I am a little over my head here. I will try to explain what I am trying to do. I want to have the game to calculate the percentage of bad (asteroids,aliens) player has killed in a level and reward either one, two, or three stars in the next frame. So I made a group called LevelOnestats with items including one that calculates the reward. I need to have that value brought up in the reward frame ( but since this will happen with each level) I was hoping I could have a command that said pull up that value from previous frame. So that is the first problem I can't seem to solve.
Second and even more difficult, I would like the game to somehow compare that value "Reward" to a set of values.
0-10 you don't get a star, but rather a string saying "Try Again" comes up
11-30 star=1 and string "nice shooting comes up"
31-60 star=2 and string "wow" or something else
61-100 star=3 "Amazing"
I am trying to figure out how to use the INI object, but I'm really not a programmer and this is beyond me. I'm probably making it harder and more complicated than it should be. Would someone take a look a my file and give me some pointers? Would really appreciate it. So far the tutorials and discussions I have found on the forum are too complicated. Thank YOU!!! https://www.dropbox.com/s/gudrtbjcx5...oter5.mfa?dl=0