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Thread: NeW Multiplayer extension (in development)

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    SoftWarewolf's Avatar
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    Yeah it works great. Html5 is complete, server is running stable. Both Android and iOS are pretty much done as well!, but need more testing to find bugs and then fix them.
    I am working on my main game using this, so my time is split between doing the extension and the game, with some to spare for sleeping and eating etc :P

  2. #12
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    wpd's Avatar
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    More power man! I'm very Excited

  3. #13
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Good news, great work.

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    Any ETA on when this will be done? I think it could be a really useful object to have on-hand, even if it costs money.

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    Would love to know what the server-side requirements are like, and how i can get involved with this right away - PixelKick and zDragonEmpire are working on something right now that NEEDS this... I'm sending you a PM - hope we can discuss!

  6. #16
    Clickteam Clickteam
    Danny's Avatar
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    TCP then?

    Also, make sure you check in with Fernando to see the best way to code this up for complete cross-platform compatibility. Instead of having lots of different source files all over the place, there are some strategies you can implement to your extension management to ensure updates across all platforms without much hassle.

    I will certainly test this given the chance.
    Want to learn Clickteam Fusion 2.5?




  7. #17
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Phi's Avatar
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    I'd be up for running a public server for this extension. I already have a HTTP server anyway.

  8. #18
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    SoftWarewolf's Avatar
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    The server is built on NodeJS javascript, i run it on a VPS with NodeJS and the following NPM packages:
    - ws (websockets)
    - mysql
    - microbuffer
    - collections/set
    - collections/map

    Also a little bit of sql database setup to support account data.

    I don't know yet when it's ready, but the plan is to sell the object on the clickstore (most likely one purchase for each runtime), set up a public server to use, and also release the server source code with a quick guide so anyone can set up their own server.

    As NodeJS has gained a lot of popularity there seems to be some new good affordable host options available, it should be compatible with those.

    The code is pretty messy tho, and it's pretty much one of my first extensions, so i certainly wasn't aware of any extension management techniques, which means it's all over the place, but it works which is the important part

    Some glitches on iOS which i am looking into at the moment, and the implementation is a bit of a hassle, as i only managed to implement websockets with "Socket Rocket" using CocoaPods, which needs to be installed and added after export. If anyone knows of an easier iOS websocket alternative, be sure to let me know.

    Luckily there was a decent .jar library available for android, so that works straight out of the box.
    And it works with just plain javascript on the html5 runtime

    Haven't created the windows runtime yet, for me personally it's not the most important as i mainly develop for mobile and can test pretty quickly using html5.

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    This really sounds great... hope we can see this very soon. much needed!

  10. #20
    Clickteam Clickteam
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    Sounds really good SoftwareWolf! Can't wait to see it. Well done with the development!
    Want to learn Clickteam Fusion 2.5?




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