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1. Thread: Calculate clockwise speed based on time

by SergioAndre
Replies
3
Views
285

Great, thanks marbenx! I modified it a bit so...

Great, thanks marbenx!

I modified it a bit so that the counter interprets the hours and the hand makes a full turn in 12 hours.

https://i.imgur.com/J9xaEkg.png
2. Thread: Calculate clockwise speed based on time

by SergioAndre
Replies
3
Views
285

Oh.... I see that the conditions "Every" and...

Oh.... I see that the conditions "Every" and "Restrict actions" depend on the frame rate. Is there a way to fix it?
I can use another way to do what I need but I would like to know if these...
3. Thread: Calculate clockwise speed based on time

by SergioAndre
Replies
3
Views
285

Calculate clockwise speed based on time

Hey guys,

I'm trying to make a clock, for this I have every 1000 milliseconds add 1 hour to the clock, so based on this I want to make the needle move smoothly so I needed to calculate how much...
4. Thread: How to get a random number based on specific ones?

by SergioAndre
Replies
5
Views
798

marbenx, that method is great! It's true that...

marbenx, that method is great!
It's true that the list is the easiest way, but I always try not to use objects if it's not really necessary. The way you have done it seems great to me, just what I...
5. Thread: How to get a random number based on specific ones?

by SergioAndre
Replies
5
Views
798

Thanks guys! Doing it with a list is a good idea,...

Thanks guys! Doing it with a list is a good idea, but I don't like to use other objects than the basic ones if it is not really necessary, I always try to make things as simple and efficient as I...
6. Thread: How to get a random number based on specific ones?

by SergioAndre
Replies
5
Views
798

How to get a random number based on specific ones?

Hi Guys!

I need to get a random number based on previously specified numbers, something like "Random (1,3,5,12)".

Does anyone know how to do it ?, I would like to do it directly from the...
7. Thread: Count the number of objects with the same Alterable String (using qualifier)

by SergioAndre
Replies
2
Views
278

Works great, Thanks Janette5!

Works great, Thanks Janette5!
8. Thread: Count the number of objects with the same Alterable String (using qualifier)

by SergioAndre
Replies
2
Views
278

Count the number of objects with the same Alterable String (using qualifier)

Hi guys,

I need some help, my head is burned right now and I haven't been able to think a way to achieve what I need.

I want to make that if the Alterable String of an Active Object is equal to...

by SergioAndre
Replies
0
Views
169

Water Shader 2D (somewater) improvements, possible?

Hey guys,

I have some recommendations about the Water Shader 2D (somewater), so this topic is dedicated to mihailsh (shader creator).

I am using this shader in my current project and I have...
10. Thread: Scrolling problem - Objects vibrate when we move around the stage

by SergioAndre
Replies
11
Views
786

Yves Please, I would like you to review this...

Yves Please, I would like you to review this problem and tell me what it can be. From what I see and based on all tests I did, this seems to be a Clickteam Fusion problem.

I would like to know if...
11. Thread: Problem opening a ".mfa" (requires the unicode version of an extension)

by SergioAndre
Replies
21
Views
1,203

I already made it work, I updated some extensions through the extension manager (I forgot it exists xD). Thanks Yves, when you have time please take a look at my other topic, I really want to know if...
12. Thread: Problem opening a ".mfa" (requires the unicode version of an extension)

by SergioAndre
Replies
21
Views
1,203

I haven't found a fix. This only happens with...

I haven't found a fix. This only happens with downloaded .mfa files, not with my own projects.
13. Thread: Scrolling problem - Objects vibrate when we move around the stage

by SergioAndre
Replies
11
Views
786

I don't know if "volCAMERA" from Volnaiskra will...

I don't know if "volCAMERA" from Volnaiskra will help me, it looks quite complex for what I want, I just need a camera that always centers on the object and moves smoothly.

I would like someone...
14. Thread: Scrolling problem - Objects vibrate when we move around the stage

by SergioAndre
Replies
11
Views
786

Whatever I do, whether using backdrops,...

Whatever I do, whether using backdrops, quick-backdrops, actives... assembling the backgrounds myself, reducing the frame size, the virtual frame, using physic movements, without physics, built-in...
15. Thread: Scrolling problem - Objects vibrate when we move around the stage

by SergioAndre
Replies
11
Views
786

It's what I had thought then I tried with custom...

It's what I had thought then I tried with custom and basic movements but the problem persists, so it's not because of the physics.

I'm not sure what the problem is but it seems like Clickteam...
16. Thread: Scrolling problem - Objects vibrate when we move around the stage

by SergioAndre
Replies
11
Views
786

In this example you can see more clearly the...

In this example you can see more clearly the vibration.
17. Thread: Scrolling problem - Objects vibrate when we move around the stage

by SergioAndre
Replies
11
Views
786

Scrolling problem - Objects vibrate when we move around the stage

Hi!

I have a problem with scrolling, when we move around the stage objects vibrate and don't move correctly and smoothly, it is very annoying and makes the game lose immersion.

I don't know if...
18. Thread: Any honest opinions on my game?

by SergioAndre
Replies
13
Views
770

I will be honest, the game graphically is very...

I will be honest, the game graphically is very good but in terms of programming and gameplay it needs some adjustments to make it look better, but I see you are new to the forum and I suppose that...
19. Thread: Problem opening a ".mfa" (requires the unicode version of an extension)

by SergioAndre
Replies
21
Views
1,203

Problem opening a ".mfa" (requires the unicode version of an extension)

Hi guys!

I'm having problems opening some ".mfa" files, I get a message that says I need the unicode version of the extension, (in this case "StringTokenizer.mfx") and the file doesn't open.

I...
20. Thread: Detect on which side an object rotates

by SergioAndre
Replies
2
Views
194

Ok thanks! It works but it is not very accurate...

Ok thanks! It works but it is not very accurate because I move the mouse slowly and it doesn't detect to which side the object rotates.

I have even tried different methods but I couldn't make it...
21. Thread: Distance between 2 objects help

by SergioAndre
Replies
2
Views
213

Here is an example I made, I think that is what...

Here is an example I made, I think that is what you want.
22. Thread: Detect on which side an object rotates

by SergioAndre
Replies
2
Views
194

Detect on which side an object rotates

Hi guys!

I am trying something but I have not been able to achieve it (at least not in a simple and convenient way).

I have an object (active) that rotates following the mouse, what I need is...
23. Thread: 2D Water shader based on normal map reflection/refraction with water border.

by SergioAndre
Replies
18
Views
6,269

mihailsh Do you plan to update this shader for...

mihailsh Do you plan to update this shader for DirectX 11?. I use this shader in my current project and it would be great to be able to use it with DirectX11.

by SergioAndre
Replies
442
Views
40,784

This answers a question I had about converting the CF2.5+ DLC (Steam version) to Stand Alone. Thanks!
25. Thread: Convert CF2.5+ DLC (Steam) to Stand Alone

by SergioAndre
Replies
3
Views
469

You need to enter your Steam ID through the...

You need to enter your Steam ID through the Community Passport.

https://community.clickteam.com/passport

-I will wait for a response before making the payment for the conversion.
26. Thread: Convert CF2.5+ DLC (Steam) to Stand Alone

by SergioAndre
Replies
3
Views
469

Convert CF2.5+ DLC (Steam) to Stand Alone

Hi Guys!

I bought the Clickteam Fusion 2.5+ DLC through Steam, but I would also like to have it for the Stand Alone version. I know I have to pay a fee to convert keys between Steam and Stand...
27. Thread: Inverted Gravity example [PMO]

by SergioAndre
Replies
2
Views
1,305

28. Thread: Angry Birds Fusion - Engine

by SergioAndre
Replies
23
Views
11,301

Thanks Marv for your quick response.
29. Thread: Fusion 2.5 Humble Bundle

by SergioAndre
Replies
141
Views
25,628

Amazing deal!, I have contributed my bit sharing...

Amazing deal!, I have contributed my bit sharing the news with all users on my website. It would be great if you guys add the flash exporter to the bundle, it is the only one missing...
30. Thread: Simple horizontal Spinner - example

by SergioAndre
Replies
1
Views
1,866

Simple horizontal Spinner - example

Horizontal Spinner example

http://i86.servimg.com/u/f86/14/44/45/16/mainim10.jpg

Here is a simple example of a horizontal spinner.

The zip file contains two examples, english and spanish...
31. Thread: Angry Birds Fusion - Engine

by SergioAndre
Replies
23
Views
11,301

Angry Birds Fusion - Engine

Angry Birds Fusion - Engine

http://i86.servimg.com/u/f86/14/44/45/16/screen14.jpg

Here is an Angry Birds clone I created using the built in physics.

It is a complete engine you can modify to...
32. Thread: Slot Machine game example

by SergioAndre
Replies
9
Views
4,045

Yes, it's hard because you need to get 3 of the...

Yes, it's hard because you need to get 3 of the same object to win and the chances of that happening in this case are 1 in 512. You can add more combinations in the event editor to make it easier to...
33. Thread: Slot Machine game example

by SergioAndre
Replies
9
Views
4,045

@aenever, thanks for the comment, I'm glad you...

@aenever, thanks for the comment, I'm glad you find them useful. I will upload more examples soon.
34. Thread: Explosions example [physic engine]

by SergioAndre
Replies
2
Views
1,603

Explosions example [physic engine]

Physics Explosion example

http://i86.servimg.com/u/f86/14/44/45/16/img-ph10.jpg

Here is an example of explosions using the physics engine of Clickteam Fusion.

35. Thread: Slot Machine game example

by SergioAndre
Replies
9
Views
4,045

Slot Machine game example

Slot Machine example

http://i86.servimg.com/u/f86/14/44/45/16/img-sl10.jpg

Here is an example of a classic casino Slot machine game.

The zip file contains two examples, english and spanish...
36. Thread: Inverted Gravity example [PMO]

by SergioAndre
Replies
2
Views
1,305

Inverted Gravity example [PMO]

Inverted Gravity example

http://i86.servimg.com/u/f86/14/44/45/16/img-in10.jpg

Here is an example of a platform game with inverted gravity.

The zip file contains two examples, english and...
37. Thread: Spinner example (like wheel of fortune)

by SergioAndre
Replies
0
Views
2,392

Spinner example (like wheel of fortune)

Spinner example

http://i86.servimg.com/u/f86/14/44/45/16/img-sp10.jpg

Here is an example of a spinner like the "wheel of fortune".

The zip file contains two examples, english and spanish...
38. Thread: Weather example (snow and rain)

by SergioAndre
Replies
0
Views
1,143

Weather example (snow and rain)

Weather example (snow and rain)

http://i86.servimg.com/u/f86/14/44/45/16/img-we10.jpg

Here is an example with 2 types of weather precipitation (snow and rain) that you can use in your games....
39. Thread: How can I make an AI (artificial intelligence) for a platform game?

by SergioAndre
Replies
18
Views
5,343

Thanks Sumo, I will check the tutorials and...

Thanks Sumo, I will check the tutorials and examples to see what can I learn.
40. Thread: How can I make an AI (artificial intelligence) for a platform game?

by SergioAndre
Replies
18
Views
5,343

What you say is what I would like to learn to do....

What you say is what I would like to learn to do. I've been using "MMF/CF" for a long time and I've never been able to learn on how to differentiate instances of the same objects because there are no...
41. Thread: How can I make an AI (artificial intelligence) for a platform game?

by SergioAndre
Replies
18
Views
5,343

How can I make an AI (artificial intelligence) for a platform game?

I need to know how can I make an artificial intelligence for a platform game like "Starbound" or "Terraria", where we have multiple instances of the same object and these interact individually.

I...
42. Thread: Need some help with this...

by SergioAndre
Replies
15
Views
2,323

I don't know if I understand it correctly. So...

I don't know if I understand it correctly.

So the event only occurs when the last shot has been close to winning?, it would be like an extra shot when you have no more tickets?

If this is...
43. Thread: Need some help with this...

by SergioAndre
Replies
15
Views
2,323

I don't understand what you mean by "close call",...

I don't understand what you mean by "close call", I'm not familiar with this term.

Can you explain in detail what you want?... This would be very helpful to me to better understand what you want...
44. Thread: Need some help with this...

by SergioAndre
Replies
15
Views
2,323

Ahhh... Ok, I think i understand, I'll do...

Ahhh... Ok, I think i understand, I'll do something like when you open a CS:GO case (as the example you said in the first message).

It's very simple, give me a few minutes to modify my example and...
45. Thread: Need some help with this...

by SergioAndre
Replies
15
Views
2,323

I don't quite understand what you want, why a...

I don't quite understand what you want, why a range from 1 to "1000"?...

What you want to do is to choose the color previously via random numbers (?), then if you get for example the number 2, the...
46. Thread: Need some help with this...

by SergioAndre
Replies
15
Views
2,323

Dpikachu1, my english is not very good so i hope...

Dpikachu1, my english is not very good so i hope that the examples can be understood.

Here are the examples:
https://dl.dropboxusercontent.com/u/57781912/Spinner.rar
47. Thread: Need some help with this...

by SergioAndre
Replies
15
Views
2,323

I'm adapting some examples that I had done a year ago, give me a moment to modify them and I'll upload it for you.

by SergioAndre
Replies
1
Views
1,249

Without seeing the video I guess I know what the...

Without seeing the video I guess I know what the problem is, you need to place the "Physics - Engine" object in the frame (In all frames that use the physics), right click on the frame "Insert...
49. Thread: [Bug] Physics - In Flash, the impulses don't work properly

by SergioAndre
Replies
2
Views
792

[Bug] Physics - In Flash, the impulses don't work properly

Hi all!

I found a bug in the Flash exporter, comparing it with the EXE, the strength of the impulses is very different.

...
50. Thread: Explosion with physics ?

by SergioAndre
Replies
14
Views
3,526

faber, thanks for test it in HTML5. I have tried...

faber, thanks for test it in HTML5. I have tried in Flash but it doesn't work properly due to the exporter doesn't interpret the values of the impulses in the same manner as the EXE, I will report...
51. Thread: Explosion with physics ?

by SergioAndre
Replies
14
Views
3,526

Okay William, good to know! :) I've finished...

Okay William, good to know! :)

I've finished editing my example, I've done it in a simple way. It's not perfect but I think it's fine.

Example:...
52. Thread: Explosion with physics ?

by SergioAndre
Replies
14
Views
3,526

KLiK-iT, I think the example in click store uses...

KLiK-iT, I think the example in click store uses Box2D, as I read in the article.

I am modifying and optimizing my example right now, it's working great but I'm finishing to fix a problem with...
53. Thread: Explosion with physics ?

by SergioAndre
Replies
14
Views
3,526

Explosion with physics ?

Hi all!

I'm trying to make an explosion and when it explodes, all nearby objects move.

I have something done and it works great, but is not very efficient because I use loops and I think it is...

by SergioAndre
Replies
4
Views
1,807

Here is an excellent example made ​​by Sketchy:...

Here is an excellent example made ​​by Sketchy: https://dl.dropboxusercontent.com/u/57781912/360-Degree-Shooting-Examples.mfa
55. Thread: How to make a physic object follow the mouse and collide properly?

by SergioAndre
Replies
1
Views
2,046

How to make a physic object follow the mouse and collide properly?

Hi all!

I'm trying to make an object (with physics) follow the mouse, like the Mallet of an airhockey game. I tried but it is not like I want, the collisions are not accurate and sometimes the...
56. Thread: Tower Defence Kit 1.0

by SergioAndre
Replies
3
Views
5,362

I can't open it because the "Select" extension is...

I can't open it because the "Select" extension is only for the b249 version of MMF.

http://i.imgur.com/SNXrL7J.png
57. Thread: Physics - bouncing ball object collision with itself?

by SergioAndre
Replies
6
Views
2,205

Try this example, it works for me. Bouncing...

Try this example, it works for me.

Bouncing Ball - Example
58. Thread: Cutting effect like Fruit Ninja?

by SergioAndre
Replies
3
Views
1,816

Great example, thank you very much for the link!

Great example, thank you very much for the link!
59. Thread: Cutting effect like Fruit Ninja?

by SergioAndre
Replies
3
Views
1,816

Cutting effect like Fruit Ninja?

I'm trying to make a sparkle (cutting effect) like Fruit Ninja, but I could not get it right. So I ask, does anyone know how I can do this or have an example to share?

What I want is that the...

by SergioAndre
Replies
27
Views
17,525

Francois, do you plan to launch this extension...

Francois, do you plan to launch this extension for CF2.5?
61. Thread: CF 2.5 - Make an inventory like Minecraft or Starbound

by SergioAndre
Replies
2
Views
5,595

CF 2.5 - Make an inventory like Minecraft or Starbound

Hi!

I'm trying to do an inventory like Minecraft or Starbound for my survival / rpg game, but I find it quite hard to do. I searched on the forum but I did not find anything I can use.

I want...
62. Thread: CF 2.5 - Change an string by the name of an active

by SergioAndre
Replies
2
Views
1,792

CF 2.5 - Change an string by the name of an active

Hi!

I need to change the value of an String by the name of an active object. For example, if I click on an Active I want the value of the String change by the name of the Active.

How I can do...

by SergioAndre
Replies
5
Views
1,563

I don't think it's a bug, you have to center the...

I don't think it's a bug, you have to center the "Hot spot" of active and should work fine. When you use physics, always remember center the "hot spot" of the actives.
...
64. Thread: Fusion 2.5 - Crash when I drag an image into the program

by SergioAndre
Replies
2
Views
2,919

Fusion 2.5 - Crash when I drag an image into the program

Hi!

I have a problem with Fusion 2.5, when I drag and drop an image into the program, it stops working and the APPCRASH message appears. I tried reinstalling the program but the problem persists....

by SergioAndre
Replies
2
Views
1,501

You can find it in the properties of the...

You can find it in the properties of the application in the SWF tab.

http://i.imgur.com/iLkhIny.png
66. Thread: How do I change the overall speed of my game?

by SergioAndre
Replies
2
Views
2,586

How do I change the overall speed of my game?

Hi guys!

I'm making a tower defense game and I want to allow the user to change the speed of the game (as in most games of this style).

I've tried with the "timer-based movement", but doesn't...
67. Thread: Problem with physics (Box 2D)

by SergioAndre
Replies
5
Views
3,183

up...
68. Thread: How to get my ip?

by SergioAndre
Replies
4
Views
2,060

How to get my ip?

Hi guys!

I need to get my external ip (not local) for an application I'm doing, I just want to display my ip on a "Edit Box".

Anyone know how to do this?

Thanks!
69. Thread: Problem with physics (Box 2D)

by SergioAndre
Replies
5
Views
3,183

Problem with physics (Box 2D)

Hi guys!

I have a problem with the physics (Box 2D), I created a ball based on a circular shape, the problem is that the ball never stops (horizontally). So the question is, how do I fix this to...

by SergioAndre
Replies
4
Views
2,272

Thanks Outcast!, That program looks amazing, I...

Thanks Outcast!, That program looks amazing, I hope someone can make it work with MMF.

by SergioAndre
Replies
4
Views
2,272

Hey guys!

I'm trying to do some things with the Box 2D extension for flash, I'm new with this extension and I want to ask a few questions about this.

1) I know how to do very basic shapes, but...
72. Thread: Select Object for MMF2 build 255?

by SergioAndre
Replies
1
Views
1,802

Select Object for MMF2 build 255?

Is "Select Object" available for MMF2 build 255?

When I try to open a ".mfa" file appears a message saying "This version of the Select Object is for MMF b249 HWA beta 1 ONLY. Please look for an...
73. Thread: Someone has the LacewingPatcher?

by SergioAndre
Replies
2
Views
927

Thanks Phi :)

Thanks Phi :)
74. Thread: Someone has the LacewingPatcher?

by SergioAndre
Replies
2
Views
927

Someone has the LacewingPatcher?

Hi!

I am looking for the "LacewingPatcher" to convert a .mfa file that uses OINC to Lacewing, someone has it?

I searched in the forum but all links are down...

¡Thanks!

by SergioAndre
Replies
78
Views
8,566

The extension is very good. I have not used it...

The extension is very good.
I have not used it much, but I've seen a few errors. I hope you can fix them because it is a very useful extension.

Thanks Francois :)
76. Thread: We need more extensions for iOS

by SergioAndre
Replies
4
Views
831

We need more extensions for iOS

I think we need more extensions for iOS, because the iOS exporter has few extensions available and this limits the possibilities. Some extensions are essential to make good games.

Here is a list...
77. Thread: Problem with Tower Defense game!

by SergioAndre
Replies
3
Views
3,089

I have downloaded and analyzed the example, but at move forward with the programming appear some problems. The example is good only for a very basic tower defense game, but...
78. Thread: Problem with Tower Defense game!

by SergioAndre
Replies
3
Views
3,089

Problem with Tower Defense game!

Hi!

I'm making a game like "tower defense", but i have a problem that can't solve, I think i know what is the problem, but I don't know how to fix it.

It's a problem I have when I make the...

by SergioAndre
Replies
87
Views
16,006

80. Thread: I've a problem when i shoot

by SergioAndre
Replies
0
Views
674

I've a problem when i shoot

I've found a bug when i shoot, the problem is when my character jump and shoot the bullet go down, and too then of jump when the character is stopped.

Sorry for my english... I hope you will...
81. Thread: Vitalize not run in "firefox", why?

by SergioAndre
Replies
1
Views
1,186

Vitalize not run in "firefox", why?

Hi!!!

I have a problem with vitalize, i cant run it in "firefox" but i can in "Internet Explorer".

This is the code:

<OBJECT ID="Vitalize1" WIDTH=640 HEIGHT=480 type="application/x-cnc"...
82. Thread: there is a code for phpBB?

by SergioAndre
Replies
1
Views
1,373

there is a code for phpBB?

Hi!

My question is: Exist some code for phpBB?

For example in the clickteam.com, in the "vitalize" category there are a "html" code:

How to embed your...
83. Thread: how to create a calculator in mmf 2 dev?

by SergioAndre
Replies
17
Views
3,682

thanks!
84. Thread: how to create a calculator in mmf 2 dev?

by SergioAndre
Replies
17
Views
3,682

how to create a calculator in mmf 2 dev?

Hi!

there are some examples of how to create a calculator?

by SergioAndre
Replies
1
Views
1,066

Re: Is Process Running

Thank you very much! is exactly what I wanted :)
86. Thread: create an event based on an active process?

by SergioAndre
Replies
5
Views
1,152

Re: create an event based on an active process?

This is an example of what I want to obtain:

http://www.imagenserver.com.ar/out.php/i3334_Example.PNG
87. Thread: create an event based on an active process?

by SergioAndre
Replies
5
Views
1,152

Re: create an event based on an active process?

I think I have not been very specific, How can I create an event that is like this: "if an application is being executed"?, eg if it is running the "iexplorer.exe ", based on this event I create the...
88. Thread: create an event based on an active process?

by SergioAndre
Replies
5
Views
1,152

create an event based on an active process?

there is any event that for example if there is an active process (game.exe) can give an action such as closing a program or others actions?

it is possible to create a event to see if there is an...
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