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Thread: I can't Activate a group using the special condition "Activate group"

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    I can't Activate a group using the special condition "Activate group"

    It seems that the function "Activate group" in the special conditions column doesn' work for me.

    what I have:

    Event 20
    +Upon pressing Z -> Activate Group "Cave"


    Event 21
    xA group of events "Cave"
    +condition 1
    +condition 2 etc


    The group of event were de-activated so that they are grey. But in the game they arent activated..

  2. #2
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    ratty's Avatar
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    Activate/deactivating events in the event editor (graying them out) is different than activation/deactivating a group. Once greyed, they can't be activated at run time.

    To deactivate a group and reactivate it at run time, just right click the group and choose edit. Then check the appropriate box.

  3. #3
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    Ok, I figured it out. Man, sometimes one has to write the right question and then the right reasoning comes naturally. lol
    Sorry for these posts.

    The events must not be de-activated in the event editor. I de-activated those event when the frame starts, or timer equal to 1 second. Then upon pressing Z it all works like it should (activate).


    Edit: Ratty, havent seen your post. That is even better. Thanks!!

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