dev tool that wasn't made using...

    If it's a game dev tool that wasn't made using Clickteam products I think you can post it too (like Spriter). If you try to post a game made in Unity, then forget it.
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    I cannot test your game right now, but seems like...

    I cannot test your game right now, but seems like your problem is because you are shooting in the direction of the active object, and that direction changes when jumping (up when jumping up, down...
  22. Thanks for the codes!! I always wanted to try...

    Thanks for the codes!! I always wanted to try this one. I used H9Z7L-0DXVL-2ZHIG, someone before me used 920DI-N893B-JG0T6.
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    On most modern devices it isn't possible. The...

    On most modern devices it isn't possible. The only tablet I know that has a Flash player is the Blackberry Playbook. My old Nokia phone has a Flash Lite player too but it runs on Symbian not iOS or...
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    voted, good luck!

    voted, good luck!
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    Depending on the API. Some just require to send...

    Depending on the API. Some just require to send post variables, others don't ask for API integration, others are more complicated.

    In most cases you will require to pay someone to make an special...
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    So the problem with your string objects is that...

    So the problem with your string objects is that it changes the font? anything else? could you upload a video?

    I have a frame that contains a sub-app for the main game and another for the pause...
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    One of the big advantages of using the...

    One of the big advantages of using the sub-application object for the menu is that it lets you pause the main game. Depending on the objects you used, this could be essential as there may not be any...
  28. Looking good! Congrats! :D :D

    Looking good! Congrats! :D :D
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    Thank you, Bubbles! I just liked Learn with Mack...

    Thank you, Bubbles! I just liked Learn with Mack on Facebook. :D
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    I'll be posting updates on this game on my...

    I'll be posting updates on this game on my DevBlog here on the Clickteam Community, please, check it out here: http://community.clickteam.com/blogs/12349-oruga subscribe and or follow us in Facebook...
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    Beardy Isle Hero - old-school style platformer

    Hi! Let me talk to you about the game we are working on.

    http://sites.google.com/site/orugames/beardy-screen.png

    Beardy Isle Hero

    Beardy Isle Hero is an old-school style platform game where...
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    You have to download the Chat Client here:...

    You have to download the Chat Client here: http://community.clickteam.com/chat/ClickConverse.zip

    Then you log in using the same username and password you have on the forums. The chat room is to...
  33. I like this idea, if they were still making games...

    I like this idea, if they were still making games for the NES and SNES I would still buy them.

    Doesn't seem to be HTML5 or Android based, I think an exporter is unlikely, this is from their FB...
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    There may be some emulators out there, but I...

    There may be some emulators out there, but I don't know how reliable they may be, it's probably better to just ask someone to try the game for you in different computers and you can get an idea. I...
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    I have never tried or seen any game in HD, but in...

    I have never tried or seen any game in HD, but in theory it should be possible. To have a game in 1080p the resolution should be 1920x1080. It will help if you work using a monitor that supports that...
  36. Other drawback is to have to make (and maintain)...

    Other drawback is to have to make (and maintain) 2 separate versions, two different icons, screen-shots, descriptions, etc. This doesn't seem like much, but in the long run it will take a lot of your...
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    You don't necessarily need pathfinding, I could...

    You don't necessarily need pathfinding, I could be wrong, but I think some of the early point and click games (King's Quest I) didn't have it. If you design your game in a proper way you won't need...
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    original resolution and let the device scale it...

    original resolution and let the device scale it up. That's the way most of these games are made, unless you have a ton of text and would benefit from higher resolution fonts or something.
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    You can use the alpha channel in your bitmap. In...

    You can use the alpha channel in your bitmap. In Photoshop you can easily create this effect too and save it as a PNG file with transparency.
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    No scrolling: if your application horizontal size...

    No scrolling: if your application horizontal size is 640 use this code AFTER updating the counter: Set X position to 320 + ( OWidth( "Counter" ) / 2 ).

    Scrolling: ( ( X Right Frame - X Left Frame...
  41. I think he means using an array and dropping the...

    I think he means using an array and dropping the INI file completely (you could add a converter so people don't have to start from scratch and then use arrays only) . Who knows if this would solve...
  42. I tried on Firefox and no problem at all and my...

    I tried on Firefox and no problem at all and my PC is super outdated (8 years old, 750 MB RAM). What Flash version did you use when building your game?
  43. Replies
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    you sure you have the right object? I create a...

    you sure you have the right object? I create a new project, select iOS and I can add the Object just fine. it says ChartBoost v2 and the description says "allow Fusion applications monetize at...
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    Perry, which of your games on iOS use Chartboost?...

    Perry, which of your games on iOS use Chartboost? I have some and I see no ads in any of them.
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    Hello, guys, allow me to chime in. I know you are...

    Hello, guys, allow me to chime in. I know you are serious and interested in monetizing through ads, I recently got interested in this as well. Could we make a group or a new topic to discuss...
  46. this is looking very cool! any FB page to follow...

    this is looking very cool! any FB page to follow game progress? The character animations remind me of Little Samson, don't know if you were inspired by that. Keep up the good work!
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    Thanks, Fernando! This was much needed. Where can...

    Thanks, Fernando! This was much needed. Where can we find the object when ready?
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    I don't have an answer for your specific problem,...

    I don't have an answer for your specific problem, but if you can't make this shader work you can always make a scan-line effect easily by placing a layer on top of everything and having a Quick...
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    Click Jam in 2014 ?

    Hi, I was wondering if there's gonna be a ClickJam this year?? I hosted the past events in my city and people are asking about it, but I haven't read any official word about it.

    Anyone knows?...
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    Yeah, I agree, Construct 2 wrapped apps can't...

    Yeah, I agree, Construct 2 wrapped apps can't compare, performance-wise, with anything made with the MMF2 / F2.5 iOS and Android exporters. Just give it a try, go and download Construct 2 made apps...
  51. cool, sadly it didn't work on iPod Touch 4G :/

    cool, sadly it didn't work on iPod Touch 4G :/
  52. click_n_create, welcome aboard! You need to...

    click_n_create, welcome aboard!

    You need to register your products in the forum, go to the SETTINGS menu on the very top of this page and enter your serial numbers on the serial numbers box....
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    As far as I know, you cannot set a transparent...

    As far as I know, you cannot set a transparent background, so only rectangular and square shapes are possible. You can make the menu though, no problem about that.

    However, I would advise against...
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    this is the new flappy bird, give this man his...

    this is the new flappy bird, give this man his $50,000 a day.
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    There are game portals where you can post your...

    There are game portals where you can post your game. You have to host it somewhere online, like any other web page. Your own server, a free server, Dropbox, anything works.
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    There's no short answer, but in a nutshell, you...

    There's no short answer, but in a nutshell, you need an Apple Developer account ($99 yearly fee), a Mac computer with one of the latest OSX, and going through a confusing and tedious process to sign...
  57. Thread: Fusion 2.5 Timer

    by oruga
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    Here's the example, just press space bar and 3...

    Here's the example, just press space bar and 3 seconds later the object will get destroyed.
  58. Thread: Fusion 2.5 Timer

    by oruga
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    you don't have to right click nothing, just write...

    you don't have to right click nothing, just write the name of the event like "event1".

    on timer condition can be selected from the stopwatch icon, and name it "event1" so it gets triggered. I'll...
  59. I think they are the same but not compatible in...

    I think they are the same but not compatible in certain ways, like you cannot use exporters (and updates?) on this forum on your Steam version.

    I honestly don't know why somebody would buy this...
  60. Thread: Fusion 2.5 Timer

    by oruga
    Replies
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    First you add an On (Timer) Event condition, name...

    First you add an On (Timer) Event condition, name it and add the actions that will happen when that condition is called.

    Then add a new condition and set an action "Fire Event after n time".
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    There are no bundles, if you are short on money...

    There are no bundles, if you are short on money you can buy standard version and upgrade to developer later. (check what you would be missing first).

    You cannot use sprites in Spriter format, but...
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    5.- here's the list of the extensions that are...

    5.- here's the list of the extensions that are supported (It could be missing some) by the iOS exporter http://www.clickteam.com/ios-export-module-details

    I made a game on Construct 2, the actual...
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    There have been a LOT of updates, while it still...

    There have been a LOT of updates, while it still was MMF2, several builds were released that fixed bugs and sometimes added new functions.

    Like Davey said, try games made with MMF to see what...
  64. FGL has been around for a long time, known as...

    FGL has been around for a long time, known as flashgamelicense.com before, if you are, were or want to be in the Flash gaming biz you will deal with them sooner or later. It's a serious company.
    ...
  65. search in your email, search for clickteam and...

    search in your email, search for clickteam and flash and it should show up. Else you will have to contact Clickteam.
  66. I want it :D

    I want it :D
  67. Replies
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    ok here I'm attaching you an example, I hope it...

    ok here I'm attaching you an example, I hope it is useful. cheers!
  68. Replies
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    - 1 alt val that holds the number of the active...

    - 1 alt val that holds the number of the active player,
    - when a key is pressed, add 1 to your alt val (make sure to limit this value or make it 1 if its bigger than 3) then you activate a group...
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    I'm interested in this object as well, is it...

    I'm interested in this object as well, is it under development? should we request it?
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    You can rent a remote mac at macincloud.com and...

    You can rent a remote mac at macincloud.com and use it to compile your ipa, please search for macincloud in these forums for more details. But it's possible.
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    great numbers, congrats! :D are you displaying...

    great numbers, congrats! :D are you displaying ads? (or ads are not supported in Estonia?) if so, mind sharing your numbers?

    keep up the good work!
  72. Thread: NinjaCat: Run

    by oruga
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    thanks, I used KPLEHFFWAERM I'll rate and comment...

    thanks, I used KPLEHFFWAERM I'll rate and comment :D
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    Go to dotgears.com they have some small HTML5...

    Go to dotgears.com they have some small HTML5 games you can play on your browser. They are very simple and low-res but all run well on my iPod 4G (no audio though). if when you are playing you press...
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    Hi, I couldn't find a solution for this problem...

    Hi, I couldn't find a solution for this problem yet, the objects I had problem with needed to be on top of everything so I simply added an event to always have them on top of everything and that...
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    you can set the group item or name to a variable,...

    you can set the group item or name to a variable, but as it is a name it's gotta be a string. So just convert that variable to a string first.

    So instead of Global Value A a as the item or group...
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    just create it at 0,0 and immediately in the next...

    just create it at 0,0 and immediately in the next instruction move its x position to mousex and its y position to mousey.
  77. Replies
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    I had this problem today too, was the affected...

    I had this problem today too, was the affected object an active object?
  78. Thread: About MMF 2.5 :)

    by oruga
    Replies
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    183,567

    I'm pretty sure there will be a downloadable...

    I'm pretty sure there will be a downloadable version from Clickteam, so don't you worry.

    What I want to know is, if I upgrade from MMF2 to F2.5 can I still keep and use MMF2?? I know there will...
  79. Why haven't you tried it? :) you have everything...

    Why haven't you tried it? :) you have everything you need and you will learn lots. Give it a try and tell us how it went.

    But yes, it matters. Try this. First global events line: Set global value...
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    The ones I got are for Gazo and GameShed let me...

    The ones I got are for Gazo and GameShed let me know if they are of any use to you. I think they are not posted anywhere because their API's aren't public. But I agree they should be listed somewhere...
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    I have asked Stephen for help several times...

    I have asked Stephen for help several times around here and I got what I needed. Yes, you should offer a fee as this is something you need to earn some cash so it's fair. :p

    It's hard to do it...
  82. Replies
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    You can format your text lines manually, first...

    You can format your text lines manually, first calculate how many M fit into a line, this is the maximum chars per line, as M is the widest character. When you are over this number just insert a...
  83. Thread: Feature request

    by oruga
    Replies
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    you can use folders in the Event Editor, you...

    you can use folders in the Event Editor, you could put the objects you are not using in a folder and hide them? I know this is not exactly what you are looking for but could help you in the meantime...
  84. I'm not quite sure, but I think if you keep your...

    I'm not quite sure, but I think if you keep your swf name the same and upload to the exact same URL it should read the old data. give it a try.
  85. Thread: About MMF 2.5 :)

    by oruga
    Replies
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    183,567

    HTML5 comes as a default export format for F2.5...

    HTML5 comes as a default export format for F2.5 or must be acquired separately?

    Also, will the HTML5 exporter be available for MMF2 DEV and Standard? or just for F2.5? Thanks!
  86. Replies
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    mystemo: They ask for a % of what you make, I'm...

    mystemo: They ask for a % of what you make, I'm not sure if you also have to pay a fee upfront. But still, if you check that site they will tell you some of the sites you can submit your game to. ;)
  87. Replies
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    take a look at this:...

    take a look at this: http://indiestatik.com/2013/10/18/bigger-boat/
  88. Replies
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    There's a digital download version, ask any...

    There's a digital download version, ask any Clickteam member for a link. You may be asked to submit proof of ownership or maybe your registered serial is enough.
  89. Thread: About MMF 2.5 :)

    by oruga
    Replies
    668
    Views
    183,567

    I don't know if this conversations will be well...

    I don't know if this conversations will be well welcomed here, but I have used Construct 2 and I can tell you that the whole program interface feels very "filmsy" and "cheap" compared to MMF2. It's...
  90. Good to hear it got solved, if anyone faces a...

    Good to hear it got solved, if anyone faces a problem like this hit me up I know how to deal with it.

    It's very tricky and requires you to be able to edit the sponsor preloader in Flash to add an...
  91. Replies
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    Well, evaluate the pros and cons, there's no...

    Well, evaluate the pros and cons, there's no perfect method. I have tried both and to me global events is the way to go. Yes, you lose qualifiers and alterable value names, and since you have no...
  92. Replies
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    I would suggest using global events for your...

    I would suggest using global events for your whole engine if possible. Leave local frame events for scripting things relevant to that frame only.

    It will treat objects from different frames as...
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    Just get into the owner's lounge forum and there...

    Just get into the owner's lounge forum and there should be a sticky post in the Flash exporter sub-forum with the download link. ;)
  94. Replies
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    "group" is used to name a groups of events,...

    "group" is used to name a groups of events, qualifiers have never been called groups.

    Just use a qualifier and that's it. I agree that qualifiers could be much easier to use (like a screen where...
  95. Yes, sorry I got this resolved. I forgot Flash...

    Yes, sorry I got this resolved. I forgot Flash extensions have extra .dat files that go in data/runtime/flash. copied them over and it's now working. :) still leaving the topic in case another...
  96. Flash extensions not showing when SWF build type is selected

    Hello, I never had this problem with MMF2 but I upgraded to MMF2 Developer and now if I start an application, change the build type to SWF and go to the frame editor my Flash extensions won't show...
  97. Replies
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    Flash Images Plus works fine, but for it to work...

    Flash Images Plus works fine, but for it to work you need:

    - MMF must be able to build swfs in Flash 11+ format (I have no idea if the latest update already allow you to do this, as I have an...
  98. Thread: Clickjam Site

    by oruga
    Replies
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    1,550

    awesome site and idea, congrats!, this will make...

    awesome site and idea, congrats!, this will make future ClickJams much better, thanks for putting some time into improving the ClickJam format.
  99. Replies
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    this game looks amazing, the art is superb, too!...

    this game looks amazing, the art is superb, too! congrats and good luck!
  100. Replies
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    I've done this by manually setting all values to...

    I've done this by manually setting all values to 0.

    example:
    life=0
    world=0
    flag1=0
    flag3=0

    This, however, may be very hard to do in certain situations where you have lots of values.
  101. Replies
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    I think you can still use playtomic but you would...

    I think you can still use playtomic but you would have to host your own server. Maybe someone is setting up a server and you could have access to it, that's a research worth doing.
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    ok, I already got it from Popcorn here:...

    ok, I already got it from Popcorn here: http://klikgamer.com/downloads/get.zip , thanks, feel free to delete the thread.
  103. Replies
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    Thanks a lot, Popcorn! Let me know if I can ever...

    Thanks a lot, Popcorn! Let me know if I can ever do anything for you, cheers!
  104. Replies
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    Get Object is gone, please, share yours!

    I need the Get Object , the only link I found is http://www.aquadasoft.com/Get.zip but is not working, no luck getting it from ExtensionView either. Can anyone send it to me? Thanks a lot! :)
  105. Replies
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    Hey guys, could any of you send me the get...

    Hey guys, could any of you send me the get object? this link (http://www.aquadasoft.com/Get.zip) seems to be down and it's not downloading from ExtensionView either :( any help would be greatly...
  106. Thread: [Beta] Facebook

    by oruga
    Replies
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    30,645

    Any news on this? Seems like the Facebook API...

    Any news on this? Seems like the Facebook API changed since then and it must get updated. Is this happening anytime soon? I would love to hear some (good) news :D
  107. Thread: ClickJam 2012

    by oruga
    Replies
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    28,219

    Sticky: I sent my MMF2 Standard serial to Simon several...

    I sent my MMF2 Standard serial to Simon several weeks ago for an upgrade, so far no answer. What's your email address, Kisguri?? Thanks!
  108. Thread: ClickJam 2012

    by oruga
    Replies
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    Views
    28,219

    Sticky: same question here :D

    same question here :D
  109. Thread: Run Cycle

    by oruga
    Replies
    1
    Views
    846

    22 is way too much, i think 8 frames tops will...

    22 is way too much, i think 8 frames tops will make it look smooth. Just use google images to search for run cycle or run sprite sheets. I think games like Prince of Persia, Out of this World,...
  110. RIM did something similar to help boost...

    RIM did something similar to help boost Blackberry Playbook sales, didn't really work. The problem with this approach is that it encourages people to send half assed apps just to get the $100 dollars...
  111. Replies
    15
    Views
    3,379

    I tried it, I honestly think it needs a ton of...

    I tried it, I honestly think it needs a ton of work, I like the concept but it needs to be better executed.

    I don't know exactly what I'm supposed to do, it tells me to protect humans and get into...
  112. Replies
    6
    Views
    1,289

    I see the problem is when you reload, I was...

    I see the problem is when you reload, I was unable to fix it, but by looking at your code you could easily re-do the whole thing with cleaner code and that might get rid of the bug. Instead of the...
  113. Replies
    14
    Views
    2,079

    I have never tried this myself, but I think by...

    I have never tried this myself, but I think by using Data Elements you can embed your INI files and then load them. You need to specify certain path when loading embedded files, search the forum for...
  114. Replies
    14
    Views
    2,079

    Well, when I built that application I noted it...

    Well, when I built that application I noted it was a SWF, those will never save the INI in the same location you are running it from. There's a special folder for that (which changes a bit depending...
  115. Replies
    14
    Views
    2,079

    well, it's really simple to use. First you need...

    well, it's really simple to use. First you need to specify a name for your ini from the frame editor. then you simpli assign values and retriev them, the ini file gets saved every time a value is...
  116. Replies
    14
    Views
    2,079

    you can embed files too, arrays or INIs. I would...

    you can embed files too, arrays or INIs. I would use the frame editor + all code in global events though.
  117. Replies
    14
    Views
    1,882

    it's hard to tell. We need more details. Try...

    it's hard to tell. We need more details. Try checking the events that destroy objects. Are they looping? try removing these events to see if the problem persists. In short, debug. or post some file...
  118. Replies
    8
    Views
    1,408

    No need to read that much, that link will take...

    No need to read that much, that link will take you exactly to the post you need :)

    here:

    You need the playerglobal.swc for flashplayer 11.. download here:
    ...
  119. Replies
    8
    Views
    1,408

    You have to do some manual changes in order to be...

    You have to do some manual changes in order to be able to build Flash 10+ applications.

    See here: http://community.clickteam.com/showthread.php?t=62343&page=16&p=543913&viewfull=1#post543913
  120. Replies
    2
    Views
    4,036

    Lodge Massacre (Survival horror game)

    Resident Evil-like game.

    Trailer: http://www.youtube.com/watch?v=ryR1pyL0gGo

    play it here:
    http://www.gameshed.com/Scary-Games/Lodge-Massacre/play.html
  121. Cool! Congrats, are you porting it to Ouya? :D

    Cool! Congrats, are you porting it to Ouya? :D
  122. Replies
    9
    Views
    1,758

    The available documentation was not helpful to me...

    The available documentation was not helpful to me when I tried my hand at making Flash extensions, you have somehow to change the API code to make it aim the right movieClip child and stuff. It is a...
  123. Replies
    9
    Views
    1,758

    I've never had any issues with the Flash URL...

    I've never had any issues with the Flash URL extension. Maybe they released a broken version along the way, who knows...

    I agree with MJK that a solution is needed. I struggle every time I get a...
  124. Replies
    6
    Views
    1,241

    This is usually a huge pain. What I do is take...

    This is usually a huge pain. What I do is take all my audio files and convert them all to 22050 Hz, downmix channels to mono, WAV format using foobar's 2000 converter. On MMF2 I have MP3 Compression...
  125. Replies
    6
    Views
    806

    No, before you had to convert that dat file to...

    No, before you had to convert that dat file to zip to be able to edit the contents inside the zip. Now there's no conversion needed, just edit the contents of the zip directly.

    From Pharanygitis:...
  126. Replies
    6
    Views
    806

    it got changed for a zip file. it's located on...

    it got changed for a zip file. it's located on Program Files/Multimedia Fusion 2/Data/Runtime/Flash/. The rest of the edits you gotta make are the same, edit the files inside that zip file.
  127. Replies
    2
    Views
    1,230

    the urls are not working, please repost them so I...

    the urls are not working, please repost them so I can take a look ;)
  128. Replies
    2
    Views
    934

    PM Steven...

    PM Steven http://community.clickteam.com/member.php?u=5425 He will send it to you and he will be your sponsor and approve your game.
  129. You can use Flash Images Plus, I finally had...

    You can use Flash Images Plus, I finally had success using this extension (which is beta and not 100% functional) with a workaround I found, I'll blog about it soon, but in a nutshell, you need to...
  130. alright, I'm taking a look at this. What's...

    alright, I'm taking a look at this. What's exactly the boomerang behavior you are expecting? it should just go in straight line advance a given distance and then return?
  131. Really simple Flash extension (game portal API) request

    Hello, I'm looking for someone to help me developing an extension, it is only 3 lines of code, 2 to be inserted at the beginning and 1 when the game is completed.

    The extension would need only 2...
  132. I haven't seen the code but I think I know what...

    I haven't seen the code but I think I know what the problem is. Maybe you want to try to fix it.

    Instead of moving your boomerang 50 pixels at the time you should make the boomerang do 50 loops...
  133. Thread: INI?

    by oruga
    Replies
    21
    Views
    2,606

    You can, I just tried it :) ...

    You can, I just tried it :)


    https://dl.dropbox.com/u/10184870/flasharray.html
    write something in the box, then press the button.
    close the page, and open it again (or reload it). It will load...
  134. Thread: INI?

    by oruga
    Replies
    21
    Views
    2,606

    just have a variable to store the state of each...

    just have a variable to store the state of each level (0 = locked / 1 = unlocked)

    by default all levels will be locked (values = 0) even if they have not be written to the INI. You just need to...
  135. Replies
    30
    Views
    4,256

    @MJK what games you have on the Playbook App...

    @MJK what games you have on the Playbook App Store? I would like to try them :)

    @Tony Thanks for the info, I'll be watching tomorrow the BB10 launch, hopefully the Blackberry App store will get...
  136. Replies
    30
    Views
    4,256

    Hey, Tony! Do you mind sharing some download/sale...

    Hey, Tony! Do you mind sharing some download/sale numbers for your games on BlackBerry App World?? I got a Playbook too and I want to know if porting some of my games is worthy. Hopefully it won't...
  137. Replies
    30
    Views
    4,256

    > SolarB - I would give finding a sponsorship a...

    > SolarB - I would give finding a sponsorship a shot, ad revenue is a nice extra, but most of the time you will make more with a decent sponsorship. Try FGL.com to find a sponsor, there's a lot...
  138. Replies
    30
    Views
    4,256

    640x480 is a very safe bet. Lower might be too...

    640x480 is a very safe bet. Lower might be too small, much bigger leads to problems.
  139. 1.- Yes, you have to acknowledge somewhere that...

    1.- Yes, you have to acknowledge somewhere that the game was made using MMF2, it doesn't need to be on the title screen or anything, could be in the credits.

    2.- As far as I know, no. But I don't...
  140. Replies
    41
    Views
    6,727

    I started getting this error when i updated Java...

    I started getting this error when i updated Java from 6 to 7, so I uninstalled Java 7, got Java 6 offline version download and installed it and it worked again :)
  141. Replies
    8
    Views
    2,178

    Great examples! It's always interesting to see...

    Great examples! It's always interesting to see how other people get to solve common dev problems. Clever solutions :)
  142. Replies
    6
    Views
    2,150

    Why would you want to change group or item name...

    Why would you want to change group or item name at runtime??? I see no reason to do that.
  143. Replies
    11
    Views
    2,468

    lol okay, I'm sorry, I was misled by the thread...

    lol okay, I'm sorry, I was misled by the thread title. I meant you could do what I said to make it seem like the level is underwater, didn't really read the seaweed part :p
  144. Replies
    11
    Views
    2,468

    just place a semi transparent image on top of...

    just place a semi transparent image on top of everything, so you can see through it. :p it may look like a wave of some sort
  145. Replies
    11
    Views
    2,468

    what runtime you have in mind? For a Windows...

    what runtime you have in mind? For a Windows build you can always use shaders. For other runtimes you can always place a semi transparent image above everything and change scale and angle values,...
  146. Replies
    11
    Views
    1,430

    I think that's for the EXE only, as with Flash...

    I think that's for the EXE only, as with Flash all INIs will be stored into the apps folder anyways.

    In an EXE build you could choose where to store your INI file, so unchecking that stores it in...
  147. Replies
    11
    Views
    1,430

    who knows, maybe your previous file got...

    who knows, maybe your previous file got corrupted? good thing it is working now! :)
  148. Replies
    11
    Views
    1,430

    new test works fine. It must be something...

    new test works fine.

    It must be something with your Flash plugin that's not allowing the creation of files.

    Load the SWF into your browser, position the cursor over the application and press...
  149. Replies
    11
    Views
    1,430

    there's not much to alter, I added that line so I...

    there's not much to alter, I added that line so I could load the info inside the INI from Flash.

    When you run an EXE app you can see the INI file gets created and can see and edit that file from...
  150. Replies
    11
    Views
    1,430

    Yes, it did. - to you example file remove...

    Yes, it did.

    - to you example file remove the first line (hats>0)
    - check the ini box i talked about earlier
    - add this ---> always -> (under the ini->) set counter to groupitemvalue "a"...
  151. Replies
    11
    Views
    1,430

    In the INI properties the "create INI file in...

    In the INI properties the "create INI file in Application Data folder" box is not checked. Flash apps cannot save outside that folder, I think. Check the box and try again.
  152. Each Flash application can save to a specific...

    Each Flash application can save to a specific folder only, I'm pretty sure Flash won't let you save outside that folder blindly -without a dialog that asks you where to save a file when you save a...
  153. Thread: XNA or IOS?

    by oruga
    Replies
    4
    Views
    909

    I can't answer all points, but the Xbox Live...

    I can't answer all points, but the Xbox Live Indie Games service isn't available everywhere, you should check first if it is available in your country, otherwise you won't be able to sell your games...
  154. Great link, Konidias! There's an example there of...

    Great link, Konidias! There's an example there of a bitmap font system using only active objects similar to the one I was talking about. I would go for that, bitmap fonts are much better for games as...
  155. Just take a little rest, you are burnt out, I...

    Just take a little rest, you are burnt out, I know how frustrating it is when you get stuck into a problem and you see no exit in sight. If there's been interest for the panda game for 2 years it's...
  156. Aren't you the guy who made GunGirl2? I loved...

    Aren't you the guy who made GunGirl2? I loved that game, and if I'm not mistaken, it runs smoothly with parallax scrolling and 640x480 graphics. It had some big levels too, so I'm surprised you ran...
  157. Thread: controller

    by oruga
    Replies
    6
    Views
    1,202

    Also depending on your OS you may need a driver...

    Also depending on your OS you may need a driver to be able to use it, it won't get recognized in Windows XP SP2, for example.
  158. Thread: What is HWA

    by oruga
    Replies
    2
    Views
    563

    to enable HWA mode just go to your Application...

    to enable HWA mode just go to your Application properties (where you change your game's resolution, etc) and under the "Runtime options" tab change the "Display mode" from "Standard" to any of the...
  159. Replies
    8
    Views
    1,131

    Your file got corrupted. and this could be due a...

    Your file got corrupted. and this could be due a faulty hard drive, I would run a test just to be sure.
  160. Replies
    2
    Views
    3,102

    Thanks Clickteam for letting us organize this...

    Thanks Clickteam for letting us organize this event. :) I already sent my report to François, he's probably gonna publish it on his blog in the next days. Here's a video montage of the event at our...
  161. Replies
    9
    Views
    1,200

    Use the Flash URL extension for all links. Links...

    Use the Flash URL extension for all links. Links don't work when you try your game running it from MMF2. You have to build your swf app and try that.
  162. Replies
    1
    Views
    522

    Yes, it's all good, also you can submit just a...

    Yes, it's all good, also you can submit just a demo, there have been winners that just submitted that. Thanks for the heads-up!
  163. Thread: ClickJam 2012

    by oruga
    Replies
    119
    Views
    28,219

    Sticky: The event was posted on IndieGames.com (which has...

    The event was posted on IndieGames.com (which has lots of visitors) so hopefully that will attract more people. ;D http://indiegames.com/2012/08/clickjam_2012_goes_global.html
  164. Replies
    162
    Views
    19,282

    Great! Congrats on the sales and thanks for...

    Great! Congrats on the sales and thanks for sharing! :D
  165. Replies
    28
    Views
    2,795

    I understand the frustration, but you should just...

    I understand the frustration, but you should just work within MMF2 limitations or choose another tool. Just make the game in 2D, and you can do all you need to do. You are trying to use a tool for a...
  166. Replies
    28
    Views
    2,795

    There will always be a roadblock, even if you are...

    There will always be a roadblock, even if you are John Carmack. You could master C++ or whatever and you would still find roadblocks. So don't let them stop you, there are usually several ways to get...
  167. Thread: Faster Runtime

    by oruga
    Replies
    22
    Views
    3,143

    For iphone and ipad you gotta use the device...

    For iphone and ipad you gotta use the device resolution, 640x480 won't work. And you may need different versions, yes.

    800x600 is way too much for a side scrolling game, I would go for 320x240...
  168. Yes, you need to check each box's spread value...

    Yes, you need to check each box's spread value and place it at the right position. Much less hassle than tracking the X,Y values as Konidas suggests. Organize the map and just place the boxes at the...
  169. Without a bit of context it's a bit hard to help...

    Without a bit of context it's a bit hard to help you come up with a better solution. What are these active objects exactly?

    One thing that comes to mind (and may work or not depending on the...
  170. multiple instances, spread a value into each...

    multiple instances, spread a value into each active to tell'em apart. Use an array or you can use INI too but use numbers like level1, level2, etc so you can use loops when loading and saving.
  171. Thread: Faster Runtime

    by oruga
    Replies
    22
    Views
    3,143

    what's your target platform? and what kind of...

    what's your target platform? and what kind of game are you working on?
  172. Thread: Faster Runtime

    by oruga
    Replies
    22
    Views
    3,143

    Yes, default is 640x480. I wouldn't advise to go...

    Yes, default is 640x480. I wouldn't advise to go any higher for Flash apps. Windows action games could go from 320x240 to 640x480. I wouldn't go higher than that unless it is some strategy or puzzle...
  173. Thread: Faster Runtime

    by oruga
    Replies
    22
    Views
    3,143

    lower the resolution, enable HWA if possible,...

    lower the resolution, enable HWA if possible, keep 100 active objetcs or less per frame (Flash), split large levels into many smaller frames, convert audio to mono, lower audio quality
  174. Thread: how solve this?

    by oruga
    Replies
    5
    Views
    923

    If you write your post in Spanish I'll translate...

    If you write your post in Spanish I'll translate it for you. ;) Escribe tu post en español y yo lo traduzco al inglés, no se entiende muy bien.
  175. Thread: ClickJam 2012

    by oruga
    Replies
    119
    Views
    28,219

    Sticky: I think one of the points of the jam is to get...

    I think one of the points of the jam is to get new users, that's why a MMF2 copy is gonna be given to each entrant. So, as long as there are people wanting to make games (er... everywhere) you can...
  176. Replies
    8
    Views
    1,613

    I faced a similar situation with a sponsorship,...

    I faced a similar situation with a sponsorship, but to avoid that 30% to be withheld (which is only the case if your country has a treaty with the USA) you don't need to get a tax payer ID, a EIN is...
  177. 1) definitively what you said is the best choice,...

    1) definitively what you said is the best choice, shouldn't hurt performance as you are pasting the tiles as backdrops (and destroying the original creator after that).

    2) if tiles are static,...
  178. Replies
    10
    Views
    1,361

    You can get the Armor Games logo from here, so...

    You can get the Armor Games logo from here, so you can copy the frame and paste it into your project: http://community.clickteam.com/showthread.php?t=61974&highlight=armor+games

    There are...
  179. Replies
    10
    Views
    1,361

    The Flash object that comes with MMF2 is not...

    The Flash object that comes with MMF2 is not reliable to get the task done, so get this extension: http://clickteam.info/sl/extensions/FlashUrl.zip

    You gotta unzip the files inside your MMF2...
  180. Thread: ClickJam 2012

    by oruga
    Replies
    119
    Views
    28,219

    Sticky: That would be awesome! I'll get some...

    That would be awesome! I'll get some accommodation information for you. We have space for 30 people, so far 10 confirmed, promotion just started yesterday so I'm positive we will reach 30. If you use...
  181. Replies
    10
    Views
    1,361

    You need to use the Flash URL extension. The...

    You need to use the Flash URL extension.


    The way to use it (a bit tricky) is as follows:

    +Mouse pointer is over ACTIVE -> Set URL ("http://google.com"), Add Listener ( )

    +NEGATE +Mouse...
  182. Thread: ClickJam 2012

    by oruga
    Replies
    119
    Views
    28,219

    Sticky: Hi Alonso, it's me :) would you like to set up a...

    Hi Alonso, it's me :) would you like to set up a ClickJam at a different city? or are you joining us at the GDL event? Let me know!
  183. Replies
    167
    Views
    31,832

    7114 This is the closest I got it to work, I...

    7114

    This is the closest I got it to work, I display the spalsh screen then I load an empty bitmap and destroy the object before moving to the next frame, problem is I keep hearing the splash...
  184. Replies
    167
    Views
    31,832

    I successfully embedded a swf file and it plays...

    I successfully embedded a swf file and it plays well, I was using it as a splash screen, BUT I don't know how to remove it. I use next frame and that is not working, destroy object, not working, I've...
  185. Replies
    5
    Views
    977

    Remember SWF files embedded with Flash Images...

    Remember SWF files embedded with Flash Images Plus won't load when run from MMF, you gotta build your application as SWF and try it from there for it to work. Hope that helps, or maybe the problem is...
  186. You have to separate your text in paragraphs....

    You have to separate your text in paragraphs. Each string object can hold many paragraphs of text and then you can select which one to display. So is not all your text in a really long string.

    The...
  187. Hello, Tom. Congrats on the great reception your...

    Hello, Tom. Congrats on the great reception your game has had! Good and original game too, I played it yesterday when it was announced by ClickTeam on Facebook.

    You should display your texts as...
  188. Replies
    25
    Views
    3,533

    :O can't wait, thanks!

    :O can't wait, thanks!
  189. Thread: Rocket Tactics

    by oruga
    Replies
    0
    Views
    1,229

    Rocket Tactics

    6959

    http://www.gazo.com/game/rocket-tactics

    Move by stealth, plan each shot, and save every hostage. A non-linear puzzle game with a bit of action. Original and addicting gameplay.
    ...
  190. Thread: More Flash Bugs

    by oruga
    Replies
    12
    Views
    1,844

    This runs incredibly slow for me, you gotta work...

    This runs incredibly slow for me, you gotta work on optimizing it. Try to keep 100 or less active objects per frame.
  191. Replies
    2
    Views
    1,082

    I would also love to hear if this has been...

    I would also love to hear if this has been solved, not having MMF2 dev yet, I'm unable to test this extension.

    Usually what the sponsors care about is that you show the splash screen to get their...
  192. Replies
    62
    Views
    398,332

    It would be cool if you could create Flash only...

    It would be cool if you could create Flash only extensions with this too. EDIF seems great but with little documentation and no examples I couldn't get it to work properly.
  193. Thread: Client Fun Time

    by oruga
    Replies
    12
    Views
    1,674

    You can use the Adobe Flash Player Projector...

    You can use the Adobe Flash Player Projector (http://www.adobe.com/support/flashplayer/downloads.html) to convert an SWF to an EXE in Windows, you can probably do something similar with the Mac...
  194. Replies
    3
    Views
    638

    make your character invincible (in most games the...

    make your character invincible (in most games the character blinks too) for a short period of time, that's the best way.
  195. You can code your entire engine in the global...

    You can code your entire engine in the global event editor, yes you can't use qualifiers and, depending on your game, that means you can get around that just by adding some extra lines of code which...
  196. Thread: Quality control

    by oruga
    Replies
    16
    Views
    2,286

    That's the problem with Apple/Android app stores,...

    That's the problem with Apple/Android app stores, they approve almost anything and the good games get buried into a ton of crappy games that should not get approved.

    Clickteam can't do anything...
  197. I wouldn't give a damn about 4chan feedback, you...

    I wouldn't give a damn about 4chan feedback, you know, that place is like the troll sanctuary. It was made for trolling, dumb memes and wasting time and I think most people there think they are cool...
  198. Thread: Beta: Tile Map

    by oruga
    Replies
    364
    Views
    89,667

    I got 21 FPS on a 5 years old computer, crappy...

    I got 21 FPS on a 5 years old computer, crappy integrated gfx card, Win XP, Firefox. Not bad :D Great extension!
  199. Replies
    8
    Views
    1,270

    Also depends on the format, I have noticed that...

    Also depends on the format, I have noticed that in Flash there's a very little delay when a sample is played. A Jump or shoot sound is a bit delayed, something that's not happening on the EXE...
  200. Replies
    30
    Views
    3,278

    You are totally right about that :D What I do is...

    You are totally right about that :D What I do is create a row or column of tiles and then I select them all and drag them with the right mouse button, then i release the button and choose "copy...
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