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Thread: Match 3 - advanced board game object

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    Post Match 3 - advanced board game object

    Hi, could someone please help with a match 3 style game. I have been trying to get my own version of a match 3 style game done for weeks now and I keep getting stuck.
    I have looked at other examples and they don't appear (either) easy to understand, or don't do what I want.

    I have got a decent version of my match 3 game working but I'm stuck on how I get the ABGO (Advanced board game object) to create an active over the marked or connected brick.
    I want to create an explosion or effect over where the connected/marked - marked for delete bricks appear. Is there any easy way to do this.
    Also is there any easy to understand tutorial on how to add an active to the AGBO. I can see there is an option for this, but how does it work and how to I reference that object that I have just added to the board ABGO.

    If anyone can hep it would be really appreciated.

    Thanks

  2. #2
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    ABGO has examples including a match3 example - there are examples everywhere for this - see clickstore - see the example section

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    Thanks for the reply, I have looked through lots of examples but I can't see a solution.
    Ideally I need to know how to place an active over a specific (marked or connected) brick.
    I'm new to the ABGO so any help would be appreciated.

  4. #4
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    Hi, I have been looking through the AGBO and I am still having issues.

    Is there a simple way to place an active on an AGBO "marked" object?

    Hope you can help

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