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  1. List object scale so text is not stretched/blurry, make it look native like in XCode

    Hey all,

    When creating my app, I have a list object being used as a medium for the UIPickerView in XCode.

    When using the list extension in my app, it is scaled strangely and the text is...
  2. Ah yes, I tried using that on this computer and...

    Ah yes, I tried using that on this computer and it worked! My apologies, really should have updated my software before posting this. Thanks Yves
  3. Semantic issue: Use of undeclared identifier 'GL_TEXTURE_2D'

    This is located in teh CTexture.m file

    The code is as follows:



    -(void)updateFilter
    {
    glBindTexture(GL_TEXTURE_2D, textureId);
    if(resample)
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    iOS tap text to open URL in Safari?

    Hey all,

    I'm looking to implement this simple feature, however, I do not see it as an open in Fusion 2.5

    EDIT: Oops! Looks like there's an "Open URL" action as part of the iOS extension. My...
  5. Replies
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    However, would it be possible to use the button...

    However, would it be possible to use the button that iOS uses? I doubt I could recreate the actual button exactly.
  6. Ah, yes I am using 282. I'll give 283 a whirl.

    Ah, yes I am using 282. I'll give 283 a whirl.
  7. Properties/Workspace box bug -- cannot click on any items

    Hey all

    When using the Properties/Workspace toolbar, after some time I lose the ability to click on anything. Such examples include object property types, different frames, and even the...
  8. Replies
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    Traditional iOS "button" in app

    Hey all

    I understand that Apple made a transition to buttons which effectively look like strings of text for design purposes.

    However, I know fully well that in XCode you have the capability to...
  9. Platform Movement Object - Invert Gravity : not "Standing on Ground"?

    When I invert the gravity or apply a negative additional Y velocity, once the player reaches an obstacle and stops he does not revert to "Standing on Ground." How would I go about changing the...
  10. Could you elaborate on that? I set both the...

    Could you elaborate on that? I set both the global value and the alterable value to the same number, and then test through a condition whether they are the same? I tried that and it didn't change a...
  11. Set position of 1 duplicate of an active, without it applying to all duplicates.

    Hey everyone,

    I'm making a basic game where you pick up blocks and place them. The "picking up" part of the engine works fine because it sets the picked up block because of a sensor that overlaps...
  12. Yeah I'll try and do that, yes. I might have...

    Yeah I'll try and do that, yes. I might have trouble acquiring a web server.... ehehe
  13. I opened the html file with chrome, and all it...

    I opened the html file with chrome, and all it said was the heading "A flash thing made with MMF, etc"

    I presented the game to my class today, and absolutely everyone loved it. It spread like...
  14. UPDATE 7:35 PM, Nov 15. OK I updated to R255...

    UPDATE 7:35 PM, Nov 15.

    OK I updated to R255 and now instead of stretching the entire frame to the window, it just does my 480x320 and stretches it. Better but not quite there yet!

    (This is...
  15. Open exported html doc, game doesnt load. When opening raw SWF, game fits screen!

    I want the game to play and the frame dimensions that I set, but it fits to screen if I open the SWF, and doesn't load if I open the accompanying html file.

    Sorry, I'm rushed because I need this...
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    Testing for nearby actives without sensors?

    For my main character I test the location of other actives using sensor actives placed around my character.

    My predicament is that I have multiple enemies whom I need to test for collision and...
  17. Re: Change Active Animation Based Upon Actives Near It

    Yup it's downloading as an .mfa

    Thanks for the example, btw :)
  18. Change Active Animation Based Upon Actives Near It

    Hey everyone,

    I can't figure this problem out for the life of me. I have 16x16 actives, I want to change their animation depending upon how many other (of the same active) are to the left, right,...
  19. Thread: [Beta] Facebook

    by Oreo
    Replies
    101
    Views
    29,878

    Re: [Beta] Facebook

    Yup it worked, sorry didn't think that'd be the problem.
  20. Thread: [Beta] Facebook

    by Oreo
    Replies
    101
    Views
    29,878

    Re: [Beta] Facebook

    Oh no I'm not. I'll get right on that.
  21. Thread: [Beta] Facebook

    by Oreo
    Replies
    101
    Views
    29,878

    Re: [Beta] Facebook

    I have a teeny weeny problem. I put the Facebook.mfx file into my extensions folder but I can't find it when I choose to use an extension in MMF. Any solution to this?
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    How to make Megaman screen transitions?

    Anyone know a relatively easy way to do that scroll to each new section of screen like what happens in Megaman?

    Thank yoos :)
  23. Replies
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    Re: Question about duplicate object relations

    Oh yeah, I was using an event where if the player overlaps "cling" a variable will be set and if the variable is equal to a number he sets his position.

    Thank you! I just gotta make this work a...
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    Question about duplicate object relations

    Here's my situation:

    I have my player set his position to "cling" any time he overlaps it, the problem is I have multiple "clings" and whenever he touches any of them he sets his position to the...
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    Text speech engine (how to scroll the text?)

    I have made many engines for alternating text between characters in text boxes, but I end up having to condense the speech from each character to fit into the box so I don't have multiple slides of...
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    Re: Necessary .dll files for MMF (using WINE)

    Coolio, thanks Lookster. :D
  27. Replies
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    Necessary .dll files for MMF (using WINE)

    I know there's one that I need for runing MMF games (not the cncs thing). But are there any .dlls needed to run MMF to its max?

    Anything else necessary as well?

    Thanks,
    Oreo
  28. Replies
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    Re: Facebook flash integration?

    I'll look into that Marvin and see what I can do.

    Thanks for the wish of luck. ;)
  29. Replies
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    Facebook flash integration?

    I know it's possible to create flash games and sync them up with Facebook. But I am perplexed as how to accomplish that.

    Anyone have a tutorial or something similar?

    Thanks
    Oreo
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    Re: Internet Game/Lacewing Tutorial

    Thanks Marvin, forgot about that place. I'll go check it out.
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    Internet Game/Lacewing Tutorial

    I have a web based game in my head, and would like to see if there are any good tutorials for Lacewing out there so I can start development.

    Much appreciated,
    Matt Wiese (Oreo)
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    Re: Dungeon Extension Help

    @Marv Sorry, I don't usually release my source, I feel my work should be for my own eyes.

    @RR I don't think that would have worked, unless I just don't know how to paste actives at all the wall...
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    Re: Dungeon Extension Help

    Well I seem to have figured out my problem, thanks to the Surface object. :D
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    Re: Dungeon Extension Help

    Yeah, and that's the point of the Dungeon object.

    I figured out how to randomly place the player in a hallway, all I have to do now figure out how to allow the player to detect the overlay object...
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    Re: Dungeon Extension Help

    That's a good idea, but how would I be able to randomly create the dungeons and also make them playable as well?
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    Dungeon Extension Help

    I know Looki didn't write a tutorial or guide on how to use the extension, but I was wondering if anyone else did? Or at least did could help me use it.

    For example could anyone tell me how to...
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    Roguelike room generation system?

    What would be one of the most efficient ways to create a Roguelike room that is randomly generated?

    Thanks bundles,
    Oreo
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    Use of Mochi Social Platform?

    Is it possible to use any of the features of the new Mochi social platform with the Flash exporter? Or is that a feature that CT is planning to update for the flash exporter.
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    Inventory system help

    I'd tried making my own inventories, and I end up putting to much time into them, so to make my life easier I'm asking for a tutorial.

    Is there a tutorial for a tile based inventory?

    Thanks in...
  40. Thread: Changing palettes

    by Oreo
    Replies
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    739

    Re: Changing palettes

    OH sorry Ricky, I found it before you commented, but thanks for replying. :P
  41. Thread: Changing palettes

    by Oreo
    Replies
    3
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    739

    Re: Changing palettes

    Nevermind, I found it!

    It's under frame settings when selecting a frame. Just click the "edit" button next to the word palette.
  42. Thread: Changing palettes

    by Oreo
    Replies
    3
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    739

    Changing palettes

    Where can I switch out the palettes for editing actives?
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    Re: decimals usable in "Counter" extension?

    Okay, Yeah, I was a bit confused, I kep trying to set its default value.

    I fixed my problem, just using a "Start of Frame" event instead of the default value.
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    decimals usable in "Counter" extension?

    Is it possible to allow the use of decimals in the Counter? The one which came with MMF?

    Thanks bundles,
    Oreo/Matt/Oreo/Ninja/Pie
  45. Re: Making a Character Jump without using "Platform"

    Though I'm not entirely sure about this, you probably are going to have to have some sort of fastloop moving the character up a certain number of pixels.

    If you want the character to jump between...
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    Re: How to make Metroid style explorable maps?

    It's really hard to look through all the code to understand the mapping system, could you isolate the code or make an easier to understand example?
  47. Replies
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    How to make Metroid style explorable maps?

    Does anyone know a relatively simple way of doing so? Or at least doing it at all?

    Thanks in advance,
    Matt/Oreo
  48. Replies
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    Raycaster extension tutorials?

    Has anyone written any tutorials yet for the Raycaster extension? Looking through commented code doesn't really help me understand it any further.
  49. Replies
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    Re: Change game screen resolution in Flash?

    Thanks LB and looki, that's what I intended to do.
  50. Replies
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    Change game screen resolution in Flash?

    Is it possible to change the resolution of my game in Flash?
  51. Replies
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    Re: Mode 7 Tutorial/Help

    Err ya, I double clicked the object. I felt like and fool and looked back at your new post and felt more like a fool. :|

    Well thanks for the helping in locating those examples, they'll really help...
  52. Replies
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    Re: Mode 7 Tutorial/Help

    Totally forgot some extensions had tutorials. :P

    But I looked through them and I found nothing that showed how they set the image to be used for the mode 7 effect.
  53. Replies
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    Mode 7 Tutorial/Help

    I'm trying to figure out the Mode 7 extension so I can create a Top Gun remake, but I can't even figure out how to choose an image that can be the ground and which scrolls.

    Can anyone point me in...
  54. Replies
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    Re: Flash negative ink effect on active object

    Thanks again LB! I couldn't seem to find where the "change ink effect" was. X)
  55. Replies
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    Flash negative ink effect on active object

    When my enemy or character is hit I want it to flash in its negative colors, but I can't find any extension or alternate method to help me.
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    Re: Saving System compatible with Flash

    Really? I don't have to use any sort of strange file database? YES!

    Good thing I love the INI object so much too. :)

    Thanks LB
  57. Replies
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    Saving System compatible with Flash

    Could anyone point me in a direction of a tutorial on saving data in Flash? I don't want to buy the Flash exporter without knowing there is a relatively easy system for doing so.
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    Re: changing window resolution?

    Nevermind, I figured it out. :)

    EDIT: Actually, no I have not.
  59. Replies
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    Re: changing window resolution?

    I already knew how to do that, but what if I want the area of my frame to be larger than the window, then "resize frame to window" doesn't work.
  60. Replies
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    changing window resolution?

    How can I change the window's resolution of my game without making it go into full screen?

    Thanks,
    Oreo
  61. Re: Unique alterable value for each of the same object

    Never mind, I figured out an alternate solution to my problem. :)

    Any moderator can delete this if you wish. :)
  62. Unique alterable value for each of the same object

    Is it possible to have a unique alterable value for different instances of the same object? And if so, how?

    Thanks in advance,
    Oreo
  63. Thread: iPhone testing

    by Oreo
    Replies
    251
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    85,817

    Re: iPhone testing

    I got a 24 inch iMac as part of my gift for strait 4.0s the entire year, :). I had a Mac Mini before that tho to do my school work, but my dad says he wants it for his graphics design. :P

    I didn't...
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    Re: Importing multiple pics at once

    Not to my knowledge, I don't normally need to import more than one at once though. Because there'd have to be some way to format them all, like pressing the "OK" button each time or something.
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    Re: How to make a game updater?

    What events and actions should I use to check for objects though GM?
  66. Replies
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    Re: How to make a game updater?

    I was planning on it updating just an exe, and thanks for the link Game Master, I'll try it out.
  67. Replies
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    How to make a game updater?

    Can anyone help with making a game updater? I'm in the process of creating an RPG and would like it be able to have constant updates.

    I know it will be hard work but I'm willing to work at it.
  68. Re: Platform Movement Object - variable jumping height

    Thanks! I got it working now. :)
  69. Platform Movement Object - variable jumping height

    How can I use the PMO object and give my character variable jumping heights? For example, when I quickly press the jump button the character jumps only a small height. But if I hold down the jump...
  70. Replies
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    Re: Determine distance from objects ("A" to "B")

    Thanks guys, I did search but I guess I didn't find that example. :P

    I knew it was the ADO but couldn't quite remember. Thanks! :)
  71. Replies
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    Determine distance from objects ("A" to "B")

    What actions/events do I use to determine the distance an object is from another? I'm making floating messages that I want to appear when you are close to them.

    Thanks
    Oreo
  72. Replies
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    Changing animation frame

    I have multiple instances of one object, and when I use the "Start Frame" condition I have each of these objects start on a different frame of their animation. I use the event "Change Animation...
  73. Replies
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    Re: MMF Flash Game - Intro MMF logo question

    Oh, okay. Thanks for the info Stephen! :D
  74. Replies
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    MMF Flash Game - Intro MMF logo question

    The logo at the beginning when an MMF Flash application opens on the web, is that for every Flash exporter. Because I don't really want it to be there, since I have Developer, will the logo not...
  75. Thread: Shoot issues

    by Oreo
    Replies
    4
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    560

    Re: Shoot issues

    That's great! Sorry that I or nobody else was able to take a look at the file for you in time, but it is always good when you overcome a challenge on your own :) A good learning experience. [/quote]...
  76. Re: Multimedia Fusion 2 Developer for mac (questions)

    Thanks for the extra info Shawn and Jamie, but I've got MMF2D working on my extra XP OS, so I'm good. :)
  77. Re: Multimedia Fusion 2 Developer for mac (questions)

    I'm using VirtualBox for Mac which I found in an article after skimming the inter-webs. I had asked my dad for our Windows XP install CD and he didn't think it would work, but I'll show him when he...
  78. Re: Multimedia Fusion 2 Developer for mac (questions)

    Yeah I was thinking of using Parallels Desktop or some other program, but I seem to have misplaced my Windows XP install CD, but I have a hunch to where it is. Hopefully today I'll get MMF2D on my...
  79. Multimedia Fusion 2 Developer for mac (questions)

    1. When will it be released (if ever).

    2. Will those who already bought MMF2d or MMF2 be able to get the mac version free?

    Don't get me wrong, I love PCs, and I'm fine with working with MMF2D...
  80. Replies
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    Re: How do I use the E-mail object?

    I use Yahoo Mail and Hotmail. :D
  81. Replies
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    How do I use the E-mail object?

    Is there a tutorial which explains how to use the E-mail object?
  82. Thread: Tiny request...

    by Oreo
    Replies
    7
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    904

    Re: Tiny request...

    It does? I never knew that, I guessed it didn't work so I never tried, but wow. You guys were right.

    Oh and sorry for double posting.
  83. Thread: Tiny request...

    by Oreo
    Replies
    7
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    904

    Re: Tiny request...

    It was converted, where do I download the newest beta so I can use it?!?!? :D I'm so happy now. Yeah!
  84. Thread: Tiny request...

    by Oreo
    Replies
    7
    Views
    904

    Tiny request...

    Could Clickteam (or anyone working on Java) port the Platform Movement Object to Java so I can use it online? I would much appreciate it. :)
  85. Tutorials on the 3D Mesh object - Where could I it

    The 3D mesh object intrigued me, are there any tutorials on how to use it?
  86. Re: possible to have save files in Java Internet Apps?

    http://stupidnut.webs.com/TestSave.htm

    Forgot the link, lol.
  87. Re: possible to have save files in Java Internet Apps?

    When I upload the files to my site, do I upload the .jad file as well?

    Btw, I uploaded my files to my site, but whenever I save or load, it freezes. (S to save, and Space to load.) Also, I didn't...
  88. Re: possible to have save files in Java Internet Apps?

    How do you sign an app? I read his post, but DJFuego didn't explain it too well.
  89. possible to have save files in Java Internet Apps?

    Can I make save files within a Java Internet Applet?
  90. Replies
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    Re: Problem with internet applet

    Thanks guys, it was as simple as removing the space. Wow I'm an idiot! XD
  91. Replies
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    Re: Problem with internet applet

    Oh, I'll try that burfelt. :D
  92. Replies
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    1,167

    Re: Problem with internet applet

    Blank string as in, an even without an action? No, they all have actions.
  93. Replies
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    Re: Problem with internet applet

    http://www.mediafire.com/download.php?ayzwtmthm2m

    whoops xD
  94. Replies
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    Re: Problem with internet applet

    http://megadudegames.webs.com/-%20New%20Folder/Smile%20Maze.htm

    I trust you guys! ^^
  95. Replies
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    Re: Problem with internet applet

    IF you need the source, I will send it to you.
  96. Replies
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    Problem with internet applet

    http://megadudegames.webs.com/-%20New%20Folder/Smile%20Maze.htm

    I followed all the guidelines, but it still doesn't work. I have not used any extensions. But I have usesd multiple frames, does...
  97. Replies
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    Re: is there A java internet applet guide?

    I don't think I know what FTP is, but I think I got it to work, I just needed the advanced version of my site editor. So I could upload files, all I was doing was doing was just putting the html in,...
  98. Replies
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    Re: is there A java internet applet guide?

    Wait a second, I think I got it, thanks Jeff and Czentnar!
  99. Replies
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    Re: is there A java internet applet guide?

    How would I upload the jar file? Do I convert it to html? Also, by uploading to server, do you mean like an SQL database?
  100. Replies
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    Re: is there A java internet applet guide?

    Can you list the steps? Also, where do I upload the jar file? To a database? And how can I get the html file out of the htm file? I am considerably confused now. :confused:
  101. Replies
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    Re: is there A java internet applet guide?

    Like, do I have to upload both the htm and jar file?
  102. Replies
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    is there A java internet applet guide?

    Can someone write up a guide for creating a Java internet applet?
  103. Thread: error in my app

    by Oreo
    Replies
    11
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    1,302

    Re: error in my app

    bump

    (Sorry, I want to be able to make Java games, so can someone help me? Do I have to do something with the .jar file?)
  104. Thread: error in my app

    by Oreo
    Replies
    11
    Views
    1,302

    Re: error in my app

    Yeah, your applet works Jeff.

    Oh and btw, pretty fun game. ;)
  105. Thread: error in my app

    by Oreo
    Replies
    11
    Views
    1,302

    Re: error in my app

    load: class Application/CApplet.class not found.
    java.lang.ClassNotFoundException: Application.CApplet.class
    at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
    at...
  106. Thread: error in my app

    by Oreo
    Replies
    11
    Views
    1,302

    Re: error in my app

    Jeff, it still says error when my only object is an active.
  107. Thread: error in my app

    by Oreo
    Replies
    11
    Views
    1,302

    Re: error in my app

    Thanks Jeff! ^_^
  108. Thread: error in my app

    by Oreo
    Replies
    11
    Views
    1,302

    Re: error in my app

    The soccer.mfa Jeffo.
  109. Thread: error in my app

    by Oreo
    Replies
    11
    Views
    1,302

    Re: error in my app

    http://www.mediafire.com/?sharekey=8835439c959a6e4aab1eab3e9fa335ca753302bb120df1b2

    Here's the source, if you steal it. Go get a girlfriend. :3

    (Not you Jeff, I know you're a kind person, and...
  110. Thread: error in my app

    by Oreo
    Replies
    11
    Views
    1,302

    error in my app

    Can someone fix it for me?

    http://members.webs.com/MembersB/EditPage/preview.jsp?token=4585029ef1d03ed012001a819af&pageID=122282819

    I could provide the source if you need it to fix the...
  111. Thread: MMF2 Build #249

    by Oreo
    Replies
    235
    Views
    252,575

    Re: MMF2 Build #249

    Wait, somehow, I stopped doing it. o.o
  112. Thread: MMF2 Build #249

    by Oreo
    Replies
    235
    Views
    252,575

    Re: MMF2 Build #249

    When I'm in the general editor, when i try to move active and extensions, I scroll my look in the frame, how do I stop doing that? I think it's annoying, I just want to move objects. The mouse symbol...
  113. Thread: ini ++ help

    by Oreo
    Replies
    2
    Views
    631

    ini ++ help

    Here are some things I would like to know.

    1. Loading counters using ini files.

    2. Crypting ini files so they cannot be edited.

    Thanks!
  114. Replies
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    Individual sensors for enemies?

    Does anyone know how to create individual sensors for every enemy? I have a sensor located on each enemy, but when any one of them touches an object, it makes every enemy react, not just the one...
  115. Replies
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    Platform Movement Object Extension

    Can I have multiple objects set using only one PMO object?

    Thanks!
  116. Replies
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    Re: create and save music

    Sorry, lol, didn't know it came with.
  117. Replies
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    942

    Re: create and save music

    Where could I get the MCI object?
  118. Replies
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    create and save music

    Is it possible to create music notes, and save them as a wav or mp3 in MMF?
  119. Re: rotating stationary objects in chipmunk physic

    When I use it, and my ball hits it, it goes right through.


    EDIT: It hits my rotating object.

    EDIT 2: Never mind, it was wrong because of my placing the hot spots wrong.
  120. Re: rotating stationary objects in chipmunk physic

    It's OK Dyna, I'd didn't mean to make you sad, I'm not working on MG anymore, it's secret project with me and chipset. I'll show you my engine for it, if you're still on Niff's forum.


    Sorry...
  121. rotating stationary objects in chipmunk physics?

    How do I rotate static object in the Chipmunk physics engine? So I can create something like a windmill or a scooper that a ball can roll into and be lifted up? Thanks.
  122. Replies
    4
    Views
    762

    Re: chipmunk engine help (borders dont work)

    Thanks, sorry, I thought it would be more complicated, so I tried something else.
  123. Replies
    4
    Views
    762

    Re: chipmunk engine help (borders dont work)

    Now the ball goes up, and hits and goes partially through.
  124. Replies
    4
    Views
    762

    chipmunk engine help (borders dont work)

    Can someone help me?

    link: http://www.mediafire.com/?sharekey=8835439c959a6e4ad2db6fb9a8902bda
  125. Thread: inventory help

    by Oreo
    Replies
    5
    Views
    1,352

    Re: inventory help

    Your examples are a little too confusing, all I need is the inventory, not the whole game.
  126. Thread: inventory help

    by Oreo
    Replies
    5
    Views
    1,352

    Re: inventory help

    I don't have the extension Ass Array
  127. Thread: inventory help

    by Oreo
    Replies
    5
    Views
    1,352

    inventory help

    Can someone help me in creating an inventory? I want a way to save it, and i want it to be simple, nothing too complex, maybe 15 - 25 items at most. Thanks.
  128. Replies
    4
    Views
    1,333

    Re: Help with more than 2 online players

    Sorry for double posting but.... IT WORKS! All I need now is a *if peer is already in* event, and better animation events
  129. Replies
    4
    Views
    1,333

    Re: Help with more than 2 online players

    Izac and Darkiller, thanks a bundle, I thought i would need to do a boat load of crap like Patrick did! But is that all I need?
  130. where can I get the Phizix linked object tutorial

    When I download my Phizix object, it didn't come with it. So can someone put up the MFA?
  131. Replies
    39
    Views
    9,855

    Re: OINC online RPG game demo

    Do you guys have a cool name for this engine? Like what Epic Games named their engine for use by other people, called Unreal engine. ;)
  132. Replies
    4
    Views
    1,333

    Help with more than 2 online players

    Mathias helped me get 2 players to play online together. And I figured out how to send animations,and directions, and bullets for them. But how do I get more than two players? Like how do I make...
  133. Replies
    2
    Views
    785

    Re: array doesn't load certain objects

    Wait.

    I figured it out

    If I make it so that you can't place each thing on top of the other... Then I think I got it! YAY! a 13 year old figured it out!
  134. Replies
    2
    Views
    785

    array doesn't load certain objects

    When I save my array, it saves it and all. But when I load it, some of the objects that I saved did not load. I did not go over my objects limit, and in case I still set it higher. Can anyone help me...
  135. Replies
    1
    Views
    906

    platform movement object help

    Can someone give me some tutorials for the platform movement object?
  136. Replies
    2
    Views
    759

    Re: loading phizix object in array

    I save the active objects position in the array. All I need to do is enable the physics for the boxes. Like with an event for after you click load, in the file selector.
  137. Replies
    2
    Views
    759

    loading phizix object in array

    When I load my box from my array, it creates it at the position i wanted. But it doesn't add physics to it. I know how t do Phizix, but I don't know how do it like this. So, after I load the array...
  138. Replies
    13
    Views
    1,334

    Re: phizix rag doll help

    Yeah, but I don't have the example file, could someone uploade theirs?
  139. Replies
    13
    Views
    1,334

    Re: phizix rag doll help

    I tried to build it off Dyna's amazing physics example. (Heh, I used bold. *Giggles*) I'll try to upload the example I built off later.
  140. Replies
    13
    Views
    1,334

    Re: phizix rag doll help

    It works If I put them together but they both rotate the same. I want both to rotate separately.
  141. Replies
    13
    Views
    1,334

    Re: phizix rag doll help

    Also Werbad, it unfortuanately only works with global coordinates.
  142. Replies
    13
    Views
    1,334

    Re: phizix rag doll help

    Werbad I'm pretty sure I tried that with two objects, it didn't seem to work. Oh and guys, don't go off topic please. ;)
  143. Replies
    13
    Views
    1,334

    phizix rag doll help

    Can someone help me? I want to create a ragdoll with the Phizix object. I tried using only joints, but I can't get it to work.
  144. Thread: For Oreo

    by Oreo
    Replies
    1
    Views
    668

    Re: For Oreo

    THANKS! :D :D
  145. Replies
    2
    Views
    676

    Re: multiple enemy healthbar help

    How do I mkae it only work for a certain fame in my animation?
  146. Replies
    2
    Views
    676

    Re: multiple enemy healthbar help

    Never mind I got it
  147. Replies
    2
    Views
    676

    multiple enemy healthbar help

    I'm making a game where enemies spawn, and I want a healthbar for each of them, how do I do that?
  148. Replies
    4
    Views
    963

    Re: music restarts if I go to menu

    Doesn't working, it resets if it goes back to the menu.
  149. Replies
    4
    Views
    963

    music restarts if I go to menu

    I am looping my music with the direct show, and it is fine when I switch frames. But when I go to the menu it resets, and I don't want that. I am using start of frame, is that a start of application...
  150. Replies
    4
    Views
    1,219

    Re: upload files so other people download them?

    Something like in a program.
  151. Replies
    2
    Views
    981

    xbox 360 joystick help

    How am I able to use an Xbox 360 joystick with my programs?
  152. Replies
    4
    Views
    1,219

    upload files so other people download them?

    How can I achieve that?
  153. Replies
    5
    Views
    2,004

    Re: record screen with screen capture obhect

    No, what I mean s make an application that can do it for someone.
  154. Replies
    5
    Views
    2,004

    record screen with screen capture obhect

    Can I record the screen and save the file as a .gif with the Screen Capture Object?
  155. Thread: binary array help

    by Oreo
    Replies
    1
    Views
    768

    binary array help

    Can soeone show me an example file of how to add bytes. Save the workspace, and load an active where a byte was placed? Thanks!
  156. Replies
    2
    Views
    822

    Re: application menu, adding to it?

    Thanks!
  157. Replies
    2
    Views
    822

    application menu, adding to it?

    You know the menu at the top of all the applications? Well, I have yet to find out how to add menu options to it. (I know how to delete them.) Can someone tell me how? Please and thank yous.
  158. Thread: bitmap checkbox

    by Oreo
    Replies
    1
    Views
    826

    bitmap checkbox

    Could I have a bitmap button with checkbox capabilities?
  159. Replies
    0
    Views
    648

    binary help, saving multiple objects

    I'm going to make a game editor and I would like to use the Binary object to save the locations of multiple objects that are the same, how can I do that? Also is there a way to take the binary files...
  160. Replies
    5
    Views
    1,033

    Re: build .exe's within an application (ex quiz)

    It's ok, but thanks anyway. ;)
  161. Replies
    5
    Views
    1,033

    Re: build .exe's within an application (ex quiz)

    Grim, is there a way to change the name of the exe created, or is it always going to be Output?
  162. Replies
    5
    Views
    1,033

    build .exe's within an application (ex quiz)

    Is there a way to build .exe's within an application? Like making a quiz with the quiz object and build it as an exe?
  163. Replies
    6
    Views
    1,450

    Re: how to pause the game

    R239
  164. Replies
    6
    Views
    1,450

    Re: how to pause the game

    No it's not there, I already looked.
  165. Replies
    6
    Views
    1,450

    how to pause the game

    I know this is a stupid question, but I can't find the action for pausing the application or game, what is it under? Thanks.
  166. Thread: Free Sprites :)

    by Oreo
    Replies
    7
    Views
    1,495

    Re: Free Sprites :)

    I......... LOVE......... YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  167. Thread: Changing Icons

    by Oreo
    Replies
    4
    Views
    1,006

    Re: Changing Icons

    Yea, you need to have the icon on all parts, because, some place son you computer will resize the icon


    Off Topic: I though you posted about making a "snaked" styled game, and i was think this...
  168. Thread: Changing Icons

    by Oreo
    Replies
    4
    Views
    1,006

    Re: Changing Icons

    Did you fill in every space for the icon?

    EDIT: Sorry for being offtopic but is this your snake game? :D
  169. Replies
    4
    Views
    1,044

    Re: Stuck on Animation Editor

    Here, I could make a tut later, gotta study for a math test. :cry:
  170. Replies
    4
    Views
    1,044

    Re: Stuck on Animation Editor

    I could help you with something, if you're specifically stuck on something. Even though I'm not an MMF Magician, I do have good knowledge of the animation editor. So do you mean the editor for active...
  171. Thread: Phizix tutorials?

    by Oreo
    Replies
    27
    Views
    4,498

    Re: Phizix tutorials?

    Where could I find the tutorials you looked at gamefreak202?



    EDIT: Oh and Dynamite, could you post or PM your box and circle tutorial? Thanks.
  172. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    GOT IT TO WORK YAY! JUST NEEDED TO REINSTALL MMF!!!! :grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin:
  173. help with a trackbar for the direct show object

    Can someone teach me how to make a trackbar for the DirectShow object? I've got most of it, but the trackbar only goes up to a certain point.
  174. Re: Can I have a file selector for the directshow

    Sorry for double posting, but I actually might need help with the trackbar. :)
  175. Re: Can I have a file selector for the directshow

    Also again, sorry, I think i got the trackbar figured out. ;) :blush:
  176. Re: Can I have a file selector for the directshow

    How could I make a trackbar for it?
  177. Replies
    6
    Views
    1,041

    Re: can I make and save gifs in MMF2D

    Can you give me the download link for your extension?
  178. Re: Can I have a file selector for the directshow

    Never mind, I tink I got it.
  179. Replies
    6
    Views
    1,041

    Re: can I make and save gifs in MMF2D

    Sorry for double posting but, could I save the image on the draw object using the Image Manipulator, I can't seem to get it to work.
  180. Replies
    6
    Views
    1,041

    Re: can I make and save gifs in MMF2D

    Sorry for being unclear, what I would like to do is use the draw object or any other object and save the pictures to the Alpha channel object, then save each frame into a gif. And also the Image...
  181. Re: Can I have a file selector for the directshow

    Thanks a bundle! Oh can I make it so that the Direct Show object will only allow me to open MP3,WAV, or other files?
  182. Can I have a file selector for the directshow ext.

    Can I have a file selector, so i can choose what to open for the Direct Show extension?
  183. Replies
    6
    Views
    1,041

    can I make and save gifs in MMF2D

    Well, can I? :confused:


    Oreo
  184. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    I have the extension when I got MMF2D, but I must've screwed something up when I tried to get build 247 or 248, lol. :blush:
  185. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    Never mind, I don't have the Capture extension, can someone tell me where to download it?
  186. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    When I try drive D and I select the Data section, it says i'm missing capture.mfx, when I select the Lib section it says im missing mmf2.exe. And those are my only drives. Also, I have capture.mfx...
  187. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    I do drive a and it says tha I need to make sure the disc is formatted and free of errors.. :confused:
  188. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    I have the original disc inserted, but it asks for the F:/: thing,
  189. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    now it says capture.mfx ad i have capture.mfx in there
  190. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    Sorry guys but I really want to phizix extension, it says I can't find mmf2.exe, where can i get that??? :cry::cry::cry::cry::cry::cry::cry::cry::cry::cry::cry::cry:
  191. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    now it says capture.mfx is missing, what is that? :cry:
  192. Thread: mmf on mac?

    by Oreo
    Replies
    3
    Views
    1,156

    Re: mmf on mac?

    K, thanks for the input, I'm going to try and copy all the files over, just to see.
  193. Thread: mmf on mac?

    by Oreo
    Replies
    3
    Views
    1,156

    mmf on mac?

    Is there any way I can get MMF on my mac? I have a flash drive, could I transport the exe or something?
  194. Replies
    1
    Views
    791

    How do i use the path finding extension?

    Can someone help? Thank you!
  195. Replies
    7
    Views
    1,043

    How do i stop people from editing inis?

    How do i? Please help. Thanks!

    -Oreo
  196. Replies
    1
    Views
    602

    how to save as .txt

    What extension should I use if I want to save text in an edit box into a .txt file. Thanks in advance!

    -Oreo
  197. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    I don't know how to find the root directory, I opened runtime, but it said i was missing mmf2.exe. Please help.
  198. Replies
    24
    Views
    4,409

    Re: help witht the chipmunk physics engine

    Thanks for the help guys, I don't have build 247 so that's probably why. Oh and I'm sorry I haven't responded in a while, my internet was out.
  199. Replies
    24
    Views
    4,409

    help witht the chipmunk physics engine

    I downloaded and installed it, but I can't find it as an extension anywhere! Or am I not looking where I should be looking?
  200. Replies
    1
    Views
    1,486

    Help with vitalize

    Can someone point me in the direction of a vitalize tutorial? Or tell me here?



    Thanks in advance,

    Sincerely,
    Oreo
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