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Thread: A very weird crashing issue you should probably take a look at.

  1. #1
    Clicker Fusion 2.5

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    A very weird crashing issue you should probably take a look at.

    I've been spending all day trying to get to the bottom of this crash. It happens when there's several changes in frame/application restarts. The error lists kcarray.mfx as the cause so I was looking for some user error there. Eventually I started removing pieces of the game bit by bit and testing if the crash still happens. I've removed everything but 2 lines of code switching frames, zip object, 3 active box objects and several arrays. Removing anything else stops the crashing, but nothing there should logically make it crash under this circumstance.

    Here's the MFA: https://www.dropbox.com/s/ggn79q90op...m-BAD.mfa?dl=0

  2. #2
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    Perry's Avatar
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    please post this in the bug tracker.

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    Clickteam Clickteam

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    It's probably due to the fact you have 2 instances of the TempSaveHolder array and this object has the "global array" option.

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    Clicker Fusion 2.5

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    Quote Originally Posted by Yves View Post
    It's probably due to the fact you have 2 instances of the TempSaveHolder array and this object has the "global array" option.
    That seems to have been caused by the corruption. My main file only has 1 instance, so 1 seems to have mutated to that. Also note that removing the zip object or the active box objects stops the crashing. That can't be right.

  5. #5
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    kcarray.mfx is the Array object, so it's related to that.

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