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Thread: apk does not build when using GPG Connector Object and no errors shown

  1. #11
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Quote Originally Posted by Fernando View Post
    Just tested using 289.2 and built & run Ok, and no one have mention this problem before

    you need to post more information

    1. do you get any error log?, if so show it

    2. did you installed android sdk from android studio?, if so is mentioned that this sdk does not have ANT program to build

    download one of these according your PC

    win32: http://dl.google.com/android/adt/adt...6-20140702.zip
    win64: http://dl.google.com/android/adt/adt...4-20140702.zip

    after that open adroid sdk and update


    unzip and install where fit most for you and set the directory in fusion preferences

    3. if not that, what fusion version number you are using?
    1. No error log

    2. I reinstalled Android and updated following your instructions. Sadly, no miracle.

    3. Fusion Version number: Version 2.5 (Build R288.3) (Unicode), in french.

  2. #12
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Quote Originally Posted by Fernando View Post
    I just saw the video, only see that you have an emulator installed.

    I will give you some steps in the bug tracker for you to follow.
    Fernando,

    I don't use emulators, they are slow, buggy and ineffective. Although my computer is really fast enough (Win64, i7 4770 @3.4GHz with 16Go RAM and an nvidia GeForce GTX 660 with 2Go Ram, 2xSSD and 4xHD @7200rpm )
    I build the app and upload it on my devices. I have 8 different devices to test on Android (with 4.2.2, 4.4.2, 5.0, 5.1, 6.0 and 7) .

  3. #13
    Clickteam Clickteam
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    Are you now able to build Android apps that don't include the GPG connector?

  4. #14
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Quote Originally Posted by Jeff View Post
    Are you now able to build Android apps that don't include the GPG connector?
    Yes, I am.
    But if I had GPG connctor, built the app with v1, delete all GPG related things and try to build with v1.0.1, I can't.
    It's like Fusion remembers that a GPG connector was in.
    Anyway, I opened a bug report, and Fernado and Yves are woking on it.
    Thanks.

  5. #15
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Hello,

    For info, Fernando has solved the problem.
    He may explained it better than I on what was the issue, but form what I understand, It comes from me having multiple Fusion products (dev, free, steam), and thus, multiple enties in the Windows registry.
    The GPG connect mfx file seemed to search in only one registry location and coudn't find my correct android/ant location because of the lack of setup in the one where it was searching.

    Thanks for the help !

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