So it just dawn upon me that my game won't work outside of clickteam due to the files not being loaded. How do i need to set up my files and coding in order to load my objects? I used 3ds format for my static mesh models.
So it just dawn upon me that my game won't work outside of clickteam due to the files not being loaded. How do i need to set up my files and coding in order to load my objects? I used 3ds format for my static mesh models.
Nevermind, i figured out the problem. The protected zip file has to have the same name as the application.
doesnt have to be a protected zip file
you can use any file just ensure you use \models\model.3ds and not something like c:\users\iamcool\documents\firefly\models\model.3d s etc and everything should work fine on a new computer assuming you included those models and the materials (unless you cached them) with your .exe
I was attempting to zip file with a password since some of my models are from royalty free websites. I broke my game in the process but now I know 😅😅😅
if you are using a zip you need to load a resource package from the engine before you try to load any other asset.
I eventually figured it out. From the installer in the setting correct? That's the way I did it at least.