User Tag List

Results 1 to 6 of 6

Thread: Help with treatment of objects

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    janpier's Avatar
    Join Date
    Dec 2014
    Posts
    119
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Help with treatment of objects

    Hello to everyone, I noticed that moving objects treat, spoiling the gaming experience and the same thing happens to me on the tablet. Here's an exampleApplication 3.mfa

  2. #2
    Clicker Android Export Module

    Join Date
    Feb 2010
    Posts
    130
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Looks normal to me? What's the problem.

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    janpier's Avatar
    Join Date
    Dec 2014
    Posts
    119
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Hello, I did not even handle anything until I opened another frame with larger objects than these, but still not so great. Usually begins to shake after a few seconds. In my application (960x540 pixels and 2 objects that appear every second (object size: 630x133, virtually no transparent spaces)) the two objects treat quite frequently (much more on my 500mb ram and quad core 1.2 ghz tablet, I understand that It's powerful though but ...), my 64bit hp computer has 12gb ram and A8 processor. Look for a while the objects scroll and you should notice these traitsApplication 3.mfa

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
    Join Date
    Jan 2014
    Location
    www.sprykegame.com
    Posts
    2,325
    Mentioned
    99 Post(s)
    Tagged
    0 Thread(s)
    What do you mean by "treat"?

  5. #5
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    janpier's Avatar
    Join Date
    Dec 2014
    Posts
    119
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Language problems . However, the running objects do not flow smoothly, blocking at times, such as when playing low-performance games at a game that requires high performance, but here it is objects that should flow smoothly on my computer

  6. #6
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    janpier's Avatar
    Join Date
    Dec 2014
    Posts
    119
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    And when I turn on the Start Recording of D3D Gear at 50fps set it hangs much more, since it usually stops very few times, but looking down it sees it

Similar Threads

  1. Replies: 2
    Last Post: 15th March 2015, 03:27 PM
  2. Backdrops don't stop copied objects from moving when touching 1 but other objects do
    By D_Light in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 2nd April 2014, 06:18 AM
  3. multiple Q - inventory ext :: stop anim frame :: global objects :: loading objects
    By everlite in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 17th March 2014, 10:52 AM
  4. Compairing 'Objects AltValueA' to 'Objects AltValueB' dont work
    By King_Cool in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 8th May 2012, 01:27 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •