User Tag List

Results 1 to 10 of 10

Thread: Exporter not exporting everything

  1. #1
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,407
    Mentioned
    59 Post(s)
    Tagged
    0 Thread(s)

    Exporter not exporting everything

    Someone ran into issues randomly that either

    1. Getting a weird error that you cannot open the Xcode project file some reference missing
    2. When the program runs, it's missing parts of the mfa file. and Xcode crashes with missing files.

    Everything runs fine normally on the PC with no errors.

  2. #2
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    13,848
    Mentioned
    261 Post(s)
    Tagged
    3 Thread(s)
    Please perry, don't post bug reports in the forum, post a MFA and your Xcode project in the bugbox and describe precisely what parts of the mfa are missing, this is much easier for us to track bugs. Thanks.

  3. #3
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    13,848
    Mentioned
    261 Post(s)
    Tagged
    3 Thread(s)
    I answered your bug report, thanks. I confirm there is a bug, Fusion can randomly generate incorrect Xcode project files, sorry for this. We are working on the next beta, it will be available shortly.

  4. #4
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,407
    Mentioned
    59 Post(s)
    Tagged
    0 Thread(s)
    Thank Yves.
    Responded back already in the Bug report

  5. #5
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Christian_Wheel's Avatar
    Join Date
    Mar 2010
    Location
    Los Angeles
    Posts
    365
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    What is the benefit of exporting an xcode project over having fusion just build the binary?

  6. #6
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,407
    Mentioned
    59 Post(s)
    Tagged
    0 Thread(s)
    So you can sign it, and submit to the Mac Store.

  7. #7
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Christian_Wheel's Avatar
    Join Date
    Mar 2010
    Location
    Los Angeles
    Posts
    365
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Perry View Post
    So you can sign it, and submit to the Mac Store.
    Ah, okay. You can also codesign a binary from the Mac command line with the codesign command. For users who are comfortable in terminal this may be an easier way to go.

  8. #8
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,407
    Mentioned
    59 Post(s)
    Tagged
    0 Thread(s)
    To be honest, I really don't know if you can sign an .app that way, since Xcode makes a PKG file

  9. #9
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    advaith's Avatar
    Join Date
    Jun 2015
    Location
    SF Bay Area, California, USA
    Posts
    1,324
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    a pkg is an installer for an app.

  10. #10
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,407
    Mentioned
    59 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by advaith View Post
    a pkg is an installer for an app.
    I know.

Similar Threads

  1. Problem while exporting to the Android exporter!
    By Keli in forum Android Export Module 2.5
    Replies: 4
    Last Post: 15th April 2017, 10:05 PM
  2. Android Exporter Error when exporting
    By Keith in forum Android Export Module 2.5
    Replies: 1
    Last Post: 3rd January 2016, 08:34 AM
  3. Trouble with collisions after exporting via iOS exporter
    By Viguro in forum iOS Export Module 2.5
    Replies: 2
    Last Post: 26th February 2014, 11:36 PM
  4. Exporting to C?
    By Maximum in forum Multimedia Fusion 2 - Technical Support
    Replies: 10
    Last Post: 10th August 2009, 12:47 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •