User Tag List

Results 1 to 3 of 3

Thread: Simple Grenade Physics/ Movement type not working if object created in run time

  1. #1
    No Products Registered

    Join Date
    Jan 2017
    Location
    USA, California
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Fixed Simple Grenade Physics/ Movement type not working if object created in run time

    I am trying to create a simple grenade in a top down shooter game.I have tried to make my own physics but It did not work.Now I am using the built in pin ball movement, and It works but only when the object is already placed in on the editor, but I want it so you can launch the grenade in a direction and it will be able to bounce of walls but have a speed decrease.Any ideas on how to fix this, if not maybe you can tell me how to create my own physics, thanks.

  2. #2
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

    Join Date
    Oct 2006
    Posts
    270
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I would think that you'd use the bouncing ball movement for a top down shooter.

  3. #3
    No Products Registered

    Join Date
    Jan 2017
    Location
    USA, California
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I figured it out.i still used pinball movement but instead of launching the object i just created it at my character and made it face my mouse so it launches towards it.

Similar Threads

  1. Physics magnet not working when created at runtime
    By Vetmora in forum Android Export Module 2.5
    Replies: 7
    Last Post: 16th November 2016, 11:57 PM
  2. Replies: 3
    Last Post: 18th January 2015, 10:05 AM
  3. Replies: 9
    Last Post: 24th May 2014, 03:25 AM
  4. Grenade physics
    By Plooscva in forum Multimedia Fusion 2 - Technical Support
    Replies: 12
    Last Post: 28th July 2008, 07:40 PM
  5. Simple box physics movement?
    By machrider in forum Extension Development
    Replies: 1
    Last Post: 21st October 2006, 04:20 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •