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  1. Walking animation only plays first frame

    Started by SmikieJ‎, 18th August 2017 03:17 AM
    animation, frames, movement, not working, walking
    • Replies: 2
    • Views: 270
    Last Post: 18th August 2017 06:31 AM
    by Volnaiskra  Go to last post

    Forum:
    Fusion 2.5

  2. PMO is that a glitch?

    Started by Lazarus1988‎, 31st July 2017 09:31 AM
    glitch, movement, platform, pmo
    • Replies: 3
    • Views: 400
    Last Post: 31st July 2017 09:13 PM
    by zip2kx  Go to last post

    Forum:
    Fusion 2.5

    • Replies: 2
    • Views: 325
    Last Post: 15th June 2017 11:02 PM
    by WingDongs  Go to last post

    Forum:
    Fusion 2.5

    • Replies: 3
    • Views: 357
    Last Post: 17th April 2017 07:42 PM
    by Emerson3  Go to last post

    Forum:
    Fusion 2.5

  3. Platform movement object

    Started by marie63‎, 10th February 2017 10:02 PM
    collision, movement, platform
    • Replies: 3
    • Views: 1,621
    Last Post: 13th February 2017 07:14 PM
    by marie63  Go to last post

    Forum:
    Fusion 2.5

  4. Changing player for an instance of object

    Started by KaiseanDev‎, 4th October 2016 09:46 AM
    active object, movement, player control
    • Replies: 1
    • Views: 501
    Last Post: 4th October 2016 11:47 AM
    by schrodinger  Go to last post

    Forum:
    Fusion 2.5

  5. Character bounces while looking at mouse cursor

    Started by Munkie_m4n‎, 3rd August 2016 11:53 PM
    • Replies: 4
    • Views: 690
    Last Post: 31st August 2016 09:47 PM
    by Munkie_m4n  Go to last post

    Forum:
    Fusion 2.5

  6. Get Object To Only Stop Up-Ward Movement

    Started by ThatOneWeirdGuy12‎, 15th February 2016 09:55 PM
    movement, platform movement
    • Replies: 0
    • Views: 437
    Last Post: 15th February 2016 09:55 PM
    by ThatOneWeirdGuy12  Go to last post

    Forum:
    Fusion 2.5

  7. Problem with my charterer movment

    Started by Gamer398‎, 16th January 2016 09:13 PM
    android, angry video game nerd, gyro, joystick, movement
    • Replies: 0
    • Views: 603
    Last Post: 16th January 2016 09:13 PM
    by Gamer398  Go to last post
  8. How can I make an object change movement type mid game?

    Started by tbdunn13‎, 29th November 2015 06:57 PM
    • Replies: 4
    • Views: 1,463
    Last Post: 11th December 2015 01:26 AM
    by Simflare  Go to last post

    Forum:
    Fusion 2.5

  9. Battleheart style movement (press and drag)

    Started by imbecky1‎, 16th October 2015 04:41 PM
    • Replies: 3
    • Views: 1,034
    Last Post: 16th October 2015 04:56 PM
    by imbecky1  Go to last post

    Forum:
    Fusion 2.5

  10. How do you create Z-Axis Projectile Movement?

    Started by Kid_Roleplay‎, 16th September 2015 11:00 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 2,323
    Last Post: 21st September 2015 09:56 PM
    by schrodinger  Go to last post

    Forum:
    Fusion 2.5

  11. Looking for Custom Alternative to 8 Direction Movement

    Started by Kid_Roleplay‎, 31st August 2015 01:46 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 4,173
    Last Post: 16th September 2015 10:53 PM
    by Kid_Roleplay  Go to last post

    Forum:
    Fusion 2.5

  12. 360 Aiming in Top-Down Shooter (Hotline Miami clone)

    Started by muskalator‎, 23rd August 2015 04:06 PM
    2 Pages
    1 2
    360, aiming, movement, shooter, top-down
    • Replies: 14
    • Views: 4,112
    Last Post: 25th August 2015 04:40 AM
    by DaveC  Go to last post

    Forum:
    Fusion 2.5

  13. Second character following current selected character?

    Started by MrHost56‎, 18th August 2015 11:09 PM
    • Replies: 7
    • Views: 1,627
    Last Post: 21st August 2015 10:20 PM
    by MrHost56  Go to last post

    Forum:
    Fusion 2.5

  14. Speed problem with Eight Direction Movement

    Started by CargoGamer‎, 29th July 2015 07:35 PM
    eight directions, movement, multimedia fusion 2, problem, speed
    • Replies: 0
    • Views: 781
    Last Post: 29th July 2015 07:35 PM
    by CargoGamer  Go to last post
  15. run button while moving left?

    Started by lightningman222‎, 11th July 2015 11:31 PM
    dash, movement, platform movement object, platformer, running
    • Replies: 2
    • Views: 979
    Last Post: 12th July 2015 02:32 AM
    by lightningman222  Go to last post

    Forum:
    Fusion 2.5

  16. Looping Boss Movement Problem

    Started by ZycroNeXuS‎, 8th June 2015 05:22 AM
    boss, counter, loop, movement
    • Replies: 1
    • Views: 590
    Last Post: 8th June 2015 05:41 AM
    by ZycroNeXuS  Go to last post
  17. Rotation Direction and Child Objects Problem

    Started by Kid_Roleplay‎, 14th February 2015 08:36 PM
    direction, follow, movement, rotate
    • Replies: 8
    • Views: 1,791
    Last Post: 18th February 2015 01:52 AM
    by Kid_Roleplay  Go to last post

    Forum:
    Fusion 2.5

  18. Making two objects move Opposite

    Started by Mazerwulf‎, 24th December 2014 09:47 AM
    • Replies: 3
    • Views: 1,942
    Last Post: 5th January 2015 06:00 AM
    by Mazerwulf  Go to last post

    Forum:
    Fusion 2.5

  19. Fusion 2.5 Circular Movement not working?

    Started by Edantes‎, 8th September 2014 11:23 PM
    fusion 2.5, movement, question
    • Replies: 2
    • Views: 1,177
    Last Post: 9th September 2014 07:06 AM
    by Ziplock  Go to last post
  20. Movement synchronization issues (physics spaceship movement)

    Started by SecondSons‎, 14th December 2013 07:33 AM
    • Replies: 4
    • Views: 1,493
    Last Post: 24th January 2014 11:52 PM
    by SecondSons  Go to last post
  21. Fusion 2.5: Give Enemies Physics SpaceShip Movement

    Started by Top_of_the_Temple‎, 10th December 2013 04:28 AM
    enemies, give, movement, physics, spaceship
    • Replies: 3
    • Views: 1,470
    Last Post: 15th December 2013 11:42 AM
    by AndyH  Go to last post
  22. Fusion 2.5 Physics SpaceShip Movement

    Started by Top_of_the_Temple‎, 9th December 2013 08:19 PM
    • Replies: 6
    • Views: 2,437
    Last Post: 4th March 2014 01:18 AM
    by andreleitao  Go to last post
  23. Walljump

    Started by hellii‎, 4th November 2013 04:22 PM
    • Replies: 5
    • Views: 1,596
    Last Post: 5th November 2013 01:49 AM
    by hellii  Go to last post
    • Replies: 2
    • Views: 1,337
    Last Post: 20th October 2013 12:01 AM
    by MightyMark  Go to last post
  24. Switching between frames movement bug

    Started by Top_of_the_Temple‎, 30th August 2013 12:38 AM
    • Replies: 2
    • Views: 1,554
    Last Post: 30th August 2013 06:18 AM
    by Top_of_the_Temple  Go to last post
  25. Custom Bouncing Ball Movement Stopping Bug

    Started by Top_of_the_Temple‎, 22nd August 2013 05:19 AM
    • Replies: 4
    • Views: 1,869
    Last Post: 24th August 2013 09:56 PM
    by Top_of_the_Temple  Go to last post
  26. Foreach and ID

    Started by TheFieryPlumber‎, 21st July 2013 07:15 AM
    fastloops, foreach, id value, movement, object
    • Replies: 1
    • Views: 1,085
    Last Post: 25th July 2013 04:54 AM
    by TheFieryPlumber  Go to last post
  27. Simple Moving Objects / Graphic Control

    Started by TheFieryPlumber‎, 10th July 2013 11:25 AM
    • Replies: 5
    • Views: 2,950
    Last Post: 12th July 2013 10:34 PM
    by TheFieryPlumber  Go to last post
  28. Platform Discussion Thread

    Started by TheFieryPlumber‎, 24th June 2013 04:00 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 3,733
    Last Post: 10th July 2013 11:54 AM
    by TheFieryPlumber  Go to last post
  29. Invader Issues

    Started by Jyrkface‎, 29th April 2013 08:09 PM
    invader, movement, problems
    • Replies: 0
    • Views: 740
    Last Post: 29th April 2013 08:09 PM
    by Jyrkface  Go to last post
  30. Easy gesture movement for touch screens

    Started by Matriax‎, 13th April 2013 09:09 PM
    • Replies: 1
    • Views: 3,060
    Last Post: 16th April 2013 02:27 PM
    by Matriax  Go to last post
  31. Selecting random movements within a behaviour

    Started by psq4‎, 8th December 2012 11:56 AM
    behaviour, enemy, movement, random, select
    • Replies: 1
    • Views: 1,678
    Last Post: 8th December 2012 03:58 PM
    by psq4  Go to last post
  32. Trouble with DavidN's Fastloop Custom Platform Movement

    Started by TheFieryPlumber‎, 30th October 2012 11:31 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,546
    Last Post: 27th June 2014 02:04 PM
    by Dmitry  Go to last post
  33. Helicopter Widget Gamepad Movement

    Started by Top_of_the_Temple‎, 28th October 2012 11:31 PM
    gamepad, helicopter, movement, widget
    • Replies: 3
    • Views: 985
    Last Post: 29th October 2012 12:22 AM
    by LB  Go to last post
  34. Multiple Instances problem with Gravity

    Started by Kid_Roleplay‎, 10th October 2012 04:35 AM
    fastloop, gravity, math, movement, multiple objects
    • Replies: 2
    • Views: 946
    Last Post: 10th October 2012 06:02 PM
    by Kid_Roleplay  Go to last post
  35. Independent Sight Engine Help

    Started by Tiger‎, 23rd September 2012 02:57 AM
    artificial intelligence, enemy, independent, movement, sight
    • Replies: 7
    • Views: 1,642
    Last Post: 25th September 2012 01:28 PM
    by MuddyMole  Go to last post
  36. Layering Order & Path Finding Questions

    Started by Kid_Roleplay‎, 9th September 2012 05:43 PM
    • Replies: 2
    • Views: 1,139
    Last Post: 10th September 2012 03:01 AM
    by Kid_Roleplay  Go to last post
  37. Movement Behavior Android vs iOs

    Started by kiko‎, 4th September 2012 09:33 AM
    behavior, deceleration, gravity, movement, speed
    • Replies: 0
    • Views: 680
    Last Post: 4th September 2012 09:33 AM
    by kiko  Go to last post
  38. Circular Object Help

    Started by Tiger‎, 30th July 2012 07:12 AM
    centre, circular, ellipse, movement, object
    • Replies: 1
    • Views: 999
    Last Post: 30th July 2012 07:57 AM
    by Francois  Go to last post
  39. How to get an enemy to face its direction of movement.

    Started by Narfafian‎, 19th July 2012 10:03 PM
    2 Pages
    1 2
    direction, enemy, movement, shooting, zombies
    • Replies: 12
    • Views: 2,791
    Last Post: 20th July 2012 01:27 AM
    by Narfafian  Go to last post
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