Okay... I got that working on my game.
Few things..
1) I would like the player to move continuously when I hold down an arrow key.
Right now, it stops until I lift finger of key and re-press
2) How would I go about figuring out if the player has put all "pixel cubes" on ALL of the "X's" or not.
Logically, in code I would use an if statement... does F2.5 have that?
sokoban03.jpg
3) After testing the level when I am done setting it up, what is the best way to start creating more levels?
Is their objects I can globally display across all frames?