I've made a game that has 39 levels and about 5 menu screens, which include character select and level select. I'm trying to figure out how to make the game save the 70ish global values that the game uses to record things like whether or not a level has been completed, and whether or not a level's collectible has been picked up. I want it to be automatic, so that when you close the game it saves these values, and when you open the app it loads them without any buttons having to be pressed. It seems like I need to use the INI object, but this all seems super complicated and I haven't been able to find a thread or a tutorial that pertains to my particular situation. Any help would be greatly appreciated! Thank you!