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Thread: "'Chartboost/Chartboost.h' file not found"

  1. #31
    Clicker

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    I'll have to give it another try in a few days when I have a decent chunk of time to get my head around Xcode.

    Meanwhile I have some questions:

    Where is AppDelegate.m located? I found something with a similar name but it wasn't simply called AppDelegate.m, and I'm meant to add "#import <Chartboost/Chartboost.h>" to it.

    "Initialize Chartboost in your didFinishLaunchingWithOptions method" <-- How and where do I do this part?

    In fact, is anything from part 6 onwards in this article stuff we have to do? I didn't have to do anything with Android and iOS is all new to me.
    https://answers.chartboost.com/hc/en...OS#integration

  2. #32
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    Perry's Avatar
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    I don't understand.
    There is nothing that you need to add in Xcode.
    Just export the IOS file. Import in Xcode. Add Chartboost. Compile... Done

    Don't use those steps. it's all inside the Chartboost object already.

  3. #33
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)
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    &quot;'Chartboost/Chartboost.h' file not found&quot;

    Quote Originally Posted by Perry View Post
    I don't understand.
    There is nothing that you need to add in Xcode.
    Just export the IOS file. Import in Xcode. Add Chartboost. Compile... Done

    Don't use those steps. it's all inside the Chartboost object already.
    So I don't have to do the SDK steps in xCode if I use Fusion?

    (I still got the same error either way)

  4. #34
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    Correct.
    Those steps are for other programs. (not using Clickteam products)

    PM me link with your Xcode project that you updated on your Mac. so that you added all the frameworks etc..
    and I'll take a look for you, to see what you missed .

  5. #35
    Clicker

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    Yeah I tried with and without the steps and had the same issue, in fact it was because of the issue that I went to that link in the first place.

  6. #36
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    If your still having the same issue Kritter, send me a PM with your Xcode project from the mac with everything in it, so i can take a look if you want

  7. #37
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)
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    Quote Originally Posted by Perry View Post
    If your still having the same issue Kritter, send me a PM with your Xcode project from the mac with everything in it, so i can take a look if you want
    Does it matter whether I send the files from the Mac or the Windows computer?

    Sorry for the late response


    Sent from my iPhone using Tapatalk

  8. #38
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)
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    &quot;'Chartboost/Chartboost.h' file not found&quot;

    I have all of the files on a flash drive.

  9. #39
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    What question?
    I asked if you wanted me to look at your project, then PM me a link with the Xcode project.

    I have no problems, so you are doing something not correctly.

  10. #40
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)
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    Quote Originally Posted by Perry View Post
    What question?
    I asked if you wanted me to look at your project, then PM me a link with the Xcode project.

    I have no problems, so you are doing something not correctly.
    Ok, I'll send you the files when I get home from school today.


    Sent from my iPhone using Tapatalk

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