User Tag List

Results 1 to 5 of 5

Thread: Inputing screen shots of game as active objects into game.

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

    Join Date
    Aug 2010
    Posts
    254
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Inputing screen shots of game as active objects into game.

    If i have a character that can create active objects and the player can set them in a specific pattern. Can i then (Some how) convert that thing they make into a picture that becomes an active object the player can then use?

    Like lets say the chaarcter shoots paint as small active object particles.Fusion would then take those objects and convert them into a picture( maybe a jpg or png) then the player can use that object which is the thing they made.

    Is this possible?
    Im not a noob at fusion been using it for ten years but this is beyond me.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    King_Cool's Avatar
    Join Date
    Aug 2008
    Posts
    2,335
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Im quite sure there is more than one way to do this.

    The game "Silece Of The Sleep" ( made with fusion ) did something like what you are describing, where the player would be asked to draw a picture and then the picture would be represented at a later stage of the game.

    There is a 'Screen Capture Object' that should be able to save a section of the Frame as jpg or png file, and then you could maybe use the 'Active Picture Object' ( which can have Movements and stuff ) to load the same jpg/ png.
    I'm not sure if the Active Picture Object will be limited to 'box collision' though ( no fine collision detection ), in case you want the 'captured section' to be interactable.

    Hope this helps.

  3. #3
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Jun 2006
    Location
    Killeen, TEXAS
    Posts
    1,036
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    you can load images into a normal active.
    the screen capture is limited to screen size tho

  4. #4
    Clicker Fusion 2.5

    Join Date
    Jan 2017
    Posts
    2
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Help! New user who cant figure how to designate a specific area to be screen captured. Thanks!

  5. #5
    Clicker Fusion 2.5 DeveloperiOS Export Module
    butterfingers's Avatar
    Join Date
    Apr 2012
    Location
    London
    Posts
    135
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Hey dude, yeah that's possible using Surface object, or screen cap object.

    Here's a (10 minute) example using the screen cap object and loading the result back into an Active in a different frame.
    It's messy and not great or commented, but hopefully it makes sense.
    Let me know if you need any clarification
    DrawThenLoad.mfa

    *EDIT*
    God Dammit. Just realised the OP is from March 2017. So the above was probably a waste of time.
    Rich4214, why bump a YEAR old thread dude?

    Anyway, here you go @rich4214 , updated example with the capture area limited to a user specified region:
    DrawThenLoadFrameArea.mfa

Similar Threads

  1. Few shots of my android game almost finished
    By JRP in forum WIP & Released Games & Apps
    Replies: 2
    Last Post: 21st August 2014, 11:33 AM
  2. First shots of my next game
    By DistantJ in forum iOS Export Module Version 2.0
    Replies: 45
    Last Post: 11th January 2013, 06:51 PM
  3. Advanced Game Board Object - deleting active objects
    By Wackyjackie in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 5th May 2012, 07:03 AM
  4. Game Srceen Shots
    By PaulW in forum File Archive
    Replies: 0
    Last Post: 15th May 2007, 02:11 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •