Threads Tagged with “active objects”
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
-
- Title
- Replies
- Last Reply
-
-
-
How do i line up a group of active objects? 2
- syrys
July 10, 2017 at 12:34 PM - Fusion 2.5
- syrys
July 11, 2017 at 7:52 PM
-
- Replies
- 2
- Views
- 1.4k
2
-
-
-
-
Setting character to look at cursor whilst moving 2
- Pen_Jones
January 3, 2016 at 12:28 PM - Fusion 2.5
- Pen_Jones
August 4, 2016 at 12:47 AM
-
- Replies
- 2
- Views
- 3.5k
2
-
-
-
-
animations problems with adding a inch of space between 3
- Gamer398
November 13, 2015 at 8:22 PM - Fusion 2.5
- Gamer398
November 13, 2015 at 11:40 PM
-
- Replies
- 3
- Views
- 3.3k
3
-
-
-
-
2 objects with same position without lag? 5
- Colonial_Settler
August 4, 2013 at 4:52 AM - Multimedia Fusion 2 - Technical Support
- Colonial_Settler
September 28, 2015 at 2:14 AM
-
- Replies
- 5
- Views
- 3.7k
5
-
-
-
-
Scaling active objects results in inconsistent collision detection 3
- Dominic
January 2, 2015 at 6:19 AM - Fusion 2.5
- Dominic
September 6, 2015 at 9:48 PM
-
- Replies
- 3
- Views
- 4.9k
3
-
-
-
-
Help with Fusion Animations? 2
- Raymanathon_1
June 9, 2015 at 5:34 PM - Fusion 2.5
- Raymanathon_1
June 9, 2015 at 10:16 PM
-
- Replies
- 2
- Views
- 4.3k
2
-
-
-
-
How do I make a zombie? 5
- timothyqq
August 21, 2014 at 7:21 AM - Multimedia Fusion 2 - Technical Support
- timothyqq
August 28, 2014 at 12:43 PM
-
- Replies
- 5
- Views
- 2.9k
5
-
-
-
-
Action loop possibility to reduce slowdown? 5
- Kid_Roleplay
March 1, 2013 at 6:51 PM - Multimedia Fusion 2 - Technical Support
- Kid_Roleplay
March 8, 2013 at 3:33 AM
-
- Replies
- 5
- Views
- 2.4k
5
-
-
-
-
Possible to import Active Objects during Runtime?
- Kid_Roleplay
December 18, 2012 at 7:18 PM - Multimedia Fusion 2 - Technical Support
- Kid_Roleplay
December 18, 2012 at 7:18 PM
-
- Replies
- 0
- Views
- 1.3k
-