Ahhhhh I know, I just already have everything made and that would be such a pain.
Type: Posts; User: Fledge; Keyword(s):
Ahhhhh I know, I just already have everything made and that would be such a pain.
Well that's not exactly my problem. I'm trying to import black text with a transparent background, and when I import it just decides to make the entire canvas black, and not take note of the black...
also found out when you import into the graphic editor, you can choose the transparent color as well, though at that point my whole image is black already.
Well I made somewhat of a breakthrough. in the graphic editor, if you shift click a color in the pallette, it changes everything transparent to that color, but there must be a way to change the...
I'm really not seeing anything to that effect. I figured maybe in the box where you choose the type of object? Nothing there.
Is there a way to make the program not make black things transparent when you import them from an image file? It's really starting to upset me.
Thank you!
Hey, I'm doing a multi-frame intro cutscene and I don't want to have to clip the music in audacity or anything. Is there a way to make it play globally until a certain frame is reached?
I find it odd that something like that requires a condition to do instead of just being able to drag the box down. Oh well. I'll try it out. Thanks!
Is there a way to change the position or the side of the screen that the initial game window is on? I'm making a side scroller and I'd like to start from the bottom and go up but I've found no way to...