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Thread: volCAMERA: a powerful camera engine for Clickteam Fusion 2.5

  1. #81
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    elvisish's Avatar
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    I did consider this might work, but not quite :/



    For this particular instance, this is almost perfect:


    But there must be a more scientific way to arrive at this?

  2. #82
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    I'll PM you the latest version. Please tell me if the Instant Teleport feature works as intended for you.

  3. #83
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    elvisish's Avatar
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    Quote Originally Posted by Volnaiskra View Post
    I'll PM you the latest version. Please tell me if the Instant Teleport feature works as intended for you.
    Thanks so much, I will do! I'm interested in why there's that extra -/+130 pixels needed adding to get the old VolCam to match positions, I'll try the brand new version too but it's become a kind of facination now I would have thought converting catchup to pixel positions would have worked but not quite, maybe I need to add jump/fall catchup onto it too; that would explain why if I hold still, the x-coordinates are instant?

  4. #84
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    elvisish's Avatar
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    Quote Originally Posted by Volnaiskra View Post
    I'll PM you the latest version. Please tell me if the Instant Teleport feature works as intended for you.
    The new volCam is really awesome, teleport works perfectly! I'm not sure why I can't get it to see the full west edge of the frame, I even punched in 0 manually but it's still not going all the way to the edge?

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