When creating my app, I have a list object being used as a medium for the UIPickerView in XCode.
When using the list extension in my app, it is scaled strangely and the text is...
Type: Posts; User: Oreo; Keyword(s):
When creating my app, I have a list object being used as a medium for the UIPickerView in XCode.
When using the list extension in my app, it is scaled strangely and the text is...
Ah yes, I tried using that on this computer and it worked! My apologies, really should have updated my software before posting this. Thanks Yves
This is located in teh CTexture.m file
The code is as follows:
I'm looking to implement this simple feature, however, I do not see it as an open in Fusion 2.5
EDIT: Oops! Looks like there's an "Open URL" action as part of the iOS extension. My...
However, would it be possible to use the button that iOS uses? I doubt I could recreate the actual button exactly.
Ah, yes I am using 282. I'll give 283 a whirl.
When using the Properties/Workspace toolbar, after some time I lose the ability to click on anything. Such examples include object property types, different frames, and even the...
I understand that Apple made a transition to buttons which effectively look like strings of text for design purposes.
However, I know fully well that in XCode you have the capability to...
When I invert the gravity or apply a negative additional Y velocity, once the player reaches an obstacle and stops he does not revert to "Standing on Ground." How would I go about changing the...
Could you elaborate on that? I set both the global value and the alterable value to the same number, and then test through a condition whether they are the same? I tried that and it didn't change a...
I'm making a basic game where you pick up blocks and place them. The "picking up" part of the engine works fine because it sets the picked up block because of a sensor that overlaps...
Yeah I'll try and do that, yes. I might have trouble acquiring a web server.... ehehe
I opened the html file with chrome, and all it said was the heading "A flash thing made with MMF, etc"
I presented the game to my class today, and absolutely everyone loved it. It spread like...
UPDATE 7:35 PM, Nov 15.
OK I updated to R255 and now instead of stretching the entire frame to the window, it just does my 480x320 and stretches it. Better but not quite there yet!
I want the game to play and the frame dimensions that I set, but it fits to screen if I open the SWF, and doesn't load if I open the accompanying html file.
Sorry, I'm rushed because I need this...
For my main character I test the location of other actives using sensor actives placed around my character.
My predicament is that I have multiple enemies whom I need to test for collision and...
Yup it's downloading as an .mfa
Thanks for the example, btw :)
I can't figure this problem out for the life of me. I have 16x16 actives, I want to change their animation depending upon how many other (of the same active) are to the left, right,...
Yup it worked, sorry didn't think that'd be the problem.
Oh no I'm not. I'll get right on that.
I have a teeny weeny problem. I put the Facebook.mfx file into my extensions folder but I can't find it when I choose to use an extension in MMF. Any solution to this?
Anyone know a relatively easy way to do that scroll to each new section of screen like what happens in Megaman?
Thank yoos :)
Oh yeah, I was using an event where if the player overlaps "cling" a variable will be set and if the variable is equal to a number he sets his position.
Thank you! I just gotta make this work a...
Here's my situation:
I have my player set his position to "cling" any time he overlaps it, the problem is I have multiple "clings" and whenever he touches any of them he sets his position to the...
I have made many engines for alternating text between characters in text boxes, but I end up having to condense the speech from each character to fit into the box so I don't have multiple slides of...
Coolio, thanks Lookster. :D
I know there's one that I need for runing MMF games (not the cncs thing). But are there any .dlls needed to run MMF to its max?
Anything else necessary as well?
I'll look into that Marvin and see what I can do.
Thanks for the wish of luck. ;)
I know it's possible to create flash games and sync them up with Facebook. But I am perplexed as how to accomplish that.
Anyone have a tutorial or something similar?
Thanks Marvin, forgot about that place. I'll go check it out.
I have a web based game in my head, and would like to see if there are any good tutorials for Lacewing out there so I can start development.
Matt Wiese (Oreo)
@Marv Sorry, I don't usually release my source, I feel my work should be for my own eyes.
@RR I don't think that would have worked, unless I just don't know how to paste actives at all the wall...
Well I seem to have figured out my problem, thanks to the Surface object. :D
Yeah, and that's the point of the Dungeon object.
I figured out how to randomly place the player in a hallway, all I have to do now figure out how to allow the player to detect the overlay object...
That's a good idea, but how would I be able to randomly create the dungeons and also make them playable as well?
I know Looki didn't write a tutorial or guide on how to use the extension, but I was wondering if anyone else did? Or at least did could help me use it.
For example could anyone tell me how to...
What would be one of the most efficient ways to create a Roguelike room that is randomly generated?
Is it possible to use any of the features of the new Mochi social platform with the Flash exporter? Or is that a feature that CT is planning to update for the flash exporter.
I'd tried making my own inventories, and I end up putting to much time into them, so to make my life easier I'm asking for a tutorial.
Is there a tutorial for a tile based inventory?
OH sorry Ricky, I found it before you commented, but thanks for replying. :P
Nevermind, I found it!
It's under frame settings when selecting a frame. Just click the "edit" button next to the word palette.
Where can I switch out the palettes for editing actives?
Okay, Yeah, I was a bit confused, I kep trying to set its default value.
I fixed my problem, just using a "Start of Frame" event instead of the default value.
Is it possible to allow the use of decimals in the Counter? The one which came with MMF?
Though I'm not entirely sure about this, you probably are going to have to have some sort of fastloop moving the character up a certain number of pixels.
If you want the character to jump between...
It's really hard to look through all the code to understand the mapping system, could you isolate the code or make an easier to understand example?
Does anyone know a relatively simple way of doing so? Or at least doing it at all?
Thanks in advance,
Has anyone written any tutorials yet for the Raycaster extension? Looking through commented code doesn't really help me understand it any further.
Thanks LB and looki, that's what I intended to do.
Is it possible to change the resolution of my game in Flash?
Err ya, I double clicked the object. I felt like and fool and looked back at your new post and felt more like a fool. :|
Well thanks for the helping in locating those examples, they'll really help...
Totally forgot some extensions had tutorials. :P
But I looked through them and I found nothing that showed how they set the image to be used for the mode 7 effect.
I'm trying to figure out the Mode 7 extension so I can create a Top Gun remake, but I can't even figure out how to choose an image that can be the ground and which scrolls.
Can anyone point me in...
Thanks again LB! I couldn't seem to find where the "change ink effect" was. X)
When my enemy or character is hit I want it to flash in its negative colors, but I can't find any extension or alternate method to help me.
Really? I don't have to use any sort of strange file database? YES!
Good thing I love the INI object so much too. :)
Could anyone point me in a direction of a tutorial on saving data in Flash? I don't want to buy the Flash exporter without knowing there is a relatively easy system for doing so.
Nevermind, I figured it out. :)
EDIT: Actually, no I have not.
I already knew how to do that, but what if I want the area of my frame to be larger than the window, then "resize frame to window" doesn't work.
How can I change the window's resolution of my game without making it go into full screen?
Never mind, I figured out an alternate solution to my problem. :)
Any moderator can delete this if you wish. :)
Is it possible to have a unique alterable value for different instances of the same object? And if so, how?
Thanks in advance,
I got a 24 inch iMac as part of my gift for strait 4.0s the entire year, :). I had a Mac Mini before that tho to do my school work, but my dad says he wants it for his graphics design. :P
Not to my knowledge, I don't normally need to import more than one at once though. Because there'd have to be some way to format them all, like pressing the "OK" button each time or something.
What events and actions should I use to check for objects though GM?
I was planning on it updating just an exe, and thanks for the link Game Master, I'll try it out.
Can anyone help with making a game updater? I'm in the process of creating an RPG and would like it be able to have constant updates.
I know it will be hard work but I'm willing to work at it.
Thanks! I got it working now. :)
How can I use the PMO object and give my character variable jumping heights? For example, when I quickly press the jump button the character jumps only a small height. But if I hold down the jump...
Thanks guys, I did search but I guess I didn't find that example. :P
I knew it was the ADO but couldn't quite remember. Thanks! :)
What actions/events do I use to determine the distance an object is from another? I'm making floating messages that I want to appear when you are close to them.
I have multiple instances of one object, and when I use the "Start Frame" condition I have each of these objects start on a different frame of their animation. I use the event "Change Animation...
Oh, okay. Thanks for the info Stephen! :D
The logo at the beginning when an MMF Flash application opens on the web, is that for every Flash exporter. Because I don't really want it to be there, since I have Developer, will the logo not...
That's great! Sorry that I or nobody else was able to take a look at the file for you in time, but it is always good when you overcome a challenge on your own :) A good learning experience. [/quote]...
Thanks for the extra info Shawn and Jamie, but I've got MMF2D working on my extra XP OS, so I'm good. :)
I'm using VirtualBox for Mac which I found in an article after skimming the inter-webs. I had asked my dad for our Windows XP install CD and he didn't think it would work, but I'll show him when he...
Yeah I was thinking of using Parallels Desktop or some other program, but I seem to have misplaced my Windows XP install CD, but I have a hunch to where it is. Hopefully today I'll get MMF2D on my...
1. When will it be released (if ever).
2. Will those who already bought MMF2d or MMF2 be able to get the mac version free?
Don't get me wrong, I love PCs, and I'm fine with working with MMF2D...
I use Yahoo Mail and Hotmail. :D
Is there a tutorial which explains how to use the E-mail object?
It does? I never knew that, I guessed it didn't work so I never tried, but wow. You guys were right.
Oh and sorry for double posting.
It was converted, where do I download the newest beta so I can use it?!?!? :D I'm so happy now. Yeah!
Could Clickteam (or anyone working on Java) port the Platform Movement Object to Java so I can use it online? I would much appreciate it. :)
The 3D mesh object intrigued me, are there any tutorials on how to use it?
Forgot the link, lol.
When I upload the files to my site, do I upload the .jad file as well?
Btw, I uploaded my files to my site, but whenever I save or load, it freezes. (S to save, and Space to load.) Also, I didn't...
How do you sign an app? I read his post, but DJFuego didn't explain it too well.
Can I make save files within a Java Internet Applet?
Thanks guys, it was as simple as removing the space. Wow I'm an idiot! XD
Oh, I'll try that burfelt. :D
Blank string as in, an even without an action? No, they all have actions.
I trust you guys! ^^
IF you need the source, I will send it to you.
I followed all the guidelines, but it still doesn't work. I have not used any extensions. But I have usesd multiple frames, does...
I don't think I know what FTP is, but I think I got it to work, I just needed the advanced version of my site editor. So I could upload files, all I was doing was doing was just putting the html in,...
Wait a second, I think I got it, thanks Jeff and Czentnar!
How would I upload the jar file? Do I convert it to html? Also, by uploading to server, do you mean like an SQL database?
Can you list the steps? Also, where do I upload the jar file? To a database? And how can I get the html file out of the htm file? I am considerably confused now. :confused:
Like, do I have to upload both the htm and jar file?
Can someone write up a guide for creating a Java internet applet?
(Sorry, I want to be able to make Java games, so can someone help me? Do I have to do something with the .jar file?)
Yeah, your applet works Jeff.
Oh and btw, pretty fun game. ;)
load: class Application/CApplet.class not found.
at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
Jeff, it still says error when my only object is an active.
Thanks Jeff! ^_^
The soccer.mfa Jeffo.
Here's the source, if you steal it. Go get a girlfriend. :3
(Not you Jeff, I know you're a kind person, and...
Can someone fix it for me?
I could provide the source if you need it to fix the...
Wait, somehow, I stopped doing it. o.o
When I'm in the general editor, when i try to move active and extensions, I scroll my look in the frame, how do I stop doing that? I think it's annoying, I just want to move objects. The mouse symbol...
Here are some things I would like to know.
1. Loading counters using ini files.
2. Crypting ini files so they cannot be edited.
Does anyone know how to create individual sensors for every enemy? I have a sensor located on each enemy, but when any one of them touches an object, it makes every enemy react, not just the one...
Can I have multiple objects set using only one PMO object?
Sorry, lol, didn't know it came with.
Where could I get the MCI object?
Is it possible to create music notes, and save them as a wav or mp3 in MMF?
When I use it, and my ball hits it, it goes right through.
EDIT: It hits my rotating object.
EDIT 2: Never mind, it was wrong because of my placing the hot spots wrong.
It's OK Dyna, I'd didn't mean to make you sad, I'm not working on MG anymore, it's secret project with me and chipset. I'll show you my engine for it, if you're still on Niff's forum.
How do I rotate static object in the Chipmunk physics engine? So I can create something like a windmill or a scooper that a ball can roll into and be lifted up? Thanks.
Thanks, sorry, I thought it would be more complicated, so I tried something else.
Now the ball goes up, and hits and goes partially through.
Can someone help me?
Your examples are a little too confusing, all I need is the inventory, not the whole game.
I don't have the extension Ass Array
Can someone help me in creating an inventory? I want a way to save it, and i want it to be simple, nothing too complex, maybe 15 - 25 items at most. Thanks.
Sorry for double posting but.... IT WORKS! All I need now is a *if peer is already in* event, and better animation events
Izac and Darkiller, thanks a bundle, I thought i would need to do a boat load of crap like Patrick did! But is that all I need?
When I download my Phizix object, it didn't come with it. So can someone put up the MFA?
Do you guys have a cool name for this engine? Like what Epic Games named their engine for use by other people, called Unreal engine. ;)
Mathias helped me get 2 players to play online together. And I figured out how to send animations,and directions, and bullets for them. But how do I get more than two players? Like how do I make...
I figured it out
If I make it so that you can't place each thing on top of the other... Then I think I got it! YAY! a 13 year old figured it out!
When I save my array, it saves it and all. But when I load it, some of the objects that I saved did not load. I did not go over my objects limit, and in case I still set it higher. Can anyone help me...
Can someone give me some tutorials for the platform movement object?
I save the active objects position in the array. All I need to do is enable the physics for the boxes. Like with an event for after you click load, in the file selector.
When I load my box from my array, it creates it at the position i wanted. But it doesn't add physics to it. I know how t do Phizix, but I don't know how do it like this. So, after I load the array...
Yeah, but I don't have the example file, could someone uploade theirs?
I tried to build it off Dyna's amazing physics example. (Heh, I used bold. *Giggles*) I'll try to upload the example I built off later.
It works If I put them together but they both rotate the same. I want both to rotate separately.
Also Werbad, it unfortuanately only works with global coordinates.
Werbad I'm pretty sure I tried that with two objects, it didn't seem to work. Oh and guys, don't go off topic please. ;)
Can someone help me? I want to create a ragdoll with the Phizix object. I tried using only joints, but I can't get it to work.
THANKS! :D :D
How do I mkae it only work for a certain fame in my animation?
Never mind I got it
I'm making a game where enemies spawn, and I want a healthbar for each of them, how do I do that?
Doesn't working, it resets if it goes back to the menu.
I am looping my music with the direct show, and it is fine when I switch frames. But when I go to the menu it resets, and I don't want that. I am using start of frame, is that a start of application...
Something like in a program.
How am I able to use an Xbox 360 joystick with my programs?
How can I achieve that?
No, what I mean s make an application that can do it for someone.
Can I record the screen and save the file as a .gif with the Screen Capture Object?
Can soeone show me an example file of how to add bytes. Save the workspace, and load an active where a byte was placed? Thanks!
You know the menu at the top of all the applications? Well, I have yet to find out how to add menu options to it. (I know how to delete them.) Can someone tell me how? Please and thank yous.
Could I have a bitmap button with checkbox capabilities?
I'm going to make a game editor and I would like to use the Binary object to save the locations of multiple objects that are the same, how can I do that? Also is there a way to take the binary files...
It's ok, but thanks anyway. ;)
Grim, is there a way to change the name of the exe created, or is it always going to be Output?
Is there a way to build .exe's within an application? Like making a quiz with the quiz object and build it as an exe?
No it's not there, I already looked.
I know this is a stupid question, but I can't find the action for pausing the application or game, what is it under? Thanks.
I......... LOVE......... YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Yea, you need to have the icon on all parts, because, some place son you computer will resize the icon
Off Topic: I though you posted about making a "snaked" styled game, and i was think this...
Did you fill in every space for the icon?
EDIT: Sorry for being offtopic but is this your snake game? :D
Here, I could make a tut later, gotta study for a math test. :cry:
I could help you with something, if you're specifically stuck on something. Even though I'm not an MMF Magician, I do have good knowledge of the animation editor. So do you mean the editor for active...
Where could I find the tutorials you looked at gamefreak202?
EDIT: Oh and Dynamite, could you post or PM your box and circle tutorial? Thanks.
GOT IT TO WORK YAY! JUST NEEDED TO REINSTALL MMF!!!! :grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin::grin:
Can someone teach me how to make a trackbar for the DirectShow object? I've got most of it, but the trackbar only goes up to a certain point.
Sorry for double posting, but I actually might need help with the trackbar. :)
Also again, sorry, I think i got the trackbar figured out. ;) :blush:
How could I make a trackbar for it?
Can you give me the download link for your extension?
Never mind, I tink I got it.
Sorry for double posting but, could I save the image on the draw object using the Image Manipulator, I can't seem to get it to work.
Sorry for being unclear, what I would like to do is use the draw object or any other object and save the pictures to the Alpha channel object, then save each frame into a gif. And also the Image...
Thanks a bundle! Oh can I make it so that the Direct Show object will only allow me to open MP3,WAV, or other files?
Can I have a file selector, so i can choose what to open for the Direct Show extension?
Well, can I? :confused:
I have the extension when I got MMF2D, but I must've screwed something up when I tried to get build 247 or 248, lol. :blush:
Never mind, I don't have the Capture extension, can someone tell me where to download it?
When I try drive D and I select the Data section, it says i'm missing capture.mfx, when I select the Lib section it says im missing mmf2.exe. And those are my only drives. Also, I have capture.mfx...
I do drive a and it says tha I need to make sure the disc is formatted and free of errors.. :confused:
I have the original disc inserted, but it asks for the F:/: thing,
now it says capture.mfx ad i have capture.mfx in there
Sorry guys but I really want to phizix extension, it says I can't find mmf2.exe, where can i get that??? :cry::cry::cry::cry::cry::cry::cry::cry::cry::cry::cry::cry:
now it says capture.mfx is missing, what is that? :cry:
K, thanks for the input, I'm going to try and copy all the files over, just to see.
Is there any way I can get MMF on my mac? I have a flash drive, could I transport the exe or something?
Can someone help? Thank you!
How do i? Please help. Thanks!
What extension should I use if I want to save text in an edit box into a .txt file. Thanks in advance!
I don't know how to find the root directory, I opened runtime, but it said i was missing mmf2.exe. Please help.
Thanks for the help guys, I don't have build 247 so that's probably why. Oh and I'm sorry I haven't responded in a while, my internet was out.
I downloaded and installed it, but I can't find it as an extension anywhere! Or am I not looking where I should be looking?
Can someone point me in the direction of a vitalize tutorial? Or tell me here?
Thanks in advance,