I'm making my Android mobile game, Super Space Slayer 2, compatible with an XBox360 joypad. So far I have all the binary buttons programmed (you use 'Read button state'), but I'm not sure how to implement the non-binary inputs like the two joysticks and the shoulder triggers. I'd like smooth analogue movement for the joysticks.

How do I make the game check if joysticks and shoulder buttons are being used?

Thanks in advance,
Kenneth Dunlop

(Using Clickteam Fusion 2.5)