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  1. Replies
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    MyHowTos in Fusion- FlyOut Menu

    How I would make a FlyOut/In Menu in Fusion

    Made a video on it as well.
    https://youtu.be/Naxal5o6EaM


    I notice after I finished this video that I forgot to add/change a couple events. These...
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    Example to Shuffle Objects

    Hi,

    Here is an example on how to shuffle objects with the easing object > Swapping their positions

    Also, a video on it here (it's longer than it needs to be): MyHowTos in Fusion - Shuffle...
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    Sticky: Got mine working! BTW: You can open a...

    Got mine working!



    BTW: You can open a command prompt in any folder by typing "cmd" in the file explorer location bar.
  4. Replies
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    Sticky: Hi, I haven't used my Android exporter in some...

    Hi,

    I haven't used my Android exporter in some time, I have done all the updates but I am having the same issue as Sangra69 with the exact same ErrorLog (except for the path name for the SDK)

    >...
  5. Nice! Thanks for the great example.

    Nice!
    Thanks for the great example.
  6. Replies
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    Sticky: Ok, I just have to say this. I love this DLC...

    Ok, I just have to say this.

    I love this DLC and all the awesome new features!

    Using the profiller I was able to track down an event that was drastically dropping the frame rate and it took...
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    Here ya go, not commented or anything but you...

    Here ya go, not commented or anything but you should be able to figure it out.
    Let me know if you need help with it.
    Cheers!
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    I can post an example for you shortly

    I can post an example for you shortly
  9. Replies
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    Sticky: LOL, I'll go back to sleep now Thanks for you...

    LOL, I'll go back to sleep now

    Thanks for you help.
  10. Replies
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    Sticky: I too would love to see this!

    I too would love to see this!
  11. Replies
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    Sticky: Hi, Loving 2.5+ In the New Object dialog...

    Hi,
    Loving 2.5+


    In the New Object dialog box all of the platform options are grayed out?
    Am I missing something?
    26531

    Thanks
  12. Replies
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    Nice update!

    Nice update!
  13. Replies
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    OK, I see now. Good job!

    OK, I see now.
    Good job!
  14. Replies
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    I don't understand how to play?

    I don't understand how to play?
  15. Replies
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    I will consider doing this, but I would probably...

    I will consider doing this, but I would probably try to find out how much of an interest there would be for it first.

    I don't want to take over this thread anymore so I'll discus it father in a...
  16. Replies
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    Thanks, it has crossed my mind to do that. Not...

    Thanks, it has crossed my mind to do that.
    Not sure how many people would want that.
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    Excellent tut by DavidN...

    Excellent tut by DavidN https://www.youtube.com/watch?v=uojYUgxUq3A

    Steam has changed a bit since David Made this video but you should still be able to follow it to get your game(s) up and running...
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    After 3 years Tisnart Tiles still has some steam...

    After 3 years Tisnart Tiles still has some steam left in it!

    Released today on Utomik: https://www.utomik.com/games/tisnart-tiles/
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    Amazing work!

    Amazing work!
  20. Replies
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    Thanks Danny :)

    Thanks Danny :)
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    Game is now on Steam! ...

    Game is now on Steam!

    http://store.steampowered.com/app/820500/Tisnart_Shapes/
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    Very cool Dave!

    Very cool Dave!
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    Tisnart Tiles 2 in development!

    I have been working on Tisnart Tiles 2 and development is going great.
    The only thing I can show about the game right now is the (WIP) Title:

    24265


    More to come as the game progresses.
  24. What are the actions in your events? In your...

    What are the actions in your events?
    In your image we can only see the conditions.
  25. Here are a few ways to count objects

    Here are a few ways to count objects
  26. Couple quick examples

    Couple quick examples
  27. Replies
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    The launcher made for my games will not work for...

    The launcher made for my games will not work for yours as J3sseM has explained, I sure someone there will make one for you if you ask. I will send you a PM with the name of the person who helped me.
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    Yes, they created the launcher for me so I do not...

    Yes, they created the launcher for me so I do not have an example to give you. The person I dealt with knew how to make one and just did it for me without me even asking for it, perhaps you could ask...
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    Well, I can't speak for anybody else, but for me...

    Well, I can't speak for anybody else, but for me I focus on PC games only (ATM) and I work with most of the game portals, iWin, Gamehouse, BigFish, WildTangent, etc.
    BigFish has had the largest...
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    Yes you will need the launcher, ask them to make...

    Yes you will need the launcher, ask them to make you one, unless you know how to do it yourself.
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    I made an example of how I used the Process...

    I made an example of how I used the Process Viewer in my games if it helps :)

    Cheers!
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    Hi Outcast, I had similar issues when...

    Hi Outcast,

    I had similar issues when releasing my games with BigFish.
    The reason is the result of them using an older DRM program (Armadillo SoftwarePassPort v8.60.) to wrap their games and they...
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    Game was released on BigFish today! Tisnart...

    Game was released on BigFish today!

    Tisnart Shapes on BigFish
  34. Nice, Good Job!

    Nice, Good Job!
  35. Replies
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    Game was released today on GameHouse!...

    Game was released today on GameHouse!
    http://www.gamehouse.com/#/games/tisnart-shapes

    Was also released last month on iWin!
    http://www.iwin.com/games/tisnart-shapes
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    Patrice is the Man!

    Patrice is the Man!
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    Tisnart Shapes to Steam Greenlight! This game...

    Tisnart Shapes to Steam Greenlight!

    This game will be released soon on some big game portals soon and although I didn't originally have any plans to put this game on Steam, I have now decided to...
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    Danny, This sounds awesome!

    Danny,
    This sounds awesome!
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    Thanks Danny, much appreciated :) (sent you a PM...

    Thanks Danny, much appreciated :)
    (sent you a PM ;))
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    Games first release is today on Click Store:...

    Games first release is today on Click Store: Tisnart Shapes




    https://youtu.be/h99tYWdcp3s
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    My game is in Beta release now and I'm still in...

    My game is in Beta release now and I'm still in need of some beta testers if anyone on here has some extra time.
    Drop me a PM so I can get you hooked up ;)
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    Thanks Man, Me too.....Whew!

    Thanks Man, Me too.....Whew!
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    Ok, I finally found it but I'm still not sure why...

    Ok, I finally found it but I'm still not sure why it was hidden.

    I removed all of the Object Folders one by one until.....Bam! there it was (can't hide from me forever XD).
    Created a new folder...
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    Nope, I have 3 layers and none are locked. It...

    Nope, I have 3 layers and none are locked.

    It is really strange, It's like its playing hide-n-seek.:O

    I can see it in the Frame editor and The Event List Editor but not in the Event editor,...
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    No the folder is not hidden, I had it in a folder...

    No the folder is not hidden, I had it in a folder with other objects and they are still there.
    Weird!
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    Ini object missing in the Event Editor

    Ok this is a first for me, I cannot find an ini object in the event editor?

    It's not on the Objects bar menu anywhere, it's the strangest thing.
    I had it in an Object folder and now its gone?
    I...
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    Thanks aenever, The game is filled with some...

    Thanks aenever,
    The game is filled with some unique fun and challenging levels ;)
    For example:
    (Not sure what happened to the video quality but it's still cool)



    ...
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    A little video showing some gameplay! (WIP) ...

    A little video showing some gameplay!
    (WIP)




    https://youtu.be/Li88s9YeraU
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    Sneak peak at one of the Power-Ups for Tisnart...

    Sneak peak at one of the Power-Ups for Tisnart Shapes
    20134

    And some more
    20135
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    Best AB example I have seen yet! Awesome work ;)

    Best AB example I have seen yet!
    Awesome work ;)
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    Thanks HGF, Also I just wanted to mention that...

    Thanks HGF,

    Also I just wanted to mention that I changed the price for my other game (Tisnart Tiles) to $1.99 for Click Store only ;)
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    Tisnart Shapes in Development

    Hi,
    Tisnart Shapes is my newest game currently still in development but getting close to finish so it's time to start showing it;)

    Get all the latest info over at the site Tisnart Shapes

    ...
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    This is very nice, thanks for sharing this...

    This is very nice,
    thanks for sharing this schrodinger;D
  54. Hey Tuna, Just thought I'd throw this example...

    Hey Tuna,
    Just thought I'd throw this example out to ya if you wanted another idea to work from.

    I should mention that the concept for scanning the grid (in the group Scan for Holes) for any...
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    Thanks for that Info schrodinger ;D

    Thanks for that Info schrodinger ;D
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    What is the Formula?

    Can someone help me with the Expression (formula) to do the following:


    List Object:
    Line 0 = 784,566


    Active:
    Set Alterable Value (A) to: 784 of Line 0
    Set Alterable Value (B) to: 566 of...
  57. Just wanted to say thanks for the great example...

    Just wanted to say thanks for the great example nim, I took your idea and modified it to fit my needs and you can see it in action in this video of a pause screen I'm working on:


    ...
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    This looks awesome Dave!

    This looks awesome Dave!
  59. I added to schrodinger example and Made some...

    I added to schrodinger example and Made some changes to how the squares get created. These are some methods I use often when creating games that require grids of objects, etc.
    It's not commented and...
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    My game has been Greenlit and is now in the Steam...

    My game has been Greenlit and is now in the Steam Store :) http://store.steampowered.com/app/398920
    Thanks to those who may have voted it is much appreciated!

    If anyone would seriously be...
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    Thanks Rayan. Just on a side note, because my...

    Thanks Rayan.

    Just on a side note, because my game is part of the Groupees Bundle I have gotten almost 600 new votes over the last few days on Steam.
    I'm glad they contacted me about including my...
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    My game has been added to another Portal now...

    My game has been added to another Portal now WildTangent ;D
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    My game is now part of the newest Groupees...

    My game is now part of the newest Groupees Bundle: https://groupees.com/shoppaholic2
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    It all comes down to preference and mine will not...

    It all comes down to preference and mine will not be the same as the next person, there just needs to be a way to end the app without force closing it, otherwise it keeps running in the background :)
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    Bought it.....looks good. Only thing I noticed so...

    Bought it.....looks good. Only thing I noticed so far is that there is no way to quit the game and the back button doesn't do anything. Had to force close it to stop it.

    Good job!
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    Ya, I will do that. Thanks

    Ya, I will do that.
    Thanks
  67. Replies
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    Yes I already have...

    Yes I already have http://bugbox.clickteam.com/issues/3119
    I was just hoping for a temp work around :)
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    Thanks Gustav thanks for the reply, I already...

    Thanks Gustav thanks for the reply, I already tried that. Perhaps I should be a little more clear.

    If you look at the regular Combo Box with the counter beside it ....as you mouse over the...
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    The DialogBox Expression Help

    Hi all,
    I want to do something specific with a Combo box in the DialogBox
    I don't see an option in the expression editor to retrieve the current line of a combo box, anybody know if there is a way...
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    Very cool idea....I like it!

    Very cool idea....I like it!
  71. Replies
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    This is a nice idea, worth expanding on ;)

    This is a nice idea, worth expanding on ;)
  72. Replies
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    This looks very promising Voted :)

    This looks very promising
    Voted :)
  73. Replies
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    Nice graphics! Do you do custom work?

    Nice graphics!

    Do you do custom work?
  74. Would something like this: Block Game (WIP)...

    Would something like this: Block Game (WIP) be sort of what you are trying to accomplish?
    (this link is to a flash version...wait for it to load)

    This uses the Easing Object for the movement of...
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    Thanks for the votes :) This might be a tough...

    Thanks for the votes :)
    This might be a tough sell on Steam;)
  76. Replies
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    Decided to see if I can get my game on Steam,...

    Decided to see if I can get my game on Steam, added it to Greenlight here: Vote for Tisnart Tiles
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    My Game has just been released with Iwin...

    My Game has just been released with Iwin and their distribution channels (Pogo, Yahoo!, MSN, etc)

    A great BIG thank you to Yves for helping me solve an issue to make this happen ;)
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    Very nice, looks great Tuna. Congrats!

    Very nice, looks great Tuna.
    Congrats!
  79. Replies
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    Thanx Koji :)

    Thanx Koji :)
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    Thanx HGF, It wasn't hard at all, I guess I just...

    Thanx HGF,
    It wasn't hard at all, I guess I just submitted it at the right time and the right person liked it ;)
    Although, getting everything prepared for approval and the release was interesting,...
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    Tisnart Tiles Released! (PC only)

    My game has been released today (February 9/2015) on GameHouse. (very excited about this)
    If you wanted to try the game this may be a good place to do just that because I believe you get a 60 min...
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    KLit-iT, Here is an quick update of this with...

    KLit-iT,

    Here is an quick update of this with a couple different options to have blocks fall down (not exactly like you asked but some ideas for ya)

    The first frame will have Continuous Blocks...
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    The game is now on the Click Store :) ...

    The game is now on the Click Store :)



    Thank you KLiK-iT for being apart of the beta team and for the great comments. Your participation was indeed helpful and appreciated. (You can get past...
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    My game is now finished :) I plan on releasing...

    My game is now finished :)

    I plan on releasing it on the Click Store first!
  85. Replies
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    Congrats Paul :)

    Congrats Paul :)
  86. Interesting :)

    Interesting :)
  87. Replies
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    Thanks everyone :) It's been a long road getting...

    Thanks everyone :)
    It's been a long road getting to this point. I have one big game portal interested in this game (I only submitted it to one so far) but I can't to give to much details on that...
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    One more video for now :) Some more in-game...

    One more video for now :)
    Some more in-game action!
    (Rotator)


    http://youtu.be/HjEgGP1BO-k
  89. Replies
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    Some more in-game action! (Gravity Tiles) ...

    Some more in-game action!
    (Gravity Tiles)


    http://youtu.be/zvJtgqHF3mQ
  90. Replies
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    Some more in-game action! ...

    Some more in-game action!


    http://youtu.be/uIXPYrGqgKI

    ..and a few more!


    http://youtu.be/wSRNvfGD7Y8
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    A quick in-game look at Level 1 ...

    A quick in-game look at Level 1


    http://youtu.be/uz6bw_Peg4U
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    I got your name on a list if I need more testers,...

    I got your name on a list if I need more testers, thanx:)
  93. Replies
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    Hey KLiK-iT, Working on a trailer for it now but...

    Hey KLiK-iT,
    Working on a trailer for it now but in the meantime I might throw out a few quick in-game videos soon (Don't want to give too much away just yet ;D)
    I will keep you in mind for testing...
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    Hey Paul, Thanx. The game is not a physics...

    Hey Paul,
    Thanx.
    The game is not a physics based game, however, it does take advantage of the physics engine for certain aspects of the game ( including the the title screen of course).
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    Tisnart Tiles (My new PC game)

    I have been working really hard on this game and I am nearing completion.
    Thought I would show the Title Screen (WIP) for now.

    http://clickstore.clickteam.com/tisnart-tiles

    I may be in need...
  96. Beautiful Olivier ! Love the style and game play...

    Beautiful Olivier !
    Love the style and game play is good and challenging ;)
  97. Thread: Dungeoneer.

    by Tisnart
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    Wow!, That's is a long render time but I can see...

    Wow!,
    That's is a long render time but I can see how it is paying off :)
    This is looking really beautiful Paul.
  98. Replies
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    This looks really good....:D

    This looks really good....:D
  99. Thread: Flop

    by Tisnart
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    Thanx Guys, Like I mentioned, The game is...

    Thanx Guys,

    Like I mentioned, The game is completely different now and multiple gravity zones is just a mere fraction of what the new version has to offer ;)
    I'm keeping the revised version under...
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    I look forward to seeing more on this Paul ;)

    I look forward to seeing more on this Paul ;)
  101. Replies
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    Tutoriod...

    Tutoriod is an Unfinished Tutorial I started back in 2011 for a Breakout (Bat n Ball) type of game that may give you some ideas for what you are trying to achieve.
  102. Thread: Flop

    by Tisnart
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    This game has now been completely rewritten...

    This game has now been completely rewritten (again for the umpteenth time :D) .
    It doesn't even resemble any of the images I posted and I have changed so much within the game (even renamed it) that...
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    Nice! Makes me want to turn my memory game into...

    Nice!
    Makes me want to turn my memory game into an HTML game :)
  104. Looks amazing!

    Looks amazing!
  105. Replies
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    FYI: With the Build 281.4 - Prerelease today I...

    FYI: With the Build 281.4 - Prerelease today I checked this example in flash and happy to say it seems to work very good. ;)
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    Very nice Dave :) Thanx for sharing. Gerald

    Very nice Dave :)
    Thanx for sharing.
    Gerald
  107. Replies
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    Oh wow, I didn't even notice these comments :O ....

    Oh wow, I didn't even notice these comments :O .



    Good catch N64Mario, you did find an error.
    Actually it was just an oversite on my part and forgot to remove an action from an event. I fixed...
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    Block Match Engine V 1.0

    This is a small version of a much, much bigger "Match 3 Engine" that I am making. Actually the Engine I am making won't look like this at all but with this as it is you could make a simple "block"...
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    How about a link to your folio :)

    How about a link to your folio :)
  110. Replies
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    I started doing something like this a long time...

    I started doing something like this a long time ago, I'll see if I still have it then post it for you.



    Edit: I can't seem to find the file (that I know I have somewhere) I was thinking about....
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    A ForEach and Flag example

    A small example using Flags with a ForEach loop to move lots of enemies around a playfield.
    (Keep clicking on the yellow door to create more enemies and watch them parade around the playfield ;) )
    ...
  112. There is also this thread...

    There is also this thread http://community.clickteam.com/threads/83951-Question-about-strings that may help you out.
  113. Replies
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    Testing on virtual devices

    I stumbled upon an Android Emulator called Genymotion the other day. Has anybody else here tried this or even herd of it?

    I installed the free version and so far it works pretty good. I was able...
  114. This is very nice widget tompa..... How could...

    This is very nice widget tompa.....

    How could you adjust this widget so that the frame would center on a group of actives (realign the frame (keep panning) until the group of actives become...
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    I did not know what the mobile utilities...

    I did not know what the mobile utilities extension was until I checked in the Extension Manager to discover that extension is for Developer version only (I don't have developer version yet (: )
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    Well, that was my first thought but if it does is...

    Well, that was my first thought but if it does is I am completely missing it.....


    The only way I have been able to do what I want (so far) is to use the Accelerometer object and then toggle an...
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    detect screen orientation

    Hey,
    Just got the Android Exporter a few days ago and am trying to come to grasp with everything......whew!

    I would like to is there no way to detect when the screen orientation has changed? I...
  118. Replies
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    Thank you very much for making (and sharing) this...

    Thank you very much for making (and sharing) this Ryan:)
    I have been struggling with how to do this correctly.
    Much appreciated!
  119. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Hehe, thanx Ryan..

    Hehe, thanx Ryan..
  120. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Another Mini Game called Flop Code! ...

    Another Mini Game called Flop Code!


    http://www.youtube.com/watch?v=nJPh_qDdQD0&feature=share
  121. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Another Mini Game (Almost complete!) Memory Flop...

    Another Mini Game (Almost complete!)
    Memory Flop



    http://www.youtube.com/watch?v=2VHf5yF0epc&list=UUtsgGTL1mPAF5tfXGF-boyA&feature=share
  122. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Just a quick test for one of the Mini-games for...

    Just a quick test for one of the Mini-games for my game Flop
    This one is called FlopKu
    12 different grids, 4 boards for each Grid type, 8 different combinations for each board.
    That's a total of...
  123. Replies
    7
    Views
    2,809

    Minesweeper Example

    I created a Minesweeper example and you can do whatever you want with it.

    Why did I make this? and why am I posting it?

    Well to be perfectly honest I never even really played minesweeper before...
  124. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Updated Screens

    Updated Screens
  125. Replies
    13
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    2,276

    Good! glad to here you are figuring it out and...

    Good! glad to here you are figuring it out and have it working :)
  126. Replies
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    2,276

    That can be done ......show me an example of what...

    That can be done ......show me an example of what you have and I can help you?
    I can make you another example but you have to wait until latter when I'm done work (if you want)
  127. Replies
    13
    Views
    2,276

    Here ya go if you need it. (If you wonder...

    Here ya go if you need it.

    (If you wonder about the the events for the "Return to Level Select" button look in its Behavior #1)
  128. Replies
    13
    Views
    2,276

    I can show you a very simple example if you like?

    I can show you a very simple example if you like?
  129. Replies
    13
    Views
    2,276

    You need to use the Spread Value but this is not...

    You need to use the Spread Value but this is not done in the frame editor, you need to do it through an events
  130. Replies
    12
    Views
    4,440

    Not trying to invade this thread but I have been...

    Not trying to invade this thread but I have been looking at this thread and it gave me ideas on how to better implement something that I already have in a game that I have in progress.

    So based...
  131. Sub applications Arrays

    Sub applications
    Arrays
  132. Replies
    5
    Views
    1,509

    +1 for this request

    +1 for this request
  133. Replies
    5
    Views
    2,458

    How big is your frame?....your active may be...

    How big is your frame?....your active may be getting destroyed?
    Check your actives properties. .....is Destroy object if to far from frame cheecked?
  134. Replies
    2
    Views
    3,015

    Thanx Ryan, Always love your games!.......Global...

    Thanx Ryan,
    Always love your games!.......Global Domination is really fun is is a nice take on a breakout type :)
  135. What?...free? How did I miss that...

    What?...free?
    How did I miss that information......that's even better news :)
  136. I might of spent all my extra money on Fusion 2.5...

    I might of spent all my extra money on Fusion 2.5 by that point....:)
    I still will buy this though!
  137. Replies
    1
    Views
    1,857

    Nice Jacob, Thanx for sharing :)

    Nice Jacob,
    Thanx for sharing :)
  138. Hey Shawn, I wii be using your editor in my...

    Hey Shawn,
    I wii be using your editor in my platform game. I will probably use this one instead of the ini.
    If I ever get to the point of implementing it into my game I'll let you know how it goes....
  139. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Thanx Don, Couple new screen shots of some...

    Thanx Don,

    Couple new screen shots of some updated WIP

    109381093910940
  140. Replies
    3
    Views
    1,777

    Looks cool, will there be an android version?

    Looks cool, will there be an android version?
  141. As always....AWESOME!

    As always....AWESOME!
  142. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Thanx Jacob, What game are you referring...

    Thanx Jacob,

    What game are you referring to?....Am I not seeing a link or something?
  143. Thread: Flop

    by Tisnart
    Replies
    14
    Views
    3,955

    Flop

    A game I have been working on for a little while now (on and off) that I have on hold but plan on finishing soon.
    Most of the work is done but still alot to do to complete it :)

    It's a match...
  144. Replies
    5
    Views
    1,172

    Hey buddy, Welcome back :) (Contact me)

    Hey buddy,
    Welcome back :)
    (Contact me)
  145. Replies
    55
    Views
    17,075

    Very nice!

    Very nice!
  146. Replies
    55
    Views
    17,075

    Nice! I like the Super Mario....very cool!

    Nice!
    I like the Super Mario....very cool!
  147. Thanx Fano, I just want to check it out :)

    Thanx Fano,
    I just want to check it out :)
  148. Whoa, I don't remember ever seeing this thread (I...

    Whoa, I don't remember ever seeing this thread (I must of been under a rock or something). The link is dead Fano ?
  149. Replies
    71
    Views
    8,651

    I would love help, if needed :)

    I would love help, if needed :)
  150. Replies
    55
    Views
    17,075

    Wow, this looks really good Pharanygitis. Wish I...

    Wow, this looks really good Pharanygitis.
    Wish I had time to sign up as a tester.
  151. Replies
    15
    Views
    5,143

    I look forward to seeing it!

    I look forward to seeing it!
  152. Replies
    1
    Views
    2,069

    I will eventually be doing this in my blog but...

    I will eventually be doing this in my blog but have you looked at
    https://www.youtube.com/watch?v=O1_zt4XTJ04
    Also there should be lots of examples on the forums here.
  153. Replies
    5
    Views
    1,902

    This looks very interesting, I will surely try it...

    This looks very interesting, I will surely try it once you do an Android release or PC version!
  154. Replies
    4
    Views
    1,211

    You could also look at this thread to see another...

    You could also look at this thread to see another way to do it.
    http://community.clickteam.com/threads/81247-Ammo-Bar-with-customized-graphics
  155. Thread: Screen Shack

    by Tisnart
    Replies
    2
    Views
    639

    http://community.clickteam.com/threads/48511-Scree...

    http://community.clickteam.com/threads/48511-Screen-Shaker-Widget
    Have you tried this
  156. Replies
    7
    Views
    1,602

    Haha that's awesome!, I'm glad I didn't actually...

    Haha that's awesome!, I'm glad I didn't actually make it that way!

    FYI: The example fix you made is nice and the player can actually stand on the platform correctly now - but the problem you run...
  157. Replies
    7
    Views
    1,602

    Dimar, Getting Vertical platforms to work...

    Dimar,
    Getting Vertical platforms to work correctly is a little tricky, I have worked out a way to do it that works really well, but If I were to tell you now the way I do it, it would mess up your...
  158. Replies
    19
    Views
    5,531

    Ill start putting something together when I get...

    Ill start putting something together when I get back from holidays and ill see how long I can stay motivated with it. :)
  159. Replies
    19
    Views
    5,531

    I have been messing around with some platform...

    I have been messing around with some platform ideas and different ways of performing many of the typical (plus many extra) things you would find in a platform game for the last month or so and I have...
  160. Thread: Konami Code

    by Tisnart
    Replies
    20
    Views
    4,489

    Very Nice, Thanx Patrice :)

    Very Nice, Thanx Patrice :)
  161. Under the counters properties in the settings tab...

    Under the counters properties in the settings tab check the box "Fixed number of digits" and set the value to whatever you want (up to 10 I believe)
  162. Well, I personally don't use the PMO as I like to...

    Well, I personally don't use the PMO as I like to make my own custom movement. The best place to start with that is DavidN's Custom Platform Movement , from this it is pretty much (IMHO) unlimited to...
  163. Yes I see now what you are talking about and I do...

    Yes I see now what you are talking about and I do not have an answer for you as I do not use the default Platform movement or have ever bothered to figure it out, but I'm pretty sure it was never...
  164. Thread: Air Control

    by Tisnart
    Replies
    7
    Views
    3,107

    No prob and no thanx needed :)

    No prob and no thanx needed :)
  165. Do you mean when the 2 players overlap with each...

    Do you mean when the 2 players overlap with each other they fail to move with the platform?

    Are you able to submit an .mfa showing this problem?
  166. Thread: Air Control

    by Tisnart
    Replies
    7
    Views
    3,107

    Ok, if I completely understand what you are...

    Ok, if I completely understand what you are talking about then this is rather a easy fix.

    -First thing is to remove that last condition that I told you from line 17 (so that the Horiz loop will...
  167. Thread: Air Control

    by Tisnart
    Replies
    7
    Views
    3,107

    That is trickier to do but first can you tell me...

    That is trickier to do but first can you tell me why you want to do this :

    Is this something that will happen only once due to a certain result like being stunned or getting hurt, etc or is this...
  168. Thread: Air Control

    by Tisnart
    Replies
    7
    Views
    3,107

    Try and Add *Collider is overlapping a backdrop...

    Try and Add *Collider is overlapping a backdrop to Line 14

    *Horiz of (Player) <> 0
    *Colider is overlapping a backdrop
    -Start loop "Horiz" Abs(Horiz( "Player" ))
  169. Replies
    10
    Views
    2,356

    Ya, this shouldn't be complicated to add. There...

    Ya, this shouldn't be complicated to add. There is a few ways you could do this but probably the easiest way would be to always set the hearts animations frames to the heart creator, however, this...
  170. Replies
    11
    Views
    4,600

    It's a little too early for me to mention this...

    It's a little too early for me to mention this but, I am working on something that does just this. I am not ready to share this as of yet but once I get it fully working I will share it.
  171. Replies
    10
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    2,356

    I may have an idea for you without using a Lives...

    I may have an idea for you without using a Lives object but I need to know first if this is this a scrolling game?



    I may have an idea for this also that you could do and still use the players...
  172. Replies
    3
    Views
    651

    NP :)

    NP :)
  173. Replies
    3
    Views
    651

    Did you mean input these formulas? If so then...

    Did you mean input these formulas?

    If so then do this
    New condition > Right click storyboard controls > Collision mask > Is obstacle
  174. Replies
    35
    Views
    14,383

    Very nice! Thanx again Shawn.

    Very nice!
    Thanx again Shawn.
  175. Replies
    35
    Views
    14,383

    I look froward to the update :)

    I look froward to the update :)
  176. Replies
    35
    Views
    14,383

    Works like a charm! One question..Global...

    Works like a charm!

    One question..Global Values 7 and 8 were you gonna use these, what was there purpose gonna be (as if I can't guess)? They don't appear to be useful?

    I may have have couple...
  177. Replies
    35
    Views
    14,383

    Oh boy! Cant wait to test it out when I get home...

    Oh boy! Cant wait to test it out when I get home from work :)
    Thanx for sharing this with all of us Shawn.....you are awesome!
  178. Replies
    35
    Views
    14,383

    Yep, I think your onto a really good thing here...

    Yep, I think your onto a really good thing here Shawn.
    Look forward to seeing the update.

    One more thing...I understand why you choose to use the ini++, but if I'm not mistaken (and I probably...
  179. Replies
    35
    Views
    14,383

    No prob :) But you never have to give credit to...

    No prob :) But you never have to give credit to me ;) just happy to help with such a good idea.

    I had a couple more thoughts on this.(I haven't tried these myself yet, just thought I'd throw them...
  180. Replies
    35
    Views
    14,383

    Hey this is pretty cool Shawn. I tried to make a...

    Hey this is pretty cool Shawn.
    I tried to make a scrolling level and noticed a couple of things.

    1. Because you use "Paste image into background" instead of "Add Backdrop" the pasted tiles are...
  181. Replies
    7
    Views
    1,505

    Without being able to look at your file right now...

    Without being able to look at your file right now I would guess that you need to make sure that the crouching animation is set to loop to the final frame, otherwise it would just keep looping through...
  182. Replies
    11
    Views
    3,858

    The more tutorials we have the more people can...

    The more tutorials we have the more people can learn ;)
  183. Thread: Widgets

    by Tisnart
    Replies
    3
    Views
    1,015

    Have you read this yet? ...

    Have you read this yet?
    http://community.clickteam.com/threads/42675-Welcome-to-Widgets!

    What are you trying to accomplish for your widget?
  184. Awesome, Thanx:)

    Awesome, Thanx:)
  185. Replies
    13
    Views
    2,271

    Very interesting, So what it take to have...

    Very interesting,
    So what it take to have Edgedraw completed ;)
  186. Replies
    13
    Views
    2,271

    Thanx, Danny, I wonder if it would be possible...

    Thanx, Danny,

    I wonder if it would be possible for something like this to be implemented into the Ultimate FullScreen Ext. by Ultimate Walrus....hmmm?
    Ill ask him :)
  187. Replies
    13
    Views
    2,271

    This is a very good question and one I would also...

    This is a very good question and one I would also like to know the answer ........
    Does anybody have an answer to this?

    Thanx
  188. I think I get what your saying but not very sure?...

    I think I get what your saying but not very sure?
    Can you show me an example, and I will attempt to show you how ;)
  189. Replies
    8
    Views
    1,244

    Glad it worked for you :)

    Glad it worked for you :)
  190. Replies
    8
    Views
    1,244

    Like already mentioned it's hard to determine...

    Like already mentioned it's hard to determine sometimes what other people are attempting by looking at their code....but
    Take a look at this option and hopefully I understood what you want to do,
    ...
  191. Replies
    3
    Views
    1,028

    Thanx for the responses :) I know I can do it by...

    Thanx for the responses :)
    I know I can do it by setting the directions but was trying to do it by setting the angle.
    I'll see if I can come up with a creative way of doing what I require.
    Thanx...
  192. Replies
    3
    Views
    1,028

    Add Backdrop / Rotation

    So am I correct in saying that if I try to add backdrop ( or Paste image into background) to an object while it rotates that it will not work ?

    Thanx

    Gerald
  193. Yes, I see that now. I should of tried it in...

    Yes, I see that now.
    I should of tried it in Flash before I posted it.
    I really don't understand why it does not work in flash, I know flash has limitations but I don't understand this one?
    I...
  194. Replies
    10
    Views
    2,081

    Glad you got it working :)

    Glad you got it working :)
  195. Replies
    10
    Views
    2,081

    Maybe one of these will give you some ideas: 3...

    Maybe one of these will give you some ideas:
    3 slightly different ways (and yes it works in flash)
  196. Replies
    10
    Views
    2,081

    I know I can get this to work for you, when I get...

    I know I can get this to work for you, when I get home from work ill make you an example.
  197. Replies
    10
    Views
    2,081

    If I'm not mistaken there is always a slight lag...

    If I'm not mistaken there is always a slight lag between the object and the mouse when you set an object to the mouse X and Y pos.
    So in theory wouldn't it work if you made an event to detect when...
  198. This worked for me, You need to reference the X...

    This worked for me,
    You need to reference the X and Y Pos of the High Score Object to the top left of the frame
    Make an Always condition and set the Horizontal Position and Vertical Position of the...
  199. I remember having this same problem before, I did...

    I remember having this same problem before, I did come up with a solution, give me a few min to dig it up from my files and I'll post it for you :)
  200. Replies
    17
    Views
    2,190

    Yes there is a way, can you pm me an example of...

    Yes there is a way, can you pm me an example of what your doing?
    When I get home from work tonight I'll take a look and send you an example back of how to achieve what you want.
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